A-0.06.13

This commit is contained in:
rixty 2021-04-17 09:26:22 +02:00
parent 65257420d1
commit 6822a379fa
35 changed files with 1379 additions and 28 deletions

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@ -4,27 +4,27 @@ image=images/trees/trunk2.png
frames=1
duration=400ms
type=looped
frame=0,SW,0,0,34,24,32,32
frame=0,W,0,0,34,24,32,32
frame=0,NW,0,0,34,24,32,32
frame=0,N,0,0,34,24,32,32
frame=0,NE,0,0,34,24,32,32
frame=0,E,0,0,34,24,32,32
frame=0,SE,0,0,34,24,32,32
frame=0,S,0,0,34,24,32,32
frame=0,SW,0,0,34,24,32,25
frame=0,W,0,0,34,24,32,25
frame=0,NW,0,0,34,24,32,25
frame=0,N,0,0,34,24,32,25
frame=0,NE,0,0,34,24,32,25
frame=0,E,0,0,34,24,32,25
frame=0,SE,0,0,34,24,32,25
frame=0,S,0,0,34,24,32,25
[run]
frames=1
duration=400ms
type=looped
frame=0,SW,0,0,34,24,32,32
frame=0,W,0,0,34,24,32,32
frame=0,NW,0,0,34,24,32,32
frame=0,N,0,0,34,24,32,32
frame=0,NE,0,0,34,24,32,32
frame=0,E,0,0,34,24,32,32
frame=0,SE,0,0,34,24,32,32
frame=0,S,0,0,34,24,32,32
frame=0,SW,0,0,34,24,32,25
frame=0,W,0,0,34,24,32,25
frame=0,NW,0,0,34,24,32,25
frame=0,N,0,0,34,24,32,25
frame=0,NE,0,0,34,24,32,25
frame=0,E,0,0,34,24,32,25
frame=0,SE,0,0,34,24,32,25
frame=0,S,0,0,34,24,32,25
[die]
frames=1

View File

@ -13,8 +13,7 @@ Alpha 0.07
* fixed the bug of the skill bars, with the new version of the engine
* added a single icon for the mouse cursor to fix a bug in the engine that did not make it "change" when a menu was open
* completed the bar of the first skill (foraging)
* created 67/99 trunks for the farm map
* added 1/99 trunks breakable with the axe
* added 50/99 trunks breakable with the axe
............................................

30
enemies/trunk68.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk68,tree
rarity=common
xp=0
defeat_status=trunk68
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk69.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk69,tree
rarity=common
xp=0
defeat_status=trunk69
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk70.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk70,tree
rarity=common
xp=0
defeat_status=trunk70
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk71.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk71,tree
rarity=common
xp=0
defeat_status=trunk71
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk72.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk72,tree
rarity=common
xp=0
defeat_status=trunk72
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk73.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk73,tree
rarity=common
xp=0
defeat_status=trunk73
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk74.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk74,tree
rarity=common
xp=0
defeat_status=trunk74
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk75.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk75,tree
rarity=common
xp=0
defeat_status=trunk75
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk76.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk76,tree
rarity=common
xp=0
defeat_status=trunk76
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk77.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk77,tree
rarity=common
xp=0
defeat_status=trunk77
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk78.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk78,tree
rarity=common
xp=0
defeat_status=trunk78
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk79.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk79,tree
rarity=common
xp=0
defeat_status=trunk79
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk80.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk80,tree
rarity=common
xp=0
defeat_status=trunk80
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk81.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk81,tree
rarity=common
xp=0
defeat_status=trunk81
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk82.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk82,tree
rarity=common
xp=0
defeat_status=trunk82
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk83.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk83,tree
rarity=common
xp=0
defeat_status=trunk83
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk84.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk84,tree
rarity=common
xp=0
defeat_status=trunk84
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk85.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk85,tree
rarity=common
xp=0
defeat_status=trunk85
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk86.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk86,tree
rarity=common
xp=0
defeat_status=trunk86
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk87.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk87,tree
rarity=common
xp=0
defeat_status=trunk87
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk88.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk88,tree
rarity=common
xp=0
defeat_status=trunk88
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

