KoboldAI-Client/static/application.js

1619 lines
50 KiB
JavaScript

//=================================================================//
// VARIABLES
//=================================================================//
// Socket IO Object
var socket;
// UI references for jQuery
var connect_status;
var button_newgame;
var button_rndgame;
var button_save;
var button_saveas;
var button_savetofile;
var button_load;
var button_import;
var button_importwi;
var button_impaidg;
var button_settings;
var button_format;
var button_mode;
var button_mode_label;
var button_send;
var button_actmem;
var button_actback;
var button_actretry;
var button_actwi;
var game_text;
var input_text;
var message_text;
var settings_menu;
var format_menu;
var wi_menu;
var anote_menu;
var anote_input;
var anote_labelcur;
var anote_slider;
var popup;
var popup_title;
var popup_content;
var popup_accept;
var popup_close;
var aidgpopup;
var aidgpromptnum;
var aidg_accept;
var aidg_close;
var saveaspopup;
var saveasinput;
var topic;
var saveas_accept;
var saveas_close;
var loadpopup;
var loadcontent;
var load_accept;
var load_close;
var nspopup;
var ns_accept;
var ns_close;
var rspopup;
var rs_accept;
var rs_close;
var seqselmenu;
var seqselcontents;
var storyname = null;
var memorymode = false;
var memorytext = "";
var gamestarted = false;
var editmode = false;
var connected = false;
var newly_loaded = true;
var modified_chunks = new Set();
var empty_chunks = new Set();
var mutation_observer = null;
var gametext_bound = false;
var saved_prompt = "...";
var override_focusout = false;
var sman_allow_delete = false;
var sman_allow_rename = false;
// Key states
var shift_down = false;
var do_clear_ent = false;
// Display vars
var allowtoggle = false;
var formatcount = 0;
var allowedit = true; // Whether clicking on chunks will edit them
// Adventure
var action_mode = 0; // 0: story, 1: action
var adventure = false;
//=================================================================//
// METHODS
//=================================================================//
function addSetting(ob) {
// Add setting block to Settings Menu
if(ob.uitype == "slider"){
settings_menu.append("<div class=\"settingitem\">\
<div class=\"settinglabel\">\
<div class=\"justifyleft\">\
"+ob.label+" <span class=\"helpicon\">?<span class=\"helptext\">"+ob.tooltip+"</span></span>\
</div>\
<div class=\"justifyright\" id=\""+ob.id+"cur\">\
"+ob.default+"\
</div>\
</div>\
<div>\
<input type=\"range\" class=\"form-range airange\" min=\""+ob.min+"\" max=\""+ob.max+"\" step=\""+ob.step+"\" id=\""+ob.id+"\">\
</div>\
<div class=\"settingminmax\">\
<div class=\"justifyleft\">\
"+ob.min+"\
</div>\
<div class=\"justifyright\">\
"+ob.max+"\
</div>\
</div>\
</div>");
// Set references to HTML objects
var refin = $("#"+ob.id);
var reflb = $("#"+ob.id+"cur");
window["setting_"+ob.id] = refin; // Is this still needed?
window["label_"+ob.id] = reflb; // Is this still needed?
// Add event function to input
refin.on("input", function () {
socket.send({'cmd': $(this).attr('id'), 'data': $(this).val()});
});
} else if(ob.uitype == "toggle"){
settings_menu.append("<div class=\"settingitem\">\
<input type=\"checkbox\" data-toggle=\"toggle\" data-onstyle=\"success\" id=\""+ob.id+"\">\
<span class=\"formatlabel\">"+ob.label+" </span>\
<span class=\"helpicon\">?<span class=\"helptext\">"+ob.tooltip+"</span></span>\
</div>");
// Tell Bootstrap-Toggle to render the new checkbox
$("input[type=checkbox]").bootstrapToggle();
$("#"+ob.id).on("change", function () {
if(allowtoggle) {
socket.send({'cmd': $(this).attr('id'), 'data': $(this).prop('checked')});
}
if(ob.id == "setadventure"){
setadventure($(this).prop('checked'));
}
});
}
}
function addFormat(ob) {
// Check if we need to make a new column for this button
if(formatcount == 0) {
format_menu.append("<div class=\"formatcolumn\"></div>");
}
// Get reference to the last child column
var ref = $("#formatmenu > div").last();
// Add format block to Format Menu
ref.append("<div class=\"formatrow\">\
<input type=\"checkbox\" data-toggle=\"toggle\" data-onstyle=\"success\" id=\""+ob.id+"\">\
<span class=\"formatlabel\">"+ob.label+" </span>\
<span class=\"helpicon\">?<span class=\"helptext\">"+ob.tooltip+"</span></span>\
</div>");
// Tell Bootstrap-Toggle to render the new checkbox
$("input[type=checkbox]").bootstrapToggle();
// Add event to input
$("#"+ob.id).on("change", function () {
if(allowtoggle) {
socket.send({'cmd': $(this).attr('id'), 'data': $(this).prop('checked')});
}
});
// Increment display variable
formatcount++;
if(formatcount == 2) {
formatcount = 0;
}
}
function addImportLine(ob) {
popup_content.append("<div class=\"popuplistitem\" id=\"import"+ob.num+"\">\
<div>"+ob.title+"</div>\
<div>"+ob.acts+"</div>\
<div>"+ob.descr+"</div>\
</div>");
$("#import"+ob.num).on("click", function () {
socket.send({'cmd': 'importselect', 'data': $(this).attr('id')});
highlightImportLine($(this));
});
}
function addWiLine(ob) {
if(ob.init) {
if(ob.selective){
wi_menu.append("<div class=\"wilistitem wilistitem-selective "+(ob.constant ? "wilistitem-constant" : "")+"\">\
<div class=\"wiremove\">\
<button type=\"button\" class=\"btn btn-primary heightfull\" id=\"btn_wi"+ob.num+"\">X</button>\
<button type=\"button\" class=\"btn btn-success heighthalf hidden\" id=\"btn_widel"+ob.num+"\">✓</button>\
<button type=\"button\" class=\"btn btn-danger heighthalf hidden\" id=\"btn_wican"+ob.num+"\">⮌</button>\
</div>\
<div class=\"icon-container wikey\">\
<input class=\"form-control heightfull hidden\" type=\"text\" placeholder=\"Key(s)\" id=\"wikey"+ob.num+"\">\
<input class=\"form-control heighthalf\" type=\"text\" placeholder=\"Primary Key(s)\" id=\"wikeyprimary"+ob.num+"\">\
<input class=\"form-control heighthalf\" type=\"text\" placeholder=\"Secondary Key(s)\" id=\"wikeysecondary"+ob.num+"\">\
