Integrated VE_FORBRYDERNE's Adventure Mode + Cleanup

Adventure Mode allows you to play this like AID, perfect for Choose your own Adventure models
This commit is contained in:
henk717
2021-08-19 13:18:01 +02:00
parent efbe40f1f6
commit 00414d26e2
9 changed files with 171 additions and 1977 deletions

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@ -6,6 +6,7 @@
# External packages # External packages
from os import path, getcwd from os import path, getcwd
import re
import tkinter as tk import tkinter as tk
from tkinter import messagebox from tkinter import messagebox
import json import json
@ -96,6 +97,10 @@ class vars:
saveow = False # Whether or not overwrite confirm has been displayed saveow = False # Whether or not overwrite confirm has been displayed
genseqs = [] # Temporary storage for generated sequences genseqs = [] # Temporary storage for generated sequences
useprompt = True # Whether to send the full prompt with every submit action useprompt = True # Whether to send the full prompt with every submit action
acregex_ai = re.compile(r'\n* *>(.|\n)*') # Pattern for matching adventure actions from the AI so we can remove them
acregex_ui = re.compile(r'^ *(>.*)$', re.MULTILINE) # Pattern for matching actions in the HTML-escaped story so we can apply colouring, etc (make sure to encase part to format in parentheses)
actionmode = 1
adventure = False
#==================================================================# #==================================================================#
# Function to get model selection at startup # Function to get model selection at startup
@ -399,7 +404,7 @@ def get_message(msg):
# Submit action # Submit action
if(msg['cmd'] == 'submit'): if(msg['cmd'] == 'submit'):
if(vars.mode == "play"): if(vars.mode == "play"):
actionsubmit(msg['data']) actionsubmit(msg['data'], actionmode=msg['actionmode'])
elif(vars.mode == "edit"): elif(vars.mode == "edit"):
editsubmit(msg['data']) editsubmit(msg['data'])
elif(vars.mode == "memory"): elif(vars.mode == "memory"):
@ -531,6 +536,10 @@ def get_message(msg):
elif(msg['cmd'] == 'setuseprompt'): elif(msg['cmd'] == 'setuseprompt'):
vars.useprompt = msg['data'] vars.useprompt = msg['data']
settingschanged() settingschanged()
elif(msg['cmd'] == 'setadventure'):
vars.adventure = msg['data']
settingschanged()
refresh_story()
elif(msg['cmd'] == 'importwi'): elif(msg['cmd'] == 'importwi'):
wiimportrequest() wiimportrequest()
@ -543,7 +552,7 @@ def setStartState():
txt = txt + "Please load a game or enter a prompt below to begin!</span>" txt = txt + "Please load a game or enter a prompt below to begin!</span>"
else: else:
txt = txt + "Please load or import a story to read. There is no AI in this mode." txt = txt + "Please load or import a story to read. There is no AI in this mode."
emit('from_server', {'cmd': 'updatescreen', 'data': txt}) emit('from_server', {'cmd': 'updatescreen', 'gamestarted': vars.gamestarted, 'data': txt})
emit('from_server', {'cmd': 'setgamestate', 'data': 'start'}) emit('from_server', {'cmd': 'setgamestate', 'data': 'start'})
#==================================================================# #==================================================================#
@ -583,6 +592,7 @@ def savesettings():
js["numseqs"] = vars.numseqs js["numseqs"] = vars.numseqs
js["widepth"] = vars.widepth js["widepth"] = vars.widepth
js["useprompt"] = vars.useprompt js["useprompt"] = vars.useprompt
js["adventure"] = vars.adventure
# Write it # Write it
file = open("client.settings", "w") file = open("client.settings", "w")
@ -625,6 +635,8 @@ def loadsettings():
vars.widepth = js["widepth"] vars.widepth = js["widepth"]
if("useprompt" in js): if("useprompt" in js):
vars.useprompt = js["useprompt"] vars.useprompt = js["useprompt"]
if("adventure" in js):
vars.adventure = js["adventure"]
file.close() file.close()
@ -639,12 +651,20 @@ def settingschanged():
#==================================================================# #==================================================================#
# Take input text from SocketIO and decide what to do with it # Take input text from SocketIO and decide what to do with it
#==================================================================# #==================================================================#
def actionsubmit(data): def actionsubmit(data, actionmode=0):
# Ignore new submissions if the AI is currently busy # Ignore new submissions if the AI is currently busy
if(vars.aibusy): if(vars.aibusy):
return return
set_aibusy(1) set_aibusy(1)
vars.actionmode = actionmode
# "Action" mode
if(actionmode == 1):
data = data.strip().lstrip('>')
data = re.sub(r'\n+', ' ', data)
data = f"\n\n> {data}\n"
# If we're not continuing, store a copy of the raw input # If we're not continuing, store a copy of the raw input
if(data != ""): if(data != ""):
vars.lastact = data vars.lastact = data