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enemies/trunk89.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk89,tree
rarity=common
xp=0
defeat_status=trunk89
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk90.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk90,tree
rarity=common
xp=0
defeat_status=trunk90
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

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enemies/trunk91.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk91,tree
rarity=common
xp=0
defeat_status=trunk91
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk92.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk92,tree
rarity=common
xp=0
defeat_status=trunk92
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk93.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk93,tree
rarity=common
xp=0
defeat_status=trunk93
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk94.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk94,tree
rarity=common
xp=0
defeat_status=trunk94
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk95.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk95,tree
rarity=common
xp=0
defeat_status=trunk95
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk96.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk96,tree
rarity=common
xp=0
defeat_status=trunk96
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk97.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk97,tree
rarity=common
xp=0
defeat_status=trunk97
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk98.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk98,tree
rarity=common
xp=0
defeat_status=trunk98
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/trunk99.txt Normal file
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@ -0,0 +1,30 @@
name=Trunk
level=1
categories=trunk99,tree
rarity=common
xp=0
defeat_status=trunk99
animations=animations/trees/trunk3.txt
suppress_hp=true
loot=loot/trunk-woods.txt
# combat stats
stat=hp,1
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
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0,1,2,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,
0,1,2,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,2,2,
2,1,2,2,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,
0,1,0,2,2,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,2,2,
@ -3650,3 +3650,395 @@ activate=on_load
requires_not_status=trunk1
spawn=trunk1,8,15
[event]
# trunk2
type=event
location=31,23,1,1
activate=on_load
requires_not_status=trunk2
spawn=trunk2,31,23
[event]
# trunk3
type=event
location=43,28,1,1
activate=on_load
requires_not_status=trunk3
spawn=trunk3,43,28
[event]
# trunk4
type=event
location=66,34,1,1
activate=on_load
requires_not_status=trunk4
spawn=trunk4,66,34
[event]
# trunk5
type=event
location=50,40,1,1
activate=on_load
requires_not_status=trunk5
spawn=trunk5,50,40
[event]
# trunk6
type=event
location=54,45,1,1
activate=on_load
requires_not_status=trunk6
spawn=trunk6,54,45
[event]
# trunk7
type=event
location=47,58,1,1
activate=on_load
requires_not_status=trunk7
spawn=trunk7,47,58
[event]
# trunk8
type=event
location=22,56,1,1
activate=on_load
requires_not_status=trunk8
spawn=trunk8,22,56
[event]
# trunk9
type=event
location=17,55,1,1
activate=on_load
requires_not_status=trunk9
spawn=trunk9,17,55
[event]
# trunk10
type=event
location=23,43,1,1
activate=on_load
requires_not_status=trunk10
spawn=trunk10,23,43
[event]
# trunk11
type=event
location=19,42,1,1
activate=on_load
requires_not_status=trunk11
spawn=trunk11,19,42
[event]
# trunk12
type=event
location=19,35,1,1
activate=on_load
requires_not_status=trunk12
spawn=trunk12,19,35
[event]
# trunk13
type=event
location=26,31,1,1
activate=on_load
requires_not_status=trunk13
spawn=trunk13,26,31
[event]
# trunk14
type=event
location=32,28,1,1
activate=on_load
requires_not_status=trunk14
spawn=trunk14,32,28
[event]
# trunk15
type=event
location=19,28,1,1
activate=on_load