<span class=\"constant-key-icon "+(ob.constant ? "constant-key-icon-enabled" : "")+" oi oi-pin\" id=\"constant-key-"+ob.num+"\" title=\"Toggle Constant Key mode (if enabled, this world info entry will always be included in memory)\" aria-hidden=\"true\"></span>\
</div>\
<div class=\"wientry\">\
<textarea class=\"layer-bottom form-control\" id=\"wientry"+ob.num+"\" placeholder=\"What To Remember\">"+ob.content+"</textarea>\
</div>\
<div class=\"wiselective\">\
<button type=\"button\" class=\"btn btn-success heightfull hidden\" id=\"btn_wiselon"+ob.num+"\">Enable Selective Mode</button>\
<button type=\"button\" class=\"btn btn-danger heightfull\" id=\"btn_wiseloff"+ob.num+"\">Disable Selective Mode</button>\
</div>\
</div>");
} else {
wi_menu.append("<div class=\"wilistitem "+(ob.constant ? "wilistitem-constant" : "")+"\">\
<div class=\"wiremove\">\
<button type=\"button\" class=\"btn btn-primary heightfull\" id=\"btn_wi"+ob.num+"\">X</button>\
<button type=\"button\" class=\"btn btn-success heighthalf hidden\" id=\"btn_widel"+ob.num+"\">✓</button>\
<button type=\"button\" class=\"btn btn-danger heighthalf hidden\" id=\"btn_wican"+ob.num+"\">⮌</button>\
</div>\
<div class=\"icon-container wikey\">\
<input class=\"form-control heightfull\" type=\"text\" placeholder=\"Key(s)\" id=\"wikey"+ob.num+"\">\
<input class=\"form-control heighthalf hidden\" type=\"text\" placeholder=\"Primary Key(s)\" id=\"wikeyprimary"+ob.num+"\">\
<input class=\"form-control heighthalf hidden\" type=\"text\" placeholder=\"Secondary Key(s)\" id=\"wikeysecondary"+ob.num+"\">\
<span class=\"constant-key-icon "+(ob.constant ? "constant-key-icon-enabled" : "")+" oi oi-pin\" id=\"constant-key-"+ob.num+"\" title=\"Toggle Constant Key mode (if enabled, this world info entry will always be included in memory)\" aria-hidden=\"true\"></span>\
</div>\
<div class=\"wientry\">\
<textarea class=\"form-control\" id=\"wientry"+ob.num+"\" placeholder=\"What To Remember\">"+ob.content+"</textarea>\
</div>\
<div class=\"wiselective\">\
<button type=\"button\" class=\"btn btn-success heightfull\" id=\"btn_wiselon"+ob.num+"\">Enable Selective Mode</button>\
<button type=\"button\" class=\"btn btn-danger heightfull hidden\" id=\"btn_wiseloff"+ob.num+"\">Disable Selective Mode</button>\
</div>\
</div>");
}
// Send key value to text input
$("#wikey"+ob.num).val(ob.key);
$("#wikeyprimary"+ob.num).val(ob.key);
$("#wikeysecondary"+ob.num).val(ob.keysecondary);
// Assign delete event to button
$("#btn_wi"+ob.num).on("click", function () {
showWiDeleteConfirm(ob.num);
});
} else {
// Show WI line item with form fields hidden (uninitialized)
wi_menu.append("<div class=\"wilistitem\">\
<div class=\"wiremove\">\
<button type=\"button\" class=\"btn btn-primary heightfull\" id=\"btn_wi"+ob.num+"\">+</button>\
<button type=\"button\" class=\"btn btn-success heighthalf hidden\" id=\"btn_widel"+ob.num+"\">✓</button>\
<button type=\"button\" class=\"btn btn-danger heighthalf hidden\" id=\"btn_wican"+ob.num+"\">X</button>\
</div>\
<div class=\"icon-container wikey\">\
<input class=\"form-control heightfull hidden\" type=\"text\" placeholder=\"Key(s)\" id=\"wikey"+ob.num+"\">\
<input class=\"form-control heighthalf hidden\" type=\"text\" placeholder=\"Primary Key(s)\" id=\"wikeyprimary"+ob.num+"\">\
<input class=\"form-control heighthalf hidden\" type=\"text\" placeholder=\"Secondary Key(s)\" id=\"wikeysecondary"+ob.num+"\">\
<span class=\"constant-key-icon oi oi-pin hidden\" id=\"constant-key-"+ob.num+"\" title=\"Toggle Constant Key mode (if enabled, this world info entry will always be included in memory)\" aria-hidden=\"true\"></span>\
</div>\
<div class=\"wientry\">\
<textarea class=\"layer-bottom form-control hidden\" id=\"wientry"+ob.num+"\" placeholder=\"What To Remember\">"+ob.content+"</textarea>\
</div>\
<div class=\"wiselective\">\
<button type=\"button\" class=\"btn btn-success heightfull hidden\" id=\"btn_wiselon"+ob.num+"\">Enable Selective Mode</button>\
<button type=\"button\" class=\"btn btn-danger heightfull hidden\" id=\"btn_wiseloff"+ob.num+"\">Disable Selective Mode</button>\
</div>\
</div>");
// Assign function to expand WI item to button
$("#btn_wi"+ob.num).on("click", function () {
expandWiLine(ob.num);
});
}
// Assign actions to other elements
wientry_onfocus = function () {
$("#constant-key-"+ob.num).addClass("constant-key-icon-clickthrough");
}
wientry_onfocusout = function () {
$("#constant-key-"+ob.num).removeClass("constant-key-icon-clickthrough");
}
$("#wikey"+ob.num).on("focus", wientry_onfocus);
$("#wikeyprimary"+ob.num).on("focus", wientry_onfocus);
$("#wikeysecondary"+ob.num).on("focus", wientry_onfocus);
$("#wikey"+ob.num).on("focusout", wientry_onfocusout);
$("#wikeyprimary"+ob.num).on("focusout", wientry_onfocusout);
$("#wikeysecondary"+ob.num).on("focusout", wientry_onfocusout);
$("#btn_wican"+ob.num).on("click", function () {
hideWiDeleteConfirm(ob.num);
});
$("#btn_widel"+ob.num).on("click", function () {
socket.send({'cmd': 'widelete', 'data': ob.num});
});
$("#btn_wiselon"+ob.num).on("click", function () {
enableWiSelective(ob.num);
$("#wikey"+ob.num).addClass("wilistitem-selective");
});
$("#btn_wiseloff"+ob.num).on("click", function () {
disableWiSelective(ob.num);
$("#wikey"+ob.num).removeClass("wilistitem-selective");
});
$("#constant-key-"+ob.num).on("click", function () {
var element = $("#constant-key-"+ob.num);
if(element.hasClass("constant-key-icon-enabled")) {
socket.send({'cmd': 'wiconstantoff', 'data': ob.num});
element.removeClass("constant-key-icon-enabled");
$("#wikey"+ob.num).removeClass("wilistitem-constant");
} else {
socket.send({'cmd': 'wiconstanton', 'data': ob.num});
element.addClass("constant-key-icon-enabled");
$("#wikey"+ob.num).addClass("wilistitem-constant");
}
});
}
function expandWiLine(num) {
show([$("#wikey"+num), $("#wientry"+num), $("#constant-key-"+num), $("#btn_wiselon"+num)]);
