Fix for Horde Mode

This commit is contained in:
ebolam
2022-09-19 08:56:39 -04:00
parent 0efd3c1b05
commit ca3db6a05c
2 changed files with 3 additions and 3 deletions

View File

@@ -2173,7 +2173,7 @@ def load_model(use_gpu=True, gpu_layers=None, disk_layers=None, initial_load=Fal
if not utils.HAS_ACCELERATE: if not utils.HAS_ACCELERATE:
disk_layers = None disk_layers = None
koboldai_vars.reset_model() koboldai_vars.reset_model()
koboldai_vars.cluster_requested_models = online_model koboldai_vars.cluster_requested_models = [online_model] if isinstance(online_model, str) else online_model
koboldai_vars.noai = False koboldai_vars.noai = False
if not use_breakmodel_args: if not use_breakmodel_args:
set_aibusy(True) set_aibusy(True)

View File

@@ -1429,8 +1429,8 @@ function load_model() {
for (item of document.getElementById("oaimodel").selectedOptions) { for (item of document.getElementById("oaimodel").selectedOptions) {
selected_models.push(item.value); selected_models.push(item.value);
} }
if (selected_models == []) { if (selected_models == ['']) {
selected_models = ""; selected_models = [];
} else if (selected_models.length == 1) { } else if (selected_models.length == 1) {
selected_models = selected_models[0]; selected_models = selected_models[0];
} }