@ -656,7 +676,7 @@ def actionsubmit(data):
vars.prompt = data vars.prompt = data
if(not vars.noai): if(not vars.noai):
# Clear the startup text from game screen # Clear the startup text from game screen
emit('from_server', {'cmd': 'updatescreen', 'data': 'Please wait, generating story...'}) emit('from_server', {'cmd': 'updatescreen', 'gamestarted': vars.gamestarted, 'data': 'Please wait, generating story...'})
calcsubmit(data) # Run the first action through the generator calcsubmit(data) # Run the first action through the generator
else: else:
refresh_story() refresh_story()
@ -665,6 +685,7 @@ def actionsubmit(data):
# Dont append submission if it's a blank/continue action # Dont append submission if it's a blank/continue action
if(data != ""): if(data != ""):
# Apply input formatting & scripts before sending to tokenizer # Apply input formatting & scripts before sending to tokenizer
if(vars.actionmode == 0):
data = applyinputformatting(data) data = applyinputformatting(data)
# Store the result in the Action log # Store the result in the Action log
vars.actions.append(data) vars.actions.append(data)
@ -1077,6 +1098,10 @@ def applyoutputformatting(txt):
# Use standard quotes and apostrophes # Use standard quotes and apostrophes
txt = utils.fixquotes(txt) txt = utils.fixquotes(txt)
# Adventure mode clipping of all characters after '>'
if(vars.adventure):
txt = vars.acregex_ai.sub('', txt)
# Trim incomplete sentences # Trim incomplete sentences
if(vars.formatoptns["frmttriminc"]): if(vars.formatoptns["frmttriminc"]):
txt = utils.trimincompletesentence(txt) txt = utils.trimincompletesentence(txt)
@ -1085,7 +1110,7 @@ def applyoutputformatting(txt):
txt = utils.replaceblanklines(txt) txt = utils.replaceblanklines(txt)
# Remove special characters # Remove special characters
if(vars.formatoptns["frmtrmspch"]): if(vars.formatoptns["frmtrmspch"]):
txt = utils.removespecialchars(txt) txt = utils.removespecialchars(txt, vars)
return txt return txt
@ -1095,8 +1120,10 @@ def applyoutputformatting(txt):
def refresh_story(): def refresh_story():
text_parts = ['<chunk n="0" id="n0">', html.escape(vars.prompt), '</chunk>'] text_parts = ['<chunk n="0" id="n0">', html.escape(vars.prompt), '</chunk>']
for idx, item in enumerate(vars.actions, start=1): for idx, item in enumerate(vars.actions, start=1):
text_parts.extend(('<chunk n="', str(idx), '" id="n', str(idx), '">', html.escape(item), '</chunk>')) if vars.adventure: # Add special formatting to adventure actions
emit('from_server', {'cmd': 'updatescreen', 'data': formatforhtml(''.join(text_parts))}) item = vars.acregex_ui.sub('<action>\\1</action>', html.escape(item))
text_parts.extend(('<chunk n="', str(idx), '" id="n', str(idx), '">', item, '</chunk>'))
emit('from_server', {'cmd': 'updatescreen', 'gamestarted': vars.gamestarted, 'data': formatforhtml(''.join(text_parts))})
#==================================================================# #==================================================================#
# Sends the current generator settings to the Game Menu # Sends the current generator settings to the Game Menu
@ -1120,6 +1147,7 @@ def refresh_settings():
emit('from_server', {'cmd': 'updateanotedepth', 'data': vars.andepth}) emit('from_server', {'cmd': 'updateanotedepth', 'data': vars.andepth})
emit('from_server', {'cmd': 'updatewidepth', 'data': vars.widepth}) emit('from_server', {'cmd': 'updatewidepth', 'data': vars.widepth})
emit('from_server', {'cmd': 'updateuseprompt', 'data': vars.useprompt}) emit('from_server', {'cmd': 'updateuseprompt', 'data': vars.useprompt})
emit('from_server', {'cmd': 'updateadventure', 'data': vars.adventure})
emit('from_server', {'cmd': 'updatefrmttriminc', 'data': vars.formatoptns["frmttriminc"]}) emit('from_server', {'cmd': 'updatefrmttriminc', 'data': vars.formatoptns["frmttriminc"]})
emit('from_server', {'cmd': 'updatefrmtrmblln', 'data': vars.formatoptns["frmtrmblln"]}) emit('from_server', {'cmd': 'updatefrmtrmblln', 'data': vars.formatoptns["frmtrmblln"]})
@ -1820,5 +1848,5 @@ if __name__ == "__main__":
# Start Flask/SocketIO (Blocking, so this must be last method!) # Start Flask/SocketIO (Blocking, so this must be last method!)
print("{0}Server started!\rYou may now connect with a browser at http://127.0.0.1:5000/{1}".format(colors.GREEN, colors.END)) print("{0}Server started!\rYou may now connect with a browser at http://127.0.0.1:5000/{1}".format(colors.GREEN, colors.END))
socketio.run(app, host='0.0.0.0', port=5000) #socketio.run(app, host='0.0.0.0', port=5000)
#socketio.run(app) socketio.run(app)

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@ -85,6 +85,17 @@ gensettingstf = [{
"step": 1, "step": 1,
"default": 1, "default": 1,
"tooltip": "Whether the prompt should be sent in the context of every action." "tooltip": "Whether the prompt should be sent in the context of every action."
