[event] # chance_exec = 100/3 chance_exec=33 set_status=cutscene_lock cutscene=cutscenes/sleep1.txt [event] # chance_exec = 100/2 chance_exec=50 requires_not_status=cutscene_lock set_status=cutscene_lock cutscene=cutscenes/sleep2.txt [event] # chance_exec = 100/1 chance_exec=100 requires_not_status=cutscene_lock set_status=cutscene_lock cutscene=cutscenes/sleep3.txt [event] unset_status=cutscene_lock