//=================================================================// // VARIABLES //=================================================================// // Socket IO Object var socket; // UI references for jQuery var connect_status; var button_newgame; var button_rndgame; var button_save; var button_saveas; var button_savetofile; var button_load; var button_import; var button_importwi; var button_impaidg; var button_settings; var button_format; var button_mode; var button_mode_label; var button_send; var button_actmem; var button_actback; var button_actretry; var button_actwi; var game_text; var input_text; var message_text; var settings_menu; var format_menu; var wi_menu; var anote_menu; var anote_input; var anote_labelcur; var anote_slider; var popup; var popup_title; var popup_content; var popup_accept; var popup_close; var aidgpopup; var aidgpromptnum; var aidg_accept; var aidg_close; var saveaspopup; var saveasinput; var topic; var saveas_accept; var saveas_close; var loadpopup; var loadcontent; var load_accept; var load_close; var nspopup; var ns_accept; var ns_close; var rspopup; var rs_accept; var rs_close; var seqselmenu; var seqselcontents; var storyname = null; var memorymode = false; var memorytext = ""; var gamestarted = false; var editmode = false; var connected = false; var newly_loaded = true; var modified_chunks = new Set(); var empty_chunks = new Set(); var mutation_observer = null; var gametext_bound = false; var sman_allow_delete = false; var sman_allow_rename = false; // Key states var shift_down = false; var do_clear_ent = false; // Display vars var allowtoggle = false; var formatcount = 0; var allowedit = true; // Whether clicking on chunks will edit them // Adventure var action_mode = 0; // 0: story, 1: action var adventure = false; //=================================================================// // METHODS //=================================================================// function addSetting(ob) { // Add setting block to Settings Menu if(ob.uitype == "slider"){ settings_menu.append("
\
\
\ "+ob.label+" ?"+ob.tooltip+"\
\
\ "+ob.default+"\
\
\
\ \
\
\
\ "+ob.min+"\
\
\ "+ob.max+"\
\
\
"); // Set references to HTML objects var refin = $("#"+ob.id); var reflb = $("#"+ob.id+"cur"); window["setting_"+ob.id] = refin; // Is this still needed? window["label_"+ob.id] = reflb; // Is this still needed? // Add event function to input refin.on("input", function () { socket.send({'cmd': $(this).attr('id'), 'data': $(this).val()}); }); } else if(ob.uitype == "toggle"){ settings_menu.append("
\ \ "+ob.label+" \ ?"+ob.tooltip+"\
"); // Tell Bootstrap-Toggle to render the new checkbox $("input[type=checkbox]").bootstrapToggle(); $("#"+ob.id).on("change", function () { if(allowtoggle) { socket.send({'cmd': $(this).attr('id'), 'data': $(this).prop('checked')}); } if(ob.id == "setadventure"){ setadventure($(this).prop('checked')); } }); } } function addFormat(ob) { // Check if we need to make a new column for this button if(formatcount == 0) { format_menu.append("
"); } // Get reference to the last child column var ref = $("#formatmenu > div").last(); // Add format block to Format Menu ref.append("
\ \ "+ob.label+" \ ?"+ob.tooltip+"\
"); // Tell Bootstrap-Toggle to render the new checkbox $("input[type=checkbox]").bootstrapToggle(); // Add event to input $("#"+ob.id).on("change", function () { if(allowtoggle) { socket.send({'cmd': $(this).attr('id'), 'data': $(this).prop('checked')}); } }); // Increment display variable formatcount++; if(formatcount == 2) { formatcount = 0; } } function addImportLine(ob) { popup_content.append("
\
"+ob.title+"
\
"+ob.acts+"
\
"+ob.descr+"
\
"); $("#import"+ob.num).on("click", function () { socket.send({'cmd': 'importselect', 'data': $(this).attr('id')}); highlightImportLine($(this)); }); } function addWiLine(ob) { if(ob.init) { if(ob.selective){ wi_menu.append("
\
\ \ \ \
\
\ \ \ \ \
\
\ \
\
\ \ \
\
"); } else { wi_menu.append("
\
\ \ \ \
\
\ \ \ \ \
\
\ \
\
\ \ \
\
"); } // Send key value to text input $("#wikey"+ob.num).val(ob.key); $("#wikeyprimary"+ob.num).val(ob.key); $("#wikeysecondary"+ob.num).val(ob.keysecondary); // Assign delete event to button $("#btn_wi"+ob.num).on("click", function () { showWiDeleteConfirm(ob.num); }); } else { // Show WI line item with form fields hidden (uninitialized) wi_menu.append("
