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https://github.com/KoboldAI/KoboldAI-Client.git
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Disable post-edit blurring and the curtain
Because we don't need them anymore. This, combined with the chunk optimization, will allow you to seamlessly continue editing a different chunk after you've finished editing your current one; e.g. if you edit a chunk and use arrow keys, backspace or the mouse to select a different chunk, you can immediately start editing your new chunk without it defocusing. This patch really has killed two birds with one stone, eh? Thanks, Javalar!
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@ -730,13 +730,6 @@ function submitEditedChunk(event) {
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return;
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}
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show([$('#curtain')]);
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setTimeout(function () {
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if(document.activeElement.tagName == "CHUNK") {
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document.activeElement.blur();
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}
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}, 5);
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chunk = current_editing_chunk;
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current_editing_chunk = null;
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@ -849,7 +842,6 @@ $(document).ready(function(){
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game_text.html(msg.data);
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// Make content editable if need be
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$('chunk').attr('contenteditable', allowedit);
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hide([$('#curtain')]);
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// Scroll to bottom of text
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if(newly_loaded) {
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setTimeout(function () {
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