Open Valley wants to be an Open Source version (not a clone) of Stardew Valley, with Flare https://github.com/clintbellanger/flare-game and Liberated Pixel Cup https://lpc.opengameart.org/ - https://mastodon.gamedev.place/@OpenValley
Go to file
rixty 523e810e1f A-0.06.2 2021-04-03 20:15:36 +02:00
animations A-0.06.1 2021-04-03 13:56:59 +02:00
enemies A-0.06.2 2021-04-03 20:15:36 +02:00
engine A-0.06.1 2021-04-03 13:56:59 +02:00
images A-0.06.1 2021-04-03 13:56:59 +02:00
items A-0.06.1 2021-04-03 13:56:59 +02:00
loot A-0.06.1 2021-04-03 13:56:59 +02:00
maps A-0.06.2 2021-04-03 20:15:36 +02:00
menus update 2021-03-30 12:46:47 +02:00
music Upload files to 'music' 2021-03-22 19:25:47 +00:00
npc update 2021-03-28 15:16:19 +02:00
powers A-0.06.1 2021-04-03 13:56:59 +02:00
soundfx Upload files to 'soundfx/steps' 2021-03-22 19:31:53 +00:00
tilesetdefs update 2021-03-25 14:54:52 +01:00
LICENSE Initial commit 2021-03-22 18:41:42 +01:00
NPC-List.md A-0.06 2021-04-03 09:56:05 +02:00
README.md update 2021-03-23 23:51:59 +01:00
TO-DO.md update 2021-03-25 20:00:01 +01:00
changelog.md A-0.06.2 2021-04-03 20:15:36 +02:00
suggest.md update 2021-03-28 15:16:19 +02:00

README.md

OpenValley

Hi, i'm trying to re-create with Flare a completely open source version (using the Liberated Pixel Cup asset, present on OpenGameArt.org) of Stardew valley... i have no idea if this idea will last or i'll get tired before, but I try XD

currently the hours, days and seasons are disabled... I will re-enable them in the farmer's house, as soon as the house will be complete, because if I add them now, then editing the map file with tiled map editor, something disappears

the version of flare currently used is the following: flare-engine_v1.11-199-g828e185d