\
\ \ \ \
\
\ \ \ \ \
\
\ \
\
\ \ \
\
"); // Assign function to expand WI item to button $("#btn_wi"+ob.num).on("click", function () { expandWiLine(ob.num); }); } // Assign actions to other elements wientry_onfocus = function () { $("#constant-key-"+ob.num).addClass("constant-key-icon-clickthrough"); } wientry_onfocusout = function () { $("#constant-key-"+ob.num).removeClass("constant-key-icon-clickthrough"); } $("#wikey"+ob.num).on("focus", wientry_onfocus); $("#wikeyprimary"+ob.num).on("focus", wientry_onfocus); $("#wikeysecondary"+ob.num).on("focus", wientry_onfocus); $("#wikey"+ob.num).on("focusout", wientry_onfocusout); $("#wikeyprimary"+ob.num).on("focusout", wientry_onfocusout); $("#wikeysecondary"+ob.num).on("focusout", wientry_onfocusout); $("#btn_wican"+ob.num).on("click", function () { hideWiDeleteConfirm(ob.num); }); $("#btn_widel"+ob.num).on("click", function () { socket.send({'cmd': 'widelete', 'data': ob.num}); }); $("#btn_wiselon"+ob.num).on("click", function () { enableWiSelective(ob.num); $("#wikey"+ob.num).addClass("wilistitem-selective"); }); $("#btn_wiseloff"+ob.num).on("click", function () { disableWiSelective(ob.num); $("#wikey"+ob.num).removeClass("wilistitem-selective"); }); $("#constant-key-"+ob.num).on("click", function () { var element = $("#constant-key-"+ob.num); if(element.hasClass("constant-key-icon-enabled")) { socket.send({'cmd': 'wiconstantoff', 'data': ob.num}); element.removeClass("constant-key-icon-enabled"); $("#wikey"+ob.num).removeClass("wilistitem-constant"); } else { socket.send({'cmd': 'wiconstanton', 'data': ob.num}); element.addClass("constant-key-icon-enabled"); $("#wikey"+ob.num).addClass("wilistitem-constant"); } }); } function expandWiLine(num) { show([$("#wikey"+num), $("#wientry"+num), $("#constant-key-"+num), $("#btn_wiselon"+num)]); $("#btn_wi"+num).html("X"); $("#btn_wi"+num).off(); // Tell server the WI entry was initialized socket.send({'cmd': 'wiinit', 'data': num}); $("#btn_wi"+num).on("click", function () { showWiDeleteConfirm(num); }); } function showWiDeleteConfirm(num) { hide([$("#btn_wi"+num)]); show([$("#btn_widel"+num), $("#btn_wican"+num)]); } function hideWiDeleteConfirm(num) { show([$("#btn_wi"+num)]); hide([$("#btn_widel"+num), $("#btn_wican"+num)]); } function enableWiSelective(num) { hide([$("#btn_wiselon"+num), $("#wikey"+num)]); // Tell server the WI entry is now selective socket.send({'cmd': 'wiselon', 'data': num}); $("#wikeyprimary"+num).val($("#wikey"+num).val()); show([$("#wikeyprimary"+num), $("#wikeysecondary"+num), $("#btn_wiseloff"+num)]); } function disableWiSelective(num) { hide([$("#btn_wiseloff"+num), $("#wikeyprimary"+num), $("#wikeysecondary"+num)]); // Tell server the WI entry is now non-selective socket.send({'cmd': 'wiseloff', 'data': num}); $("#wikey"+num).val($("#wikeyprimary"+num).val()); show([$("#btn_wiselon"+num), $("#wikey"+num)]); } function highlightImportLine(ref) { $("#popupcontent > div").removeClass("popuplistselected"); ref.addClass("popuplistselected"); enableButtons([popup_accept]); } function enableButtons(refs) { for(i=0; i"); } function hideWaitAnimation() { $('#waitanim').remove(); } function scrollToBottom() { setTimeout(function () { $('#gamescreen').animate({scrollTop: $('#gamescreen').prop('scrollHeight')}, 500); }, 5); } function hide(refs) { for(i=0; i\
\ \
\ \
\
\
"+ar[i].name+"
\
"+ar[i].actions+"
\
\ "); $("#load"+i).on("click", function () { enableButtons([load_accept]); socket.send({'cmd': 'loadselect', 'data': $(this).attr("name")}); highlightLoadLine($(this)); }); $("#loaddelete"+i).off("click").on("click", (function (name) { return function () { if(!sman_allow_delete) { return; } $("#loadcontainerdelete-storyname").text(name); $("#btn_dsaccept").off("click").on("click", (function (name) { return function () { hide([$(".saveasoverwrite"), $(".popuperror")]); socket.send({'cmd': 'deletestory', 'data': name}); } })(name)); $("#loadcontainerdelete").removeClass("hidden").addClass("flex"); } })(ar[i].name)); $("#loadrename"+i).off("click").on("click", (function (name) { return function () { if(!sman_allow_rename) { return; } $("#newsavename").val("") $("#loadcontainerrename-storyname").text(name); var submit = (function (name) { return function () { hide([$(".saveasoverwrite"), $(".popuperror")]); socket.send({'cmd': 'renamestory', 'data': name, 'newname': $("#newsavename").val()}); } })(name); $("#btn_rensaccept").off("click").on("click", submit); $("#newsavename").off("keydown").on("keydown", function (ev) { if (ev.which == 13 && $(this).val() != "") { submit(); } }); $("#loadcontainerrename").removeClass("hidden").addClass("flex"); $("#newsavename").val(name).select(); } })(ar[i].name)); } } function highlightLoadLine(ref) { $("#loadlistcontent > div > div.popuplistselected").removeClass("popuplistselected"); ref.addClass("popuplistselected"); } function showNewStoryPopup() { nspopup.removeClass("hidden"); nspopup.addClass("flex"); } function hideNewStoryPopup() { nspopup.removeClass("flex"); nspopup.addClass("hidden"); } function showRandomStoryPopup() { rspopup.removeClass("hidden"); rspopup.addClass("flex"); } function hideRandomStoryPopup() { rspopup.removeClass("flex"); rspopup.addClass("hidden"); } function setStartState() { enableSendBtn(); enableButtons([button_actmem, button_actwi]); disableButtons([button_actback, button_actretry]); hide([wi_menu]); show([game_text, button_actmem, button_actwi, button_actback, button_actretry]); hideMessage(); hideWaitAnimation(); button_actmem.html("Memory"); button_actwi.html("W Info"); hideAidgPopup(); hideSaveAsPopup(); hideLoadPopup(); hideNewStoryPopup(); hidegenseqs(); } function parsegenseqs(seqs) { seqselcontents.html(""); var i; for(i=0; i"+seqs[i].generated_text+""); $("#seqsel"+i).on("click", function () { socket.send({'cmd': 'seqsel', 'data': $(this).attr("n")}); }); } $('#seqselmenu').slideDown("slow"); } function hidegenseqs() { $('#seqselmenu').slideUp("slow", function() { seqselcontents.html(""); }); scrollToBottom(); } function setmodevisibility(state) { if(state){ // Enabling show([button_mode]); $("#inputrow").addClass("show_mode"); } else{ // Disabling hide([button_mode]); $("#inputrow").removeClass("show_mode"); } } function setadventure(state) { adventure = state; if(state) { game_text.addClass("adventure"); } else { game_text.removeClass("adventure"); } if(!memorymode){ setmodevisibility(state); } } function autofocus(event) { if(connected) { event.target.focus(); } else { event.preventDefault(); } } function chunkOnKeyDown(event) { // Make escape commit the changes (Originally we had Enter here to but its not required and nicer for users if we let them type freely // You can add the following after 27 if you want it back to committing on enter : || (!event.shiftKey && event.keyCode == 13) if(event.keyCode == 27) { setTimeout(function () { event.target.blur(); }, 5); event.preventDefault(); return; } // Don't allow any edits if not connected to server if(!connected) { event.preventDefault(); return; } // Prevent CTRL+B, CTRL+I and CTRL+U when editing chunks if(event.ctrlKey || event.metaKey) { // metaKey is macOS's command key switch(event.keyCode) { case 66: case 98: case 73: case 105: case 85: case 117: event.preventDefault(); return; } } } function downloadStory(format) { var filename_without_extension = storyname !== null ? storyname : "untitled"; var anchor = document.createElement('a'); var actionlist = $("chunk"); var actionlist_compiled = []; for(var i = 0; i < actionlist.length; i++) { actionlist_compiled.push(actionlist[i].innerText.replace(/\u00a0/g, " ")); } if(format == "plaintext") { var objectURL = URL.createObjectURL(new Blob(actionlist_compiled)); anchor.setAttribute('href', objectURL); anchor.setAttribute('download', filename_without_extension + ".txt"); anchor.click(); URL.revokeObjectURL(objectURL); return; } var wilist = $(".wilistitem"); var wilist_compiled = []; for(var i = 0; i < wilist.length-1; i++) { var selective = wilist[i].classList.contains("wilistitem-selective"); wilist_compiled.push({ key: selective ? $("#wikeyprimary"+i).val() : $("#wikey"+i).val(), keysecondary: $("#wikeysecondary"+i).val(), content: $("#wientry"+i).val(), selective: selective, constant: wilist[i].classList.contains("wilistitem-constant"), }); } var prompt = actionlist_compiled.shift(); if(prompt === undefined) { prompt = ""; } var objectURL = URL.createObjectURL(new Blob([JSON.stringify({ gamestarted: gamestarted, prompt: prompt, memory: memorytext, authorsnote: $("#anoteinput").val(), actions: actionlist_compiled, worldinfo: wilist_compiled, }, null, 3)])); anchor.setAttribute('href', objectURL); anchor.setAttribute('download', filename_without_extension + ".json"); anchor.click(); URL.revokeObjectURL(objectURL); } function buildChunkSetFromNodeArray(nodes) { var set = new Set(); for(var i = 0; i < nodes.length; i++) { node = nodes[i]; while(node !