STscript Parser Rewrite (#1965)

* set isForced to true on input

* make floating auto-complete follow horizontal scrolling

* add callable closure vars

* changes to /let and /var for callable closures

* fix error message

* fix scope for closure arguments

* if should return the pipe result from closures

* use /run to call closures and no arguments on immediate closures

* throw exception from QRs window-function if no match

* when to show autocomplete vs info only

* autocomplete positioning

* autocomplete styling

* add theming to autocomplete (theme, dark, light)

* improve autocomplete show/hide logic and editor selection

* use blur tint color instead of chat tint color and use blur setting

* cleanup and docs

* use scope macros for QR args

* add enter to select autocomplete

* fix no executor found

* cleanup and comment

* fix alias list in help string

* fallback to empty string piped value if null or undefined

* fix typo

* blur textarea on ctrl+enter execute (and refocus after)

* stop executeSlashCommand if parser throws

* move /let and /var callbacks into functions

* switch textarea to monospace when value starts with slash

* add double pipe a pipe breaker

* fix /? slash

* remove some logging

* add "/:name" as shorthand for "/run name" after all

* move shit around

* fix error message

* use testRunShorthandEnd

* use parseQuotedValue and parseValue to determine name for "/:"

QR labels and set names can include spaces

* add some adjustments to make autocomplete work properly

some hint in there about "/:" would still be nice

* add autocomplete style  selector

* only strip quotes from subcommand if they are at both ends

* fix JSDoc

* escaping

* allow open quotes on dry run

* throwing shit at the wall for /: autocomplete

* escapes only for symbols

* clean up autocomplete

* improve performance

* fix scope macros

* remove unescaping of pipes

* fix macros in scope copy

* fix "/? slash"

* don't run parser for getNameAt if text has not changed

* fix options filter

* re-enable blur listener

* restore selection on non-replace select

* fix for escaping first character of value

* add support for {{pipe}} and {{var::}} closures

* add index support to var macro

* add scoped var macro to macro help

* more escape fixes

* reduce autocomplete render debounce

* cleanup

* restore old escape handling and parser flag for strict escaping

* fix "no match" autocomplete message

* add dummy commands for comments and parser flag

* fix type annotations

* somewhat safer macro replacements

* fix autocomplete select on blank / "no match"

* fix cutting off handled part in substitution

* add parser flag REPLACE_GETVAR

Replaces all {{getvar::}} and {{getglobalvar::}} macros with {{var::}}.
Inserts a series of command executors before the command with the macros that:
- save {{pipe}} to a var
- call /getvar or /getglobalvar to get the variable used in the macro
- call /let to save the retrieved variable
- return the saved {{pipe}} value

This helps to avoid double-substitutions when the var values contain text that could be interpreted as macros.

* remove old parser

* fix send on enter when no match

* deal with pipes in quoted values (loose escaping)

* add default parser flags to user settings

* allow quoted values in unnamed argument

* set parser flag without explicit state to "on"

* add click hint on parser error toast

* dirty more detailed cmd defs

* remove name from unnamed arg

* move autocomplete into class and floating with details

* replace jQuery's trigger('input') on #send_textarea with native events because jQuery does not dispatch the native event

* fix ctrl+space

* fix arrow navigation

* add comments

* fix pointer block

* add static fromProps

* fix up dummy commands

* migrate all commands to addCommandObject

* remove commented comment command

* fix alias in details

* add range as argument type

* switch to addCommandObject

* switch to addCommandObject

* fix height

* fix floating details position on left

* re-enable blur event

* use auto width for full details on floating autocomplete

* auto-size floating full details

* fix typo

* re-enable blur listener

* don't prevent enter when selected item is fully typed out

* add autocomplete details tooltips

* add language to slash command examples

* move makeItem into option and command and fix click select

* use autocomplete parts in /? slash

* fix alias formatting

* add language to slash command examples

* fix details position on initial input history

* small screen styles

* replace registerSlashCommand with detailed declarations

* put name on first line

* add missing returns

* fix missing comma

* fix alias display in autocomplete list

* remove args from help string

* move parser settings to its own section

* jsdoc

* hljs stscript lang

* add hljs to autocomplete help examples

* add missing import

* apply autocomplete colors to stscript codeblocks (hljs)

* add fromProps

* cache autocomplete elements

* towards generic autocomplete

* remove unused imports

* fix blanks

* add return types

* re-enable blur

* fix blank check

* Caption messages by id

* add aborting command execution

* fix return type

* fix chat input font reset

* add slash command progress indicator

* add missing return

* mark registerSlashCommand deprecated

* why??

