Revert "Fix for aidg.club website being taken read-only"

This reverts commit 23a031d852.
This commit is contained in:
ebolam 2022-07-19 16:54:32 -04:00
parent c3fdee68a8
commit f58064e72c
1 changed files with 75 additions and 91 deletions

View File

@ -5782,101 +5782,85 @@ def importgame():
def importAidgRequest(id):
exitModes()
#prompts.aidg.club is dead now. They are serving up a sqllite db, so we'll download that if it's not already saved and use that instead
#urlformat = "https://prompts.aidg.club/api/"
#req = requests.get(urlformat+id)
if not os.path.exists("aidgclub.db"):
import urllib.request
urllib.request.urlretrieve("https://prompts.aidg.club/backup.db", "aidgclub.db")
urlformat = "https://prompts.aidg.club/api/"
req = requests.get(urlformat+id)
import sqlite3
con = sqlite3.connect("aidgclub.db")
cur = con.cursor()
js = {}
sql = "select * from Prompts where CorrelationId = {}".format(id)
for row in cur.execute(sql):
js['promptContent'] = row[6]
js['memory'] = row[3]
js['authorsNote'] = row[1]
js['worldInfos'] = []
for row in cur.execute("select * from WorldInfos where PromptId = {}".format(id)):
js['worldInfos'].append({'keys': row[2], 'entry': row[1]})
if(req.status_code == 200):
js = req.json()
# Import game state
vars.gamestarted = True
vars.prompt = js["promptContent"]
vars.memory = js["memory"]
vars.authornote = js["authorsNote"]
vars.authornotetemplate = "[Author's note: <|>]"
vars.actions = structures.KoboldStoryRegister()
vars.actions_metadata = {}
vars.worldinfo = []
vars.worldinfo_i = []
vars.worldinfo_u = {}
vars.wifolders_d = {}
vars.wifolders_l = []
vars.wifolders_u = {uid: [] for uid in vars.wifolders_d}
vars.lastact = ""
vars.submission = ""
vars.lastctx = ""
if not vars.memory:
vars.memory = ""
if not vars.authornote:
vars.authornote = ""
num = 0
for wi in js["worldInfos"]:
vars.worldinfo.append({
"key": wi["keys"],
"keysecondary": wi.get("keysecondary", ""),
"content": wi["entry"],
"comment": wi.get("comment", ""),
"folder": wi.get("folder", None),
"num": num,
"init": True,
"selective": wi.get("selective", False),
"constant": wi.get("constant", False),
"uid": None,
})
while(True):
uid = int.from_bytes(os.urandom(4), "little", signed=True)
if(uid not in vars.worldinfo_u):
break
vars.worldinfo_u[uid] = vars.worldinfo[-1]
vars.worldinfo[-1]["uid"] = uid
if(vars.worldinfo[-1]["folder"]) is not None:
vars.wifolders_u[vars.worldinfo[-1]["folder"]].append(vars.worldinfo[-1])
num += 1
# Import game state
vars.gamestarted = True
vars.prompt = js["promptContent"]
vars.memory = js["memory"]
vars.authornote = js["authorsNote"]
vars.authornotetemplate = "[Author's note: <|>]"
vars.actions = structures.KoboldStoryRegister()
vars.actions_metadata = {}
vars.worldinfo = []
vars.worldinfo_i = []
vars.worldinfo_u = {}
vars.wifolders_d = {}
vars.wifolders_l = []
vars.wifolders_u = {uid: [] for uid in vars.wifolders_d}
vars.lastact = ""
vars.submission = ""
vars.lastctx = ""
if not vars.memory:
vars.memory = ""
if not vars.authornote:
vars.authornote = ""
num = 0
for wi in js["worldInfos"]:
vars.worldinfo.append({
"key": wi["keys"],
"keysecondary": wi.get("keysecondary", ""),
"content": wi["entry"],
"comment": wi.get("comment", ""),
"folder": wi.get("folder", None),
"num": num,
"init": True,
"selective": wi.get("selective", False),
"constant": wi.get("constant", False),
"uid": None,
})
while(True):
uid = int.from_bytes(os.urandom(4), "little", signed=True)
if(uid not in vars.worldinfo_u):
break
vars.worldinfo_u[uid] = vars.worldinfo[-1]
vars.worldinfo[-1]["uid"] = uid
if(vars.worldinfo[-1]["folder"]) is not None:
vars.wifolders_u[vars.worldinfo[-1]["folder"]].append(vars.worldinfo[-1])
num += 1
for uid in vars.wifolders_l + [None]:
vars.worldinfo.append({"key": "", "keysecondary": "", "content": "", "comment": "", "folder": uid, "num": None, "init": False, "selective": False, "constant": False, "uid": None})
while(True):
uid = int.from_bytes(os.urandom(4), "little", signed=True)
if(uid not in vars.worldinfo_u):
break
vars.worldinfo_u[uid] = vars.worldinfo[-1]
vars.worldinfo[-1]["uid"] = uid
if(vars.worldinfo[-1]["folder"] is not None):
vars.wifolders_u[vars.worldinfo[-1]["folder"]].append(vars.worldinfo[-1])
stablesortwi()
vars.worldinfo_i = [wi for wi in vars.worldinfo if wi["init"]]
for uid in vars.wifolders_l + [None]:
vars.worldinfo.append({"key": "", "keysecondary": "", "content": "", "comment": "", "folder": uid, "num": None, "init": False, "selective": False, "constant": False, "uid": None})
while(True):
uid = int.from_bytes(os.urandom(4), "little", signed=True)
if(uid not in vars.worldinfo_u):
break
vars.worldinfo_u[uid] = vars.worldinfo[-1]
vars.worldinfo[-1]["uid"] = uid
if(vars.worldinfo[-1]["folder"] is not None):
vars.wifolders_u[vars.worldinfo[-1]["folder"]].append(vars.worldinfo[-1])
stablesortwi()
vars.worldinfo_i = [wi for wi in vars.worldinfo if wi["init"]]
# Reset current save
vars.savedir = getcwd()+"\\stories"
# Refresh game screen
vars.laststory = None
emit('from_server', {'cmd': 'setstoryname', 'data': vars.laststory}, broadcast=True)
setgamesaved(False)
sendwi()
emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}, broadcast=True)
emit('from_server', {'cmd': 'setanote', 'data': vars.authornote}, broadcast=True)
emit('from_server', {'cmd': 'setanotetemplate', 'data': vars.authornotetemplate}, broadcast=True)
refresh_story()
emit('from_server', {'cmd': 'setgamestate', 'data': 'ready'}, broadcast=True)
# Reset current save
vars.savedir = getcwd()+"\\stories"
# Refresh game screen
vars.laststory = None
emit('from_server', {'cmd': 'setstoryname', 'data': vars.laststory}, broadcast=True)
setgamesaved(False)
sendwi()
emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}, broadcast=True)
emit('from_server', {'cmd': 'setanote', 'data': vars.authornote}, broadcast=True)
emit('from_server', {'cmd': 'setanotetemplate', 'data': vars.authornotetemplate}, broadcast=True)
refresh_story()
emit('from_server', {'cmd': 'setgamestate', 'data': 'ready'}, broadcast=True)
#==================================================================#
# Import World Info JSON file