A-0.06.30

This commit is contained in:
rixty 2021-05-15 14:50:47 +02:00
parent 2b4316e219
commit 0af2ddeb9b
327 changed files with 7252 additions and 674 deletions

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@ -0,0 +1,40 @@
image=images/trees/tree10.png
[stance]
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@ -0,0 +1,40 @@
image=images/trees/tree11.png
[stance]
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@ -0,0 +1,40 @@
image=images/trees/tree12.png
[stance]
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@ -0,0 +1,40 @@
image=images/trees/tree13.png
[stance]
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@ -0,0 +1,40 @@
image=images/trees/tree14.png
[stance]
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View File

@ -0,0 +1,40 @@
image=images/trees/tree15.png
[stance]
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@ -0,0 +1,40 @@
image=images/trees/tree16.png
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View File

@ -0,0 +1,40 @@
image=images/trees/tree5.png
[stance]
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View File

@ -0,0 +1,40 @@
image=images/trees/tree6.png
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View File

@ -0,0 +1,40 @@
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[stance]
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View File

@ -0,0 +1,40 @@
image=images/trees/tree8.png
[stance]
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View File

@ -0,0 +1,40 @@
image=images/trees/tree9.png
[stance]
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View File

@ -3,7 +3,7 @@ Alpha 0.07
* the game start on sunday, first day of spring, at 06:00AM
* Removed the experience bar, which will be inserted in the skill menu, together with the other bars
* created and add 100 trees and stumps, cuttable, to the farm map
* created and add 100 trees (only for spring) and stumps, cuttable, to the farm map, and started adding trees for all 4 seasons as well (each season they change appearance)
* use tools now costs energy points
* all bridges in the maps, now, will be repaired (with logs and nails... for now this function is not implemented)
* added tabs, in the skill menu (for now they are only for testing)
@ -17,7 +17,7 @@ Alpha 0.07
* added all the trunks breakable with the axe
* created 10 additional layers, in the map, under the character, to be able to arrange the edges of the grass properly
* removed the season in the name of the maps because I will try to put all the seasons in a single map, instead of making 4 identical ones, one per season
* added the first 44/72 tiles of cutable grass (without character animation)
* added the first 47/72 tiles of cutable grass (without character animation)
* changed the tile of the grass to be cut and animated (animation should be improved)
* started adding snow, rain and fog, in the parallax that make day/night cycle
* added tavern
@ -26,6 +26,7 @@ Alpha 0.07
* changed the days of the seasons from 28 to 31 (to not have each season start with the same day of the week)
* added a cycle of 9999 years
* added some soundfx
* set the grass disappearing in winter
............................................

30
enemies/fall-tree1.txt Normal file
View File

@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree1,tree
rarity=common
xp=0
defeat_status=cut1
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree10.txt Normal file
View File

@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree10,tree
rarity=common
xp=0
defeat_status=cut10
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree100.txt Normal file
View File

@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree100,tree
rarity=common
xp=0
defeat_status=cut100
animations=animations/trees/tree12.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree11.txt Normal file
View File

@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree11,tree
rarity=common
xp=0
defeat_status=cut11
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree12.txt Normal file
View File

@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree12,tree
rarity=common
xp=0
defeat_status=cut12
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree13.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree13,tree
rarity=common
xp=0
defeat_status=cut13
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree14.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree14,tree
rarity=common
xp=0
defeat_status=cut14
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree15.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree15,tree
rarity=common
xp=0
defeat_status=cut15
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree16.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree16,tree
rarity=common
xp=0
defeat_status=cut16
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree17.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree17,tree
rarity=common
xp=0
defeat_status=cut17
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree18.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree18,tree
rarity=common
xp=0
defeat_status=cut18
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree19.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree19,tree
rarity=common
xp=0
defeat_status=cut19
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree2.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree2,tree
rarity=common
xp=0
defeat_status=cut2
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree20.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree20,tree
rarity=common
xp=0
defeat_status=cut20
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree21.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree21,tree
rarity=common
xp=0
defeat_status=cut21
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree22.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree22,tree
rarity=common
xp=0
defeat_status=cut22
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree23.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree23,tree
rarity=common
xp=0
defeat_status=cut23
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree24.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree24,tree
rarity=common
xp=0
defeat_status=cut24
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree25.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree25,tree
rarity=common
xp=0
defeat_status=cut25
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree26.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree26,tree
rarity=common
xp=0
defeat_status=cut26
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree27.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree27,tree
rarity=common
xp=0
defeat_status=cut27
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree28.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree28,tree
rarity=common
xp=0
defeat_status=cut28
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree29.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree29,tree
rarity=common
xp=0
defeat_status=cut29
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree3.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree3,tree
rarity=common
xp=0
defeat_status=cut3
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree30.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree30,tree
rarity=common
xp=0
defeat_status=cut30
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree31.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree31,tree
rarity=common
xp=0
defeat_status=cut31
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree32.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree32,tree
rarity=common
xp=0
defeat_status=cut32
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree33.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree33,tree
rarity=common
xp=0
defeat_status=cut33
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree34.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree34,tree
rarity=common
xp=0
defeat_status=cut34
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree35.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree35,tree
rarity=common
xp=0
defeat_status=cut35
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree36.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree36,tree
rarity=common
xp=0
defeat_status=cut36
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree37.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree37,tree
rarity=common
xp=0
defeat_status=cut37
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree38.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree38,tree
rarity=common
xp=0
defeat_status=cut38
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree39.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree39,tree
rarity=common
xp=0
defeat_status=cut39
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree4.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree4,tree
rarity=common
xp=0
defeat_status=cut4
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree40.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree40,tree
rarity=common
xp=0
defeat_status=cut40
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree41.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree41,tree
rarity=common
xp=0
defeat_status=cut41
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree42.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree42,tree
rarity=common
xp=0
defeat_status=cut42
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree43.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree43,tree
rarity=common
xp=0
defeat_status=cut43
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree44.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree44,tree
rarity=common
xp=0
defeat_status=cut44
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree45.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree45,tree
rarity=common
xp=0
defeat_status=cut45
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree46.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree46,tree
rarity=common
xp=0
defeat_status=cut46
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree47.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree47,tree
rarity=common
xp=0
defeat_status=cut47
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree48.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree48,tree
rarity=common
xp=0
defeat_status=cut48
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree49.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree49,tree
rarity=common
xp=0
defeat_status=cut49
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree5.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree5,tree
rarity=common
xp=0
defeat_status=cut5
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree50.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree50,tree
rarity=common
xp=0
defeat_status=cut50
animations=animations/trees/tree10.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree51.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree51,tree
rarity=common
xp=0
defeat_status=cut51
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree52.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree52,tree
rarity=common
xp=0
defeat_status=cut52
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree53.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree53,tree
rarity=common
xp=0
defeat_status=cut53
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree54.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree54,tree
rarity=common
xp=0
defeat_status=cut54
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree55.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree55,tree
rarity=common
xp=0
defeat_status=cut55
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree56.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree56,tree
rarity=common
xp=0
defeat_status=cut56
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree57.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree57,tree
rarity=common
xp=0
defeat_status=cut57
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree58.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree58,tree
rarity=common
xp=0
defeat_status=cut58
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree59.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree59,tree
rarity=common
xp=0
defeat_status=cut59
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree6.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree6,tree
rarity=common
xp=0
defeat_status=cut6
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree60.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree60,tree
rarity=common
xp=0
defeat_status=cut60
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree61.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree61,tree
rarity=common
xp=0
defeat_status=cut61
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree62.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree62,tree
rarity=common
xp=0
defeat_status=cut62
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree63.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree63,tree
rarity=common
xp=0
defeat_status=cut63
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree64.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree64,tree
rarity=common
xp=0
defeat_status=cut64
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree65.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree65,tree
rarity=common
xp=0
defeat_status=cut65
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree66.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree66,tree
rarity=common
xp=0
defeat_status=cut66
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree67.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree67,tree
rarity=common
xp=0
defeat_status=cut67
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree68.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree68,tree
rarity=common
xp=0
defeat_status=cut68
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree69.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree69,tree
rarity=common
xp=0
defeat_status=cut69
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree7.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree7,tree
rarity=common
xp=0
defeat_status=cut7
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree70.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree70,tree
rarity=common
xp=0
defeat_status=cut70
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree71.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree71,tree
rarity=common
xp=0
defeat_status=cut71
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree72.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree72,tree
rarity=common
xp=0
defeat_status=cut72
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree73.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree73,tree
rarity=common
xp=0
defeat_status=cut73
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree74.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree74,tree
rarity=common
xp=0
defeat_status=cut74
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree75.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree75,tree
rarity=common
xp=0
defeat_status=cut75
animations=animations/trees/tree11.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree76.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree76,tree
rarity=common
xp=0
defeat_status=cut76
animations=animations/trees/tree12.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree77.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree77,tree
rarity=common
xp=0
defeat_status=cut77
animations=animations/trees/tree12.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree78.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree78,tree
rarity=common
xp=0
defeat_status=cut78
animations=animations/trees/tree12.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree79.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree79,tree
rarity=common
xp=0
defeat_status=cut79
animations=animations/trees/tree12.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree8.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree8,tree
rarity=common
xp=0
defeat_status=cut8
animations=animations/trees/tree9.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree80.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree80,tree
rarity=common
xp=0
defeat_status=cut80
animations=animations/trees/tree12.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree81.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree81,tree
rarity=common
xp=0
defeat_status=cut81
animations=animations/trees/tree12.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree82.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree82,tree
rarity=common
xp=0
defeat_status=cut82
animations=animations/trees/tree12.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree83.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree83,tree
rarity=common
xp=0
defeat_status=cut83
animations=animations/trees/tree12.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree84.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree84,tree
rarity=common
xp=0
defeat_status=cut84
animations=animations/trees/tree12.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree85.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree85,tree
rarity=common
xp=0
defeat_status=cut85
animations=animations/trees/tree12.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree86.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree86,tree
rarity=common
xp=0
defeat_status=cut86
animations=animations/trees/tree12.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

30
enemies/fall-tree87.txt Normal file
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@ -0,0 +1,30 @@
name=Tree
level=1
categories=fall-tree87,tree
rarity=common
xp=0
defeat_status=cut87
animations=animations/trees/tree12.txt
suppress_hp=true
loot=loot/tree-woods.txt
# combat stats
stat=hp,120
speed=0
melee_range=1
threat_range=16
turn_delay=400ms
chance_pursue=5
power=melee,2,100
cooldown_hit=133ms
stat=accuracy,100
stat=avoidance,0
stat=dmg_melee_min,0
stat=dmg_melee_max,0
cooldown=1s

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