$("#btn_wi"+num).html("X");
$("#btn_wi"+num).off();
// Tell server the WI entry was initialized
socket.send({'cmd': 'wiinit', 'data': num});
$("#btn_wi"+num).on("click", function () {
showWiDeleteConfirm(num);
});
}
function showWiDeleteConfirm(num) {
hide([$("#btn_wi"+num)]);
show([$("#btn_widel"+num), $("#btn_wican"+num)]);
}
function hideWiDeleteConfirm(num) {
show([$("#btn_wi"+num)]);
hide([$("#btn_widel"+num), $("#btn_wican"+num)]);
}
function enableWiSelective(num) {
hide([$("#btn_wiselon"+num), $("#wikey"+num)]);
// Tell server the WI entry is now selective
socket.send({'cmd': 'wiselon', 'data': num});
$("#wikeyprimary"+num).val($("#wikey"+num).val());
show([$("#wikeyprimary"+num), $("#wikeysecondary"+num), $("#btn_wiseloff"+num)]);
}
function disableWiSelective(num) {
hide([$("#btn_wiseloff"+num), $("#wikeyprimary"+num), $("#wikeysecondary"+num)]);
// Tell server the WI entry is now non-selective
socket.send({'cmd': 'wiseloff', 'data': num});
$("#wikey"+num).val($("#wikeyprimary"+num).val());
show([$("#btn_wiselon"+num), $("#wikey"+num)]);
}
function highlightImportLine(ref) {
$("#popupcontent > div").removeClass("popuplistselected");
ref.addClass("popuplistselected");
enableButtons([popup_accept]);
}
function enableButtons(refs) {
for(i=0; i<refs.length; i++) {
refs[i].prop("disabled",false);
refs[i].removeClass("btn-secondary");
refs[i].addClass("btn-primary");
}
}
function disableButtons(refs) {
for(i=0; i<refs.length; i++) {
refs[i].prop("disabled",true);
refs[i].removeClass("btn-primary");
refs[i].addClass("btn-secondary");
}
}
function enableSendBtn() {
enableButtons([button_send])
button_send.html("Submit");
}
function disableSendBtn() {
disableButtons([button_send])
button_send.html("");
}
function showMessage(msg) {
message_text.removeClass();
message_text.addClass("color_green");
message_text.html(msg);
}
function errMessage(msg) {
message_text.removeClass();
message_text.addClass("color_red");
message_text.html(msg);
}
function hideMessage() {
message_text.html("");
message_text.removeClass();
}
function showWaitAnimation() {
$("#inputrowright").append("<img id=\"waitanim\" src=\"static/thinking.gif\"/>");
}
function hideWaitAnimation() {
$('#waitanim').remove();
}
function scrollToBottom() {
setTimeout(function () {
game_text.stop(true).animate({scrollTop: game_text.prop('scrollHeight')}, 500);
}, 5);
}
function hide(refs) {
for(i=0; i<refs.length; i++) {
refs[i].addClass("hidden");
}
}
function show(refs) {
for(i=0; i<refs.length; i++) {
refs[i].removeClass("hidden");
}
}
function popupShow(state) {
if(state) {
popup.removeClass("hidden");
popup.addClass("flex");
disableButtons([popup_accept]);
} else {
popup.removeClass("flex");
popup.addClass("hidden");
}
}
function enterEditMode() {
editmode = true;
}
function exitEditMode() {
editmode = false;
}
function enterMemoryMode() {
memorymode = true;
setmodevisibility(false);
showMessage("Edit the memory to be sent with each request to the AI.");
button_actmem.html("Cancel");
hide([button_actback, button_actretry, button_actwi]);
// Display Author's Note field
anote_menu.slideDown("fast");
}
function exitMemoryMode() {
memorymode = false;
setmodevisibility(adventure);
hideMessage();
button_actmem.html("Memory");
show([button_actback, button_actretry, button_actwi]);
input_text.val("");
// Hide Author's Note field
anote_menu.slideUp("fast");
}
function enterWiMode() {
showMessage("World Info will be added to memory only when the key appears in submitted text or the last action.");
button_actwi.html("Accept");
hide([button_actback, button_actmem, button_actretry, game_text]);
show([wi_menu]);
disableSendBtn();
}
function exitWiMode() {
hideMessage();
button_actwi.html("W Info");
hide([wi_menu]);
show([button_actback, button_actmem, button_actretry, game_text]);
enableSendBtn();
scrollToBottom();
}
function returnWiList(ar) {
var list = [];
var i;
for(i=0; i<ar.length; i++) {
var ob = {"key": "", "keysecondary": "", "content": "", "num": ar[i], "selective": false, "constant": false};
ob.selective = $("#wikeyprimary"+ar[i]).css("display") != "none"
ob.key = ob.selective ? $("#wikeyprimary"+ar[i]).val() : $("#wikey"+ar[i]).val();
ob.keysecondary = $("#wikeysecondary"+ar[i]).val()
ob.content = $("#wientry"+ar[i]).val();
ob.constant = $("#constant-key-"+ar[i]).hasClass("constant-key-icon-enabled");
list.push(ob);
}
socket.send({'cmd': 'sendwilist', 'data': list});
}
function dosubmit() {
var txt = input_text.val();
socket.send({'cmd': 'submit', 'actionmode': adventure ? action_mode : 0, 'data': txt});
if(memorymode) {
memorytext = input_text.val();
}
input_text.val("");
hideMessage();
hidegenseqs();
}
function changemode() {
if(gamestarted) {
action_mode += 1;
action_mode %= 2; // Total number of action modes (Story and Action)
} else {
action_mode = 0; // Force "Story" mode if game is not started
}
switch (action_mode) {
case 0: button_mode_label.html("Story"); break;
case 1: button_mode_label.html("Action"); break;
}
}
function newTextHighlight(ref) {
ref.addClass("edit-flash");
setTimeout(function () {
ref.addClass("colorfade");
ref.removeClass("edit-flash");
setTimeout(function () {
ref.removeClass("colorfade");
}, 1000);
}, 50);
}
function showAidgPopup() {
aidgpopup.removeClass("hidden");
aidgpopup.addClass("flex");
aidgpromptnum.focus();
}
function hideAidgPopup() {
aidgpopup.removeClass("flex");
aidgpopup.addClass("hidden");
}
function sendAidgImportRequest() {
socket.send({'cmd': 'aidgimport', 'data': aidgpromptnum.val()});
hideAidgPopup();
aidgpromptnum.val("");
}
function showSaveAsPopup() {
disableButtons([saveas_accept]);
saveaspopup.removeClass("hidden");
saveaspopup.addClass("flex");
saveasinput.focus();
}
function hideSaveAsPopup() {
saveaspopup.removeClass("flex");
saveaspopup.addClass("hidden");
saveasinput.val("");
hide([$(".saveasoverwrite"), $(".popuperror")]);
}
