diff --git a/aiserver.py b/aiserver.py index cd49b249..ab95c681 100644 --- a/aiserver.py +++ b/aiserver.py @@ -735,31 +735,31 @@ def do_connect(): sendsettings() refresh_settings() vars.laststory = None - emit('from_server', {'cmd': 'setstoryname', 'data': vars.laststory}, broadcast=True) + emit('from_server', {'cmd': 'setstoryname', 'data': vars.laststory}) sendwi() - emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}, broadcast=True) - emit('from_server', {'cmd': 'setanote', 'data': vars.authornote}, broadcast=True) + emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}) + emit('from_server', {'cmd': 'setanote', 'data': vars.authornote}) vars.mode = "play" else: # Game in session, send current game data and ready state to browser refresh_story() sendsettings() refresh_settings() - emit('from_server', {'cmd': 'setstoryname', 'data': vars.laststory}, broadcast=True) + emit('from_server', {'cmd': 'setstoryname', 'data': vars.laststory}) sendwi() - emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}, broadcast=True) - emit('from_server', {'cmd': 'setanote', 'data': vars.authornote}, broadcast=True) + emit('from_server', {'cmd': 'setmemory', 'data': vars.memory}) + emit('from_server', {'cmd': 'setanote', 'data': vars.authornote}) if(vars.mode == "play"): if(not vars.aibusy): - emit('from_server', {'cmd': 'setgamestate', 'data': 'ready'}, broadcast=True) + emit('from_server', {'cmd': 'setgamestate', 'data': 'ready'}) else: - emit('from_server', {'cmd': 'setgamestate', 'data': 'wait'}, broadcast=True) + emit('from_server', {'cmd': 'setgamestate', 'data': 'wait'}) elif(vars.mode == "edit"): - emit('from_server', {'cmd': 'editmode', 'data': 'true'}, broadcast=True) + emit('from_server', {'cmd': 'editmode', 'data': 'true'}) elif(vars.mode == "memory"): - emit('from_server', {'cmd': 'memmode', 'data': 'true'}, broadcast=True) + emit('from_server', {'cmd': 'memmode', 'data': 'true'}) elif(vars.mode == "wi"): - emit('from_server', {'cmd': 'wimode', 'data': 'true'}, broadcast=True) + emit('from_server', {'cmd': 'wimode', 'data': 'true'}) #==================================================================# # Event triggered when browser SocketIO sends data to the server