A-0.06.41

This commit is contained in:
rixty 2021-06-26 11:00:37 +02:00
parent 0d558eb38b
commit 10eb86e584
3 changed files with 112 additions and 37 deletions

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@ -1,4 +1,4 @@
# OpenValley - CC-BY-NC-SA 4.0
# OpenValley - CC-BY-NC-SA 4.0 [![Donate](https://img.shields.io/liberapay/receives/OpenValley.svg)](https://liberapay.com/OpenValley/donate)
Hi, i'm trying to re-create with Flare a completely open source version (using the Liberated Pixel Cup asset, present on OpenGameArt.org) of Stardew valley... i have no idea if this idea will last or i'll get tired before, but I try XD
@ -7,9 +7,12 @@ currently the hours, days and seasons are disabled... I will re-enable them in t
the version of the engine currently used is in this repo, for an easier download,
windows version only, for other versions: https://github.com/clintbellanger/flare-game
if you want to support the project: https://coindrop.to/openvalley
my contacts:
mail - rixty@tuta.io
telegram - @tryckster
matrix - @rixty.dixet:matrix.org
* mail - rixty@tuta.io
* telegram - https://t.me/tryckster
* matrix - @rixty.dixet:matrix.org
we have also been added on Open Source Game Clones - https://osgameclones.com/#stardew-valley-games

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@ -25,7 +25,7 @@ Alpha 0.07
* changed the days of the seasons from 28 to 31 (to not have each season start with the same day of the week)
* added a cycle of 9999 years
* added some soundfx
* added 25/56 grass tiles (farm map)
* added 33/56 grass tiles (farm map)
* added the first tile of cutable grass (without character animation)
* set the grass disappearing in winter
* changed the day/night cycle, with the sunrise and sunset change time according to the season. now the day/night cycle changes every in-game half hour