== null && node.tagName !== "CHUNK") { node = node.parentNode; } if(node === null) { continue; } set.add(node.getAttribute("n")); } return set; } function getSelectedNodes() { var range = rangy.getSelection().getRangeAt(0); // rangy is not a typo var nodes = range.getNodes([1,3]); nodes.push(range.startContainer); nodes.push(range.endContainer); return nodes } function applyChunkDeltas(nodes) { var chunks = Array.from(buildChunkSetFromNodeArray(nodes)); for(var i = 0; i < chunks.length; i++) { modified_chunks.add(chunks[i]); } setTimeout(function() { var chunks = Array.from(modified_chunks); var selected_chunks = buildChunkSetFromNodeArray(getSelectedNodes()); for(var i = 0; i < chunks.length; i++) { var chunk = document.getElementById("n" + chunks[i]); if(chunk && chunk.innerText.length != 0) { if(!selected_chunks.has(chunks[i])) { modified_chunks.delete(chunks[i]); socket.send({'cmd': 'inlineedit', 'chunk': chunks[i], 'data': chunk.innerText.replace(/\u00a0/g, " ")}); } empty_chunks.delete(chunks[i]); } else { if(!selected_chunks.has(chunks[i])) { modified_chunks.delete(chunks[i]); socket.send({'cmd': 'inlineedit', 'chunk': chunks[i], 'data': ''}); } empty_chunks.add(chunks[i]); } } }, 2); } function syncAllModifiedChunks(including_selected_chunks=false) { var chunks = Array.from(modified_chunks); var selected_chunks = buildChunkSetFromNodeArray(getSelectedNodes()); for(var i = 0; i < chunks.length; i++) { if(including_selected_chunks || !selected_chunks.has(chunks[i])) { modified_chunks.delete(chunks[i]); var chunk = document.getElementById("n" + chunks[i]); var data = chunk ? document.getElementById("n" + chunks[i]).innerText.replace(/\u00a0/g, " ") : ""; if(data.length == 0) { empty_chunks.add(chunks[i]); } else { empty_chunks.delete(chunks[i]); } socket.send({'cmd': 'inlineedit', 'chunk': chunks[i], 'data': data}); } } } function deleteEmptyChunks() { var chunks = Array.from(empty_chunks); for(var i = 0; i < chunks.length; i++) { empty_chunks.delete(chunks[i]); socket.send({'cmd': 'inlinedelete', 'data': chunks[i]}); } } function highlightEditingChunks() { var chunks = $('chunk.editing').toArray(); var selected_chunks = buildChunkSetFromNodeArray(getSelectedNodes()); for(var i = 0; i < chunks.length; i++) { var chunk = chunks[i]; if(!selected_chunks.has(chunks[i].getAttribute("n"))) { unbindGametext(); $(chunk).removeClass('editing'); bindGametext(); } } chunks = Array.from(selected_chunks); for(var i = 0; i < chunks.length; i++) { var chunk = $("#n"+chunks[i]); unbindGametext(); chunk.addClass('editing'); bindGametext(); } } // This gets run every time the text in a chunk is edited // or a chunk is deleted function chunkOnDOMMutate(mutations, observer) { if(!gametext_bound) { return; } var nodes = []; for(var i = 0; i < mutations.length; i++) { var mutation = mutations[i]; if(mutation.type === "childList") { nodes = nodes.concat(Array.from(mutation.addedNodes), Array.from(mutation.removedNodes)); } else { nodes.push(mutation.target); } } applyChunkDeltas(nodes); } // This gets run every time you try to paste text into the editor function chunkOnPaste(event) { if(!gametext_bound) { return; } // If possible, intercept paste events into the editor in order to always // paste as plaintext if(event.originalEvent.clipboardData && document.queryCommandSupported && document.execCommand && document.queryCommandSupported('insertText')) { event.preventDefault(); document.execCommand('insertText', false, event.originalEvent.clipboardData.getData('text/plain')); } } // This gets run every time the caret moves in the editor function chunkOnSelectionChange(event) { if(!gametext_bound) { return; } setTimeout(function() { syncAllModifiedChunks(); setTimeout(function() { highlightEditingChunks(); }, 2); }, 2); } // This gets run when you defocus the editor by clicking // outside of the editor or by pressing escape or tab function chunkOnFocusOut(event) { if(!gametext_bound || event.target !