function sendSaveAsRequest() {
socket.send({'cmd': 'saveasrequest', 'data': saveasinput.val()});
}
function showLoadPopup() {
loadpopup.removeClass("hidden");
loadpopup.addClass("flex");
}
function hideLoadPopup() {
loadpopup.removeClass("flex");
loadpopup.addClass("hidden");
loadcontent.html("");
}
function buildLoadList(ar) {
disableButtons([load_accept]);
loadcontent.html("");
showLoadPopup();
var i;
for(i=0; i<ar.length; i++) {
loadcontent.append("<div class=\"flex\">\
<div class=\"loadlistpadding\"></div>\
<span class=\"loadlisticon loadlisticon-delete oi oi-x "+(sman_allow_delete ? "allowed" : "")+"\" id=\"loaddelete"+i+"\" "+(sman_allow_delete ? "title=\"Delete story\"" : "")+" aria-hidden=\"true\"></span>\
<div class=\"loadlistpadding\"></div>\
<span class=\"loadlisticon loadlisticon-rename oi oi-pencil "+(sman_allow_rename ? "allowed" : "")+"\" id=\"loadrename"+i+"\" "+(sman_allow_rename ? "title=\"Rename story\"" : "")+" aria-hidden=\"true\"></span>\
<div class=\"loadlistpadding\"></div>\
<div class=\"loadlistitem\" id=\"load"+i+"\" name=\""+ar[i].name+"\">\
<div>"+ar[i].name+"</div>\
<div class=\"flex-push-right\">"+ar[i].actions+"</div>\
</div>\
</div>");
$("#load"+i).on("click", function () {
enableButtons([load_accept]);
socket.send({'cmd': 'loadselect', 'data': $(this).attr("name")});
highlightLoadLine($(this));
});
$("#loaddelete"+i).off("click").on("click", (function (name) {
return function () {
if(!sman_allow_delete) {
return;
}
$("#loadcontainerdelete-storyname").text(name);
$("#btn_dsaccept").off("click").on("click", (function (name) {
return function () {
hide([$(".saveasoverwrite"), $(".popuperror")]);
socket.send({'cmd': 'deletestory', 'data': name});
}
})(name));
$("#loadcontainerdelete").removeClass("hidden").addClass("flex");
}
})(ar[i].name));
$("#loadrename"+i).off("click").on("click", (function (name) {
return function () {
if(!sman_allow_rename) {
return;
}
$("#newsavename").val("")
$("#loadcontainerrename-storyname").text(name);
var submit = (function (name) {
return function () {
hide([$(".saveasoverwrite"), $(".popuperror")]);
socket.send({'cmd': 'renamestory', 'data': name, 'newname': $("#newsavename").val()});
}
})(name);
$("#btn_rensaccept").off("click").on("click", submit);
$("#newsavename").off("keydown").on("keydown", function (ev) {
if (ev.which == 13 && $(this).val() != "") {
submit();
}
});
$("#loadcontainerrename").removeClass("hidden").addClass("flex");
$("#newsavename").val(name).select();
}
})(ar[i].name));
}
}
function highlightLoadLine(ref) {
$("#loadlistcontent > div > div.popuplistselected").removeClass("popuplistselected");
ref.addClass("popuplistselected");
}
function showNewStoryPopup() {
nspopup.removeClass("hidden");
nspopup.addClass("flex");
}
function hideNewStoryPopup() {
nspopup.removeClass("flex");
nspopup.addClass("hidden");
}
function showRandomStoryPopup() {
rspopup.removeClass("hidden");
rspopup.addClass("flex");
}
function hideRandomStoryPopup() {
rspopup.removeClass("flex");
rspopup.addClass("hidden");
}
function setStartState() {
enableSendBtn();
enableButtons([button_actmem, button_actwi]);
disableButtons([button_actback, button_actretry]);
hide([wi_menu]);
show([game_text, button_actmem, button_actwi, button_actback, button_actretry]);
hideMessage();
hideWaitAnimation();
button_actmem.html("Memory");
button_actwi.html("W Info");
hideAidgPopup();
hideSaveAsPopup();
hideLoadPopup();
hideNewStoryPopup();
hidegenseqs();
}
function parsegenseqs(seqs) {
seqselcontents.html("");
var i;
for(i=0; i<seqs.length; i++) {
seqselcontents.append("<div class=\"seqselitem\" id=\"seqsel"+i+"\" n=\""+i+"\">"+seqs[i].generated_text+"</div>");
$("#seqsel"+i).on("click", function () {
socket.send({'cmd': 'seqsel', 'data': $(this).attr("n")});
});
}
$('#seqselmenu').slideDown("slow");
}
function hidegenseqs() {
$('#seqselmenu').slideUp("slow", function() {
seqselcontents.html("");
});
scrollToBottom();
}
function setmodevisibility(state) {
if(state){ // Enabling
show([button_mode]);
$("#inputrow").addClass("show_mode");
} else{ // Disabling
hide([button_mode]);
$("#inputrow").removeClass("show_mode");
}
}
function setadventure(state) {
adventure = state;
if(state) {
game_text.addClass("adventure");
} else {
game_text.removeClass("adventure");
}
if(!memorymode){
setmodevisibility(state);
}
}
function autofocus(event) {
if(connected) {
event.target.focus();
} else {
event.preventDefault();
}
}
function chunkOnKeyDown(event) {
// Make escape commit the changes (Originally we had Enter here to but its not required and nicer for users if we let them type freely
// You can add the following after 27 if you want it back to committing on enter : || (!event.shiftKey && event.keyCode == 13)
if(event.keyCode == 27) {
override_focusout = true;
game_text.blur();
event.preventDefault();
return;
}
// Don't allow any edits if not connected to server
if(!connected) {
event.preventDefault();
return;
}
// Prevent CTRL+B, CTRL+I and CTRL+U when editing chunks
if(event.ctrlKey || event.metaKey) { // metaKey is macOS's command key
switch(event.keyCode) {
case 66:
case 98:
case 73:
case 105:
case 85:
case 117:
event.preventDefault();
return;
}
}
}
function downloadStory(format) {
var filename_without_extension = storyname !== null ? storyname : "untitled";
var anchor = document.createElement('a');
var actionlist = $("chunk");
var actionlist_compiled = [];
for(var i = 0; i < actionlist.length; i++) {
actionlist_compiled.push(actionlist[i].innerText.replace(/\u00a0/g, " "));
}
if(format == "plaintext") {
var objectURL = URL.createObjectURL(new Blob(actionlist_compiled));
anchor.setAttribute('href', objectURL);
anchor.setAttribute('download', filename_without_extension + ".txt");
anchor.click();
URL.revokeObjectURL(objectURL);
return;
}
var wilist = $(".wilistitem");
var wilist_compiled = [];
for(var i = 0; i < wilist.length-1; i++) {