* separate abort logic for commands

* remove parsing of quoted values from unnamed arg

* add adjustable autocomplete width

* revert stop button pulse

* add progress and pause/abort to QR editor

* add resize event on autocomplete width change

* add key= argument to all get vars

* refactoring

* introduce NamedArgumentAsignment

* add TODOs

* refactoring

* record start and end of named arg assignment

* refactoring

* prevent duplicate calls to show

* refactoring

* remove macro ac

* add secondary autocomplete and enum descriptions

* add syntax highlighting to QR editor

* add enum descriptions to /while

* add /let key=... to scope variable names

* add unnamed argument assignment class and unnamed argument splitting

* fix QR editor style

* remove dash before autocomplete help text

* add autocomplete for unnamed enums

* fix remaining dom after holding backslash

* fix for unnamed enums

* fix autocomplete for /parser-flag

* add parser-flag enum help

* fix type annotations

* fix autocomplete result for /:

* add colored autocomplete type icons

* collapse second line autocomplete help if empty

* mark optional named args in autocomplete

* fix when what

* remove duplicate debug buttons

* dispatch input on autocomplete select

* prevent grow from editor syntax layer

* add auto-adjust qr editor caret color

* remove text-shadow from autocomplete

* join value strings in /let and /var

* add /abort syntax highlight

* fix attempting secondary result when there is none

* rename settings headers and split autocomplete / stscript

* add parser flag tooltips

* add tooltips to chat width stops

* fix typo

* return clone of help item

* fix enum string

* don't make optional notice for autocomplete arguments smaller

* avoid scrollbar in chat input

* add rudimentary macro autocomplete

* strip macro from helptext

* finally remove closure delimiters around root

* cleanup

* fix index stuff for removed closure delimiters

* fix type hint

* add child commands to progress indicator

* include sub-separator in macro autocomplete

* remove all mentions of interruptsGeneration and purge

* remove unused imports

* fix syntax highlight with newline at end of input

* cleanup select pointer events

* coalesce onProgress call

* add regex to STscript syntax highlighting

* fix closure end

* fix autocomplete type icon alignment

* adjustments for small screens

* fix removing wrong element

* add missing "at=" arg to /sys, /comment, /sendas

* add font scale setting for autocomplete

* add target=_blank for parser flag links

* fix for searching enums

* remove REGEXP_MODE from hljs
just causes trouble

* fix autocomplete in closures

* fix typo

* fix type hint

* Get rid of scroll bar on load

* Add type hint for /send name argument. Fix 'at' types

* Add 'negative' arg hint to /sd command

* reenable blur event

* Allow /summarize to process any text

* Compact layout of script toggles

* Expand CSS by default

* fix double ranger indicator and adjust to narrow container

* make custom css input fill available vertical space

* reduce scroll lag

* use default cursor on scrollbar

* Clean-up module loading in index.html

* fix tab indent with hljs

---------

Co-authored-by: Cohee <18619528+Cohee1207@users.noreply.github.com>
This commit is contained in:
Len
2024-05-12 15:15:05 -04:00
committed by GitHub
parent c7d75b7789
commit 1d75b98393
57 changed files with 8777 additions and 736 deletions

