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https://github.com/KoboldAI/KoboldAI-Client.git
synced 2025-06-05 21:59:24 +02:00
Fix for "blinking" world info cards
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@@ -144,6 +144,9 @@ class koboldai_vars(object):
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logger.debug("Saving story from koboldai_vars.save_story()")
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self._story_settings[self.get_story_name()].save_story()
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def download_story(self):
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return self._story_settings[self.get_story_name()].to_json()
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def save_revision(self):
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self._story_settings[self.get_story_name()].save_revision()
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@@ -1620,6 +1623,7 @@ class KoboldWorldInfo(object):
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if self.koboldai_vars.tokenizer is not None:
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if uid is not None:
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if uid in self.world_info:
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logger.debug("Sending all world info after tokenizing")
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self.world_info[uid]['token_length'] = len(self.koboldai_vars.tokenizer.encode(self.world_info[uid]['content']))
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self.socketio.emit("world_info_entry", self.world_info[uid], broadcast=True, room="UI_2")
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else:
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@@ -1627,9 +1631,13 @@ class KoboldWorldInfo(object):
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self.world_info[uid]['token_length'] = len(self.koboldai_vars.tokenizer.encode(self.world_info[uid]['content']))
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self.send_to_ui()
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else:
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had_change = False
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for uid in self.world_info:
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if self.world_info[uid]['token_length'] != 0 and not had_change:
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had_change = True
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self.world_info[uid]['token_length'] = 0
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self.send_to_ui()
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if had_change:
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self.send_to_ui()
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def add_folder(self, folder):
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@@ -1754,6 +1762,7 @@ class KoboldWorldInfo(object):
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return uid
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def edit_item(self, uid, title, key, keysecondary, folder, constant, manual_text, comment, use_wpp=False, before=None, wpp={'name': "", 'type': "", 'format': "W++", 'attributes': {}}):
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logger.debug("Editing World Info {}: {}".format(uid, title))
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old_folder = self.world_info[uid]['folder']
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#move the world info entry if the folder changed or if there is a new order requested
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if old_folder != folder or before is not None:
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@@ -1853,6 +1862,7 @@ class KoboldWorldInfo(object):
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def send_to_ui(self):
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if self.socketio is not None:
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self.socketio.emit("world_info_folder", {x: self.world_info_folder[x] for x in self.world_info_folder}, broadcast=True, room="UI_2")
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logger.debug("Sending all world info from send_to_ui")
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for uid in self.world_info:
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self.socketio.emit("world_info_entry", self.world_info[uid], broadcast=True, room="UI_2")
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