var selective = wilist[i].classList.contains("wilistitem-selective");
wilist_compiled.push({
key: selective ? $("#wikeyprimary"+i).val() : $("#wikey"+i).val(),
keysecondary: $("#wikeysecondary"+i).val(),
content: $("#wientry"+i).val(),
selective: selective,
constant: wilist[i].classList.contains("wilistitem-constant"),
});
}
var prompt = actionlist_compiled.shift();
if(prompt === undefined) {
prompt = "";
}
var objectURL = URL.createObjectURL(new Blob([JSON.stringify({
gamestarted: gamestarted,
prompt: prompt,
memory: memorytext,
authorsnote: $("#anoteinput").val(),
actions: actionlist_compiled,
worldinfo: wilist_compiled,
}, null, 3)]));
anchor.setAttribute('href', objectURL);
anchor.setAttribute('download', filename_without_extension + ".json");
anchor.click();
URL.revokeObjectURL(objectURL);
}
function buildChunkSetFromNodeArray(nodes) {
var set = new Set();
for(var i = 0; i < nodes.length; i++) {
node = nodes[i];
while(node !== null && node.tagName !== "CHUNK") {
node = node.parentNode;
}
if(node === null) {
continue;
}
set.add(node.getAttribute("n"));
}
return set;
}
function getSelectedNodes() {
var range = rangy.getSelection().getRangeAt(0); // rangy is not a typo
var nodes = range.getNodes([1,3]);
nodes.push(range.startContainer);
nodes.push(range.endContainer);
return nodes
}
function applyChunkDeltas(nodes) {
var chunks = Array.from(buildChunkSetFromNodeArray(nodes));
for(var i = 0; i < chunks.length; i++) {
modified_chunks.add(chunks[i]);
}
setTimeout(function() {
var chunks = Array.from(modified_chunks);
var selected_chunks = buildChunkSetFromNodeArray(getSelectedNodes());
for(var i = 0; i < chunks.length; i++) {
var chunk = document.getElementById("n" + chunks[i]);
if(chunk && chunk.innerText.length != 0 && chunks[i] != '0') {
if(!selected_chunks.has(chunks[i])) {
modified_chunks.delete(chunks[i]);
socket.send({'cmd': 'inlineedit', 'chunk': chunks[i], 'data': chunk.innerText.replace(/\u00a0/g, " ")});
}
empty_chunks.delete(chunks[i]);
} else {
if(!selected_chunks.has(chunks[i])) {
modified_chunks.delete(chunks[i]);
socket.send({'cmd': 'inlineedit', 'chunk': chunks[i], 'data': ''});
}
empty_chunks.add(chunks[i]);
}
}
}, 2);
}
function syncAllModifiedChunks(including_selected_chunks=false) {
var chunks = Array.from(modified_chunks);
var selected_chunks = buildChunkSetFromNodeArray(getSelectedNodes());
for(var i = 0; i < chunks.length; i++) {
if(including_selected_chunks || !selected_chunks.has(chunks[i])) {
modified_chunks.delete(chunks[i]);
var chunk = document.getElementById("n" + chunks[i]);
var data = chunk ? document.getElementById("n" + chunks[i]).innerText.replace(/\u00a0/g, " ") : "";
if(data.length == 0) {
empty_chunks.add(chunks[i]);
} else {
empty_chunks.delete(chunks[i]);
}
socket.send({'cmd': 'inlineedit', 'chunk': chunks[i], 'data': data});
}
}
}
function restorePrompt() {
if($("#gametext > chunk").length == 0 && game_text[0].innerText.trim().length) {
saved_prompt = game_text[0].innerText.replace(/\u00a0/g, " ");
unbindGametext();
game_text[0].innerText = "";
bindGametext();
}
if($("#n0").length) {
$("#n0").remove();
}
var prompt_chunk = document.createElement("chunk");
prompt_chunk.setAttribute("n", "0");
prompt_chunk.setAttribute("id", "n0");
prompt_chunk.setAttribute("tabindex", "-1");
prompt_chunk.innerText = saved_prompt;
unbindGametext();
game_text[0].prepend(prompt_chunk);
bindGametext();
modified_chunks.delete('0');
empty_chunks.delete('0');
socket.send({'cmd': 'inlineedit', 'chunk': '0', 'data': saved_prompt});
}
function deleteEmptyChunks() {
var chunks = Array.from(empty_chunks);
for(var i = 0; i < chunks.length; i++) {
empty_chunks.delete(chunks[i]);
if(chunks[i] === "0") {
// Don't delete the prompt
restorePrompt();
} else {
socket.send({'cmd': 'inlinedelete', 'data': chunks[i]});
}
}
if(modified_chunks.has('0')) {
modified_chunks.delete(chunks[i]);
socket.send({'cmd': 'inlineedit', 'chunk': chunks[i], 'data': document.getElementById("n0").innerText.replace(/\u00a0/g, " ")});
}
saved_prompt = $("#n0")[0].innerText.replace(/\u00a0/g, " ");
}
function highlightEditingChunks() {
var chunks = $('chunk.editing').toArray();
var selected_chunks = buildChunkSetFromNodeArray(getSelectedNodes());
for(var i = 0; i < chunks.length; i++) {
var chunk = chunks[i];
if(!selected_chunks.has(chunks[i].getAttribute("n"))) {
unbindGametext();
$(chunk).removeClass('editing');
bindGametext();
}
}
chunks = Array.from(selected_chunks);
for(var i = 0; i < chunks.length; i++) {
var chunk = $("#n"+chunks[i]);
unbindGametext();
chunk.addClass('editing');
bindGametext();
}
}
// This gets run every time the text in a chunk is edited
// or a chunk is deleted
function chunkOnDOMMutate(mutations, observer) {
if(!gametext_bound) {
return;
}
var nodes = [];
for(var i = 0; i < mutations.length; i++) {
var mutation = mutations[i];
if(mutation.type === "childList") {
nodes = nodes.concat(Array.from(mutation.addedNodes), Array.from(mutation.removedNodes));
} else {
nodes.push(mutation.target);
}
}
applyChunkDeltas(nodes);
}
// This gets run every time you try to paste text into the editor
function chunkOnPaste(event) {
if(!gametext_bound) {
return;
}
// If possible, intercept paste events into the editor in order to always
// paste as plaintext
if(event.originalEvent.clipboardData && document.queryCommandSupported && document.execCommand && document.queryCommandSupported('insertText')) {
event.preventDefault();
document.execCommand('insertText', false, event.originalEvent.clipboardData.getData('text/plain'));
}
}
// This gets run every time the caret moves in the editor
function chunkOnSelectionChange(event) {
if(!gametext_bound || override_focusout) {
override_focusout = false;
return;
}
setTimeout(function() {
syncAllModifiedChunks();
setTimeout(function() {
highlightEditingChunks();
// Attempt to prevent Chromium-based browsers on Android from
