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https://github.com/KoboldAI/KoboldAI-Client.git
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Defaults Support
This adds support for loading settings from the defaults folder, settings are loaded in the following order and overwritten if needed by the higher number. 1. The model config file. 2. The defaults folder. 3. The users defined settings file. With this support we can begin to ship better defaults for models we do not manage. Our community tuners have been most helpful at adding good defaults to their configuration files, but for other models such as the base models this gives us the flexibility to define better settings for each model without messing with a users desired settings if they already exist.
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.gitignore
vendored
3
.gitignore
vendored
@ -31,3 +31,6 @@ Uninstall
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# Ignore compiled Python files.
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*.pyc
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# Don't ignore defaults
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!defaults/*
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160
aiserver.py
160
aiserver.py
@ -660,88 +660,98 @@ def settingschanged():
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#==================================================================#
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# Read settings from client file JSON and send to vars
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#==================================================================#
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def loadsettings():
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if(path.exists("defaults/" + getmodelname().replace('/', '_') + ".settings")):
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# Read file contents into JSON object
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file = open("defaults/" + getmodelname().replace('/', '_') + ".settings", "r")
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js = json.load(file)
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processsettings(js)
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file.close()
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if(path.exists("settings/" + getmodelname().replace('/', '_') + ".settings")):
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# Read file contents into JSON object
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file = open("settings/" + getmodelname().replace('/', '_') + ".settings", "r")
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js = json.load(file)
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# Copy file contents to vars
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if("apikey" in js):
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vars.apikey = js["apikey"]
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if("andepth" in js):
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vars.andepth = js["andepth"]
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if("temp" in js):
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vars.temp = js["temp"]
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if("top_p" in js):
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vars.top_p = js["top_p"]
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if("top_k" in js):
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vars.top_k = js["top_k"]
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if("tfs" in js):
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vars.tfs = js["tfs"]
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if("typical" in js):
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vars.typical = js["typical"]
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if("rep_pen" in js):
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vars.rep_pen = js["rep_pen"]
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if("rep_pen_slope" in js):
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vars.rep_pen_slope = js["rep_pen_slope"]
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if("rep_pen_range" in js):
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vars.rep_pen_range = js["rep_pen_range"]
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if("genamt" in js):
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vars.genamt = js["genamt"]
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if("max_length" in js):
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vars.max_length = js["max_length"]
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if("ikgen" in js):
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vars.ikgen = js["ikgen"]
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if("formatoptns" in js):
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vars.formatoptns = js["formatoptns"]
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if("numseqs" in js):
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vars.numseqs = js["numseqs"]
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if("widepth" in js):
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vars.widepth = js["widepth"]
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if("useprompt" in js):
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vars.useprompt = js["useprompt"]
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if("adventure" in js):
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vars.adventure = js["adventure"]
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if("chatmode" in js):
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vars.chatmode = js["chatmode"]
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if("chatname" in js):
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vars.chatname = js["chatname"]
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if("dynamicscan" in js):
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vars.dynamicscan = js["dynamicscan"]
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if("nopromptgen" in js):
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vars.nopromptgen = js["nopromptgen"]
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if("rngpersist" in js):
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vars.rngpersist = js["rngpersist"]
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if("nogenmod" in js):
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vars.nogenmod = js["nogenmod"]
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if("autosave" in js):
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vars.autosave = js["autosave"]
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if("newlinemode" in js):
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vars.newlinemode = js["newlinemode"]
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if("welcome" in js):
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vars.welcome = js["welcome"]
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if("antemplate" in js):
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vars.setauthornotetemplate = js["antemplate"]
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if(not vars.gamestarted):
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vars.authornotetemplate = vars.setauthornotetemplate
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if("userscripts" in js):
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vars.userscripts = []
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for userscript in js["userscripts"]:
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if type(userscript) is not str:
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continue
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userscript = userscript.strip()
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if len(userscript) != 0 and all(q not in userscript for q in ("..", ":")) and all(userscript[0] not in q for q in ("/", "\\")) and os.path.exists(fileops.uspath(userscript)):
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vars.userscripts.append(userscript)
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if("corescript" in js and type(js["corescript"]) is str and all(q not in js["corescript"] for q in ("..", ":")) and all(js["corescript"][0] not in q for q in ("/", "\\"))):
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vars.corescript = js["corescript"]
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else:
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vars.corescript = "default.lua"
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processsettings(js)
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file.close()
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def processsettings(js):
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# Copy file contents to vars
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if("apikey" in js):
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vars.apikey = js["apikey"]
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if("andepth" in js):
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vars.andepth = js["andepth"]
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if("temp" in js):
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vars.temp = js["temp"]
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if("top_p" in js):
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vars.top_p = js["top_p"]
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if("top_k" in js):
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vars.top_k = js["top_k"]
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if("tfs" in js):
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vars.tfs = js["tfs"]
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if("typical" in js):
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vars.typical = js["typical"]
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if("rep_pen" in js):
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vars.rep_pen = js["rep_pen"]
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if("rep_pen_slope" in js):
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vars.rep_pen_slope = js["rep_pen_slope"]
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if("rep_pen_range" in js):
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vars.rep_pen_range = js["rep_pen_range"]
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if("genamt" in js):
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vars.genamt = js["genamt"]
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if("max_length" in js):
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vars.max_length = js["max_length"]
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if("ikgen" in js):
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vars.ikgen = js["ikgen"]
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if("formatoptns" in js):
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vars.formatoptns = js["formatoptns"]
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if("numseqs" in js):
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vars.numseqs = js["numseqs"]
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if("widepth" in js):
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vars.widepth = js["widepth"]
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if("useprompt" in js):
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vars.useprompt = js["useprompt"]
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if("adventure" in js):
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vars.adventure = js["adventure"]
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if("chatmode" in js):
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vars.chatmode = js["chatmode"]
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if("chatname" in js):
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vars.chatname = js["chatname"]
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if("dynamicscan" in js):
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vars.dynamicscan = js["dynamicscan"]
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if("nopromptgen" in js):
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vars.nopromptgen = js["nopromptgen"]
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if("rngpersist" in js):
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vars.rngpersist = js["rngpersist"]
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if("nogenmod" in js):
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vars.nogenmod = js["nogenmod"]
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if("autosave" in js):
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vars.autosave = js["autosave"]
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if("newlinemode" in js):
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vars.newlinemode = js["newlinemode"]
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if("welcome" in js):
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vars.welcome = js["welcome"]
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if("antemplate" in js):
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vars.setauthornotetemplate = js["antemplate"]
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if(not vars.gamestarted):
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vars.authornotetemplate = vars.setauthornotetemplate
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if("userscripts" in js):
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vars.userscripts = []
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for userscript in js["userscripts"]:
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if type(userscript) is not str:
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continue
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userscript = userscript.strip()
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if len(userscript) != 0 and all(q not in userscript for q in ("..", ":")) and all(userscript[0] not in q for q in ("/", "\\")) and os.path.exists(fileops.uspath(userscript)):
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vars.userscripts.append(userscript)
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if("corescript" in js and type(js["corescript"]) is str and all(q not in js["corescript"] for q in ("..", ":")) and all(js["corescript"][0] not in q for q in ("/", "\\"))):
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vars.corescript = js["corescript"]
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else:
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vars.corescript = "default.lua"
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#==================================================================#
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# Load a soft prompt from a file
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