SillyTavern/public/scripts/BulkEditOverlay.js

650 lines
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JavaScript
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'use strict';
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import {
callPopup,
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characters,
deleteCharacter,
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event_types,
eventSource,
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getCharacters,
getPastCharacterChats,
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getRequestHeaders,
printCharacters,
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} from '../script.js';
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import { favsToHotswap } from './RossAscends-mods.js';
import { hideLoader, showLoader } from './loader.js';
import { convertCharacterToPersona } from './personas.js';
import { createTagInput, getTagKeyForEntity, tag_map } from './tags.js';
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// Utility object for popup messages.
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const popupMessage = {
deleteChat(characterCount) {
return `<h3>Delete ${characterCount} characters?</h3>
<b>THIS IS PERMANENT!<br><br>
<label for="del_char_checkbox" class="checkbox_label justifyCenter">
<input type="checkbox" id="del_char_checkbox" />
<span>Also delete the chat files</span>
</label><br></b>`;
},
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};
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/**
* Static object representing the actions of the
* character context menu override.
*/
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class CharacterContextMenu {
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/**
* Tag one or more characters,
* opens a popup.
*
* @param selectedCharacters
*/
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static tag = (selectedCharacters) => {
BulkTagPopupHandler.show(selectedCharacters);
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};
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/**
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* Duplicate one or more characters
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*
* @param characterId
* @returns {Promise<Response>}
*/
static duplicate = async (characterId) => {
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const character = CharacterContextMenu.#getCharacter(characterId);
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return fetch('/api/characters/duplicate', {
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method: 'POST',
headers: getRequestHeaders(),
body: JSON.stringify({ avatar_url: character.avatar }),
});
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};
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/**
* Favorite a character
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* and highlight it.
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*
* @param characterId
* @returns {Promise<void>}
*/
static favorite = async (characterId) => {
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const character = CharacterContextMenu.#getCharacter(characterId);
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const newFavState = !character.data.extensions.fav;
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const data = {
name: character.name,
avatar: character.avatar,
data: {
extensions: {
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fav: newFavState,
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},
},
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fav: newFavState,
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};
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const mergeResponse = await fetch('/api/characters/merge-attributes', {
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method: 'POST',
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headers: getRequestHeaders(),
body: JSON.stringify(data),
});
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if (!mergeResponse.ok) {
mergeResponse.json().then(json => toastr.error(`Character not saved. Error: ${json.message}. Field: ${json.error}`));
}
const element = document.getElementById(`CharID${characterId}`);
element.classList.toggle('is_fav');
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};
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/**
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* Convert one or more characters to persona,
* may open a popup for one or more characters.
*
* @param characterId
* @returns {Promise<void>}
*/
static persona = async (characterId) => await convertCharacterToPersona(characterId);
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/**
* Delete one or more characters,
* opens a popup.
