Idle Response / Continuous Generation (#1132)
* Initial idle stuff * Much closer, can now quietly send as user to get a char response. * Tweaks * Better, reset the count of getting a message back, don't send while prompt is waiting. * Allow selecting who is being prompted * Comments and cleaup * Remove char name for the moment (needs something here probably) * Add random time period and "Always add character's name to prompt" respect * Tooltips * Load/unload listeners * Reduce log spam * Add inline prompt inclusion * Add full loud prompting * Comments * Fix instruct newline (I think) * Don't reset count on continue * add quietToLoud for script.js * add quietToLoud for slashcommands.js * Keep instruct directives * Removed some logging, don't do the Novel formatting if Q2L * Logspam begone. * Removed a bit more logging * Add alignment style * Reformat files. Add comments * Reorder extensions * Fix repeat logic to prompt once then only repeat the number specified * Make repeat count more clear --------- Co-authored-by: RossAscends <124905043+RossAscends@users.noreply.github.com> Co-authored-by: Cohee <18619528+Cohee1207@users.noreply.github.com>
This commit is contained in:
parent
ef8c347a95
commit
0033090a93
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@ -102,6 +102,7 @@ input.extension_missing[type="checkbox"] {
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flex-direction: column;
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}
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/** LEFT COLUMN **/
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#extensions_settings>.expression_settings {
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order: 1;
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}
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|
@ -138,6 +139,7 @@ input.extension_missing[type="checkbox"] {
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order: 9;
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}
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/** RIGHT COLUMN **/
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#extensions_settings2>.translation_settings {
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order: 1;
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}
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|
@ -150,26 +152,59 @@ input.extension_missing[type="checkbox"] {
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order: 3;
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}
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#extensions_settings2>#memory_settings {
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#extensions_settings2>.idle-settings {
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order: 4;
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}
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#extensions_settings2>.hypebot_settings {
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#extensions_settings2>#memory_settings {
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order: 5;
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}
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#extensions_settings2>.regex_settings {
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#extensions_settings2>.hypebot_settings {
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order: 6;
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}
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#extensions_settings2>.vectors_settings {
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#extensions_settings2>.regex_settings {
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order: 7;
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}
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#extensions_settings2>.chromadb_settings {
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#extensions_settings2>.vectors_settings {
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order: 8;
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}
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#extensions_settings2>.randomizer_settings {
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#extensions_settings2>.chromadb_settings {
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order: 9;
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}
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#extensions_settings2>.randomizer_settings {
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order: 10;
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}
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/** WAND MENU **/
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#extensionsMenu>#ttsExtensionMenuItem {
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order: 1;
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}
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#extensionsMenu>#sd_gen {
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order: 2;
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}
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#extensionsMenu>#send_picture {
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order: 3;
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}
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#extensionsMenu>#token_counter {
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order: 4;
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}
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#extensionsMenu>#objective-task-manual-check-menu-item {
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order: 5;
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}
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#extensionsMenu>#roll_dice {
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order: 6;
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}
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#extensionsMenu>#translate_chat {
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order: 7;
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}
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@ -1862,16 +1862,30 @@ function getStoppingStrings(isImpersonate) {
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return result.filter(onlyUnique);
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}
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// Background prompt generation
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export async function generateQuietPrompt(quiet_prompt) {
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/**
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* Background generation based on the provided prompt.
