Fix filename/memory/AN not syncing when downloading in some cases
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parent
42ecd6d2d1
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da03360e92
22
aiserver.py
22
aiserver.py
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@ -112,6 +112,7 @@ class vars:
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bmsupported = False # Whether the breakmodel option is supported (GPT-Neo/GPT-J only, currently)
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smandelete = False # Whether stories can be deleted from inside the browser
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smanrename = False # Whether stories can be renamed from inside the browser
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laststory = None # Filename (without extension) of most recent story JSON file we loaded
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acregex_ai = re.compile(r'\n* *>(.|\n)*') # Pattern for matching adventure actions from the AI so we can remove them
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acregex_ui = re.compile(r'^ *(>.*)$', re.MULTILINE) # Pattern for matching actions in the HTML-escaped story so we can apply colouring, etc (make sure to encase part to format in parentheses)
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actionmode = 1
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@ -572,14 +573,21 @@ def do_connect():
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setStartState()
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sendsettings()
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refresh_settings()
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vars.laststory = None
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emit('from_server', {'cmd': 'setstoryname', 'data': vars.laststory}, broadcast=True)
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sendwi()
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emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}, broadcast=True)
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emit('from_server', {'cmd': 'setanote', 'data': vars.authornote}, broadcast=True)
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vars.mode = "play"
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else:
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# Game in session, send current game data and ready state to browser
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refresh_story()
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sendsettings()
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refresh_settings()
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emit('from_server', {'cmd': 'setstoryname', 'data': vars.laststory}, broadcast=True)
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sendwi()
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emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}, broadcast=True)
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emit('from_server', {'cmd': 'setanote', 'data': vars.authornote}, broadcast=True)
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if(vars.mode == "play"):
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if(not vars.aibusy):
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emit('from_server', {'cmd': 'setgamestate', 'data': 'ready'}, broadcast=True)
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@ -2114,7 +2122,8 @@ def loadRequest(loadpath):
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filename = path.basename(loadpath)
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if(filename.endswith('.json')):
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filename = filename[:-5]
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emit('from_server', {'cmd': 'setstoryname', 'data': filename}, broadcast=True)
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vars.laststory = filename
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emit('from_server', {'cmd': 'setstoryname', 'data': vars.laststory}, broadcast=True)
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sendwi()
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emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}, broadcast=True)
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emit('from_server', {'cmd': 'setanote', 'data': vars.authornote}, broadcast=True)
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@ -2234,7 +2243,11 @@ def importgame():
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vars.savedir = getcwd()+"\stories"
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# Refresh game screen
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vars.laststory = None
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emit('from_server', {'cmd': 'setstoryname', 'data': vars.laststory}, broadcast=True)
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sendwi()
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emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}, broadcast=True)
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emit('from_server', {'cmd': 'setanote', 'data': vars.authornote}, broadcast=True)
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refresh_story()
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emit('from_server', {'cmd': 'setgamestate', 'data': 'ready'}, broadcast=True)
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emit('from_server', {'cmd': 'hidegenseqs', 'data': ''}, broadcast=True)
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@ -2278,7 +2291,11 @@ def importAidgRequest(id):
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vars.savedir = getcwd()+"\stories"
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# Refresh game screen
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vars.laststory = None
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emit('from_server', {'cmd': 'setstoryname', 'data': vars.laststory}, broadcast=True)
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sendwi()
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emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}, broadcast=True)
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emit('from_server', {'cmd': 'setanote', 'data': vars.authornote}, broadcast=True)
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refresh_story()
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emit('from_server', {'cmd': 'setgamestate', 'data': 'ready'}, broadcast=True)
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@ -2335,7 +2352,8 @@ def newGameRequest():
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vars.savedir = getcwd()+"\stories"
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# Refresh game screen
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emit('from_server', {'cmd': 'setstoryname', 'data': None}, broadcast=True)
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vars.laststory = None
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emit('from_server', {'cmd': 'setstoryname', 'data': vars.laststory}, broadcast=True)
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sendwi()
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emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}, broadcast=True)
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emit('from_server', {'cmd': 'setanote', 'data': vars.authornote}, broadcast=True)
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