},
{
"uitype": "toggle",
"unit": "bool",
"label": "Adventure Mode",
"id": "setadventure",
"min": 0,
"max": 1,
"step": 1,
"default": 0,
"tooltip": "Turn this on if you are playing a Choose your Adventure model."
}] }]
gensettingsik =[{ gensettingsik =[{
@ -141,6 +152,17 @@ gensettingsik =[{
"step": 1, "step": 1,
"default": 1, "default": 1,
"tooltip": "Whether the prompt should be sent in the context of every action." "tooltip": "Whether the prompt should be sent in the context of every action."
},
{
"uitype": "toggle",
"unit": "bool",
"label": "Adventure Mode",
"id": "setadventure",
"min": 0,
"max": 1,
"step": 1,
"default": 0,
"tooltip": "Turn this on if you are playing a Choose your Adventure model."
}] }]
formatcontrols = [{ formatcontrols = [{

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@ -1,6 +1,13 @@
This branch will eventually be used for a community edition of KoboldAI, uniting the different community made editions. This branch will eventually be used for a community edition of KoboldAI, uniting the different community made editions.
For now it is a WIP branch with Random Story Generation and better default settings. For now it is a WIP branch as I integrate the community features.
Once done i will be replacing this with a better page describing KoboldAI.
--- ---
Looking for ColabKobold? Check the different branches on my account. Looking for ColabKobold? Check the different branches on my account.
---
Contains work from :
- All the original KoboldAI creators
- Henky!! (Random Story Generator / Setting Optimizations)
- VE_FORBRYDERNE (Adventure Mode)

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@ -1,981 +0,0 @@
//=================================================================//
// VARIABLES
//=================================================================//
// Socket IO Object
var socket;
// UI references for jQuery
var connect_status;
var button_newgame;
var button_rndgame;
var button_save;
var button_saveas;
var button_savetofile;
var button_load;
var button_import;
var button_importwi;
var button_impaidg;
var button_settings;
var button_format;
var button_send;
var button_actedit;
var button_actmem;
var button_actback;
var button_actretry;
var button_delete;
var button_actwi;
var game_text;
var input_text;
var message_text;
var settings_menu;
var format_menu;
var wi_menu;
var anote_menu;
var anote_input;
var anote_labelcur;
var anote_slider;
var popup;
var popup_title;
var popup_content;
var popup_accept;
var popup_close;
var aidgpopup;
var aidgpromptnum;
var aidg_accept;
var aidg_close;
var saveaspopup;
var saveasinput;
var saveas_accept;
var saveas_close;
var saveasoverwrite;
var loadpopup;
var loadcontent;
var load_accept;
var load_close;
var nspopup;
var ns_accept;
var ns_close;
var rspopup;
var rs_accept;
var rs_close;
var seqselmenu;
var seqselcontents;
// Key states
var shift_down = false;
var do_clear_ent = false;
// Display vars
var allowtoggle = false;
var formatcount = 0;
//=================================================================//
// METHODS
//=================================================================//
function addSetting(ob) {
// Add setting block to Settings Menu
if(ob.uitype == "slider"){
settings_menu.append("<div class=\"settingitem\">\
<div class=\"settinglabel\">\
<div class=\"justifyleft\">\
"+ob.label+" <span class=\"helpicon\">?<span class=\"helptext\">"+ob.tooltip+"</span></span>\
</div>\
<div class=\"justifyright\" id=\""+ob.id+"cur\">\
"+ob.default+"\
</div>\
</div>\
<div>\
<input type=\"range\" class=\"form-range airange\" min=\""+ob.min+"\" max=\""+ob.max+"\" step=\""+ob.step+"\" id=\""+ob.id+"\">\
</div>\
<div class=\"settingminmax\">\
<div class=\"justifyleft\">\
"+ob.min+"\
</div>\
<div class=\"justifyright\">\
"+ob.max+"\
</div>\
</div>\
</div>");
// Set references to HTML objects
var refin = $("#"+ob.id);
var reflb = $("#"+ob.id+"cur");
window["setting_"+ob.id] = refin; // Is this still needed?
window["label_"+ob.id] = reflb; // Is this still needed?