// scrolling away from the current selection
setTimeout(function() {
game_text.blur();
game_text.focus();
}, 144);
}, 2);
}, 2);
}
// This gets run when you defocus the editor by clicking
// outside of the editor or by pressing escape or tab
function chunkOnFocusOut(event) {
if(!gametext_bound || event.target !== game_text[0]) {
return;
}
setTimeout(function() {
if(document.activeElement === game_text[0] || game_text[0].contains(document.activeElement)) {
return;
}
syncAllModifiedChunks(true);
setTimeout(function() {
var blurred = game_text[0] !== document.activeElement;
if(blurred) {
deleteEmptyChunks();
}
setTimeout(function() {
$("chunk").removeClass('editing');
}, 2);
}, 2);
}, 2);
}
function bindGametext() {
mutation_observer.observe(game_text[0], {characterData: true, childList: true, subtree: true});
gametext_bound = true;
}
function unbindGametext() {
mutation_observer.disconnect();
gametext_bound = false;
}
//=================================================================//
// READY/RUNTIME
//=================================================================//
$(document).ready(function(){
// Bind UI references
connect_status = $('#connectstatus');
button_newgame = $('#btn_newgame');
button_rndgame = $('#btn_rndgame');
button_save = $('#btn_save');
button_saveas = $('#btn_saveas');
button_savetofile = $('#btn_savetofile');
button_download = $('#btn_download');
button_downloadtxt= $('#btn_downloadtxt');
button_load = $('#btn_load');
button_loadfrfile = $('#btn_loadfromfile');
button_import = $("#btn_import");
button_importwi = $("#btn_importwi");
button_impaidg = $("#btn_impaidg");
button_settings = $('#btn_settings');
button_format = $('#btn_format');
button_mode = $('#btnmode')
button_mode_label = $('#btnmode_label')
button_send = $('#btnsend');
button_actmem = $('#btn_actmem');
button_actback = $('#btn_actundo');
button_actretry = $('#btn_actretry');
button_actwi = $('#btn_actwi');
game_text = $('#gametext');
input_text = $('#input_text');
message_text = $('#messagefield');
settings_menu = $("#settingsmenu");
format_menu = $('#formatmenu');
anote_menu = $('#anoterowcontainer');
wi_menu = $('#wimenu');
anote_input = $('#anoteinput');
anote_labelcur = $('#anotecur');
anote_slider = $('#anotedepth');
popup = $("#popupcontainer");
popup_title = $("#popuptitletext");
popup_content = $("#popupcontent");
popup_accept = $("#btn_popupaccept");
popup_close = $("#btn_popupclose");
aidgpopup = $("#aidgpopupcontainer");
aidgpromptnum = $("#aidgpromptnum");
aidg_accept = $("#btn_aidgpopupaccept");
aidg_close = $("#btn_aidgpopupclose");
saveaspopup = $("#saveascontainer");
saveasinput = $("#savename");
topic = $("#topic");
saveas_accept = $("#btn_saveasaccept");
saveas_close = $("#btn_saveasclose");
loadpopup = $("#loadcontainer");
loadcontent = $("#loadlistcontent");
load_accept = $("#btn_loadaccept");
load_close = $("#btn_loadclose");
nspopup = $("#newgamecontainer");
ns_accept = $("#btn_nsaccept");
ns_close = $("#btn_nsclose");
rspopup = $("#rndgamecontainer");
rs_accept = $("#btn_rsaccept");
rs_close = $("#btn_rsclose");
seqselmenu = $("#seqselmenu");
seqselcontents = $("#seqselcontents");
// Connect to SocketIO server
socket = io.connect(window.document.origin);
socket.on('from_server', function(msg) {
if(msg.cmd == "connected") {
// Connected to Server Actions
sman_allow_delete = msg.hasOwnProperty("smandelete") && msg.smandelete;
sman_allow_rename = msg.hasOwnProperty("smanrename") && msg.smanrename;
connected = true;
connect_status.html("<b>Connected to KoboldAI Process!</b>");
connect_status.removeClass("color_orange");
connect_status.addClass("color_green");
// Reset Menus
settings_menu.html("");
format_menu.html("");
wi_menu.html("");
// Set up "Allow Editing"
$('body').on('input', autofocus);
$('#allowediting').prop('checked', allowedit).prop('disabled', false).change().off('change').on('change', function () {
if(allowtoggle) {
allowedit = $(this).prop('checked');
game_text.attr('contenteditable', allowedit);
}
});
} else if(msg.cmd == "updatescreen") {
var _gamestarted = gamestarted;
gamestarted = msg.gamestarted;
if(_gamestarted != gamestarted) {
action_mode = 0;
changemode();
}
unbindGametext();
allowedit = gamestarted && $("#allowediting").prop('checked');
game_text.attr('contenteditable', allowedit);
modified_chunks = new Set();
empty_chunks = new Set();
game_text.html(msg.data);
bindGametext();
if(gamestarted) {
saved_prompt = $("#n0")[0].innerText.replace(/\u00a0/g, " ");
}
// Scroll to bottom of text
if(newly_loaded) {
scrollToBottom();
}
newly_loaded = false;
hideMessage();
} else if(msg.cmd == "scrolldown") {
scrollToBottom();
} else if(msg.cmd == "updatechunk") {
hideMessage();
const {index, html} = msg.data;
const existingChunk = game_text.children(`#n${index}`)
const newChunk = $(html);
unbindGametext();
if (existingChunk.length > 0) {
// Update existing chunk
existingChunk.before(newChunk);
existingChunk.remove();
} else if (!empty_chunks.has(index.toString())) {
// Append at the end
game_text.append(newChunk);
}
bindGametext();
hide([$('#curtain')]);
} else if(msg.cmd == "removechunk") {
hideMessage();
let index = msg.data;
unbindGametext();
game_text.children(`#n${index}`).remove() // Remove the chunk
bindGametext();
hide([$('#curtain')]);
} else if(msg.cmd == "setgamestate") {
// Enable or Disable buttons
if(msg.data == "ready") {
enableSendBtn();
enableButtons([button_actmem, button_actwi, button_actback, button_actretry]);
hideWaitAnimation();
} else if(msg.data == "wait") {
disableSendBtn();
disableButtons([button_actmem, button_actwi, button_actback, button_actretry]);
showWaitAnimation();
} else if(msg.data == "start") {
setStartState();
}
} else if(msg.cmd == "setstoryname") {
storyname = msg.data;
} else if(msg.cmd == "editmode") {
// Enable or Disable edit mode
if(msg.data == "true") {
enterEditMode();
} else {
exitEditMode();
}