*
* @param characterId
* @param deleteChats
* @returns {Promise<void>}
*/
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static delete = async (characterId, deleteChats = false) => {
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const character = CharacterContextMenu.#getCharacter(characterId);
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return fetch('/api/characters/delete', {
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method: 'POST',
headers: getRequestHeaders(),
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body: JSON.stringify({ avatar_url: character.avatar, delete_chats: deleteChats }),
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cache: 'no-cache',
}).then(response => {
if (response.ok) {
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eventSource.emit(event_types.CHARACTER_DELETED, { id: characterId, character: character });
return deleteCharacter(character.name, character.avatar, false).then(() => {
if (deleteChats) getPastCharacterChats(characterId).then(pastChats => {
for (const chat of pastChats) {
const name = chat.file_name.replace('.jsonl', '');
eventSource.emit(event_types.CHAT_DELETED, name);
}
});
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});
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}
});
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};
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static #getCharacter = (characterId) => characters[characterId] ?? null;
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/**
* Show the context menu at the given position
*
* @param positionX
* @param positionY
*/
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static show = (positionX, positionY) => {
let contextMenu = document.getElementById(BulkEditOverlay.contextMenuId);
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contextMenu.style.left = `${positionX}px`;
contextMenu.style.top = `${positionY}px`;
document.getElementById(BulkEditOverlay.contextMenuId).classList.remove('hidden');
// Adjust position if context menu is outside of viewport
const boundingRect = contextMenu.getBoundingClientRect();
if (boundingRect.right > window.innerWidth) {
contextMenu.style.left = `${positionX - (boundingRect.right - window.innerWidth)}px`;
}
if (boundingRect.bottom > window.innerHeight) {
contextMenu.style.top = `${positionY - (boundingRect.bottom - window.innerHeight)}px`;
}
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};
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/**
* Hide the context menu
*/
static hide = () => document.getElementById(BulkEditOverlay.contextMenuId).classList.add('hidden');
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/**
* Sets up the context menu for the given overlay
*
* @param characterGroupOverlay
*/
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constructor(characterGroupOverlay) {
const contextMenuItems = [
{ id: 'character_context_menu_favorite', callback: characterGroupOverlay.handleContextMenuFavorite },
{ id: 'character_context_menu_duplicate', callback: characterGroupOverlay.handleContextMenuDuplicate },
{ id: 'character_context_menu_delete', callback: characterGroupOverlay.handleContextMenuDelete },
{ id: 'character_context_menu_persona', callback: characterGroupOverlay.handleContextMenuPersona },
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{ id: 'character_context_menu_tag', callback: characterGroupOverlay.handleContextMenuTag },
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];
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contextMenuItems.forEach(contextMenuItem => document.getElementById(contextMenuItem.id).addEventListener('click', contextMenuItem.callback));
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}
}
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/**
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* Represents a tag control not bound to a single character
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*/
class BulkTagPopupHandler {
static #getHtml = (characterIds) => {
const characterData = JSON.stringify({ characterIds: characterIds });
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return `<div id="bulk_tag_shadow_popup">
<div id="bulk_tag_popup">
<div id="bulk_tag_popup_holder">
<h3 class="m-b-1">Add tags to ${characterIds.length} characters</h3>
<br>
<div id="bulk_tags_div" class="marginBot5" data-characters='${characterData}'>
<div class="tag_controls">
<input id="bulkTagInput" class="text_pole tag_input wide100p margin0" data-i18n="[placeholder]Search / Create Tags" placeholder="Search / Create tags" maxlength="25" />
<div class="tags_view menu_button fa-solid fa-tags" title="View all tags" data-i18n="[title]View all tags"></div>
</div>
<div id="bulkTagList" class="m-t-1 tags"></div>
</div>
<div id="dialogue_popup_controls" class="m-t-1">
<div id="bulk_tag_popup_cancel" class="menu_button" data-i18n="Cancel">Close</div>
<div id="bulk_tag_popup_reset" class="menu_button" data-i18n="Cancel">Remove all</div>
</div>
</div>
</div>
</div>
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`;
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};
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/**
* Append and show the tag control
*
* @param characters - The characters assigned to this control
*/
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static show(characters) {
document.body.insertAdjacentHTML('beforeend', this.#getHtml(characters));
createTagInput('#bulkTagInput', '#bulkTagList');
document.querySelector('#bulk_tag_popup_cancel').addEventListener('click', this.hide.bind(this));