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@ -11756,92 +11756,164 @@ requires_status=grass25
unset_status=grass25
[event]
# cut grass1
# grass26
type=event
location=44,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,43,8,43;level 9,44,8,44;level 3,45,8,45;level 7,43,9,107;level 10,44,9,108;level 8,45,9,109;level 4,43,10,171;level 6,44,10,172;level 5,45,10,173
requires_status=grass26
[event]
# cut grass26
type=event
location=44,9,1,1
activate=on_interact
hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
mapmod=level 2,43,8,0;level 9,44,8,0;level 3,45,8,0;level 7,43,9,0;level 10,44,9,0;level 8,45,9,0;level 4,43,10,0;level 6,44,10,0;level 5,45,10,0
requires_item=10
requires_status=grass1
unset_status=grass1
requires_status=grass26
unset_status=grass26
[event]
# cut grass1
# grass27
type=event
location=45,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,44,8,43;level 9,45,8,44;level 3,46,8,45;level 7,44,9,107;level 10,45,9,108;level 8,46,9,109;level 4,44,10,171;level 6,45,10,172;level 5,46,10,173
requires_status=grass27
[event]
# cut grass27
type=event
location=45,9,1,1
activate=on_interact
hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
mapmod=level 2,44,8,0;level 9,45,8,0;level 3,46,8,0;level 7,44,9,0;level 10,45,9,0;level 8,46,9,0;level 4,44,10,0;level 6,45,10,0;level 5,46,10,0
requires_item=10
requires_status=grass1
unset_status=grass1
requires_status=grass27
unset_status=grass27
[event]
# cut grass1
# grass28
type=event
location=46,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,45,8,43;level 9,46,8,44;level 3,47,8,45;level 7,45,9,107;level 10,46,9,108;level 8,47,9,109;level 4,45,10,171;level 6,46,10,172;level 5,47,10,173
requires_status=grass28
[event]
# cut grass28
type=event
location=46,9,1,1
activate=on_interact
hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
mapmod=level 2,45,8,0;level 9,46,8,0;level 3,47,8,0;level 7,45,9,0;level 10,46,9,0;level 8,47,9,0;level 4,45,10,0;level 6,46,10,0;level 5,47,10,0
requires_item=10
requires_status=grass1
unset_status=grass1
requires_status=grass28
unset_status=grass28
[event]
# cut grass1
# grass29
type=event
location=47,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,46,8,43;level 9,47,8,44;level 3,48,8,45;level 7,46,9,107;level 10,47,9,108;level 8,48,9,109;level 4,46,10,171;level 6,47,10,172;level 5,48,10,173
requires_status=grass29
[event]
# cut grass29
type=event
location=47,9,1,1
activate=on_interact
hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
mapmod=level 2,46,8,0;level 9,47,8,0;level 3,48,8,0;level 7,46,9,0;level 10,47,9,0;level 8,48,9,0;level 4,46,10,0;level 6,47,10,0;level 5,48,10,0
requires_item=10
requires_status=grass1
unset_status=grass1
requires_status=grass29
unset_status=grass29
[event]
# cut grass1
# grass30
type=event
location=48,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,47,8,43;level 9,48,8,44;level 3,49,8,45;level 7,47,9,107;level 10,48,9,108;level 8,49,9,109;level 4,47,10,171;level 6,48,10,172;level 5,49,10,173
requires_status=grass30
[event]
# cut grass30
type=event
location=48,9,1,1
activate=on_interact
hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
mapmod=level 2,47,8,0;level 9,48,8,0;level 3,49,8,0;level 7,47,9,0;level 10,48,9,0;level 8,49,9,0;level 4,47,10,0;level 6,48,10,0;level 5,49,10,0
requires_item=10
requires_status=grass1
unset_status=grass1
requires_status=grass30
unset_status=grass30
[event]
# cut grass1
# grass31
type=event
location=49,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,48,8,43;level 9,49,8,44;level 3,50,8,45;level 7,48,9,107;level 10,49,9,108;level 8,50,9,109;level 4,48,10,171;level 6,49,10,172;level 5,50,10,173
requires_status=grass31
[event]
# cut grass31
type=event
location=49,9,1,1
activate=on_interact
hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
mapmod=level 2,48,8,0;level 9,49,8,0;level 3,50,8,0;level 7,48,9,0;level 10,49,9,0;level 8,50,9,0;level 4,48,10,0;level 6,49,10,0;level 5,50,10,0
requires_item=10
requires_status=grass1
unset_status=grass1
requires_status=grass31
unset_status=grass31
[event]
# cut grass1
# grass32
type=event
location=50,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,49,8,43;level 9,50,8,44;level 3,51,8,45;level 7,49,9,107;level 10,50,9,108;level 8,51,9,109;level 4,49,10,171;level 6,50,10,172;level 5,51,10,173
requires_status=grass32
[event]
# cut gras32
type=event
location=50,9,1,1
activate=on_interact
hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
mapmod=level 2,49,8,0;level 9,50,8,0;level 3,51,8,0;level 7,49,9,0;level 10,50,9,0;level 8,51,9,0;level 4,49,10,0;level 6,50,10,0;level 5,51,10,0
requires_item=10
requires_status=grass1
unset_status=grass1
requires_status=grass32
unset_status=grass32
[event]
# cut grass1
# grass33
type=event
location=51,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,50,8,43;level 9,51,8,44;level 3,52,8,45;level 7,50,9,107;level 10,51,9,108;level 8,52,9,109;level 4,50,10,171;level 6,51,10,172;level 5,52,10,173
requires_status=grass33
[event]
# cut grass33
type=event
location=51,9,1,1
activate=on_interact
hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
mapmod=level 2,50,8,0;level 9,51,8,0;level 3,52,8,0;level 7,50,9,0;level 10,51,9,0;level 8,52,9,0;level 4,50,10,0;level 6,51,10,0;level 5,52,10,0
requires_item=10
requires_status=grass1
unset_status=grass1
requires_status=grass33
unset_status=grass33
[event]
# cut grass1