Added dedicated inline editing commands to aiserver.py
It's a lot faster now.
This commit is contained in:
parent
a907c0a554
commit
3bf467e63c
41
aiserver.py
41
aiserver.py
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@ -543,7 +543,7 @@ def get_message(msg):
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# Back/Undo Action
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elif(msg['cmd'] == 'back'):
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actionback()
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# EditMode Action
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# EditMode Action (old)
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elif(msg['cmd'] == 'edit'):
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if(vars.mode == "play"):
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vars.mode = "edit"
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@ -551,10 +551,15 @@ def get_message(msg):
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elif(vars.mode == "edit"):
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vars.mode = "play"
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emit('from_server', {'cmd': 'editmode', 'data': 'false'}, broadcast=True)
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# EditLine Action
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# EditLine Action (old)
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elif(msg['cmd'] == 'editline'):
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editrequest(int(msg['data']))
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# DeleteLine Action
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# Inline edit
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elif(msg['cmd'] == 'inlineedit'):
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inlineedit(msg['chunk'], msg['data'])
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elif(msg['cmd'] == 'inlinedelete'):
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inlinedelete(msg['data'])
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# DeleteLine Action (old)
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elif(msg['cmd'] == 'delete'):
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deleterequest()
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elif(msg['cmd'] == 'memory'):
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@ -1382,7 +1387,7 @@ def editsubmit(data):
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vars.mode = "play"
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refresh_story()
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emit('from_server', {'cmd': 'texteffect', 'data': vars.editln}, broadcast=True)
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emit('from_server', {'cmd': 'editmode', 'data': 'false'}, broadcast=True)
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emit('from_server', {'cmd': 'editmode', 'data': 'false'})
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#==================================================================#
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#
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@ -1396,6 +1401,34 @@ def deleterequest():
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del vars.actions[vars.editln-1]
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vars.mode = "play"
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refresh_story()
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emit('from_server', {'cmd': 'editmode', 'data': 'false'})
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#==================================================================#
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#
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#==================================================================#
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def inlineedit(chunk, data):
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chunk = int(chunk)
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if(chunk == 0):
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vars.prompt = data
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else:
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vars.actions[chunk-1] = data
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refresh_story()
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emit('from_server', {'cmd': 'texteffect', 'data': chunk}, broadcast=True)
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emit('from_server', {'cmd': 'editmode', 'data': 'false'}, broadcast=True)
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#==================================================================#
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#
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#==================================================================#
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def inlinedelete(chunk):
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chunk = int(chunk)
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# Don't delete prompt
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if(chunk == 0):
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# Send error message
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emit('from_server', {'cmd': 'editmode', 'data': 'false'}, broadcast=True)
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else:
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del vars.actions[chunk-1]
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refresh_story()
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emit('from_server', {'cmd': 'editmode', 'data': 'false'}, broadcast=True)
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#==================================================================#
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@ -476,7 +476,7 @@ function newTextHighlight(ref) {
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setTimeout(function () {
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ref.removeClass("colorfade");
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}, 1000);
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}, 10);
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}, 50);
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}
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function showAidgPopup() {
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@ -732,17 +732,11 @@ function submitEditedChunk(event) {
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chunk = current_editing_chunk;
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current_editing_chunk = null;
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// Enter edit mode if we aren't already in edit mode
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if(!editmode) {
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socket.send({'cmd': 'edit', 'data': ''});
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}
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// Submit the edited chunk if it's not empty, otherwise delete it
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socket.send({'cmd': 'editline', 'data': chunk.getAttribute("n")});
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if(chunk.innerText.length) {
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socket.send({'cmd': 'submit', 'data': chunk.innerText});
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socket.send({'cmd': 'inlineedit', 'chunk': chunk.getAttribute("n"), 'data': chunk.innerText});
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} else {
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socket.send({'cmd': 'delete', 'data': ''});
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socket.send({'cmd': 'inlinedelete', 'data': chunk.getAttribute("n")});
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}
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}
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@ -834,7 +828,7 @@ $(document).ready(function(){
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}
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});
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} else if(msg.cmd == "updatescreen") {
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_gamestarted = gamestarted
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_gamestarted = gamestarted;
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gamestarted = msg.gamestarted;
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if(_gamestarted != gamestarted) {
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action_mode = 0;
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