henk717
436d492b42
Merge pull request #74 from AngryBeeSec/patch-1
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Update docker-compose.yml
2021-10-07 03:16:10 +02:00
AngryBeeSec
18d30a1235
Update docker-compose.yml
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Should fix GPU issues on Arch based systems.
2021-10-06 20:50:50 -04:00
henk717
c854a62549
Clarified GPU Layers
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breakmodel_layers and layers is confusing, changed the new method to breakmodel_gpulayers. The old one should no longer be used by people, but since it works in reverse we leave it in so scripts don't break.
2021-10-06 18:55:01 +02:00
henk717
bd063f7590
Merge pull request #19 from VE-FORBRYDERNE/multi-gpu
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Multiple GPU support
2021-10-06 18:50:58 +02:00
Gnome Ann
3649ba9fa4
Breakmodel's CUDA stream should be on primary device
2021-10-06 12:04:56 -04:00
henk717
82c7eaffb5
Merge branch 'KoboldAI:main' into united
2021-10-06 00:26:08 +02:00
henk717
8893916fef
Don't always submit prompt by default
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Feedback from users is that its better to not always submit the prompt, this is consistent with the randomly generated stories. You can always toggle it on if you need this for coherency. This change does not override existing user settings.
2021-10-06 00:25:05 +02:00
Gnome Ann
aa59f8b4b2
Fix CPU layers not displaying correctly when using --layers
2021-10-05 11:29:47 -04:00
Gnome Ann
91352ea9f1
Change the command line flags for breakmodel
2021-10-05 11:22:09 -04:00
Gnome Ann
a1e4405aa6
Automatically use breakmodel instead of GPU-only where supported
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There's really no reason to use GPU-only mode if breakmodel is supported
because breakmodel can run in GPU-only mode too.
2021-10-05 10:36:51 -04:00
Gnome Ann
fb90a7ed17
Change the help text for breakmodel to be more helpful
2021-10-05 10:31:28 -04:00
Gnome Ann
f9e6a6da17
Slightly increased performance in breakmodel mode
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Commit a283d34b27
made breakmodel mode
slower. Performance has been restored to how it was before that commit.
2021-10-05 10:25:06 -04:00
Gnome Ann
231621e7c2
Use AutoModelForCausalLM for custom models with a model_type
2021-10-05 09:45:12 -04:00
Gnome Ann
18fa742b02
Merge branch 'united' into multi-gpu
2021-10-05 09:43:20 -04:00
Gnome Ann
a283d34b27
Multiple GPU support
2021-10-05 09:38:57 -04:00
henk717
6152d390c0
Merge branch 'KoboldAI:main' into united
2021-10-03 04:32:20 +02:00
Gnome Ann
0937bb33e7
Clarify licensing for breakmodel.py
2021-10-02 12:19:37 -04:00
henk717
6d30d30b39
Merge pull request #73 from VE-FORBRYDERNE/webkit-patch
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Move using_webkit_patch to earlier in the code
2021-10-02 17:48:58 +02:00
Gnome Ann
a42b580027
Merge branch 'united' into multi-gpu
2021-10-02 11:44:26 -04:00
Gnome Ann
e69e15bec7
Move using_webkit_patch to earlier in the code
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I don't know it this or help or not but I hope it does.
2021-09-30 22:58:54 -04:00
henk717
4451edc7a2
Merge branch 'KoboldAI:main' into united
2021-10-01 01:48:23 +02:00
henk717
a6d1546247
Merge pull request #72 from VE-FORBRYDERNE/webkit-patch
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Safari support
2021-10-01 01:16:59 +02:00
Gnome Ann
d7893a0b52
Check for WebKit after connecting to the server
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For some reason the original way only works in Safari after pressing the
refresh button. It did not work if you typed the URL into the address
bar in Safari without refreshing afterwards.
2021-09-30 19:00:15 -04:00
Gnome Ann
00c1f49ca1
Fix slow typing speed on mobile devices
2021-09-30 17:52:35 -04:00
Gnome Ann
a923b3bfa7
Safari compatibility
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Only tested on macOS so far, not iOS.