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* @param {string} quiet_prompt Instruction prompt for the AI
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* @param {boolean} quietToLoud Whether a message should be sent in a foreground (loud) or background (quiet) mode
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* @returns
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*/
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export async function generateQuietPrompt(quiet_prompt, quietToLoud) {
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return await new Promise(
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async function promptPromise(resolve, reject) {
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try {
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await Generate('quiet', { resolve, reject, quiet_prompt, force_name2: true, });
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if (quietToLoud === true) {
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try {
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await Generate('quiet', { resolve, reject, quiet_prompt, quietToLoud: true, force_name2: true, });
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}
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catch {
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reject();
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}
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}
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catch {
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reject();
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else {
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try {
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await Generate('quiet', { resolve, reject, quiet_prompt, quietToLoud: false, force_name2: true, });
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}
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catch {
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reject();
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}
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}
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});
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}
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@ -2289,7 +2303,7 @@ class StreamingProcessor {
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}
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}
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async function Generate(type, { automatic_trigger, force_name2, resolve, reject, quiet_prompt, force_chid, signal } = {}, dryRun = false) {
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async function Generate(type, { automatic_trigger, force_name2, resolve, reject, quiet_prompt, quietToLoud, force_chid, signal } = {}, dryRun = false) {
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//console.log('Generate entered');
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setGenerationProgress(0);
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generation_started = new Date();
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@ -2371,9 +2385,11 @@ async function Generate(type, { automatic_trigger, force_name2, resolve, reject,
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}
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}
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//#########QUIET PROMPT STUFF##############
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//this function just gives special care to novel quiet instruction prompts
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if (quiet_prompt) {
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quiet_prompt = substituteParams(quiet_prompt);
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quiet_prompt = main_api == 'novel' ? adjustNovelInstructionPrompt(quiet_prompt) : quiet_prompt;
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quiet_prompt = main_api == 'novel' && !quietToLoud ? adjustNovelInstructionPrompt(quiet_prompt) : quiet_prompt;
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}
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if (true === dryRun ||
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@ -2712,9 +2728,14 @@ async function Generate(type, { automatic_trigger, force_name2, resolve, reject,
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}
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function modifyLastPromptLine(lastMesString) {
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//#########QUIET PROMPT STUFF PT2##############
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// Add quiet generation prompt at depth 0
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if (quiet_prompt && quiet_prompt.length) {
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// here name1 is forced for all quiet prompts..why?
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const name = name1;
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//checks if we are in instruct, if so, formats the chat as such, otherwise just adds the quiet prompt
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const quietAppend = isInstruct ? formatInstructModeChat(name, quiet_prompt, false, true, '', name1, name2, false) : `\n${quiet_prompt}`;
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//This begins to fix quietPrompts (particularly /sysgen) for instruct
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@ -2723,14 +2744,24 @@ async function Generate(type, { automatic_trigger, force_name2, resolve, reject,
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//TODO: respect output_sequence vs last_output_sequence settings
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//TODO: decide how to prompt this to clarify who is talking 'Narrator', 'System', etc.
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if (isInstruct) {
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lastMesString += '\n' + quietAppend + power_user.instruct.output_sequence + '\n';
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lastMesString += '\n' + quietAppend; // + power_user.instruct.output_sequence + '\n';
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} else {
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lastMesString += quietAppend;
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}
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// Bail out early
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return lastMesString;
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// Ross: bailing out early prevents quiet prompts from respecting other instruct prompt toggles
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// for sysgen, SD, and summary this is desireable as it prevents the AI from responding as char..
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// but for idle prompting, we want the flexibility of the other prompt toggles, and to respect them as per settings in the extension
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// need a detection for what the quiet prompt is being asked for...
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// Bail out early?
