A-0.06.41

This commit is contained in:
rixty 2021-06-26 11:00:37 +02:00
parent 0d558eb38b
commit 10eb86e584
3 changed files with 112 additions and 37 deletions

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@ -1,4 +1,4 @@
# OpenValley - CC-BY-NC-SA 4.0 # OpenValley - CC-BY-NC-SA 4.0 [![Donate](https://img.shields.io/liberapay/receives/OpenValley.svg)](https://liberapay.com/OpenValley/donate)
Hi, i'm trying to re-create with Flare a completely open source version (using the Liberated Pixel Cup asset, present on OpenGameArt.org) of Stardew valley... i have no idea if this idea will last or i'll get tired before, but I try XD Hi, i'm trying to re-create with Flare a completely open source version (using the Liberated Pixel Cup asset, present on OpenGameArt.org) of Stardew valley... i have no idea if this idea will last or i'll get tired before, but I try XD
@ -7,9 +7,12 @@ currently the hours, days and seasons are disabled... I will re-enable them in t
the version of the engine currently used is in this repo, for an easier download, the version of the engine currently used is in this repo, for an easier download,
windows version only, for other versions: https://github.com/clintbellanger/flare-game windows version only, for other versions: https://github.com/clintbellanger/flare-game
if you want to support the project: https://coindrop.to/openvalley
my contacts: my contacts:
mail - rixty@tuta.io
telegram - @tryckster * mail - rixty@tuta.io
matrix - @rixty.dixet:matrix.org * telegram - https://t.me/tryckster
* matrix - @rixty.dixet:matrix.org
we have also been added on Open Source Game Clones - https://osgameclones.com/#stardew-valley-games we have also been added on Open Source Game Clones - https://osgameclones.com/#stardew-valley-games

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@ -25,7 +25,7 @@ Alpha 0.07
* changed the days of the seasons from 28 to 31 (to not have each season start with the same day of the week) * changed the days of the seasons from 28 to 31 (to not have each season start with the same day of the week)
* added a cycle of 9999 years * added a cycle of 9999 years
* added some soundfx * added some soundfx
* added 25/56 grass tiles (farm map) * added 33/56 grass tiles (farm map)
* added the first tile of cutable grass (without character animation) * added the first tile of cutable grass (without character animation)
* set the grass disappearing in winter * set the grass disappearing in winter
* changed the day/night cycle, with the sunrise and sunset change time according to the season. now the day/night cycle changes every in-game half hour * changed the day/night cycle, with the sunrise and sunset change time according to the season. now the day/night cycle changes every in-game half hour