// Add event function to input
refin.on("input", function () {
socket.send({'cmd': $(this).attr('id'), 'data': $(this).val()});
});
} else if(ob.uitype == "toggle"){
settings_menu.append("<div class=\"settingitem\">\
<input type=\"checkbox\" data-toggle=\"toggle\" data-onstyle=\"success\" id=\""+ob.id+"\">\
<span class=\"formatlabel\">"+ob.label+" </span>\
<span class=\"helpicon\">?<span class=\"helptext\">"+ob.tooltip+"</span></span>\
</div>");
// Tell Bootstrap-Toggle to render the new checkbox
$("input[type=checkbox]").bootstrapToggle();
$("#"+ob.id).on("change", function () {
if(allowtoggle) {
socket.send({'cmd': $(this).attr('id'), 'data': $(this).prop('checked')});
}
});
}
}
function addFormat(ob) {
// Check if we need to make a new column for this button
if(formatcount == 0) {
format_menu.append("<div class=\"formatcolumn\"></div>");
}
// Get reference to the last child column
var ref = $("#formatmenu > div").last();
// Add format block to Format Menu
ref.append("<div class=\"formatrow\">\
<input type=\"checkbox\" data-toggle=\"toggle\" data-onstyle=\"success\" id=\""+ob.id+"\">\
<span class=\"formatlabel\">"+ob.label+" </span>\
<span class=\"helpicon\">?<span class=\"helptext\">"+ob.tooltip+"</span></span>\
</div>");
// Tell Bootstrap-Toggle to render the new checkbox
$("input[type=checkbox]").bootstrapToggle();
// Add event to input
$("#"+ob.id).on("change", function () {
if(allowtoggle) {
socket.send({'cmd': $(this).attr('id'), 'data': $(this).prop('checked')});
}
});
// Increment display variable
formatcount++;
if(formatcount == 2) {
formatcount = 0;
}
}
function addImportLine(ob) {
popup_content.append("<div class=\"popuplistitem\" id=\"import"+ob.num+"\">\
<div>"+ob.title+"</div>\
<div>"+ob.acts+"</div>\
<div>"+ob.descr+"</div>\
</div>");
$("#import"+ob.num).on("click", function () {
socket.send({'cmd': 'importselect', 'data': $(this).attr('id')});
highlightImportLine($(this));
});
}
function addWiLine(ob) {
if(ob.init) {
wi_menu.append("<div class=\"wilistitem\">\
<div class=\"wiremove\">\
<button type=\"button\" class=\"btn btn-primary heightfull\" id=\"btn_wi"+ob.num+"\">X</button>\
<button type=\"button\" class=\"btn btn-success heighthalf hidden\" id=\"btn_widel"+ob.num+"\">✓</button>\
<button type=\"button\" class=\"btn btn-danger heighthalf hidden\" id=\"btn_wican"+ob.num+"\">⮌</button>\
</div>\
<div class=\"wikey\">\
<input class=\"form-control\" type=\"text\" placeholder=\"Key(s)\" id=\"wikey"+ob.num+"\">\
</div>\
<div class=\"wientry\">\
<textarea class=\"form-control\" id=\"wientry"+ob.num+"\" placeholder=\"What To Remember\">"+ob.content+"</textarea>\
</div>\
</div>");
// Send key value to text input
$("#wikey"+ob.num).val(ob.key);
// Assign delete event to button
$("#btn_wi"+ob.num).on("click", function () {
showWiDeleteConfirm(ob.num);
});
} else {
// Show WI line item with form fields hidden (uninitialized)
wi_menu.append("<div class=\"wilistitem\">\
<div class=\"wiremove\">\
<button type=\"button\" class=\"btn btn-primary heightfull\" id=\"btn_wi"+ob.num+"\">+</button>\
<button type=\"button\" class=\"btn btn-success heighthalf hidden\" id=\"btn_widel"+ob.num+"\">✓</button>\
<button type=\"button\" class=\"btn btn-danger heighthalf hidden\" id=\"btn_wican"+ob.num+"\">X</button>\
</div>\
<div class=\"wikey\">\
<input class=\"form-control hidden\" type=\"text\" placeholder=\"Key(s)\" id=\"wikey"+ob.num+"\">\
</div>\
<div class=\"wientry\">\
<textarea class=\"form-control hidden\" id=\"wientry"+ob.num+"\" placeholder=\"What To Remember\"></textarea>\
</div>\
</div>");
// Assign function to expand WI item to button
$("#btn_wi"+ob.num).on("click", function () {
expandWiLine(ob.num);
});
}
// Assign actions to other elements
$("#btn_wican"+ob.num).on("click", function () {
hideWiDeleteConfirm(ob.num);
});
$("#btn_widel"+ob.num).on("click", function () {
socket.send({'cmd': 'widelete', 'data': ob.num});
});
}
function expandWiLine(num) {
show([$("#wikey"+num), $("#wientry"+num)]);
$("#btn_wi"+num).html("X");
$("#btn_wi"+num).off();
// Tell server the WI entry was initialized
socket.send({'cmd': 'wiinit', 'data': num});
$("#btn_wi"+num).on("click", function () {
showWiDeleteConfirm(num);
});
}
function showWiDeleteConfirm(num) {
hide([$("#btn_wi"+num)]);
