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Hi, i'm trying to re-create with Flare a completely open source version (using the Liberated Pixel Cup asset, present on OpenGameArt.org) of Stardew valley... i have no idea if this idea will last or i'll get tired before, but I try XD
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Hi, i'm trying to re-create with Flare a completely open source version (using the Liberated Pixel Cup asset, present on OpenGameArt.org) of Stardew valley... i have no idea if this idea will last or i'll get tired before, but I try XD
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currently the hours, days and seasons are disabled... I will re-enable them in the farmer's house, as soon as the house will be complete, because if I add them now, then editing the map file with tiled map editor, something disappears
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currently the hours, days and seasons are disabled... I will re-enable them in the farmer's house, as soon as the house will be complete, because if I add them now, then editing the map file with tiled map editor, something disappears
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the version of flare currently used is the following:
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flare-engine_v1.11-199-g828e185d
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@ -47,9 +47,9 @@ data=
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[layer]
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[layer]
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type=object
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type=object
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data=
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data=
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0,87,0,0,0,0,0,54,0,0,86,0,
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0,87,0,0,0,0,0,0,0,0,86,0,
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0,0,0,0,0,221,0,118,0,0,305,0,
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0,0,504,0,0,221,0,0,0,504,305,0,
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0,0,93,95,0,0,0,0,0,0,368,0,
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0,0,157,417,0,0,0,0,423,424,432,0,
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0,0,157,417,0,0,0,0,423,424,432,0,
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