Store chatname
Also save the chatname in the settings for later re-use by the user.
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@ -1264,6 +1264,7 @@ def lua_has_setting(setting):
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"widepth",
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"widepth",
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"useprompt",
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"useprompt",
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"chatmode",
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"chatmode",
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"chatname",
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"adventure",
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"adventure",
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"dynamicscan",
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"dynamicscan",
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"nopromptgen",
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"nopromptgen",
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@ -1924,6 +1925,7 @@ def savesettings():
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js["useprompt"] = vars.useprompt
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js["useprompt"] = vars.useprompt
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js["adventure"] = vars.adventure
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js["adventure"] = vars.adventure
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js["chatmode"] = vars.chatmode
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js["chatmode"] = vars.chatmode
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js["chatname"] = vars.chatname
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js["dynamicscan"] = vars.dynamicscan
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js["dynamicscan"] = vars.dynamicscan
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js["nopromptgen"] = vars.nopromptgen
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js["nopromptgen"] = vars.nopromptgen
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@ -1982,6 +1984,8 @@ def loadsettings():
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vars.adventure = js["adventure"]
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vars.adventure = js["adventure"]
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if("chatmode" in js):
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if("chatmode" in js):
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vars.chatmode = js["chatmode"]
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vars.chatmode = js["chatmode"]
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if("chatname" in js):
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vars.chatmode = js["chatname"]
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if("dynamicscan" in js):
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if("dynamicscan" in js):
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vars.dynamicscan = js["dynamicscan"]
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vars.dynamicscan = js["dynamicscan"]
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if("nopromptgen" in js):
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if("nopromptgen" in js):
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