A-0.06.1
This commit is contained in:
parent
45fe0a2c36
commit
89bfd5363b
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@ -0,0 +1,40 @@
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@ -0,0 +1,13 @@
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image=images/loot/battle_axe.png
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[animation]
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frames=6
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frame=5,0,0,75,31,17,17,8
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@ -8,6 +8,7 @@ Alpha 0.06
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* added tabs, in the skill menu (for now they are only for testing) - the skills menu is suspended pending fixing of a bug in the engine
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* added images of logs and rocks breakable by the player
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* added a file with the list of future NPCs
|
||||
* added the pickaxe and the first stone breakable with the pickaxe
|
||||
|
||||
............................................
|
||||
|
||||
|
|
|
@ -0,0 +1,30 @@
|
|||
name=Rock
|
||||
level=1
|
||||
categories=rock1,rock
|
||||
rarity=common
|
||||
xp=0
|
||||
|
||||
defeat_status=rock1
|
||||
|
||||
animations=animations/rocks/small1.txt
|
||||
|
||||
suppress_hp=true
|
||||
|
||||
loot=loot/rock-stone.txt
|
||||
|
||||
# combat stats
|
||||
stat=hp,1
|
||||
speed=0
|
||||
melee_range=1
|
||||
threat_range=16
|
||||
turn_delay=400ms
|
||||
chance_pursue=5
|
||||
power=melee,2,100
|
||||
cooldown_hit=133ms
|
||||
|
||||
stat=accuracy,100
|
||||
stat=avoidance,0
|
||||
|
||||
stat=dmg_melee_min,0
|
||||
stat=dmg_melee_max,0
|
||||
cooldown=1s
|
|
@ -2,9 +2,9 @@
|
|||
name=Standard
|
||||
description=The majority of this map is farming land, ideal for crops and animals.
|
||||
currency=500
|
||||
equipment=2,3,4
|
||||
equipment=2,3,4,9
|
||||
powers=10001
|
||||
actionbar=10,11,0,0,0,0,0,0,0,0,0,0
|
||||
actionbar=10,11,12,0,0,0,0,0,0,0,0,0
|
||||
hero_options=0,1
|
||||
|
||||
[class]
|
||||
|
|
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|
@ -51,10 +51,59 @@ id=5
|
|||
name=Woods
|
||||
icon=264
|
||||
quality=normal
|
||||
price=1
|
||||
price_sell=1
|
||||
price=10
|
||||
price_sell=5
|
||||
max_quantity=500
|
||||
#soundfx=soundfx/inventory/inventory_coins.ogg
|
||||
loot_animation=animations/loot/woods5.txt,0,1
|
||||
loot_animation=animations/loot/woods25.txt,2,24
|
||||
loot_animation=animations/loot/woods100.txt,25,0
|
||||
|
||||
[item]
|
||||
id=6
|
||||
# from second year
|
||||
name=Woods
|
||||
icon=264
|
||||
quality=normal
|
||||
price=50
|
||||
price_sell=5
|
||||
max_quantity=500
|
||||
#soundfx=soundfx/inventory/inventory_coins.ogg
|
||||
loot_animation=animations/loot/woods5.txt,0,1
|
||||
loot_animation=animations/loot/woods25.txt,2,24
|
||||
loot_animation=animations/loot/woods100.txt,25,0
|
||||
|
||||
[item]
|
||||
id=7
|
||||
name=Stones
|
||||
icon=280
|
||||
quality=normal
|
||||
price=20
|
||||
price_sell=10
|
||||
max_quantity=500
|
||||
#soundfx=soundfx/inventory/inventory_coins.ogg
|
||||
loot_animation=animations/loot/stone1.txt
|
||||
|
||||
[item]
|
||||
id=8
|
||||
# from second year
|
||||
name=stones
|
||||
icon=288
|
||||
quality=normal
|
||||
price=100
|
||||
price_sell=10
|
||||
max_quantity=500
|
||||
#soundfx=soundfx/inventory/inventory_coins.ogg
|
||||
loot_animation=animations/loot/stone2.txt
|
||||
|
||||
[item]
|
||||
id=9
|
||||
name=Pickaxe
|
||||
quality=low
|
||||
item_type=tools
|
||||
equip_flags=pickaxe
|
||||
icon=259
|
||||
soundfx=soundfx/inventory/inventory_metal.ogg
|
||||
gfx=battle_axe
|
||||
loot_animation=animations/tools/pickaxe.txt
|
||||
dmg=melee,1,1
|
|
@ -0,0 +1,4 @@
|
|||
[loot]
|
||||
id=7
|
||||
chance=100
|
||||
quantity=1,3
|
|
@ -2981,3 +2981,11 @@ requires_not_status=cut100-1
|
|||
requires_status=cut100
|
||||
spawn=stump100,28,47
|
||||
|
||||
[event]
|
||||
# rock1
|
||||
type=event
|
||||
location=11,15,1,1
|
||||
activate=on_load
|
||||
requires_not_status=rock1
|
||||
spawn=rock1,11,15
|
||||
|
||||
|
|
|
@ -48,6 +48,27 @@ cooldown=1s
|
|||
requires_flags=axe
|
||||
target_categories=tree
|
||||
|
||||
[power]
|
||||
id=12
|
||||
name=Pickaxe
|
||||
type=fixed
|
||||
icon=259
|
||||
new_state=instant
|
||||
requires_mp=2
|
||||
face=true
|
||||
use_hazard=true
|
||||
aim_assist=true
|
||||
base_damage=melee
|
||||
lifespan=1s
|
||||
speed=12
|
||||
radius=1.0
|
||||
starting_pos=melee
|
||||
animation=animations/powers/pickaxe.txt
|
||||
directional=false
|
||||
cooldown=1s
|
||||
requires_flags=axe
|
||||
target_categories=rock
|
||||
|
||||
[power]
|
||||
id=2
|
||||
#name=Slime Attack
|
||||
|
|
Loading…
Reference in New Issue