show([$("#btn_widel"+num), $("#btn_wican"+num)]);
}
function hideWiDeleteConfirm(num) {
show([$("#btn_wi"+num)]);
hide([$("#btn_widel"+num), $("#btn_wican"+num)]);
}
function highlightImportLine(ref) {
$("#popupcontent > div").removeClass("popuplistselected");
ref.addClass("popuplistselected");
enableButtons([popup_accept]);
}
function enableButtons(refs) {
for(i=0; i<refs.length; i++) {
refs[i].prop("disabled",false);
refs[i].removeClass("btn-secondary");
refs[i].addClass("btn-primary");
}
}
function disableButtons(refs) {
for(i=0; i<refs.length; i++) {
refs[i].prop("disabled",true);
refs[i].removeClass("btn-primary");
refs[i].addClass("btn-secondary");
}
}
function enableSendBtn() {
enableButtons([button_send])
button_send.html("Submit");
}
function disableSendBtn() {
disableButtons([button_send])
button_send.html("");
}
function showMessage(msg) {
message_text.removeClass();
message_text.addClass("color_green");
message_text.html(msg);
}
function errMessage(msg) {
message_text.removeClass();
message_text.addClass("color_red");
message_text.html(msg);
}
function hideMessage() {
message_text.html("");
message_text.removeClass();
}
function showWaitAnimation() {
$("#inputrowright").append("<img id=\"waitanim\" src=\"static/thinking.gif\"/>");
}
function hideWaitAnimation() {
$('#waitanim').remove();
}
function hide(refs) {
for(i=0; i<refs.length; i++) {
refs[i].addClass("hidden");
}
}
function show(refs) {
for(i=0; i<refs.length; i++) {
refs[i].removeClass("hidden");
}
}
function popupShow(state) {
if(state) {
popup.removeClass("hidden");
popup.addClass("flex");
disableButtons([popup_accept]);
} else {
popup.removeClass("flex");
popup.addClass("hidden");
}
}
function enterEditMode() {
// Add class to each story chunk
showMessage("Please select a story chunk to edit above.");
button_actedit.html("Cancel");
game_text.children('chunk').addClass("chunkhov");
game_text.on('click', '> *', function() {
editModeSelect($(this).attr("n"));
});
disableSendBtn();
hide([button_actback, button_actmem, button_actretry, button_actwi]);
show([button_delete]);
}
function exitEditMode() {
// Remove class to each story chunk
hideMessage();
button_actedit.html("Edit");
game_text.children('chunk').removeClass("chunkhov");
game_text.off('click', '> *');
enableSendBtn();
show([button_actback, button_actmem, button_actretry, button_actwi]);
hide([button_delete]);
input_text.val("");
}
function editModeSelect(n) {
socket.send({'cmd': 'editline', 'data': n});
}
function enterMemoryMode() {
showMessage("Edit the memory to be sent with each request to the AI.");
button_actmem.html("Cancel");
hide([button_actback, button_actretry, button_actedit, button_delete, button_actwi]);
// Display Author's Note field
anote_menu.slideDown("fast");
}
function exitMemoryMode() {
hideMessage();
button_actmem.html("Memory");
show([button_actback, button_actretry, button_actedit, button_actwi]);
input_text.val("");
// Hide Author's Note field
anote_menu.slideUp("fast");
}
function enterWiMode() {
showMessage("World Info will be added to memory only when the key appears in submitted text or the last action.");
button_actwi.html("Accept");
hide([button_actedit, button_actback, button_actmem, button_actretry, game_text]);
show([wi_menu]);
disableSendBtn();
}
function exitWiMode() {
hideMessage();
button_actwi.html("W Info");
hide([wi_menu]);
show([button_actedit, button_actback, button_actmem, button_actretry, game_text]);
enableSendBtn();
}
function returnWiList(ar) {
var list = [];
var i;
for(i=0; i<ar.length; i++) {
var ob = {"key": "", "content": "", "num": ar[i]};
ob.key = $("#wikey"+ar[i]).val();
ob.content = $("#wientry"+ar[i]).val();
list.push(ob);
}
socket.send({'cmd': 'sendwilist', 'data': list});
}
function dosubmit() {
var txt = input_text.val();
socket.send({'cmd': 'submit', 'data': txt});
input_text.val("");
hideMessage();
hidegenseqs();
}
function newTextHighlight(ref) {
ref.addClass("color_green");
ref.addClass("colorfade");
setTimeout(function () {
ref.removeClass("color_green");
setTimeout(function () {
ref.removeClass("colorfade");
}, 1000);
}, 10);
}
function showAidgPopup() {
aidgpopup.removeClass("hidden");
aidgpopup.addClass("flex");
aidgpromptnum.focus();
}
function hideAidgPopup() {
aidgpopup.removeClass("flex");
aidgpopup.addClass("hidden");