document.querySelector('#bulk_tag_popup_reset').addEventListener('click', this.resetTags.bind(this, characters));
}
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/**
* Hide and remove the tag control
*/
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static hide() {
let popupElement = document.querySelector('#bulk_tag_shadow_popup');
if (popupElement) {
document.body.removeChild(popupElement);
}
printCharacters(true);
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}
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/**
* Empty the tag map for the given characters
*
* @param characterIds
*/
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static resetTags(characterIds) {
characterIds.forEach((characterId) => {
const key = getTagKeyForEntity(characterId);
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if (key) tag_map[key] = [];
});
printCharacters(true);
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}
}
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class BulkEditOverlayState {
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/**
*
* @type {number}
*/
static browse = 0;
/**
*
* @type {number}
*/
static select = 1;
}
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/**
* Implement a SingletonPattern, allowing access to the group overlay instance
* from everywhere via (new CharacterGroupOverlay())
*
* @type BulkEditOverlay
*/
let bulkEditOverlayInstance = null;
class BulkEditOverlay {
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static containerId = 'rm_print_characters_block';
static contextMenuId = 'character_context_menu';
static characterClass = 'character_select';
static groupClass = 'group_select';
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static bogusFolderClass = 'bogus_folder_select';
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static selectModeClass = 'group_overlay_mode_select';
static selectedClass = 'character_selected';
static legacySelectedClass = 'bulk_select_checkbox';
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static longPressDelay = 2500;
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#state = BulkEditOverlayState.browse;
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#longPress = false;
#stateChangeCallbacks = [];
#selectedCharacters = [];
/**
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* Locks other pointer actions when the context menu is open
*
* @type {boolean}
*/
#contextMenuOpen = false;
/**
* Whether the next character select should be skipped
*
* @type {boolean}
*/
#cancelNextToggle = false;
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/**
* @type HTMLElement
*/
container = null;
get state() {
return this.#state;
}
set state(newState) {
if (this.#state === newState) return;
eventSource.emit(event_types.CHARACTER_GROUP_OVERLAY_STATE_CHANGE_BEFORE, newState)
.then(() => {
this.#state = newState;
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eventSource.emit(event_types.CHARACTER_GROUP_OVERLAY_STATE_CHANGE_AFTER, this.state);
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});
}
get isLongPress() {
return this.#longPress;
}
set isLongPress(longPress) {
this.#longPress = longPress;
}
get stateChangeCallbacks() {
return this.#stateChangeCallbacks;
}
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/**
*
* @returns {*[]}
*/
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get selectedCharacters() {
return this.#selectedCharacters;
}
constructor() {
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if (bulkEditOverlayInstance instanceof BulkEditOverlay)
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return bulkEditOverlayInstance;
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this.container = document.getElementById(BulkEditOverlay.containerId);
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eventSource.on(event_types.CHARACTER_GROUP_OVERLAY_STATE_CHANGE_AFTER, this.handleStateChange);
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bulkEditOverlayInstance = Object.freeze(this);
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}
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/**
* Set the overlay to browse mode
*/
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browseState = () => this.state = BulkEditOverlayState.browse;
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/**
* Set the overlay to select mode
*/
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selectState = () => this.state = BulkEditOverlayState.select;
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/**
* Set up a Sortable grid for the loaded page
*/
onPageLoad = () => {
this.browseState();
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const elements = this.#getEnabledElements();
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elements.forEach(element => element.addEventListener('touchstart', this.handleHold));
elements.forEach(element => element.addEventListener('mousedown', this.handleHold));
elements.forEach(element => element.addEventListener('contextmenu', this.handleDefaultContextMenu));
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elements.forEach(element => element.addEventListener('touchend', this.handleLongPressEnd));
elements.forEach(element => element.addEventListener('mouseup', this.handleLongPressEnd));
elements.forEach(element => element.addEventListener('dragend', this.handleLongPressEnd));
elements.forEach(element => element.addEventListener('touchmove', this.handleLongPressEnd));
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// Cohee: It only triggers when clicking on a margin between the elements?
// Feel free to fix or remove this, I'm not sure how to.
