mirror of
https://github.com/KoboldAI/KoboldAI-Client.git
synced 2025-06-05 21:59:24 +02:00
Added auto-loader so we eventually get the whole story to the UI while keeping it interactive.
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@@ -142,6 +142,7 @@ map2.set(5, 'Temperature')
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map2.set(6, 'Repetition Penalty')
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map2.set(6, 'Repetition Penalty')
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var calc_token_usage_timeout;
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var calc_token_usage_timeout;
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var game_text_scroll_timeout;
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var game_text_scroll_timeout;
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var auto_loader_timeout;
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var world_info_scroll_timeout;
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var world_info_scroll_timeout;
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var font_size_cookie_timout;
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var font_size_cookie_timout;
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var colab_cookie_timeout;
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var colab_cookie_timeout;
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@@ -172,6 +173,7 @@ function reset_story() {
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clearTimeout(game_text_scroll_timeout);
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clearTimeout(game_text_scroll_timeout);
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clearTimeout(font_size_cookie_timout);
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clearTimeout(font_size_cookie_timout);
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clearTimeout(world_info_scroll_timeout);
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clearTimeout(world_info_scroll_timeout);
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clearTimeout(auto_loader_timeout);
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finder_last_input = null;
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finder_last_input = null;
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on_new_wi_item = null;
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on_new_wi_item = null;
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current_chunk_number = null;
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current_chunk_number = null;
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@@ -382,6 +384,8 @@ function process_actions_data(data) {
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clearTimeout(game_text_scroll_timeout);
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clearTimeout(game_text_scroll_timeout);
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game_text_scroll_timeout = setTimeout(run_infinite_scroll_update.bind(null, action_type, actions, first_action), 200);
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game_text_scroll_timeout = setTimeout(run_infinite_scroll_update.bind(null, action_type, actions, first_action), 200);
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clearTimeout(auto_loader_timeout);
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hide_show_prompt();
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hide_show_prompt();
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//console.log("Took "+((Date.now()-start_time)/1000)+"s to process");
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//console.log("Took "+((Date.now()-start_time)/1000)+"s to process");
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@@ -5570,6 +5574,10 @@ function run_infinite_scroll_update(action_type, actions, first_action) {
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document.getElementById("story_prompt").classList.remove("hidden");
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document.getElementById("story_prompt").classList.remove("hidden");
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} else {
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} else {
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//we just added more text and didn't hit the prompt. Move the scroll trigger back to the first non-prompt element
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//we just added more text and didn't hit the prompt. Move the scroll trigger back to the first non-prompt element
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let item_in_view = false;
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if(scroll_trigger_element.getBoundingClientRect().bottom >= 0){
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let item_in_view = true;
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}
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for (id of Object.keys(actions_data).map(Number).filter(function(x){return x>0}).sort(function(a, b) {return a - b;})) {
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for (id of Object.keys(actions_data).map(Number).filter(function(x){return x>0}).sort(function(a, b) {return a - b;})) {
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//console.log("Checking for "+id);
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//console.log("Checking for "+id);
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if (document.getElementById('Selected Text Chunk '+id)) {
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if (document.getElementById('Selected Text Chunk '+id)) {
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@@ -5578,11 +5586,20 @@ function run_infinite_scroll_update(action_type, actions, first_action) {
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}
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}
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}
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}
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if (document.getElementById('Selected Text Chunk '+first_action)) {
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if (document.getElementById('Selected Text Chunk '+first_action)) {
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document.getElementById('Selected Text Chunk '+first_action).scrollIntoView(true);
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if (item_in_view) {
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document.getElementById('Selected Text Chunk '+first_action).scrollIntoView(true);
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}
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}
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}
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}
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}
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}
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}
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if (scroll_trigger_element != undefined) {
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console.log("Starting auto_loader");
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auto_loader_timeout = setTimeout(function() {socket.emit("get_next_100_actions", parseInt(scroll_trigger_element.getAttribute("chunk")));}, 1000);
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} else {
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console.log("Skipping auto_loader");
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}
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}
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}
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function countWIFolderChildren(folder) {
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function countWIFolderChildren(folder) {
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