A-0.06.38

This commit is contained in:
rixty 2021-06-13 11:38:25 +02:00
parent 23156ff48e
commit 9465366118
4 changed files with 41 additions and 1740 deletions

View File

@ -1,23 +1,18 @@
DONE
TO DO List
* ✅ [DONE] remember how to edit the files to start the game (lol)
* ✅ [DONE] try to figure out if NPCs can move from point A to point B (years ago you couldn't)
* ✅ [DONE] finish changing original tilesheets to open versions
* set the sprites of the characters and for all the NPCs, and add them to the maps
* ✅ [DONE] add a set of tool (axe, hoe, pick, etc) to the character to make him cut down trees, hoe, etc
* ✅ [DONE] add hours (24), days (7), dates (31) and seasons (4)
* ✅ [DONE] add day/night cycle
* ✅ [DONE] add weather conditions
* ✅ [DONE] add 9999 years
✅ remember how to edit the files to start the game (lol)
✅ try to figure out if NPCs can move from point A to point B (years ago you couldn't)
✅ finish changing original tilesheets to open versions
✅ add a set of tool (axe, hoe, pick, etc) to the character to make him cut down trees, hoe, etc
✅ set the sprites of the characters
✅ add hours (24), days (7), dates (31), seasons (4) and years (9999)
✅ add day/night cycle and weather conditions
to do
* 🔳 create all the houses in the game
* 🔳 create all the maps
* 🔳 create all the npc (outdoor)
* 🔳 give the possibility of saving the game only by sleeping (if you sleep the time will go on for 6 hours)
* 🔳 finish setting the tilesetsdefs for all maps
* 🔳 change Joja Mart to Joy Mart
* 🔳 set the spawn of trees and all things that can be cut/broken, in the farm (trees, branches, trunks, grass, stones, boulders and other such things)
* 🔳 try to make the setting medieval, or give the impression that the country where the game takes place is an old medieval village, without cars and asphalt roads
* 🔳 stop and fix what you have done up to this point
🔳 create all the (outdoor) maps and houses in the game
🔳 create all the npc (outdoor)
🔳 give the possibility of saving the game only by sleeping (if you sleep the time will go on for 6 hours)
🔳 finish setting the tilesetsdefs for all maps
🔳 change Joja Mart to Joy Mart
🔳 set the spawn of trees and all things that can be cut/broken, in the farm (trees, branches, trunks, grass, stones, boulders and other such things)
🔳 try to make the setting medieval
🔳 stop and fix what you have done up to this point

View File

@ -25,7 +25,8 @@ Alpha 0.07
* changed the days of the seasons from 28 to 31 (to not have each season start with the same day of the week)
* added a cycle of 9999 years
* added some soundfx
* added the first 68/109 tiles of cutable grass (without character animation)
* I decided to reposition the grass tiles, so that they appear in a random way, rather than putting them in a specific point of the map
* added the first tile of cutable grass (without character animation)
* set the grass disappearing in winter
* changed the day/night cycle, with the sunrise and sunset change time according to the season. now the day/night cycle changes every in-game half hour
* set the change of weather conditions that are activated every in-game 2 hours

View File

@ -1396,9 +1396,9 @@ set_status=weather3
type=event
location=6,11,1,1
activate=on_trigger
repeat=false
chance_exec=50
hotspot=location
repeat=false
requires_not_status=clear,rain,snow,summer,fall,winter
requires_status=weather1
set_status=fog
@ -1409,9 +1409,9 @@ unset_status=weather1
type=event
location=6,11,1,1
activate=on_trigger
repeat=false
chance_exec=50
hotspot=location
repeat=false
requires_not_status=clear,fog,snow,summer,fall,winter
requires_status=weather2
set_status=rain
@ -1422,9 +1422,9 @@ unset_status=weather2
type=event
location=6,11,1,1
activate=on_trigger
repeat=false
chance_exec=50
hotspot=location
repeat=false
requires_not_status=fog,rain,snow,summer,fall,winter
requires_status=weather3
set_status=clear
@ -1794,3 +1794,15 @@ hotspot=location
intermap=maps/farm.txt,10,12,0,0
requires_class=Standard
show_on_minimap=false
[event]
# spring fog
type=event
location=6,11,1,1
activate=on_trigger
chance_exec=50
hotspot=location
repeat=false
requires_not_status=winter
set_status=grass1

File diff suppressed because it is too large Load Diff