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@ -11756,92 +11756,164 @@ requires_status=grass25
unset_status=grass25 unset_status=grass25
[event] [event]
# cut grass1 # grass26
type=event
location=44,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,43,8,43;level 9,44,8,44;level 3,45,8,45;level 7,43,9,107;level 10,44,9,108;level 8,45,9,109;level 4,43,10,171;level 6,44,10,172;level 5,45,10,173
requires_status=grass26
[event]
# cut grass26
type=event type=event
location=44,9,1,1 location=44,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,43,8,0;level 9,44,8,0;level 3,45,8,0;level 7,43,9,0;level 10,44,9,0;level 8,45,9,0;level 4,43,10,0;level 6,44,10,0;level 5,45,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass26
unset_status=grass1 unset_status=grass26
[event] [event]
# cut grass1 # grass27
type=event
location=45,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,44,8,43;level 9,45,8,44;level 3,46,8,45;level 7,44,9,107;level 10,45,9,108;level 8,46,9,109;level 4,44,10,171;level 6,45,10,172;level 5,46,10,173
requires_status=grass27
[event]
# cut grass27
type=event type=event
location=45,9,1,1 location=45,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,44,8,0;level 9,45,8,0;level 3,46,8,0;level 7,44,9,0;level 10,45,9,0;level 8,46,9,0;level 4,44,10,0;level 6,45,10,0;level 5,46,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass27
unset_status=grass1 unset_status=grass27
[event] [event]
# cut grass1 # grass28
type=event
location=46,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,45,8,43;level 9,46,8,44;level 3,47,8,45;level 7,45,9,107;level 10,46,9,108;level 8,47,9,109;level 4,45,10,171;level 6,46,10,172;level 5,47,10,173
requires_status=grass28
[event]
# cut grass28
type=event type=event
location=46,9,1,1 location=46,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,45,8,0;level 9,46,8,0;level 3,47,8,0;level 7,45,9,0;level 10,46,9,0;level 8,47,9,0;level 4,45,10,0;level 6,46,10,0;level 5,47,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass28
unset_status=grass1 unset_status=grass28
[event] [event]
# cut grass1 # grass29
type=event
location=47,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,46,8,43;level 9,47,8,44;level 3,48,8,45;level 7,46,9,107;level 10,47,9,108;level 8,48,9,109;level 4,46,10,171;level 6,47,10,172;level 5,48,10,173
requires_status=grass29
[event]
# cut grass29
type=event type=event
location=47,9,1,1 location=47,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,46,8,0;level 9,47,8,0;level 3,48,8,0;level 7,46,9,0;level 10,47,9,0;level 8,48,9,0;level 4,46,10,0;level 6,47,10,0;level 5,48,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass29
unset_status=grass1 unset_status=grass29
[event] [event]
# cut grass1 # grass30
type=event
location=48,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,47,8,43;level 9,48,8,44;level 3,49,8,45;level 7,47,9,107;level 10,48,9,108;level 8,49,9,109;level 4,47,10,171;level 6,48,10,172;level 5,49,10,173
requires_status=grass30
[event]
# cut grass30
type=event type=event
location=48,9,1,1 location=48,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,47,8,0;level 9,48,8,0;level 3,49,8,0;level 7,47,9,0;level 10,48,9,0;level 8,49,9,0;level 4,47,10,0;level 6,48,10,0;level 5,49,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass30
unset_status=grass1 unset_status=grass30
[event] [event]
# cut grass1 # grass31
type=event
location=49,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,48,8,43;level 9,49,8,44;level 3,50,8,45;level 7,48,9,107;level 10,49,9,108;level 8,50,9,109;level 4,48,10,171;level 6,49,10,172;level 5,50,10,173
requires_status=grass31
[event]
# cut grass31
type=event type=event
location=49,9,1,1 location=49,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,48,8,0;level 9,49,8,0;level 3,50,8,0;level 7,48,9,0;level 10,49,9,0;level 8,50,9,0;level 4,48,10,0;level 6,49,10,0;level 5,50,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass31
unset_status=grass1 unset_status=grass31
[event] [event]
# cut grass1 # grass32
type=event
location=50,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,49,8,43;level 9,50,8,44;level 3,51,8,45;level 7,49,9,107;level 10,50,9,108;level 8,51,9,109;level 4,49,10,171;level 6,50,10,172;level 5,51,10,173
requires_status=grass32
[event]
# cut gras32
type=event type=event
location=50,9,1,1 location=50,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,49,8,0;level 9,50,8,0;level 3,51,8,0;level 7,49,9,0;level 10,50,9,0;level 8,51,9,0;level 4,49,10,0;level 6,50,10,0;level 5,51,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass32
unset_status=grass1 unset_status=grass32
[event] [event]
# cut grass1 # grass33
type=event
location=51,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,50,8,43;level 9,51,8,44;level 3,52,8,45;level 7,50,9,107;level 10,51,9,108;level 8,52,9,109;level 4,50,10,171;level 6,51,10,172;level 5,52,10,173
requires_status=grass33
[event]
# cut grass33
type=event type=event
location=51,9,1,1 location=51,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,50,8,0;level 9,51,8,0;level 3,52,8,0;level 7,50,9,0;level 10,51,9,0;level 8,52,9,0;level 4,50,10,0;level 6,51,10,0;level 5,52,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass33
unset_status=grass1 unset_status=grass33
[event] [event]
# cut grass1 # cut grass1