== game_text[0]) { return; } setTimeout(function() { if(document.activeElement === game_text[0] || game_text[0].contains(document.activeElement)) { return; } syncAllModifiedChunks(true); setTimeout(function() { var blurred = game_text[0] !== document.activeElement; if(blurred) { deleteEmptyChunks(); } setTimeout(function() { $("chunk").removeClass('editing'); }, 2); }, 2); }, 2); } function bindGametext() { mutation_observer.observe(game_text[0], {characterData: true, childList: true, subtree: true}); gametext_bound = true; } function unbindGametext() { mutation_observer.disconnect(); gametext_bound = false; } //=================================================================// // READY/RUNTIME //=================================================================// $(document).ready(function(){ // Bind UI references connect_status = $('#connectstatus'); button_newgame = $('#btn_newgame'); button_rndgame = $('#btn_rndgame'); button_save = $('#btn_save'); button_saveas = $('#btn_saveas'); button_savetofile = $('#btn_savetofile'); button_download = $('#btn_download'); button_downloadtxt= $('#btn_downloadtxt'); button_load = $('#btn_load'); button_loadfrfile = $('#btn_loadfromfile'); button_import = $("#btn_import"); button_importwi = $("#btn_importwi"); button_impaidg = $("#btn_impaidg"); button_settings = $('#btn_settings'); button_format = $('#btn_format'); button_mode = $('#btnmode') button_mode_label = $('#btnmode_label') button_send = $('#btnsend'); button_actmem = $('#btn_actmem'); button_actback = $('#btn_actundo'); button_actretry = $('#btn_actretry'); button_actwi = $('#btn_actwi'); game_text = $('#gametext'); input_text = $('#input_text'); message_text = $('#messagefield'); settings_menu = $("#settingsmenu"); format_menu = $('#formatmenu'); anote_menu = $('#anoterowcontainer'); wi_menu = $('#wimenu'); anote_input = $('#anoteinput'); anote_labelcur = $('#anotecur'); anote_slider = $('#anotedepth'); popup = $("#popupcontainer"); popup_title = $("#popuptitletext"); popup_content = $("#popupcontent"); popup_accept = $("#btn_popupaccept"); popup_close = $("#btn_popupclose"); aidgpopup = $("#aidgpopupcontainer"); aidgpromptnum = $("#aidgpromptnum"); aidg_accept = $("#btn_aidgpopupaccept"); aidg_close = $("#btn_aidgpopupclose"); saveaspopup = $("#saveascontainer"); saveasinput = $("#savename"); topic = $("#topic"); saveas_accept = $("#btn_saveasaccept"); saveas_close = $("#btn_saveasclose"); loadpopup = $("#loadcontainer"); loadcontent = $("#loadlistcontent"); load_accept = $("#btn_loadaccept"); load_close = $("#btn_loadclose"); nspopup = $("#newgamecontainer"); ns_accept = $("#btn_nsaccept"); ns_close = $("#btn_nsclose"); rspopup = $("#rndgamecontainer"); rs_accept = $("#btn_rsaccept"); rs_close = $("#btn_rsclose"); seqselmenu = $("#seqselmenu"); seqselcontents = $("#seqselcontents"); // Connect to SocketIO server socket = io.connect(window.document.origin); socket.on('from_server', function(msg) { if(msg.cmd == "connected") { // Connected to Server Actions sman_allow_delete = msg.hasOwnProperty("smandelete") && msg.smandelete; sman_allow_rename = msg.hasOwnProperty("smanrename") && msg.smanrename; connected = true; connect_status.html("Connected to KoboldAI Process!"); connect_status.removeClass("color_orange"); connect_status.addClass("color_green"); // Reset Menus settings_menu.html(""); format_menu.html(""); wi_menu.html(""); // Set up "Allow Editing" $('body').on('input', autofocus); $('#allowediting').prop('checked', allowedit).prop('disabled', false).change().off('change').on('change', function () { if(allowtoggle) { allowedit = $(this).prop('checked'); game_text.attr('contenteditable', allowedit); } }); } else if(msg.cmd == "updatescreen") { var _gamestarted = gamestarted; gamestarted = msg.gamestarted; if(_gamestarted != gamestarted) { action_mode = 0; changemode(); } unbindGametext(); modified_chunks = new Set(); empty_chunks = new Set(); game_text.html(msg.data); bindGametext(); // Scroll to bottom of text if(newly_loaded) { scrollToBottom(); } newly_loaded = false; hideMessage(); } else if(msg.cmd == "scrolldown") { scrollToBottom(); } else if(msg.cmd == "updatechunk") { hideMessage(); const {index, html, last} = msg.data; const existingChunk = game_text.children(`#n${index}`) const newChunk = $(html); unbindGametext(); if (existingChunk.length > 0) { // Update existing chunk existingChunk.before(newChunk); existingChunk.remove(); } else if (!empty_chunks.has(index.toString())) { // Append at the end game_text.append(newChunk); } bindGametext(); hide([$('#curtain')]); if(last) { // Scroll to bottom of text if it's the last element scrollToBottom(); } } else if(msg.cmd == "removechunk") { hideMessage(); let index = msg.data; unbindGametext(); game_text.children(`#n${index}`).remove() // Remove the chunk bindGametext(); hide([$('#curtain')]); } else if(msg.cmd == "setgamestate") { // Enable or Disable buttons if(msg.data == "ready") { enableSendBtn(); enableButtons([button_actmem, button_actwi, button_actback, button_actretry]); hideWaitAnimation(); } else if(msg.data == "wait") { disableSendBtn(); disableButtons([button_actmem, button_actwi, button_actback, button_actretry]); showWaitAnimation(); } else if(msg.data == "start") { setStartState(); } } else if(msg.cmd == "setstoryname") { storyname = msg.data; } else if(msg.cmd == "editmode") { // Enable or Disable edit mode if(msg.data == "true") { enterEditMode(); } else { exitEditMode(); } } else if(msg.cmd == "setinputtext") { // Set input box text for memory mode if(memorymode) { memorytext = msg.data; input_text.val(msg.data); } } else if(msg.cmd == "setmemory") { memorytext = msg.data; if(memorymode) { input_text.val(msg.data); } } else if(msg.cmd == "memmode") { // Enable or Disable memory edit mode if(msg.data == "true") { enterMemoryMode(); } else { exitMemoryMode(); } } else if(msg.cmd == "errmsg") { // Send error message errMessage(msg.data); } else if(msg.cmd == "texteffect") { // Apply color highlight to line of text newTextHighlight($("#n"+msg.data)) } else if(msg.cmd == "updatetemp") { // Send current temp value to input $("#settemp").val(parseFloat(msg.data)); $("#settempcur").html(msg.data); } else if(msg.cmd == "updatetopp") { // Send current top p value to input $("#settopp").val(parseFloat(msg.data)); $("#settoppcur").html(msg.data); } else if(msg.cmd == "updatetopk") { // Send current top k value to input $("#settopk").val(parseFloat(msg.data)); $("#settopkcur").html(msg.data); } else if(msg.cmd == "updatetfs") { // Send current tfs value to input $("#settfs").val(parseFloat(msg.data)); $("#settfscur").html(msg.data); } else if(msg.cmd == "updatereppen") { // Send current rep pen value to input $("#setreppen").val(parseFloat(msg.data)); $("#setreppencur").html(msg.data); } else if(msg.cmd == "updateoutlen") { // Send current output amt value to input $("#setoutput").val(parseInt(msg.data)); $("#setoutputcur").html(msg.data); } else if(msg.cmd == "updatetknmax") { // Send current max tokens value to input $("#settknmax").val(parseInt(msg.data)); $("#settknmaxcur").html(msg.data); } else if(msg.cmd == "updateikgen") { // Send current max tokens value to input $("#setikgen").val(parseInt(msg.data)); $("#setikgencur").html(msg.data); } else if(msg.cmd == "setlabeltemp") { // Update setting label with value from server $("#settempcur").html(msg.data); } else if(msg.cmd == "setlabeltopp") { // Update setting label with value from server $("#settoppcur").html(msg.data); } else if(msg.cmd == "setlabeltopk") { // Update setting label with value from server $("#settopkcur").html(msg.data); } else if(msg.cmd == "setlabeltfs") { // Update setting label with value from server $("#settfscur").html(msg.data); } else if(msg.cmd == "setlabelreppen") { // Update setting label with value from server $("#setreppencur").html(msg.data); } else if(msg.cmd == "setlabeloutput") { // Update setting label with value from server $("#setoutputcur").html(msg.data); } else if(msg.cmd == "setlabeltknmax") { // Update setting label with value from server $("#settknmaxcur").html(msg.data); } else if(msg.cmd == "setlabelikgen") { // Update setting label with value from server $("#setikgencur").html(msg.data); } else if(msg.cmd == "updateanotedepth") { // Send current Author's Note depth value to input anote_slider.val(parseInt(msg.data)); anote_labelcur.html(msg.data); } else if(msg.cmd == "setlabelanotedepth") { // Update setting label with value from server anote_labelcur.html(msg.data); } else if(msg.cmd == "getanote") { // Request contents of Author's Note field var txt = anote_input.val(); socket.send({'cmd': 'anote', 'data': txt}); } else if(msg.cmd == "setanote") { // Set contents of Author's Note field anote_input.val(msg.data); } else if(msg.cmd == "addsetting") { // Add setting controls addSetting(msg.data); } else if(msg.cmd == "addformat") { // Add setting controls addFormat(msg.data); } else if(msg.cmd == "updatefrmttriminc") { // Update toggle state $("#frmttriminc").prop('checked', msg.data).change(); } else if(msg.cmd == "updatefrmtrmblln") { // Update toggle state $("#frmtrmblln").prop('checked', msg.data).change(); } else if(msg.cmd == "updatefrmtrmspch") { // Update toggle state $("#frmtrmspch").prop('checked', msg.data).change(); } else if(msg.cmd == "updatefrmtadsnsp") { // Update toggle state $("#frmtadsnsp").prop('checked', msg.data).change(); } else if(msg.cmd == "allowtoggle") { // Allow toggle change states to propagate allowtoggle = msg.data; } else if(msg.cmd == "popupshow") { // Show/Hide Popup popupShow(msg.data); } else if(msg.cmd == "hidepopupdelete") { // Hide the dialog box that asks you to confirm deletion of a story $("#loadcontainerdelete").removeClass("flex").addClass("hidden"); hide([$(".saveasoverwrite"), $(".popuperror")]); } else if(msg.cmd == "hidepopuprename") { // Hide the story renaming dialog box $("#loadcontainerrename").removeClass("flex").addClass("hidden"); hide([$(".saveasoverwrite"), $(".popuperror")]); } else if(msg.cmd == "addimportline") { // Add import popup entry addImportLine(msg.data); } else if(msg.cmd == "clearpopup") { // Clear previous contents of popup popup_content.html(""); } else if(msg.cmd == "wimode") { // Enable or Disable WI edit mode if(msg.data == "true") { enterWiMode(); } else { exitWiMode(); } } else if(msg.cmd == "addwiitem") { // Add WI entry to WI Menu addWiLine(msg.data); } else if(msg.cmd == "clearwi") { // Clear previous contents of WI list wi_menu.html(""); } else if(msg.cmd == "requestwiitem") { // Package WI contents and send back to server returnWiList(msg.data); } else if(msg.cmd == "saveas") { // Show Save As prompt showSaveAsPopup(); } else if(msg.cmd == "hidesaveas") { // Hide Save As prompt hideSaveAsPopup(); } else if(msg.cmd == "buildload") { // Send array of save files to load UI buildLoadList(msg.data); } else if(msg.cmd == "askforoverwrite") { // Show overwrite warning show([$(".saveasoverwrite")]); } else if(msg.cmd == "popuperror") { // Show error in the current dialog box $(".popuperror").text(msg.data); show([$(".popuperror")]); } else if(msg.cmd == "genseqs") { // Parse generator sequences to UI parsegenseqs(msg.data); } else if(msg.cmd == "hidegenseqs") { // Collapse genseqs menu hidegenseqs(); } else if(msg.cmd == "setlabelnumseq") { // Update setting label with value from server $("#setnumseqcur").html(msg.data); } else if(msg.cmd == "updatenumseq") { // Send current max tokens value to input $("#setnumseq").val(parseInt(msg.data)); $("#setnumseqcur").html(msg.data); } else if(msg.cmd == "setlabelwidepth") { // Update setting label with value from server $("#setwidepthcur").html(msg.data); } else if(msg.cmd == "updatewidepth") { // Send current max tokens value to input $("#setwidepth").val(parseInt(msg.data)); $("#setwidepthcur").html(msg.data); } else if(msg.cmd == "updateuseprompt") { // Update toggle state $("#setuseprompt").prop('checked', msg.data).change(); } else if(msg.cmd == "updateadventure") { // Update toggle state $("#setadventure").prop('checked', msg.data).change(); // Update adventure state setadventure(msg.data); } else if(msg.cmd == "runs_remotely") { hide([button_loadfrfile, button_savetofile, button_import, button_importwi]); } }); socket.on('disconnect', function() { connected = false; connect_status.html("Lost connection..."); connect_status.removeClass("color_green"); connect_status.addClass("color_orange"); }); // Register editing events game_text.on('keydown', chunkOnKeyDown ).on('paste', chunkOnPaste ).on('click', chunkOnSelectionChange ).on('keydown', chunkOnSelectionChange ).on('focusout', chunkOnFocusOut ); mutation_observer = new MutationObserver(chunkOnDOMMutate); // This is required for the editor to work correctly in Firefox on desktop // because the gods of HTML and JavaScript say so $(document.body).on('focusin', function(event) { setTimeout(function() { if(document.activeElement !