requires_not_status=trunk15
spawn=trunk15,19,28
[event]
# trunk16
type=event
location=49,33,1,1
activate=on_load
requires_not_status=trunk16
spawn=trunk16,49,33
[event]
# trunk17
type=event
location=47,25,1,1
activate=on_load
requires_not_status=trunk17
spawn=trunk17,47,25
[event]
# trunk18
type=event
location=36,19,1,1
activate=on_load
requires_not_status=trunk18
spawn=trunk18,36,19
[event]
# trunk19
type=event
location=53,14,1,1
activate=on_load
requires_not_status=trunk19
spawn=trunk19,53,14
[event]
# trunk20
type=event
location=71,38,1,1
activate=on_load
requires_not_status=trunk20
spawn=trunk20,71,38
[event]
# trunk21
type=event
location=65,41,1,1
activate=on_load
requires_not_status=trunk21
spawn=trunk21,65,41
[event]
# trunk22
type=event
location=62,42,1,1
activate=on_load
requires_not_status=trunk22
spawn=trunk22,62,42
[event]
# trunk23
type=event
location=61,51,1,1
activate=on_load
requires_not_status=trunk23
spawn=trunk23,61,51
[event]
# trunk24
type=event
location=51,52,1,1
activate=on_load
requires_not_status=trunk24
spawn=trunk24,51,52
[event]
# trunk25
type=event
location=61,57,1,1
activate=on_load
requires_not_status=trunk25
spawn=trunk25,61,57
[event]
# trunk26
type=event
location=66,57,1,1
activate=on_load
requires_not_status=trunk26
spawn=trunk26,66,57
[event]
# trunk27
type=event
location=73,57,1,1
activate=on_load
requires_not_status=trunk27
spawn=trunk27,73,57
[event]
# trunk28
type=event
location=53,58,1,1
activate=on_load
requires_not_status=trunk28
spawn=trunk28,53,58
[event]
# trunk29
type=event
location=25,57,1,1
activate=on_load
requires_not_status=trunk29
spawn=trunk29,25,57
[event]
# trunk30
type=event
location=33,47,1,1
activate=on_load
requires_not_status=trunk30
spawn=trunk30,33,47
[event]
# trunk31
type=event
location=29,38,1,1
activate=on_load
requires_not_status=trunk31
spawn=trunk31,29,38
[event]
# trunk32
type=event
location=27,19,1,1
activate=on_load
requires_not_status=trunk32
spawn=trunk32,27,19
[event]
# trunk33
type=event
location=25,12,1,1
activate=on_load
requires_not_status=trunk33
spawn=trunk33,25,12
[event]
# trunk34
type=event
location=34,9,1,1
activate=on_load
requires_not_status=trunk34
spawn=trunk34,34,9
[event]
# trunk35
type=event
location=43,13,1,1
activate=on_load
requires_not_status=trunk35
spawn=trunk35,43,13
[event]
# trunk36
type=event
location=38,13,1,1
activate=on_load
requires_not_status=trunk36
spawn=trunk36,38,13
[event]
# trunk37
type=event
location=73,21,1,1
activate=on_load
requires_not_status=trunk37
spawn=trunk37,73,21
[event]
# trunk38
type=event
location=73,29,1,1
activate=on_load
requires_not_status=trunk38
spawn=trunk38,73,29
[event]
# trunk39
type=event
location=67,26,1,1
activate=on_load
requires_not_status=trunk39
spawn=trunk39,67,26
[event]
# trunk40
type=event
location=73,40,1,1
activate=on_load
requires_not_status=trunk40
spawn=trunk40,73,40
[event]
# trunk41
type=event
location=61,29,1,1
activate=on_load
requires_not_status=trunk41
spawn=trunk41,61,29
[event]
# trunk42
type=event
location=57,27,1,1
activate=on_load
requires_not_status=trunk42
spawn=trunk42,57,27
[event]
# trunk43
type=event
location=19,57,1,1
activate=on_load
requires_not_status=trunk43
spawn=trunk43,19,57
[event]
# trunk44
type=event
location=29,50,1,1
activate=on_load
requires_not_status=trunk44
spawn=trunk44,29,50
[event]
# trunk45
type=event
location=45,47,1,1
activate=on_load
requires_not_status=trunk45
spawn=trunk45,45,47
[event]
# trunk46
type=event
location=16,45,1,1
activate=on_load
requires_not_status=trunk46
spawn=trunk46,16,45
[event]
# trunk47
type=event
location=45,39,1,1
activate=on_load
requires_not_status=trunk47
spawn=trunk47,45,39
[event]
# trunk48
type=event
location=66,48,1,1
activate=on_load
requires_not_status=trunk48
spawn=trunk48,66,48
[event]
# trunk49
type=event
location=62,35,1,1
activate=on_load
requires_not_status=trunk49
spawn=trunk49,62,35
[event]
# trunk50
type=event
location=24,21,1,1
activate=on_load
requires_not_status=trunk50
spawn=trunk50,24,21