} else if(msg.cmd == "setinputtext") {
// Set input box text for memory mode
if(memorymode) {
memorytext = msg.data;
input_text.val(msg.data);
}
} else if(msg.cmd == "setmemory") {
memorytext = msg.data;
if(memorymode) {
input_text.val(msg.data);
}
} else if(msg.cmd == "memmode") {
// Enable or Disable memory edit mode
if(msg.data == "true") {
enterMemoryMode();
} else {
exitMemoryMode();
}
} else if(msg.cmd == "errmsg") {
// Send error message
errMessage(msg.data);
} else if(msg.cmd == "texteffect") {
// Apply color highlight to line of text
newTextHighlight($("#n"+msg.data))
} else if(msg.cmd == "updatetemp") {
// Send current temp value to input
$("#settemp").val(parseFloat(msg.data));
$("#settempcur").html(msg.data);
} else if(msg.cmd == "updatetopp") {
// Send current top p value to input
$("#settopp").val(parseFloat(msg.data));
$("#settoppcur").html(msg.data);
} else if(msg.cmd == "updatetopk") {
// Send current top k value to input
$("#settopk").val(parseFloat(msg.data));
$("#settopkcur").html(msg.data);
} else if(msg.cmd == "updatetfs") {
// Send current tfs value to input
$("#settfs").val(parseFloat(msg.data));
$("#settfscur").html(msg.data);
} else if(msg.cmd == "updatereppen") {
// Send current rep pen value to input
$("#setreppen").val(parseFloat(msg.data));
$("#setreppencur").html(msg.data);
} else if(msg.cmd == "updateoutlen") {
// Send current output amt value to input
$("#setoutput").val(parseInt(msg.data));
$("#setoutputcur").html(msg.data);
} else if(msg.cmd == "updatetknmax") {
// Send current max tokens value to input
$("#settknmax").val(parseInt(msg.data));
$("#settknmaxcur").html(msg.data);
} else if(msg.cmd == "updateikgen") {
// Send current max tokens value to input
$("#setikgen").val(parseInt(msg.data));
$("#setikgencur").html(msg.data);
} else if(msg.cmd == "setlabeltemp") {
// Update setting label with value from server
$("#settempcur").html(msg.data);
} else if(msg.cmd == "setlabeltopp") {
// Update setting label with value from server
$("#settoppcur").html(msg.data);
} else if(msg.cmd == "setlabeltopk") {
// Update setting label with value from server
$("#settopkcur").html(msg.data);
} else if(msg.cmd == "setlabeltfs") {
// Update setting label with value from server
$("#settfscur").html(msg.data);
} else if(msg.cmd == "setlabelreppen") {
// Update setting label with value from server
$("#setreppencur").html(msg.data);
} else if(msg.cmd == "setlabeloutput") {
// Update setting label with value from server
$("#setoutputcur").html(msg.data);
} else if(msg.cmd == "setlabeltknmax") {
// Update setting label with value from server
$("#settknmaxcur").html(msg.data);
} else if(msg.cmd == "setlabelikgen") {
// Update setting label with value from server
$("#setikgencur").html(msg.data);
} else if(msg.cmd == "updateanotedepth") {
// Send current Author's Note depth value to input
anote_slider.val(parseInt(msg.data));
anote_labelcur.html(msg.data);
} else if(msg.cmd == "setlabelanotedepth") {
// Update setting label with value from server
anote_labelcur.html(msg.data);
} else if(msg.cmd == "getanote") {
// Request contents of Author's Note field
var txt = anote_input.val();
socket.send({'cmd': 'anote', 'data': txt});
} else if(msg.cmd == "setanote") {
// Set contents of Author's Note field
anote_input.val(msg.data);
} else if(msg.cmd == "addsetting") {
// Add setting controls
addSetting(msg.data);
} else if(msg.cmd == "addformat") {
// Add setting controls
addFormat(msg.data);
} else if(msg.cmd == "updatefrmttriminc") {
// Update toggle state
$("#frmttriminc").prop('checked', msg.data).change();
} else if(msg.cmd == "updatefrmtrmblln") {
// Update toggle state
$("#frmtrmblln").prop('checked', msg.data).change();
} else if(msg.cmd == "updatefrmtrmspch") {
// Update toggle state
$("#frmtrmspch").prop('checked', msg.data).change();
} else if(msg.cmd == "updatefrmtadsnsp") {
// Update toggle state
$("#frmtadsnsp").prop('checked', msg.data).change();
} else if(msg.cmd == "allowtoggle") {
// Allow toggle change states to propagate
allowtoggle = msg.data;
} else if(msg.cmd == "popupshow") {
// Show/Hide Popup
popupShow(msg.data);
} else if(msg.cmd == "hidepopupdelete") {
// Hide the dialog box that asks you to confirm deletion of a story
$("#loadcontainerdelete").removeClass("flex").addClass("hidden");
hide([$(".saveasoverwrite"), $(".popuperror")]);
} else if(msg.cmd == "hidepopuprename") {
// Hide the story renaming dialog box
$("#loadcontainerrename").removeClass("flex").addClass("hidden");
hide([$(".saveasoverwrite"), $(".popuperror")]);
} else if(msg.cmd == "addimportline") {
// Add import popup entry
addImportLine(msg.data);
} else if(msg.cmd == "clearpopup") {
// Clear previous contents of popup
popup_content.html("");
} else if(msg.cmd == "wimode") {
// Enable or Disable WI edit mode
if(msg.data == "true") {
enterWiMode();
} else {
exitWiMode();
}
} else if(msg.cmd == "addwiitem") {
// Add WI entry to WI Menu
addWiLine(msg.data);
} else if(msg.cmd == "clearwi") {
// Clear previous contents of WI list
wi_menu.html("");
} else if(msg.cmd == "requestwiitem") {
// Package WI contents and send back to server
returnWiList(msg.data);
} else if(msg.cmd == "saveas") {
// Show Save As prompt
showSaveAsPopup();
} else if(msg.cmd == "hidesaveas") {
// Hide Save As prompt
hideSaveAsPopup();
} else if(msg.cmd == "buildload") {
// Send array of save files to load UI
buildLoadList(msg.data);
} else if(msg.cmd == "askforoverwrite") {
// Show overwrite warning
show([$(".saveasoverwrite")]);
} else if(msg.cmd == "popuperror") {
// Show error in the current dialog box
$(".popuperror").text(msg.data);
show([$(".popuperror")]);
} else if(msg.cmd == "genseqs") {
// Parse generator sequences to UI
parsegenseqs(msg.data);
} else if(msg.cmd == "hidegenseqs") {
// Collapse genseqs menu
hidegenseqs();
} else if(msg.cmd == "setlabelnumseq") {
// Update setting label with value from server