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if (quietToLoud !== true) {
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return lastMesString;
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}
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}
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// Get instruct mode line
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if (isInstruct && !isContinue) {
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const name = isImpersonate ? name1 : name2;
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@ -2752,7 +2783,6 @@ async function Generate(type, { automatic_trigger, force_name2, resolve, reject,
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if (!lastMesString.endsWith('\n')) {
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lastMesString += '\n';
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}
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lastMesString += `${name2}:`;
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}
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@ -1,7 +1,3 @@
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#img_form {
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display: none;
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}
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#send_picture {
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order: 4;
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}
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@ -11,7 +11,6 @@
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opacity: 0.7;
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display: flex;
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align-items: center;
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order: 4;
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/* justify-content: center; */
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}
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@ -0,0 +1,54 @@
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<div class="idle-settings">
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<div class="inline-drawer">
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<div class="inline-drawer-toggle inline-drawer-header" title="Indicates the settings for the idle feature.">
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<b>Idle</b>
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<div class="inline-drawer-icon fa-solid fa-circle-chevron-down down"></div>
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</div>
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<div class="inline-drawer-content">
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<div class="idle_block flex-container">
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<input id="idle_enabled" type="checkbox" title="Toggle to enable or disable the idle feature." />
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<label for="idle_enabled">Enabled</label>
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</div>
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<div class="idle_block flex-container">
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<input id="idle_repeats" class="text_pole widthUnset" type="number" min="0" max="100000" step="1" title="The number of times the idle action will be prompted." />
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<label for="idle_repeats">Idle Prompt Count</label>
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</div>
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<div class="idle_block flex-container" style="display: none;">
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<input id="idle_timer_min" class="text_pole widthUnset" type="number" min="0" max="600000" step="1" title="The minimum amount of time in seconds before the idle action is triggered." />
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<label for="idle_timer_min">Idle Timer Minimum</label>
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</div>
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<div class="idle_block flex-container">
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<input id="idle_timer" class="text_pole widthUnset" type="number" min="0" max="600000" step="1" title="The amount of time in seconds before the idle action is triggered." />
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<label for="idle_timer">Idle Timer</label>
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</div>
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<div class="idle_block flex-container">
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<label for="idle_prompts">Idle Prompts</label>
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<textarea id="idle_prompts" class="text_pole textarea_compact" rows="6" title="The prompts to be sent to initial the idle reply (newline seperated)."></textarea>
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</div>
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<div class="idle_block flex-container">
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<input id="idle_use_continuation" type="checkbox" title="Indicates whether the idle action will just use the 'Continue' function instead of a prompt." />
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<label for="idle_use_continuation">Use Continuation</label>
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</div>
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<div class="idle_block flex-container">
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<input id="idle_random_time" type="checkbox" title="Indicates if the idle time should be randomized between a min/max value." />
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<label for="idle_random_time">Randomize Time</label>
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</div>
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<div class="idle_block flex-container">
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<input id="idle_include_prompt" type="checkbox" title="Indicates if the idle prompting should be included in context. (Sends as user)" />
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<label for="idle_include_prompt">Include Idle Prompt</label>
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</div>
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<div class="idle_block flex-container">
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<label for="idle_sendAs">Send As</label>
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<select id="idle_sendAs" class="text_pole" title="Determines how the idle message prompting is sent; as a user, character, system, or raw message.">
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<option value="user">User</option>
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<option value="char">Character</option>
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<option value="sys">System</option>
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<option value="raw">Raw</option>
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</select>
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</div>
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<hr class="sysHR" />
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</div>
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</div>
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</div>
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@ -0,0 +1,320 @@
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import {
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saveSettingsDebounced,
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substituteParams
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} from "../../../script.js";
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import { debounce } from "../../utils.js";
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import { promptQuietForLoudResponse, sendMessageAs, sendNarratorMessage } from "../../slash-commands.js";
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import { extension_settings, getContext, renderExtensionTemplate } from "../../extensions.js";
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const extensionName = "idle";
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let idleTimer = null;
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let repeatCount = 0;
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let defaultSettings = {
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enabled: false,
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timer: 120,
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prompts: [
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"*stands silently, looking deep in thought*",
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"*pauses, eyes wandering over the surroundings*",
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"*hesitates, appearing lost for a moment*",
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"*takes a deep breath, collecting their thoughts*",
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"*gazes into the distance, seemingly distracted*",
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"*remains still, absorbing the ambiance*",
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"*lingers in silence, a contemplative look on their face*",
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"*stops, fingers brushing against an old memory*",
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"*seems to drift into a momentary daydream*",
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"*waits quietly, allowing the weight of the moment to settle*",
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],
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useContinuation: true,
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repeats: 2, // 0 = infinite
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sendAs: "user",
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randomTime: false,
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timeMin: 60,
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includePrompt: false,
|
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};
|
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|
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|
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//TODO: Can we make this a generic function?
|
||||
/**
|
||||
* Load the extension settings and set defaults if they don't exist.