2021-09-30 14:13:54 -04:00
henk717
e9ff779dc2
Merge branch 'KoboldAI:main' into united
2021-09-30 18:33:02 +02:00
henk717
1299e61225
Merge pull request #71 from VE-FORBRYDERNE/editor
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Fix for submitting memory/AN when memory is empty
2021-09-30 17:02:01 +02:00
Gnome Ann
e325197748
Fix for submitting memory/AN when memory is empty
2021-09-30 10:57:29 -04:00
henk717
dab58d8393
Merge branch 'KoboldAI:main' into united
2021-09-29 17:05:06 +02:00
henk717
245ff6d2f3
Merge pull request #70 from VE-FORBRYDERNE/editor
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More bug fixes
2021-09-29 16:37:25 +02:00
Gnome Ann
a179bb2820
Bump version number to 1.16.2
2021-09-28 21:50:33 -04:00
Gnome Ann
e6cd28243e
Scroll to the bottom of the gamescreen after retrying
2021-09-28 21:34:36 -04:00
Gnome Ann
bb323152d7
Disable vars.recentedit again
2021-09-28 21:24:08 -04:00
Gnome Ann
2b89bcb16e
Fix random story generator
2021-09-28 21:04:26 -04:00
Gnome Ann
af93c96c0f
Submit Action mode action in Story mode if action is empty
2021-09-28 19:50:00 -04:00
Gnome Ann
9ab1d182ac
Guard against empty prompts
2021-09-28 19:48:43 -04:00
Gnome Ann
4961273a26
Don't scroll to the bottom of screen when exiting world info
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One of my earlier commits apparently removed the need for this.
2021-09-28 19:03:43 -04:00
Gnome Ann
8447ec44ab
Fix world info screen and bump application.js version
2021-09-28 19:00:23 -04:00
henk717
da55ed3b49
Merge branch 'KoboldAI:main' into united
2021-09-28 10:41:01 +02:00
henk717
c44946f216
Merge pull request #69 from VE-FORBRYDERNE/editor
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Editor enhancements part 2
2021-09-28 10:40:15 +02:00
Gnome Ann
03c1a3ebf9
Put vars.recentedit = True in deleterequest() for consistency
2021-09-28 01:10:20 -04:00
Gnome Ann
97e1760af5
Prevent retry from popping chunks after edit/delete
2021-09-28 01:07:11 -04:00
Gnome Ann
231290608d
Do a better job of preventing editing of text when required
2021-09-28 00:48:37 -04:00
Gnome Ann
f632ad9880
Use a more robust scheme for restorePrompt
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The original way didn't work properly in Firefox on Android when you
select all text and replace it with something else.
2021-09-27 23:38:41 -04:00
Gnome Ann
e8cefcc2c6
(Firefox) Fix certain chunks not updating when editing
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I don't know why Firefox is so weird but we need to do this or else
some chunks don't update properly when you edit multiple chunks at the
same time.
One example of when this happened is when you have a story with at least
one chunk other than the prompt. Then, if you select the entire story
except for the first few characters of the prompt and then delete the
selected characters, and then defocus the story to save your changes,
the last chunk in the story will not register as having been deleted,
which you can verify if you refresh the page.
Another example. If your story has a chunk with no trailing newlines
followed by a chunk with exactly two leading newlines, if you delete
the first newline from the latter chunk and then defocus to save your
edits, the newline will be there again when you refresh the page.
2021-09-27 23:10:34 -04:00
Gnome Ann
3297c27fcd
Fix using escape to save edits
2021-09-27 22:56:12 -04:00
Gnome Ann
b39f12b60b
Remove unneeded console.log()
2021-09-27 22:47:27 -04:00
Gnome Ann
cc207109bc
Merge branch 'main' into editor
2021-09-27 22:46:05 -04:00
henk717
431acce0bb
Remove unneeded scrollbars
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There was an unneeded scrollbar growing as you were expanding towards the top of the screen, now this scrollbar is hidden until you actually need it making the UI look a bit more polished.
2021-09-28 04:44:17 +02:00
Gnome Ann
13b81c7523
Prevent the user from deleting the prompt
2021-09-27 22:21:14 -04:00