== game_text[0] && game_text[0].contains(document.activeElement)) { game_text[0].focus(); } }, 2); }); // Bind actions to UI buttons button_send.on("click", function(ev) { dosubmit(); }); button_mode.on("click", function(ev) { changemode(); }); button_actretry.on("click", function(ev) { hideMessage(); socket.send({'cmd': 'retry', 'data': ''}); hidegenseqs(); }); button_actback.on("click", function(ev) { hideMessage(); socket.send({'cmd': 'back', 'data': ''}); hidegenseqs(); }); button_actmem.on("click", function(ev) { socket.send({'cmd': 'memory', 'data': ''}); }); button_savetofile.on("click", function(ev) { socket.send({'cmd': 'savetofile', 'data': ''}); }); button_loadfrfile.on("click", function(ev) { socket.send({'cmd': 'loadfromfile', 'data': ''}); }); button_import.on("click", function(ev) { socket.send({'cmd': 'import', 'data': ''}); }); button_importwi.on("click", function(ev) { socket.send({'cmd': 'importwi', 'data': ''}); }); button_settings.on("click", function(ev) { $('#settingsmenu').slideToggle("slow"); }); button_format.on("click", function(ev) { $('#formatmenu').slideToggle("slow"); }); popup_close.on("click", function(ev) { socket.send({'cmd': 'importcancel', 'data': ''}); }); popup_accept.on("click", function(ev) { socket.send({'cmd': 'importaccept', 'data': ''}); }); button_actwi.on("click", function(ev) { socket.send({'cmd': 'wi', 'data': ''}); }); button_impaidg.on("click", function(ev) { showAidgPopup(); }); aidg_close.on("click", function(ev) { hideAidgPopup(); }); aidg_accept.on("click", function(ev) { sendAidgImportRequest(); }); button_save.on("click", function(ev) { socket.send({'cmd': 'saverequest', 'data': ''}); }); button_saveas.on("click", function(ev) { showSaveAsPopup(); }); saveas_close.on("click", function(ev) { hideSaveAsPopup(); socket.send({'cmd': 'clearoverwrite', 'data': ''}); }); saveas_accept.on("click", function(ev) { sendSaveAsRequest(); }); button_download.on("click", function(ev) { downloadStory('json'); }); button_downloadtxt.on("click", function(ev) { downloadStory('plaintext'); }); button_load.on("click", function(ev) { socket.send({'cmd': 'loadlistrequest', 'data': ''}); }); load_close.on("click", function(ev) { hideLoadPopup(); }); load_accept.on("click", function(ev) { newly_loaded = true; socket.send({'cmd': 'loadrequest', 'data': ''}); hideLoadPopup(); }); button_newgame.on("click", function(ev) { showNewStoryPopup(); }); ns_accept.on("click", function(ev) { socket.send({'cmd': 'newgame', 'data': ''}); hideNewStoryPopup(); }); ns_close.on("click", function(ev) { hideNewStoryPopup(); }); $("#btn_dsclose").on("click", function () { $("#loadcontainerdelete").removeClass("flex").addClass("hidden"); hide([$(".saveasoverwrite"), $(".popuperror")]); }); $("#newsavename").on("input", function (ev) { if($(this).val() == "") { disableButtons([$("#btn_rensaccept")]); } else { enableButtons([$("#btn_rensaccept")]); } hide([$(".saveasoverwrite"), $(".popuperror")]); }); $("#btn_rensclose").on("click", function () { $("#loadcontainerrename").removeClass("flex").addClass("hidden"); hide([$(".saveasoverwrite"), $(".popuperror")]); }); button_rndgame.on("click", function(ev) { showRandomStoryPopup(); }); rs_accept.on("click", function(ev) { socket.send({'cmd': 'rndgame', 'data': topic.val()}); hideRandomStoryPopup(); }); rs_close.on("click", function(ev) { hideRandomStoryPopup(); }); anote_slider.on("input", function () { socket.send({'cmd': 'anotedepth', 'data': $(this).val()}); }); saveasinput.on("input", function () { if(saveasinput.val() == "") { disableButtons([saveas_accept]); } else { enableButtons([saveas_accept]); } hide([$(".saveasoverwrite"), $(".popuperror")]); }); // Bind Enter button to submit input_text.keydown(function (ev) { if (ev.which == 13 && !shift_down) { do_clear_ent = true; dosubmit(); } else if(ev.which == 16) { shift_down = true; } }); // Enter to submit, but not if holding shift input_text.keyup(function (ev) { if (ev.which == 13 && do_clear_ent) { input_text.val(""); do_clear_ent = false; } else if(ev.which == 16) { shift_down = false; } }); aidgpromptnum.keydown(function (ev) { if (ev.which == 13) { sendAidgImportRequest(); } }); saveasinput.keydown(function (ev) { if (ev.which == 13 && saveasinput.val() != "") { sendSaveAsRequest(); } }); });