}
function sendAidgImportRequest() {
socket.send({'cmd': 'aidgimport', 'data': aidgpromptnum.val()});
hideAidgPopup();
aidgpromptnum.val("");
}
function showSaveAsPopup() {
disableButtons([saveas_accept]);
saveaspopup.removeClass("hidden");
saveaspopup.addClass("flex");
saveasinput.focus();
}
function hideSaveAsPopup() {
saveaspopup.removeClass("flex");
saveaspopup.addClass("hidden");
saveasinput.val("");
hide([saveasoverwrite]);
}
function sendSaveAsRequest() {
socket.send({'cmd': 'saveasrequest', 'data': saveasinput.val()});
}
function showLoadPopup() {
loadpopup.removeClass("hidden");
loadpopup.addClass("flex");
}
function hideLoadPopup() {
loadpopup.removeClass("flex");
loadpopup.addClass("hidden");
loadcontent.html("");
}
function buildLoadList(ar) {
disableButtons([load_accept]);
loadcontent.html("");
showLoadPopup();
var i;
for(i=0; i<ar.length; i++) {
loadcontent.append("<div class=\"loadlistitem\" id=\"load"+i+"\" name=\""+ar[i].name+"\">\
<div>"+ar[i].name+"</div>\
<div>"+ar[i].actions+"</div>\
</div>");
$("#load"+i).on("click", function () {
enableButtons([load_accept]);
socket.send({'cmd': 'loadselect', 'data': $(this).attr("name")});
highlightLoadLine($(this));
});
}
}
function highlightLoadLine(ref) {
$("#loadlistcontent > div").removeClass("popuplistselected");
ref.addClass("popuplistselected");
}
function showNewStoryPopup() {
nspopup.removeClass("hidden");
nspopup.addClass("flex");
}
function hideNewStoryPopup() {
nspopup.removeClass("flex");
nspopup.addClass("hidden");
}
function showRandomStoryPopup() {
rspopup.removeClass("hidden");
rspopup.addClass("flex");
}
function hideRandomStoryPopup() {
rspopup.removeClass("flex");
rspopup.addClass("hidden");
}
function setStartState() {
enableSendBtn();
enableButtons([button_actmem, button_actwi]);
disableButtons([button_actedit, button_actback, button_actretry]);
hide([wi_menu, button_delete]);
show([game_text, button_actedit, button_actmem, button_actwi, button_actback, button_actretry]);
hideMessage();
hideWaitAnimation();
button_actedit.html("Edit");
button_actmem.html("Memory");
button_actwi.html("W Info");
hideAidgPopup();
hideSaveAsPopup();
hideLoadPopup();
hideNewStoryPopup();
hidegenseqs();
}
function parsegenseqs(seqs) {
seqselcontents.html("");
var i;
for(i=0; i<seqs.length; i++) {
seqselcontents.append("<div class=\"seqselitem\" id=\"seqsel"+i+"\" n=\""+i+"\">"+seqs[i].generated_text+"</div>");
$("#seqsel"+i).on("click", function () {
socket.send({'cmd': 'seqsel', 'data': $(this).attr("n")});
});
}
$('#seqselmenu').slideDown("slow");
}
function hidegenseqs() {
$('#seqselmenu').slideUp("slow", function() {
seqselcontents.html("");
});
}
//=================================================================//
// READY/RUNTIME
//=================================================================//
$(document).ready(function(){
// Bind UI references
connect_status = $('#connectstatus');
button_newgame = $('#btn_newgame');
button_rndgame = $('#btn_rndgame');
button_save = $('#btn_save');
button_saveas = $('#btn_saveas');
button_savetofile = $('#btn_savetofile');
button_load = $('#btn_load');
button_loadfrfile = $('#btn_loadfromfile');
button_import = $("#btn_import");
button_importwi = $("#btn_importwi");
button_impaidg = $("#btn_impaidg");
button_settings = $('#btn_settings');
button_format = $('#btn_format');
button_send = $('#btnsend');
button_actedit = $('#btn_actedit');
button_actmem = $('#btn_actmem');
button_actback = $('#btn_actundo');
button_actretry = $('#btn_actretry');
button_delete = $('#btn_delete');
button_actwi = $('#btn_actwi');
game_text = $('#gametext');
input_text = $('#input_text');
message_text = $('#messagefield');
settings_menu = $("#settingsmenu");
format_menu = $('#formatmenu');
anote_menu = $('#anoterowcontainer');
wi_menu = $('#wimenu');
anote_input = $('#anoteinput');
anote_labelcur = $('#anotecur');
anote_slider = $('#anotedepth');
popup = $("#popupcontainer");
popup_title = $("#popuptitletext");
popup_content = $("#popupcontent");
popup_accept = $("#btn_popupaccept");
popup_close = $("#btn_popupclose");
aidgpopup = $("#aidgpopupcontainer");
aidgpromptnum = $("#aidgpromptnum");
aidg_accept = $("#btn_aidgpopupaccept");
aidg_close = $("#btn_aidgpopupclose");
saveaspopup = $("#saveascontainer");