View File

@ -2,11 +2,13 @@ import { callPopup, eventSource, event_types, generateQuietPrompt, getRequestHea
import { dragElement, isMobile } from '../../RossAscends-mods.js';
import { getContext, getApiUrl, modules, extension_settings, ModuleWorkerWrapper, doExtrasFetch, renderExtensionTemplateAsync } from '../../extensions.js';
import { loadMovingUIState, power_user } from '../../power-user.js';
import { registerSlashCommand } from '../../slash-commands.js';
import { onlyUnique, debounce, getCharaFilename, trimToEndSentence, trimToStartSentence } from '../../utils.js';
import { hideMutedSprites } from '../../group-chats.js';
import { isJsonSchemaSupported } from '../../textgen-settings.js';
import { debounce_timeout } from '../../constants.js';
import { SlashCommandParser } from '../../slash-commands/SlashCommandParser.js';
import { SlashCommand } from '../../slash-commands/SlashCommand.js';
import { ARGUMENT_TYPE, SlashCommandArgument } from '../../slash-commands/SlashCommandArgument.js';
export { MODULE_NAME };
const MODULE_NAME = 'expressions';
@ -906,8 +908,10 @@ async function setSpriteSetCommand(_, folder) {
$('#expression_override').val(folder.trim());
onClickExpressionOverrideButton();
removeExpression();
moduleWorker();
// removeExpression();
// moduleWorker();
const vnMode = isVisualNovelMode();
await sendExpressionCall(folder, lastExpression, true, vnMode);
}
async function classifyCommand(_, text) {
@ -1967,9 +1971,61 @@ function migrateSettings() {
});
eventSource.on(event_types.MOVABLE_PANELS_RESET, updateVisualNovelModeDebounced);
eventSource.on(event_types.GROUP_UPDATED, updateVisualNovelModeDebounced);
registerSlashCommand('sprite', setSpriteSlashCommand, ['emote'], '<span class="monospace">(spriteId)</span> force sets the sprite for the current character', true, true);
registerSlashCommand('spriteoverride', setSpriteSetCommand, ['costume'], '<span class="monospace">(optional folder)</span> sets an override sprite folder for the current character. If the name starts with a slash or a backslash, selects a sub-folder in the character-named folder. Empty value to reset to default.', true, true);
registerSlashCommand('lastsprite', (_, value) => lastExpression[value.trim()] ?? '', [], '<span class="monospace">(charName)</span> Returns the last set sprite / expression for the named character.', true, true);
registerSlashCommand('th', toggleTalkingHeadCommand, ['talkinghead'], ' Character Expressions: toggles <i>Image Type - talkinghead (extras)</i> on/off.', true, true);
registerSlashCommand('classify', classifyCommand, [], '<span class="monospace">(text)</span> performs an emotion classification of the given text and returns a label.', true, true);
SlashCommandParser.addCommandObject(SlashCommand.fromProps({ name: 'sprite',
aliases: ['emote'],
callback: setSpriteSlashCommand,
unnamedArgumentList: [
new SlashCommandArgument(
'spriteId', [ARGUMENT_TYPE.STRING], true,
),
],
helpString: 'Force sets the sprite for the current character.',
}));
SlashCommandParser.addCommandObject(SlashCommand.fromProps({ name: 'spriteoverride',
aliases: ['costume'],
callback: setSpriteSetCommand,
unnamedArgumentList: [
new SlashCommandArgument(
'optional folder', [ARGUMENT_TYPE.STRING], false,
),
],
helpString: 'Sets an override sprite folder for the current character. If the name starts with a slash or a backslash, selects a sub-folder in the character-named folder. Empty value to reset to default.',
}));
SlashCommandParser.addCommandObject(SlashCommand.fromProps({ name: 'lastsprite',
callback: (_, value) => lastExpression[value.trim()] ?? '',
returns: 'sprite',
unnamedArgumentList: [
new SlashCommandArgument(
'charName', [ARGUMENT_TYPE.STRING], true,
),
],
helpString: 'Returns the last set sprite / expression for the named character.',
}));
SlashCommandParser.addCommandObject(SlashCommand.fromProps({ name: 'th',
callback: toggleTalkingHeadCommand,
aliases: ['talkinghead'],
helpString: 'Character Expressions: toggles <i>Image Type - talkinghead (extras)</i> on/off.',
}));
SlashCommandParser.addCommandObject(SlashCommand.fromProps({ name: 'classify',
callback: classifyCommand,
unnamedArgumentList: [
new SlashCommandArgument(
'text', [ARGUMENT_TYPE.STRING], true,
),
],
returns: 'emotion classification label for the given text',
helpString: `
<div>
Performs an emotion classification of the given text and returns a label.
</div>
<div>
<strong>Example:</strong>
<ul>
<li>
<pre><code>/classify I am so happy today!</code></pre>
</li>
</ul>
</div>
`,
}));
})();