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Broadcast updatechunk and removechunk
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@ -1344,14 +1344,14 @@ def update_story_chunk(idx: Union[int, Literal['last']]):
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text = vars.actions[idx - 1]
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text = vars.actions[idx - 1]
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chunk_text = f'<chunk n="{idx}" id="n{idx}">{formatforhtml(html.escape(text))}</chunk>'
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chunk_text = f'<chunk n="{idx}" id="n{idx}">{formatforhtml(html.escape(text))}</chunk>'
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emit('from_server', {'cmd': 'updatechunk', 'data': {'index': idx, 'html': chunk_text, 'last': (idx == len(vars.actions))}})
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emit('from_server', {'cmd': 'updatechunk', 'data': {'index': idx, 'html': chunk_text, 'last': (idx == len(vars.actions))}}, broadcast=True)
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#==================================================================#
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#==================================================================#
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# Signals the Game Screen to remove one of the chunks
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# Signals the Game Screen to remove one of the chunks
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#==================================================================#
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#==================================================================#
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def remove_story_chunk(idx: int):
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def remove_story_chunk(idx: int):
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emit('from_server', {'cmd': 'removechunk', 'data': idx})
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emit('from_server', {'cmd': 'removechunk', 'data': idx}, broadcast=True)
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#==================================================================#
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#==================================================================#
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