saveasinput = $("#savename");
saveas_accept = $("#btn_saveasaccept");
saveas_close = $("#btn_saveasclose");
saveasoverwrite = $("#saveasoverwrite");
loadpopup = $("#loadcontainer");
loadcontent = $("#loadlistcontent");
load_accept = $("#btn_loadaccept");
load_close = $("#btn_loadclose");
nspopup = $("#newgamecontainer");
ns_accept = $("#btn_nsaccept");
ns_close = $("#btn_nsclose");
rspopup = $("#rndgamecontainer");
rs_accept = $("#btn_rsaccept");
rs_close = $("#btn_rsclose");
seqselmenu = $("#seqselmenu");
seqselcontents = $("#seqselcontents");
// Connect to SocketIO server
loc = window.document.location;
socket = io.connect(loc.href);
socket.on('from_server', function(msg) {
if(msg.cmd == "connected") {
// Connected to Server Actions
connect_status.html("<b>Connected to KoboldAI Process!</b>");
connect_status.removeClass("color_orange");
connect_status.addClass("color_green");
// Reset Menus
settings_menu.html("");
format_menu.html("");
wi_menu.html("");
} else if(msg.cmd == "updatescreen") {
// Send game content to Game Screen
game_text.html(msg.data);
// Scroll to bottom of text
setTimeout(function () {
$('#gamescreen').animate({scrollTop: $('#gamescreen').prop('scrollHeight')}, 1000);
}, 5);
} else if(msg.cmd == "setgamestate") {
// Enable or Disable buttons
if(msg.data == "ready") {
enableSendBtn();
enableButtons([button_actedit, button_actmem, button_actwi, button_actback, button_actretry]);
hideWaitAnimation();
} else if(msg.data == "wait") {
disableSendBtn();
disableButtons([button_actedit, button_actmem, button_actwi, button_actback, button_actretry]);
showWaitAnimation();
} else if(msg.data == "start") {
setStartState();
}
} else if(msg.cmd == "editmode") {
// Enable or Disable edit mode
if(msg.data == "true") {
enterEditMode();
} else {
exitEditMode();
}
} else if(msg.cmd == "setinputtext") {
// Set input box text for edit mode
input_text.val(msg.data);
} else if(msg.cmd == "enablesubmit") {
// Enables the submit button
enableSendBtn();
} else if(msg.cmd == "memmode") {
// Enable or Disable memory edit mode
if(msg.data == "true") {
enterMemoryMode();
} else {
exitMemoryMode();
}
} else if(msg.cmd == "errmsg") {
// Send error message
errMessage(msg.data);
} else if(msg.cmd == "texteffect") {
// Apply color highlight to line of text
newTextHighlight($("#n"+msg.data))
} else if(msg.cmd == "updatetemp") {
// Send current temp value to input
$("#settemp").val(parseFloat(msg.data));
$("#settempcur").html(msg.data);
} else if(msg.cmd == "updatetopp") {
// Send current top p value to input
$("#settopp").val(parseFloat(msg.data));
$("#settoppcur").html(msg.data);
} else if(msg.cmd == "updatereppen") {
// Send current rep pen value to input
$("#setreppen").val(parseFloat(msg.data));
$("#setreppencur").html(msg.data);
} else if(msg.cmd == "updateoutlen") {
// Send current output amt value to input
$("#setoutput").val(parseInt(msg.data));
$("#setoutputcur").html(msg.data);
} else if(msg.cmd == "updatetknmax") {
// Send current max tokens value to input
$("#settknmax").val(parseInt(msg.data));
$("#settknmaxcur").html(msg.data);
} else if(msg.cmd == "updateikgen") {
// Send current max tokens value to input
$("#setikgen").val(parseInt(msg.data));
$("#setikgencur").html(msg.data);
} else if(msg.cmd == "setlabeltemp") {
// Update setting label with value from server
$("#settempcur").html(msg.data);
} else if(msg.cmd == "setlabeltopp") {
// Update setting label with value from server
$("#settoppcur").html(msg.data);
} else if(msg.cmd == "setlabelreppen") {
// Update setting label with value from server
$("#setreppencur").html(msg.data);
} else if(msg.cmd == "setlabeloutput") {
// Update setting label with value from server
$("#setoutputcur").html(msg.data);
} else if(msg.cmd == "setlabeltknmax") {
// Update setting label with value from server
$("#settknmaxcur").html(msg.data);
} else if(msg.cmd == "setlabelikgen") {
// Update setting label with value from server
$("#setikgencur").html(msg.data);
} else if(msg.cmd == "updateanotedepth") {
// Send current Author's Note depth value to input
anote_slider.val(parseInt(msg.data));
anote_labelcur.html(msg.data);
} else if(msg.cmd == "setlabelanotedepth") {
// Update setting label with value from server
anote_labelcur.html(msg.data);
} else if(msg.cmd == "getanote") {