//this.container.addEventListener('click', this.handleCancelClick);
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};
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/**
* Handle state changes
*
*
*/
handleStateChange = () => {
switch (this.state) {
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case BulkEditOverlayState.browse:
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this.container.classList.remove(BulkEditOverlay.selectModeClass);
this.#contextMenuOpen = false;
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this.#enableClickEventsForCharacters();
this.#enableClickEventsForGroups();
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this.clearSelectedCharacters();
this.disableContextMenu();
this.#disableBulkEditButtonHighlight();
CharacterContextMenu.hide();
break;
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case BulkEditOverlayState.select:
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this.container.classList.add(BulkEditOverlay.selectModeClass);
this.#disableClickEventsForCharacters();
this.#disableClickEventsForGroups();
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this.enableContextMenu();
this.#enableBulkEditButtonHighlight();
break;
}
this.stateChangeCallbacks.forEach(callback => callback(this.state));
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};
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/**
* Block the browsers native context menu and
* set a click event to hide the custom context menu.
*/
enableContextMenu = () => {
this.container.addEventListener('contextmenu', this.handleContextMenuShow);
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document.addEventListener('click', this.handleContextMenuHide);
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};
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/**
* Remove event listeners, allowing the native browser context
* menu to be opened.
*/
disableContextMenu = () => {
this.container.removeEventListener('contextmenu', this.handleContextMenuShow);
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document.removeEventListener('click', this.handleContextMenuHide);
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};
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handleDefaultContextMenu = (event) => {
if (this.isLongPress) {
event.preventDefault();
event.stopPropagation();
return false;
}
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};
/**
* Opens menu on long-press.
*
* @param event - Pointer event
*/
handleHold = (event) => {
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if (0 !== event.button && event.type !== 'touchstart') return;
if (this.#contextMenuOpen) {
this.#contextMenuOpen = false;
this.#cancelNextToggle = true;
CharacterContextMenu.hide();
return;
}
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let cancel = false;
const cancelHold = (event) => cancel = true;
this.container.addEventListener('mouseup', cancelHold);
this.container.addEventListener('touchend', cancelHold);
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this.isLongPress = true;
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setTimeout(() => {
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if (this.isLongPress && !cancel) {
if (this.state === BulkEditOverlayState.browse) {
this.selectState();
} else if (this.state === BulkEditOverlayState.select) {
this.#contextMenuOpen = true;
CharacterContextMenu.show(...this.#getContextMenuPosition(event));
}
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}
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this.container.removeEventListener('mouseup', cancelHold);
this.container.removeEventListener('touchend', cancelHold);
},
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BulkEditOverlay.longPressDelay);
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};
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handleLongPressEnd = (event) => {
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this.isLongPress = false;
if (this.#contextMenuOpen) event.stopPropagation();
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};
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handleCancelClick = () => {
if (false === this.#contextMenuOpen) this.state = BulkEditOverlayState.browse;
this.#contextMenuOpen = false;
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};
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/**
* Returns the position of the mouse/touch location
*
* @param event
* @returns {(boolean|number|*)[]}
*/
#getContextMenuPosition = (event) => [
event.clientX || event.touches[0].clientX,
event.clientY || event.touches[0].clientY,
];
#stopEventPropagation = (event) => {
if (this.#contextMenuOpen) {
this.handleContextMenuHide(event);
}
event.stopPropagation();
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};
#enableClickEventsForGroups = () => this.#getDisabledElements().forEach((element) => element.removeEventListener('click', this.#stopEventPropagation));
#disableClickEventsForGroups = () => this.#getDisabledElements().forEach((element) => element.addEventListener('click', this.#stopEventPropagation));
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#enableClickEventsForCharacters = () => this.#getEnabledElements().forEach(element => element.removeEventListener('click', this.toggleCharacterSelected));
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#disableClickEventsForCharacters = () => this.#getEnabledElements().forEach(element => element.addEventListener('click', this.toggleCharacterSelected));
#enableBulkEditButtonHighlight = () => document.getElementById('bulkEditButton').classList.add('bulk_edit_overlay_active');
#disableBulkEditButtonHighlight = () => document.getElementById('bulkEditButton').classList.remove('bulk_edit_overlay_active');
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#getEnabledElements = () => [...this.container.getElementsByClassName(BulkEditOverlay.characterClass)];
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#getDisabledElements = () => [...this.container.getElementsByClassName(BulkEditOverlay.groupClass), ...this.container.getElementsByClassName(BulkEditOverlay.bogusFolderClass)];
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toggleCharacterSelected = event => {
event.stopPropagation();
const character = event.currentTarget;
const characterId = character.getAttribute('chid');
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const alreadySelected = this.selectedCharacters.includes(characterId);
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const legacyBulkEditCheckbox = character.querySelector('.' + BulkEditOverlay.legacySelectedClass);
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// Only toggle when context menu is closed and wasn't just closed.