|
||||
*/
|
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async function loadSettings() {
|
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if (!extension_settings.idle) {
|
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console.log("Creating extension_settings.idle");
|
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extension_settings.idle = {};
|
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}
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for (const [key, value] of Object.entries(defaultSettings)) {
|
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if (!extension_settings.idle.hasOwnProperty(key)) {
|
||||
console.log(`Setting default for: ${key}`);
|
||||
extension_settings.idle[key] = value;
|
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}
|
||||
}
|
||||
populateUIWithSettings();
|
||||
}
|
||||
|
||||
//TODO: Can we make this a generic function too?
|
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/**
|
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* Populate the UI components with values from the extension settings.
|
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*/
|
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function populateUIWithSettings() {
|
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$("#idle_timer").val(extension_settings.idle.timer).trigger("input");
|
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$("#idle_prompts").val(extension_settings.idle.prompts.join("\n")).trigger("input");
|
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$("#idle_use_continuation").prop("checked", extension_settings.idle.useContinuation).trigger("input");
|
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$("#idle_enabled").prop("checked", extension_settings.idle.enabled).trigger("input");
|
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$("#idle_repeats").val(extension_settings.idle.repeats).trigger("input");
|
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$("#idle_sendAs").val(extension_settings.idle.sendAs).trigger("input");
|
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$("#idle_random_time").prop("checked", extension_settings.idle.randomTime).trigger("input");
|
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$("#idle_timer_min").val(extension_settings.idle.timerMin).trigger("input");
|
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$("#idle_include_prompt").prop("checked", extension_settings.idle.includePrompt).trigger("input");
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Reset the idle timer based on the extension settings and context.
|
||||
*/
|
||||
function resetIdleTimer() {
|
||||
console.debug("Resetting idle timer");
|
||||
if (idleTimer) clearTimeout(idleTimer);
|
||||
let context = getContext();
|
||||
if (!context.characterId && !context.groupID) return;
|
||||
if (!extension_settings.idle.enabled) return;
|
||||
if (extension_settings.idle.randomTime) {
|
||||
// ensure these are ints
|
||||
let min = extension_settings.idle.timerMin;
|
||||
let max = extension_settings.idle.timer;
|
||||
min = parseInt(min);
|
||||
max = parseInt(max);
|
||||
let randomTime = (Math.random() * (max - min + 1)) + min;
|
||||
idleTimer = setTimeout(sendIdlePrompt, 1000 * randomTime);
|
||||
} else {
|
||||
idleTimer = setTimeout(sendIdlePrompt, 1000 * extension_settings.idle.timer);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a random idle prompt to the AI based on the extension settings.
|
||||
* Checks conditions like if the extension is enabled and repeat conditions.
|
||||
*/
|
||||
async function sendIdlePrompt() {
|
||||
if (!extension_settings.idle.enabled) return;
|
||||
|
||||
// Check repeat conditions and waiting for a response
|
||||
if (repeatCount >= extension_settings.idle.repeats || $('#mes_stop').is(':visible')) {
|
||||
//console.debug("Not sending idle prompt due to repeat conditions or waiting for a response.");
|
||||
resetIdleTimer();
|
||||
return;
|
||||
}
|
||||
|
||||
const randomPrompt = extension_settings.idle.prompts[
|
||||
Math.floor(Math.random() * extension_settings.idle.prompts.length)
|
||||
];
|
||||
|
||||
sendPrompt(randomPrompt);
|
||||
repeatCount++;
|
||||
resetIdleTimer();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Add our prompt to the chat and then send the chat to the backend.
|
||||
* @param {string} sendAs - The type of message to send. "user", "char", or "sys".
|
||||
* @param {string} prompt - The prompt text to send to the AI.
|
||||
*/
|
||||
function sendLoud(sendAs, prompt) {
|
||||
if (sendAs === "user") {
|
||||
prompt = substituteParams(prompt);
|
||||
|
||||
$("#send_textarea").val(prompt);
|
||||
|
||||
// Set the focus back to the textarea
|
||||
$("#send_textarea").focus();
|
||||
|
||||
$("#send_but").trigger('click');
|
||||
} else if (sendAs === "char") {
|
||||
sendMessageAs("", `${getContext().name2}\n${prompt}`);
|
||||
promptQuietForLoudResponse(sendAs, "");
|
||||
} else if (sendAs === "sys") {
|
||||
sendNarratorMessage("", prompt);
|
||||
promptQuietForLoudResponse(sendAs, "");
|
||||
}
|
||||
else {
|
||||
console.error(`Unknown sendAs value: ${sendAs}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Send the provided prompt to the AI. Determines method based on continuation setting.
