diff --git a/aiserver.py b/aiserver.py
index 765727f4..f8f5648a 100644
--- a/aiserver.py
+++ b/aiserver.py
@@ -951,6 +951,9 @@ def actionsubmit(data, actionmode=0):
vars.lastact = data
if(not vars.gamestarted):
+ if(len(data.strip()) == 0):
+ set_aibusy(0)
+ return
# Start the game
vars.gamestarted = True
# Save this first action as the prompt
@@ -971,7 +974,10 @@ def actionsubmit(data, actionmode=0):
if(vars.actionmode == 0):
data = applyinputformatting(data)
# Store the result in the Action log
- vars.actions.append(data)
+ if(len(vars.prompt.strip()) == 0):
+ vars.prompt = data
+ else:
+ vars.actions.append(data)
update_story_chunk('last')
if(not vars.noai):
@@ -1284,7 +1290,10 @@ def genresult(genout):
genout = applyoutputformatting(genout)
# Add formatted text to Actions array and refresh the game screen
- vars.actions.append(genout)
+ if(len(vars.prompt.strip()) == 0):
+ vars.prompt = genout
+ else:
+ vars.actions.append(genout)
update_story_chunk('last')
emit('from_server', {'cmd': 'texteffect', 'data': vars.actions.get_last_key() if len(vars.actions) else 0}, broadcast=True)
@@ -2102,8 +2111,19 @@ def loadRequest(loadpath):
del vars.actions
vars.actions = structures.KoboldStoryRegister()
- for s in js["actions"]:
- vars.actions.append(s)
+ actions = collections.deque(js["actions"])
+
+ if(len(vars.prompt.strip()) == 0):
+ while(len(actions)):
+ action = actions.popleft()
+ if(len(action.strip()) != 0):
+ vars.prompt = action
+ break
+ else:
+ vars.gamestarted = False
+ if(vars.gamestarted):
+ for s in actions:
+ vars.actions.append(s)
# Try not to break older save files
if("authorsnote" in js):
diff --git a/static/application.js b/static/application.js
index 04ca8cb9..17076459 100644
--- a/static/application.js
+++ b/static/application.js
@@ -494,7 +494,11 @@ function returnWiList(ar) {
}
function dosubmit() {
- var txt = input_text.val();
+ var txt = input_text.val().replace(/\u00a0/g, " ");
+ console.log(gamestarted)
+ if(!gamestarted && ((!adventure || !action_mode) && txt.trim().length == 0)) {
+ return;
+ }
socket.send({'cmd': 'submit', 'actionmode': adventure ? action_mode : 0, 'data': txt});
if(memorymode) {
memorytext = input_text.val();
@@ -882,7 +886,7 @@ function syncAllModifiedChunks(including_selected_chunks=false) {
}
function restorePrompt() {
- if(game_text[0].firstChild.nodeType === 3) {
+ if(game_text[0].firstChild && game_text[0].firstChild.nodeType === 3) {
saved_prompt = game_text[0].firstChild.textContent.replace(/\u00a0/g, " ");
unbindGametext();
game_text[0].innerText = "";
diff --git a/templates/index.html b/templates/index.html
index e8bfdb7a..95f3c31f 100644
--- a/templates/index.html
+++ b/templates/index.html
@@ -6,7 +6,7 @@
-
+