
# This file only makes sure, that all animations of equipcast are the
# same, consider this one as a master animation file, all the equipcasts
# must meet the same frames, durations, types

[stance]
frames=2
duration=33ms
type=back_forth

[run]
frames=8
duration=600ms
type=looped

#[hit]
#frames=1
#duration=33ms
#type=back_forth

[die]
frames=1
duration=33ms
type=play_once

#[swing]
#frames=1
#duration=33ms
#type=play_once