|
||||
* @param {string} prompt - The prompt text to send to the AI.
|
||||
*/
|
||||
function sendPrompt(prompt) {
|
||||
clearTimeout(idleTimer);
|
||||
$("#send_textarea").off("input");
|
||||
|
||||
if (extension_settings.idle.useContinuation) {
|
||||
$('#option_continue').trigger('click');
|
||||
console.debug("Sending idle prompt with continuation");
|
||||
} else {
|
||||
console.debug("Sending idle prompt");
|
||||
console.log(extension_settings.idle);
|
||||
if (extension_settings.idle.includePrompt) {
|
||||
sendLoud(extension_settings.idle.sendAs, prompt);
|
||||
}
|
||||
else {
|
||||
promptQuietForLoudResponse(extension_settings.idle.sendAs, prompt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Load the settings HTML and append to the designated area.
|
||||
*/
|
||||
async function loadSettingsHTML() {
|
||||
const settingsHtml = renderExtensionTemplate(extensionName, "dropdown");
|
||||
$("#extensions_settings2").append(settingsHtml);
|
||||
}
|
||||
|
||||
/**
|
||||
* Update a specific setting based on user input.
|
||||
* @param {string} elementId - The HTML element ID tied to the setting.
|
||||
* @param {string} property - The property name in the settings object.
|
||||
* @param {boolean} [isCheckbox=false] - Whether the setting is a checkbox.
|
||||
*/
|
||||
function updateSetting(elementId, property, isCheckbox = false) {
|
||||
let value = $(`#${elementId}`).val();
|
||||
if (isCheckbox) {
|
||||
value = $(`#${elementId}`).prop('checked');
|
||||
}
|
||||
|
||||
if (property === "prompts") {
|
||||
value = value.split("\n");
|
||||
}
|
||||
|
||||
extension_settings.idle[property] = value;
|
||||
saveSettingsDebounced();
|
||||
}
|
||||
|
||||
/**
|
||||
* Attach an input listener to a UI component to update the corresponding setting.
|
||||
* @param {string} elementId - The HTML element ID tied to the setting.
|
||||
* @param {string} property - The property name in the settings object.
|
||||
* @param {boolean} [isCheckbox=false] - Whether the setting is a checkbox.
|
||||
*/
|
||||
function attachUpdateListener(elementId, property, isCheckbox = false) {
|
||||
$(`#${elementId}`).on('input', debounce(() => {
|
||||
updateSetting(elementId, property, isCheckbox);
|
||||
}, 250));
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle the enabling or disabling of the idle extension.
|
||||
* Adds or removes the idle listeners based on the checkbox's state.
|
||||
*/
|
||||
function handleIdleEnabled() {
|
||||
if (!extension_settings.idle.enabled) {
|
||||
clearTimeout(idleTimer);
|
||||
removeIdleListeners();
|
||||
} else {
|
||||
resetIdleTimer();
|
||||
attachIdleListeners();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Setup input listeners for the various settings and actions related to the idle extension.
|
||||
*/
|
||||
function setupListeners() {
|
||||
const settingsToWatch = [
|
||||
['idle_timer', 'timer'],
|
||||
['idle_prompts', 'prompts'],
|
||||
['idle_use_continuation', 'useContinuation', true],
|
||||
['idle_enabled', 'enabled', true],
|
||||
['idle_repeats', 'repeats'],
|
||||
['idle_sendAs', 'sendAs'],
|
||||
['idle_random_time', 'randomTime', true],
|
||||
['idle_timer_min', 'timerMin'],
|
||||
['idle_include_prompt', 'includePrompt', true]
|
||||
];
|
||||
settingsToWatch.forEach(setting => {
|
||||
attachUpdateListener(...setting);
|
||||
});
|
||||
|
||||
// Idleness listeners, could be made better
|
||||
$('#idle_enabled').on('input', debounce(handleIdleEnabled, 250));
|
||||
|
||||
// Add the idle listeners initially if the idle feature is enabled
|
||||
if (extension_settings.idle.enabled) {
|
||||
attachIdleListeners();
|
||||
}
|
||||
|
||||
//show/hide timer min parent div
|
||||
$('#idle_random_time').on('input', function () {
|
||||
if ($(this).prop('checked')) {
|
||||
$('#idle_timer_min').parent().show();
|
||||
} else {
|
||||
$('#idle_timer_min').parent().hide();
|
||||
}
|
||||
|
||||
$('#idle_timer').trigger('input');
|
||||
});
|
||||
|
||||
// if we're including the prompt, hide raw from the sendAs dropdown
|
||||
$('#idle_include_prompt').on('input', function () {
|
||||
if ($(this).prop('checked')) {
|
||||
$('#idle_sendAs option[value="raw"]').hide();
|
||||
} else {
|
||||
$('#idle_sendAs option[value="raw"]').show();
|
||||
}
|
||||
});
|
||||
|
||||
//make sure timer min is less than timer
|
||||
$('#idle_timer').on('input', function () {
|
||||
if ($('#idle_random_time').prop('checked')) {
|
||||
if ($(this).val() < $('#idle_timer_min').val()) {
|
||||
$('#idle_timer_min').val($(this).val());
|
||||
$('#idle_timer_min').trigger('input');
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
const debouncedActivityHandler = debounce((event) => {
|
||||
// Check if the event target (or any of its parents) has the id "option_continue"
|
||||
if ($(event.target).closest('#option_continue').length) {
|
||||
return; // Do not proceed if the click was on (or inside) an element with id "option_continue"
|
||||
}
|
||||
|
||||
console.debug("Activity detected, resetting idle timer");
|
||||
resetIdleTimer();
|
||||
repeatCount = 0;
|
||||
}, 250);
|
||||
|
||||
function attachIdleListeners() {
|
||||
$(document).on("click keypress", debouncedActivityHandler);
|
||||
document.addEventListener('keydown', debouncedActivityHandler);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove idle-specific listeners.
|
||||
*/
|
||||
function removeIdleListeners() {
|
||||
$(document).off("click keypress", debouncedActivityHandler);
|
||||
document.removeEventListener('keydown', debouncedActivityHandler);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
jQuery(async () => {
|
||||
await loadSettingsHTML();
|
||||
loadSettings();
|
||||
setupListeners();
|
||||
if (extension_settings.idle.enabled) {
|
||||
resetIdleTimer();
|
||||
}
|
||||
// once the doc is ready, check if random time is checked and hide/show timer min
|
||||
if ($('#idle_random_time').prop('checked')) {
|
||||
$('#idle_timer_min').parent().show();
|
||||
}
|
||||
});
|
|
@ -0,0 +1,12 @@
|
|||
{
|
||||
"display_name": "Idle",
|
||||
"loading_order": 6,
|
||||
"requires": [],
|
||||
"optional": [
|
||||
],
|
||||
"js": "index.js",
|
||||
"css": "style.css",
|
||||
"author": "City-Unit",
|
||||
"version": "1.0.0",
|
||||
"homePage": "https://github.com/SillyTavern/SillyTavern"
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
.idle_block {
|
||||
align-items: center;
|
||||
}
|
|
@ -50,7 +50,3 @@
|
|||
margin: unset;
|
||||
margin-bottom: 5px !important;
|
||||
}
|
||||
