mirror of
https://github.com/SillyTavern/SillyTavern.git
synced 2025-06-05 21:59:27 +02:00
Replace constants with variables
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@@ -639,7 +639,8 @@
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<input type="file" id="avatar_upload_file" accept="image/png" name="avatar">
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</form>
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<form id='form_change_name' action="javascript:void(null);" method="post" enctype="multipart/form-data">
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<h4>Name</h4><br>
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<br>
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<h4>Name</h4>
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<input id="your_name" name="your_name" class="text_pole" maxlength="35" value=""
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autocomplete="off"><br>
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<input id="your_name_button" class="menu_button" type="submit"
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@@ -745,7 +745,7 @@ function clearChat() {
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function messageFormating(mes, ch_name, isSystem, forceAvatar) {
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if (this_chid != undefined && !isSystem)
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mes = mes.replaceAll("<", "<").replaceAll(">", ">"); //for *****
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mes = mes.replaceAll("<", "<").replaceAll(">", ">"); //for welcome message
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if (this_chid === undefined) {
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mes = mes
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.replace(/\*\*(.+?)\*\*/g, "<b>$1</b>")
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@@ -786,13 +786,11 @@ function addOneMessage(mes) {
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var avatarImg = "User Avatars/" + user_avatar;
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const isSystem = mes.is_system;
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generatedPromtCache = "";
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//thisText = thisText.split("\n").join("<br>");
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var avatarImg = "User Avatars/" + user_avatar;
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if (!mes["is_user"]) {
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if (mes.force_avatar) {
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avatarImg = mes.force_avatar;
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} else if (this_chid == undefined || this_chid == "invalid-safety-id") {
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avatarImg = "img/five.png";
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avatarImg = system_avatar;
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} else {
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if (characters[this_chid].avatar != "none") {
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avatarImg = "characters/" + characters[this_chid].avatar;
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@@ -2181,8 +2179,8 @@ async function deleteGroup(id) {
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this_chid = "invalid-safety-id"; //unsets expected chid before reloading (related to getCharacters/printCharacters from using old arrays)
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selected_group = null;
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characters.length = 0; // resets the characters array, forcing getcharacters to reset
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name2 = systemUserName; // replaces deleted charcter name with *****, since she wil be displayed next.
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chat = [...safetychat]; // sets up ***** to tell user about having deleted a character
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name2 = systemUserName; // replaces deleted charcter name with system user since it will be displayed next.
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chat = [...safetychat]; // sets up system user to tell user about having deleted a character
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/* QuickRefresh(); */
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$("#rm_info_avatar").html("");
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@@ -4028,10 +4026,9 @@ $(document).ready(function () {
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//this allows for dynamic refresh of character list after deleting a character.
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$("#character_cross").click(); // closes advanced editing popup
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this_chid = "invalid-safety-id"; // unsets expected chid before reloading (related to getCharacters/printCharacters from using old arrays)
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//avatar = "..img/*****.jpg";
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characters.length = 0; // resets the characters array, forcing getcharacters to reset
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name2 = systemUserName; // replaces deleted charcter name with *****, since she will be displayed next.
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chat = [...safetychat]; // sets up ***** to tell user about having deleted a character
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name2 = systemUserName; // replaces deleted charcter name with system user since she will be displayed next.
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chat = [...safetychat]; // sets up system user to tell user about having deleted a character
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$(document.getElementById("rm_button_selected_ch")).css(
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"class",
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"deselected-right-tab"
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@@ -4042,7 +4039,7 @@ $(document).ready(function () {
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clearChat(); // removes deleted char's chat
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this_chid = undefined; // prevents getCharacters from trying to load an invalid char.
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getCharacters(); // gets the new list of characters (that doesn't include the deleted one)
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printMessages(); // prints out *****'s 'deleted character' message
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printMessages(); // prints out system user's 'deleted character' message
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//console.log("#dialogue_popup_ok(del-char) >>>> saving");
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saveSettings(); // saving settings to keep changes to variables
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//getCharacters();
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