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Fix the streaming newline bug (for real this time I promise)
After actually investigating the cause of the bug instead of duct taping a fix on, I have produced a better fix. The previous fix caused a bug where there a newline was *removed* where it shouldn't have been when undoing and redoing. The reason this bug was happening in the first place was because some "newline regulation" code was falsely detecting the output stream as a text chunk, and attempted to remove a newline from there instead of the actual chunk.
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@ -2335,7 +2335,11 @@ $(document).ready(function(){
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} else if (!empty_chunks.has(index.toString())) {
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// Append at the end
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unbindGametext();
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var lc = game_text[0].lastChild;
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// game_text can contain things other than chunks (stream
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// preview), so we use querySelector to get the last chunk.
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var lc = game_text[0].querySelector("chunk:last-of-type");
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if(lc.tagName === "CHUNK" && lc.lastChild !== null && lc.lastChild.tagName === "BR") {
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lc.removeChild(lc.lastChild);
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}
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@ -2355,7 +2359,6 @@ $(document).ready(function(){
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(element[0].nextSibling === null || element[0].nextSibling.nodeType !== 1 || element[0].nextSibling.tagName !== "CHUNK")
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&& element[0].previousSibling !== null
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&& element[0].previousSibling.tagName === "CHUNK"
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&& !$("#setoutputstreaming")[0].checked
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) {
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element[0].previousSibling.appendChild(document.createElement("br"));
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}
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