SillyTavern/public/scripts/templates/scenarioOverride.html

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<div class="scenario_override range-block flexFlowColumn flex-container">
<div class="range-block-title title_restorable">
<h3><span data-i18n="Chat Scenario Override" class="margin0">Chat Scenario Override</span></h3>
<div title="Remove" data-i18n="[title]Remove"
class="menu_button fa-solid fa-trash-can remove_scenario_override"></div>
</div>
<div class="range-block-counter justifyLeft flex-container flexFlowColumn">
<strong>Unique to this chat.</strong>
<span data-group="true">All group members will use the following scenario text instead of what is specified in their character cards.</span>
<span data-character="true">The following scenario text will be used instead of the value set in the character card.</span>
Checkpoints inherit the scenario override from their parent, and can be changed individually after that.
</div>
<div class="range-block-range wide100p">
<textarea class="wide100p chat_scenario" class="text_pole" rows="15" data-i18n="[placeholder]Type here..."
placeholder="Type here..."></textarea>
</div>
</div>