if (!this.#contextMenuOpen && !this.#cancelNextToggle)
if (alreadySelected) {
character.classList.remove(BulkEditOverlay.selectedClass);
if (legacyBulkEditCheckbox) legacyBulkEditCheckbox.checked = false;
this.dismissCharacter(characterId);
} else {
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character.classList.add(BulkEditOverlay.selectedClass);
if (legacyBulkEditCheckbox) legacyBulkEditCheckbox.checked = true;
this.selectCharacter(characterId);
}
this.#cancelNextToggle = false;
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};
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handleContextMenuShow = (event) => {
event.preventDefault();
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CharacterContextMenu.show(...this.#getContextMenuPosition(event));
this.#contextMenuOpen = true;
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};
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handleContextMenuHide = (event) => {
let contextMenu = document.getElementById(BulkEditOverlay.contextMenuId);
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if (false === contextMenu.contains(event.target)) {
CharacterContextMenu.hide();
}
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};
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/**
* Concurrently handle character favorite requests.
*
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* @returns {Promise<void>}
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*/
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handleContextMenuFavorite = async () => {
const promises = [];
for (const characterId of this.selectedCharacters) {
promises.push(CharacterContextMenu.favorite(characterId));
}
await Promise.allSettled(promises);
await getCharacters();
await favsToHotswap();
this.browseState();
};
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/**
* Concurrently handle character duplicate requests.
*
* @returns {Promise<number>}
*/
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handleContextMenuDuplicate = () => Promise.all(this.selectedCharacters.map(async characterId => CharacterContextMenu.duplicate(characterId)))
.then(() => getCharacters())
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.then(() => this.browseState());
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/**
* Sequentially handle all character-to-persona conversions.
*
* @returns {Promise<void>}
*/
handleContextMenuPersona = async () => {
for (const characterId of this.selectedCharacters) {
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await CharacterContextMenu.persona(characterId);
}
this.browseState();
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};
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/**
* Request user input before concurrently handle deletion
* requests.
*
* @returns {Promise<number>}
*/
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handleContextMenuDelete = () => {
callPopup(
popupMessage.deleteChat(this.selectedCharacters.length), null)
.then((accept) => {
if (true !== accept) return;
const deleteChats = document.getElementById('del_char_checkbox').checked ?? false;
showLoader();
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toastr.info('We\'re deleting your characters, please wait...', 'Working on it');
Promise.allSettled(this.selectedCharacters.map(async characterId => CharacterContextMenu.delete(characterId, deleteChats)))
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.then(() => getCharacters())
.then(() => this.browseState())
.finally(() => hideLoader());
});
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};
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/**
* Attaches and opens the tag menu
*/
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handleContextMenuTag = () => {
CharacterContextMenu.tag(this.selectedCharacters);
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};
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addStateChangeCallback = callback => this.stateChangeCallbacks.push(callback);
selectCharacter = characterId => this.selectedCharacters.push(String(characterId));
dismissCharacter = characterId => this.#selectedCharacters = this.selectedCharacters.filter(item => String(characterId) !== item);
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/**
* Clears internal character storage and
* removes visual highlight.
*/
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clearSelectedCharacters = () => {
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document.querySelectorAll('#' + BulkEditOverlay.containerId + ' .' + BulkEditOverlay.selectedClass)
.forEach(element => element.classList.remove(BulkEditOverlay.selectedClass));
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this.selectedCharacters.length = 0;
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};
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}
export { BulkEditOverlayState, CharacterContextMenu, BulkEditOverlay };