|
||||
#objective-task-manual-check-menu-item {
|
||||
order: 3;
|
||||
}
|
||||
|
|
|
@ -15,7 +15,6 @@
|
|||
opacity: 0.7;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
order: 6;
|
||||
/* justify-content: center; */
|
||||
}
|
||||
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
#token_counter {
|
||||
order: 2;
|
||||
}
|
|
@ -4,7 +4,3 @@
|
|||
gap: 10px;
|
||||
flex-direction: row;
|
||||
}
|
||||
|
||||
#translate_chat {
|
||||
order: 7;
|
||||
}
|
||||
|
|
|
@ -16,7 +16,6 @@
|
|||
}
|
||||
|
||||
#ttsExtensionMenuItem {
|
||||
order: 1;
|
||||
transition: 0.3s;
|
||||
opacity: 0.7;
|
||||
}
|
||||
|
|
|
@ -20,12 +20,14 @@ import {
|
|||
generateQuietPrompt,
|
||||
reloadCurrentChat,
|
||||
sendMessageAsUser,
|
||||
name1,
|
||||
} from "../script.js";
|
||||
import { getMessageTimeStamp } from "./RossAscends-mods.js";
|
||||
import { resetSelectedGroup } from "./group-chats.js";
|
||||
import { getRegexedString, regex_placement } from "./extensions/regex/engine.js";
|
||||
import { chat_styles, power_user } from "./power-user.js";
|
||||
import { autoSelectPersona } from "./personas.js";
|
||||
import { getContext } from "./extensions.js";
|
||||
export {
|
||||
executeSlashCommands,
|
||||
registerSlashCommand,
|
||||
|
@ -225,7 +227,7 @@ function continueChatCallback() {
|
|||
$('#option_continue').trigger('click', { fromSlashCommand: true });
|
||||
}
|
||||
|
||||
async function generateSystemMessage(_, prompt) {
|
||||
export async function generateSystemMessage(_, prompt) {
|
||||
$('#send_textarea').val('');
|
||||
|
||||
if (!prompt) {
|
||||
|
@ -289,7 +291,7 @@ async function setNarratorName(_, text) {
|
|||
await saveChatConditional();
|
||||
}
|
||||
|
||||
async function sendMessageAs(_, text) {
|
||||
export async function sendMessageAs(_, text) {
|
||||
if (!text) {
|
||||
return;
|
||||
}
|
||||
|
@ -343,7 +345,7 @@ async function sendMessageAs(_, text) {
|
|||
await saveChatConditional();
|
||||
}
|
||||
|
||||
async function sendNarratorMessage(_, text) {
|
||||
export async function sendNarratorMessage(_, text) {
|
||||
if (!text) {
|
||||
return;
|
||||
}
|
||||
|
@ -374,6 +376,45 @@ async function sendNarratorMessage(_, text) {
|
|||
await saveChatConditional();
|
||||
}
|
||||
|
||||
export async function promptQuietForLoudResponse(who, text) {
|
||||
|
||||
let character_id = getContext().characterId;
|
||||
if (who === 'sys') {
|
||||
text = "System: " + text;
|
||||
} else if (who === 'user') {
|
||||
text = name1 + ": " + text;
|
||||
} else if (who === 'char') {
|
||||
text = characters[character_id].name + ": " + text;
|
||||
} else if (who === 'raw') {
|
||||
text = text;
|
||||
}
|
||||
|
||||
//text = `${text}${power_user.instruct.enabled ? '' : '\n'}${(power_user.always_force_name2 && who != 'raw') ? characters[character_id].name + ":" : ""}`
|
||||
|
||||
let reply = await generateQuietPrompt(text, true);
|
||||
text = await getRegexedString(reply, regex_placement.SLASH_COMMAND);
|
||||
|
||||
const message = {
|
||||
name: characters[character_id].name,
|
||||
is_user: false,
|
||||
is_name: true,
|
||||
is_system: false,
|
||||
send_date: getMessageTimeStamp(),
|
||||
mes: substituteParams(text.trim()),
|
||||
extra: {
|
||||
type: system_message_types.COMMENT,
|
||||
gen_id: Date.now(),
|
||||
},
|
||||
};
|
||||
|
||||
chat.push(message);
|
||||
await eventSource.emit(event_types.MESSAGE_SENT, (chat.length - 1));
|
||||
addOneMessage(message);
|
||||
await eventSource.emit(event_types.USER_MESSAGE_RENDERED, (chat.length - 1));
|
||||
await saveChatConditional();
|
||||
|
||||
}
|
||||
|
||||
async function sendCommentMessage(_, text) {
|
||||
if (!text) {
|
||||
return;
|
||||
|
|
Loading…
Reference in New Issue