Merge pull request #68 from VE-FORBRYDERNE/patch
Sync memory properly after random game request
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commit
d209c2f7ac
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@ -4549,6 +4549,8 @@ def newGameRequest():
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def randomGameRequest(topic, memory=""):
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def randomGameRequest(topic, memory=""):
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if(vars.noai):
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if(vars.noai):
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newGameRequest()
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newGameRequest()
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vars.memory = memory
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emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}, broadcast=True)
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return
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return
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vars.recentrng = topic
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vars.recentrng = topic
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vars.recentrngm = memory
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vars.recentrngm = memory
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@ -4561,6 +4563,7 @@ def randomGameRequest(topic, memory=""):
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vars.lua_koboldbridge.feedback = None
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vars.lua_koboldbridge.feedback = None
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actionsubmit("", force_submit=True, force_prompt_gen=True)
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actionsubmit("", force_submit=True, force_prompt_gen=True)
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vars.memory = memory
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vars.memory = memory
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emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}, broadcast=True)
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# Load desired settings from both the model and the users config file
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# Load desired settings from both the model and the users config file
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if(not vars.model in ["InferKit", "Colab", "OAI", "ReadOnly", "TPUMeshTransformerGPTJ"]):
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if(not vars.model in ["InferKit", "Colab", "OAI", "ReadOnly", "TPUMeshTransformerGPTJ"]):
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