$("#setnumseqcur").html(msg.data);
} else if(msg.cmd == "updatenumseq") {
// Send current max tokens value to input
$("#setnumseq").val(parseInt(msg.data));
$("#setnumseqcur").html(msg.data);
} else if(msg.cmd == "setlabelwidepth") {
// Update setting label with value from server
$("#setwidepthcur").html(msg.data);
} else if(msg.cmd == "updatewidepth") {
// Send current max tokens value to input
$("#setwidepth").val(parseInt(msg.data));
$("#setwidepthcur").html(msg.data);
} else if(msg.cmd == "updateuseprompt") {
// Update toggle state
$("#setuseprompt").prop('checked', msg.data).change();
} else if(msg.cmd == "updateadventure") {
// Update toggle state
$("#setadventure").prop('checked', msg.data).change();
// Update adventure state
setadventure(msg.data);
} else if(msg.cmd == "runs_remotely") {
hide([button_loadfrfile, button_savetofile, button_import, button_importwi]);
}
});
socket.on('disconnect', function() {
connected = false;
connect_status.html("<b>Lost connection...</b>");
connect_status.removeClass("color_green");
connect_status.addClass("color_orange");
});
// Register editing events
game_text.on('keydown',
chunkOnKeyDown
).on('paste',
chunkOnPaste
).on('click',
chunkOnSelectionChange
).on('keydown',
chunkOnSelectionChange
).on('focusout',
chunkOnFocusOut
);
mutation_observer = new MutationObserver(chunkOnDOMMutate);
// This is required for the editor to work correctly in Firefox on desktop
// because the gods of HTML and JavaScript say so
$(document.body).on('focusin', function(event) {
setTimeout(function() {
if(document.activeElement !== game_text[0] && game_text[0].contains(document.activeElement)) {
game_text[0].focus();
}
}, 2);
});
// Bind actions to UI buttons
button_send.on("click", function(ev) {
dosubmit();
});
button_mode.on("click", function(ev) {
changemode();
});
button_actretry.on("click", function(ev) {
hideMessage();
socket.send({'cmd': 'retry', 'data': ''});
hidegenseqs();
});
button_actback.on("click", function(ev) {
hideMessage();
socket.send({'cmd': 'back', 'data': ''});
hidegenseqs();
});
button_actmem.on("click", function(ev) {
socket.send({'cmd': 'memory', 'data': ''});
});
button_savetofile.on("click", function(ev) {
socket.send({'cmd': 'savetofile', 'data': ''});
});
button_loadfrfile.on("click", function(ev) {
socket.send({'cmd': 'loadfromfile', 'data': ''});
});
button_import.on("click", function(ev) {
socket.send({'cmd': 'import', 'data': ''});
});
button_importwi.on("click", function(ev) {
socket.send({'cmd': 'importwi', 'data': ''});
});
button_settings.on("click", function(ev) {
$('#settingsmenu').slideToggle("slow");
});
button_format.on("click", function(ev) {
$('#formatmenu').slideToggle("slow");
});
popup_close.on("click", function(ev) {
socket.send({'cmd': 'importcancel', 'data': ''});
});
popup_accept.on("click", function(ev) {
socket.send({'cmd': 'importaccept', 'data': ''});
});
button_actwi.on("click", function(ev) {
socket.send({'cmd': 'wi', 'data': ''});
});
button_impaidg.on("click", function(ev) {
showAidgPopup();
});
aidg_close.on("click", function(ev) {
hideAidgPopup();
});
aidg_accept.on("click", function(ev) {
sendAidgImportRequest();
});
button_save.on("click", function(ev) {
socket.send({'cmd': 'saverequest', 'data': ''});
});
button_saveas.on("click", function(ev) {
showSaveAsPopup();
});
saveas_close.on("click", function(ev) {
hideSaveAsPopup();
socket.send({'cmd': 'clearoverwrite', 'data': ''});
});
saveas_accept.on("click", function(ev) {
sendSaveAsRequest();
});
button_download.on("click", function(ev) {
downloadStory('json');
});
button_downloadtxt.on("click", function(ev) {
downloadStory('plaintext');
});
button_load.on("click", function(ev) {
socket.send({'cmd': 'loadlistrequest', 'data': ''});
});
load_close.on("click", function(ev) {
hideLoadPopup();
});
load_accept.on("click", function(ev) {
newly_loaded = true;
socket.send({'cmd': 'loadrequest', 'data': ''});
hideLoadPopup();
});
button_newgame.on("click", function(ev) {
showNewStoryPopup();
});
ns_accept.on("click", function(ev) {
socket.send({'cmd': 'newgame', 'data': ''});
hideNewStoryPopup();
});
ns_close.on("click", function(ev) {
hideNewStoryPopup();
});
$("#btn_dsclose").on("click", function () {
$("#loadcontainerdelete").removeClass("flex").addClass("hidden");
hide([$(".saveasoverwrite"), $(".popuperror")]);
});
$("#newsavename").on("input", function (ev) {
if($(this).val() == "") {
disableButtons([$("#btn_rensaccept")]);
} else {
enableButtons([$("#btn_rensaccept")]);
}
hide([$(".saveasoverwrite"), $(".popuperror")]);
});
$("#btn_rensclose").on("click", function () {
$("#loadcontainerrename").removeClass("flex").addClass("hidden");
hide([$(".saveasoverwrite"), $(".popuperror")]);
});
button_rndgame.on("click", function(ev) {
showRandomStoryPopup();
});
rs_accept.on("click", function(ev) {
socket.send({'cmd': 'rndgame', 'data': topic.val()});
hideRandomStoryPopup();
});
rs_close.on("click", function(ev) {
hideRandomStoryPopup();
});
anote_slider.on("input", function () {
socket.send({'cmd': 'anotedepth', 'data': $(this).val()});
});
saveasinput.on("input", function () {
if(saveasinput.val() == "") {
disableButtons([saveas_accept]);
} else {
enableButtons([saveas_accept]);
}
hide([$(".saveasoverwrite"), $(".popuperror")]);
});
// Bind Enter button to submit
input_text.keydown(function (ev) {
if (ev.which == 13 && !shift_down) {
do_clear_ent = true;
dosubmit();
} else if(ev.which == 16) {
shift_down = true;
}
});
// Enter to submit, but not if holding shift
input_text.keyup(function (ev) {
if (ev.which == 13 && do_clear_ent) {
input_text.val("");
do_clear_ent = false;
} else if(ev.which == 16) {
shift_down = false;
}
});
aidgpromptnum.keydown(function (ev) {
if (ev.which == 13) {
sendAidgImportRequest();
}
});
saveasinput.keydown(function (ev) {
if (ev.which == 13 && saveasinput.val() != "") {
sendSaveAsRequest();
}
});
});