82e149ee02
Catch Lua errors properly
2021-12-13 02:32:09 -05:00
5f06d20085
Format Lua printed messages and warnings
2021-12-13 01:59:53 -05:00
b99e9f1292
Don't wrap koboldbridge
in bridge.lua
2021-12-13 01:06:05 -05:00
d2f5544468
Add Userscripts menu into GUI
2021-12-13 01:03:26 -05:00
39bfb0862a
Allow user input to be modified from Lua
...
Also adds some handlers in the Lua code for when the game is not started
yet
2021-12-12 20:44:03 -05:00
fbf3e7615b
Add API for generated tokens and output text
2021-12-12 19:27:20 -05:00
ceabd2ef7b
Add Lua API for editing logits during generation
...
TPU backend not supported yet.
2021-12-12 16:18:45 -05:00
e2c3ac041b
Complete the Lua generation halting API
2021-12-12 12:52:03 -05:00
e06861bb0b
Rename v
to wrapped_func
in metawrapper.__newindex()
2021-12-12 12:20:01 -05:00
d76dd35791
Add Lua API for reading model information
2021-12-12 12:09:59 -05:00
09df371d99
Handle nested wrapped functions in bridge.lua properly
2021-12-12 11:30:04 -05:00
00eb125ad0
Allow Lua API to toggle dynamic scan
2021-12-12 01:55:46 -05:00
5692a7dfe2
Add Lua API for reading the text the user submitted to the AI
2021-12-12 01:52:42 -05:00
2a752c073e
Changing story chunks in Lua API should require regeneration
2021-12-12 01:43:40 -05:00
3b87c58de9
Make KoboldStory
iterators methods instead of static functions
2021-12-12 01:33:49 -05:00
36209bfe69
Add Lua API for story chunks
2021-12-11 23:44:07 -05:00
8e6a62259e
Fix the Lua tokenizer API
2021-12-11 21:24:34 -05:00
67974947b2
Fix numerous problems in the Lua world info API
2021-12-11 19:11:38 -05:00
3327f1b471
Fix Lua settings API
2021-12-11 17:01:41 -05:00
f8aa578f41
Enable generation modifiers for transformers backend only
2021-12-11 16:28:25 -05:00
e289a0d360
Connect bridge.lua to aiserver.py
...
Also enables the use of input modifiers and output modifiers, but not
generation modifiers.
2021-12-11 12:45:45 -05:00
68685698a4
Fix parts of bridge.lua where t
is used instead of k
or v
2021-12-11 12:13:56 -05:00
4710ea3949
Restructure the execute
API in bridge.lua
2021-12-11 02:42:40 -05:00
68c2cb3b98
Fix a few problems in bridge.lua
...
* Use `python.iter` instead of `pairs` to iterate through `_bridged`
* Use `old_loadfile` instead of `safe_require_with_env` to load scripts
in order to handle unusual file names
* Prevent modules imported by scripts from accessing bridge.lua's
environment
* Fix behaviour of `KoboldWorldInfoEntry_mt._kobold_next(t, k)`
* New `next` implementation now has more safety checks
2021-12-11 01:21:18 -05:00
35966b2007
Upload bridge.lua, default.lua and some Lua libs
...
base64
inspect
json.lua
Lua-hashings
Lua-nums
Moses
mt19937ar-lua
Penlight
Serpent
2021-12-10 19:45:57 -05:00