Fix random story retry, for real this time
This commit is contained in:
parent
1189781eac
commit
a4087b93e9
|
@ -1612,6 +1612,7 @@ def get_message(msg):
|
||||||
vars.chatname = msg['chatname']
|
vars.chatname = msg['chatname']
|
||||||
settingschanged()
|
settingschanged()
|
||||||
emit('from_server', {'cmd': 'setchatname', 'data': vars.chatname}, broadcast=True)
|
emit('from_server', {'cmd': 'setchatname', 'data': vars.chatname}, broadcast=True)
|
||||||
|
vars.recentrng = None
|
||||||
actionsubmit(msg['data'], actionmode=msg['actionmode'])
|
actionsubmit(msg['data'], actionmode=msg['actionmode'])
|
||||||
elif(vars.mode == "edit"):
|
elif(vars.mode == "edit"):
|
||||||
editsubmit(msg['data'])
|
editsubmit(msg['data'])
|
||||||
|
@ -4178,7 +4179,6 @@ def randomGameRequest(topic):
|
||||||
newGameRequest()
|
newGameRequest()
|
||||||
vars.memory = "You generate the following " + topic + " story concept :"
|
vars.memory = "You generate the following " + topic + " story concept :"
|
||||||
vars.lua_koboldbridge.feedback = None
|
vars.lua_koboldbridge.feedback = None
|
||||||
vars.recentrng = None
|
|
||||||
actionsubmit("", force_submit=True, force_prompt_gen=True)
|
actionsubmit("", force_submit=True, force_prompt_gen=True)
|
||||||
vars.memory = ""
|
vars.memory = ""
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue