OpenValley/TXT/TO-DO.md

1.1 KiB

DONE

  • [DONE] remember how to edit the files to start the game (lol)
  • [DONE] try to figure out if NPCs can move from point A to point B (years ago you couldn't)
  • [DONE] finish changing original tilesheets to open versions
  • set the sprites of the characters and for all the NPCs, and add them to the maps
  • [DONE] add a set of tool (axe, hoe, pick, etc) to the character to make him cut down trees, hoe, etc
  • [DONE] add hours (24), days (7), dates (31) and seasons (4)
  • [DONE] add day/night cycle

to do

  • add years
  • create all the houses in the game
  • create all the maps
  • create all the npc (outdoor)
  • give the possibility of saving the game only by sleeping (if you sleep the time will go on for 6 hours)
  • finish setting the tilesetsdefs for all maps
  • change Joja Mart to Joy Mart
  • set the spawn of trees and all things that can be cut/broken, in the farm (trees, branches, trunks, grass, stones, boulders and other such things)
  • try to make the setting medieval, or give the impression that the country where the game takes place is an old medieval village, without cars and asphalt roads
  • stop and fix what you have done up to this point