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https://github.com/KoboldAI/KoboldAI-Client.git
synced 2025-02-23 06:57:44 +01:00
Various Fixes
Various Fixes, mostly to make the UI play a little nicer in the new edit mode. Also reverted and optimized some of the setting stuff.
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@ -69,7 +69,7 @@ class vars:
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temp = 0.5 # Default generator temperature
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top_p = 0.9 # Default generator top_p
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top_k = 0 # Default generator top_k
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tfs = 0.0 # Default generator tfs (tail-free sampling)
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tfs = 1.0 # Default generator tfs (tail-free sampling)
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numseqs = 1 # Number of sequences to ask the generator to create
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gamestarted = False # Whether the game has started (disables UI elements)
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prompt = "" # Prompt
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@ -18,7 +18,7 @@ gensettingstf = [{
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"max": 1.0,
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"step": 0.05,
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"default": 0.9,
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"tooltip": "Used to discard unlikely text in the sampling process. Lower values will make text more predictable but can become repetitious."
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"tooltip": "Used to discard unlikely text in the sampling process. Lower values will make text more predictable but can become repetitious. (Put this value on 1 to disable its effect)"
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},
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{
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"uitype": "slider",
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@ -29,7 +29,7 @@ gensettingstf = [{
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"max": 100,
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"step": 1,
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"default": 0,
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"tooltip": "Alternative sampling method, can be combined with top_p."
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"tooltip": "Alternative sampling method, can be combined with top_p. (Put this value on 0 to disable its effect)"
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},
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{
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"uitype": "slider",
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@ -40,7 +40,7 @@ gensettingstf = [{
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"max": 1.0,
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"step": 0.05,
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"default": 0.0,
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"tooltip": "Alternative sampling method; it is recommended to disable (set to 0) top_p and top_k if using this. 0.95 is thought to be a good value."
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"tooltip": "Alternative sampling method; it is recommended to disable top_p and top_k (set top_p to 1 and top_k to 0) if using this. 0.95 is thought to be a good value. (Put this value on 1 to disable its effect)"
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},
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{
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"uitype": "slider",
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@ -70,7 +70,7 @@ gensettingstf = [{
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"label": "Max Tokens",
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"id": "settknmax",
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"min": 512,
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"max": 4096,
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"max": 2048,
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"step": 8,
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"default": 1024,
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"tooltip": "Max number of tokens of context to submit to the AI for sampling. Make sure this is higher than Amount to Generate. Higher values increase VRAM/RAM usage."
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@ -630,9 +630,9 @@ function autofocus(event) {
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}
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function chunkOnKeyDown(event) {
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// Enter should submit the chunk changes, except when holding shift
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// Escape should also do it regardless of whether shift is held
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if(event.keyCode == 27 || (!event.shiftKey && event.keyCode == 13)) {
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// Make escape commit the changes (Originally we had Enter here to but its not required and nicer for users if we let them type freely
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// You can add the following after 27 if you want it back to committing on enter : || (!event.shiftKey && event.keyCode == 13)
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if(event.keyCode == 27) {
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setTimeout(function () {
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event.target.blur();
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}, 5);
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@ -70,6 +70,7 @@ chunk, chunk * {
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height: 490px;
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margin-top: 10px;
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padding: 10px;
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display: flex;
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vertical-align: bottom;
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overflow-y: scroll;
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background-color: #262626;
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@ -78,7 +78,7 @@
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</div>
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<div class="layer-container">
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<div class="layer-bottom row" id="gamescreen">
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<span id="gametext">...</span>
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<span id="gametext"><p>...</p></span>
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<div class="hidden" id="wimenu">
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</div>
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</div>
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