// Request contents of Author's Note field
var txt = anote_input.val();
socket.send({'cmd': 'anote', 'data': txt});
} else if(msg.cmd == "setanote") {
// Set contents of Author's Note field
anote_input.val(msg.data);
} else if(msg.cmd == "addsetting") {
// Add setting controls
addSetting(msg.data);
} else if(msg.cmd == "addformat") {
// Add setting controls
addFormat(msg.data);
} else if(msg.cmd == "updatefrmttriminc") {
// Update toggle state
$("#frmttriminc").prop('checked', msg.data).change();
} else if(msg.cmd == "updatefrmtrmblln") {
// Update toggle state
$("#frmtrmblln").prop('checked', msg.data).change();
} else if(msg.cmd == "updatefrmtrmspch") {
// Update toggle state
$("#frmtrmspch").prop('checked', msg.data).change();
} else if(msg.cmd == "updatefrmtadsnsp") {
// Update toggle state
$("#frmtadsnsp").prop('checked', msg.data).change();
} else if(msg.cmd == "allowtoggle") {
// Allow toggle change states to propagate
allowtoggle = msg.data;
} else if(msg.cmd == "popupshow") {
// Show/Hide Popup
popupShow(msg.data);
} else if(msg.cmd == "addimportline") {
// Add import popup entry
addImportLine(msg.data);
} else if(msg.cmd == "clearpopup") {
// Clear previous contents of popup
popup_content.html("");
} else if(msg.cmd == "wimode") {
// Enable or Disable WI edit mode
if(msg.data == "true") {
enterWiMode();
} else {
exitWiMode();
}
} else if(msg.cmd == "addwiitem") {
// Add WI entry to WI Menu
addWiLine(msg.data);
} else if(msg.cmd == "clearwi") {
// Clear previous contents of WI list
wi_menu.html("");
} else if(msg.cmd == "requestwiitem") {
// Package WI contents and send back to server
returnWiList(msg.data);
} else if(msg.cmd == "saveas") {
// Show Save As prompt
showSaveAsPopup();
} else if(msg.cmd == "hidesaveas") {
// Hide Save As prompt
hideSaveAsPopup();
} else if(msg.cmd == "buildload") {
// Send array of save files to load UI
buildLoadList(msg.data);
} else if(msg.cmd == "askforoverwrite") {
// Show overwrite warning
show([saveasoverwrite]);
} else if(msg.cmd == "genseqs") {
// Parse generator sequences to UI
parsegenseqs(msg.data);
} else if(msg.cmd == "hidegenseqs") {
// Collapse genseqs menu
hidegenseqs();
} else if(msg.cmd == "setlabelnumseq") {
// Update setting label with value from server
$("#setnumseqcur").html(msg.data);
} else if(msg.cmd == "updatenumseq") {
// Send current max tokens value to input
$("#setnumseq").val(parseInt(msg.data));
$("#setnumseqcur").html(msg.data);
} else if(msg.cmd == "setlabelwidepth") {
// Update setting label with value from server
$("#setwidepthcur").html(msg.data);
} else if(msg.cmd == "updatewidepth") {
// Send current max tokens value to input
$("#setwidepth").val(parseInt(msg.data));
$("#setwidepthcur").html(msg.data);
} else if(msg.cmd == "updateuseprompt") {
// Update toggle state
$("#setuseprompt").prop('checked', msg.data).change();
}
});
socket.on('disconnect', function() {
connect_status.html("<b>Lost connection...</b>");
connect_status.removeClass("color_green");
connect_status.addClass("color_orange");
});
// Bind actions to UI buttons
button_send.on("click", function(ev) {
dosubmit();
});
button_actretry.on("click", function(ev) {
socket.send({'cmd': 'retry', 'data': ''});
hidegenseqs();
});
button_actback.on("click", function(ev) {
socket.send({'cmd': 'back', 'data': ''});
hidegenseqs();
});
button_actedit.on("click", function(ev) {
socket.send({'cmd': 'edit', 'data': ''});
});
button_delete.on("click", function(ev) {
socket.send({'cmd': 'delete', 'data': ''});
});
button_actmem.on("click", function(ev) {
socket.send({'cmd': 'memory', 'data': ''});
});
button_savetofile.on("click", function(ev) {
socket.send({'cmd': 'savetofile', 'data': ''});
});
button_loadfrfile.on("click", function(ev) {
socket.send({'cmd': 'loadfromfile', 'data': ''});
});
button_import.on("click", function(ev) {
socket.send({'cmd': 'import', 'data': ''});
});
button_importwi.on("click", function(ev) {
socket.send({'cmd': 'importwi', 'data': ''});
});
button_settings.on("click", function(ev) {
$('#settingsmenu').slideToggle("slow");
});
button_format.on("click", function(ev) {
$('#formatmenu').slideToggle("slow");
});
popup_close.on("click", function(ev) {
socket.send({'cmd': 'importcancel', 'data': ''});
});
popup_accept.on("click", function(ev) {
socket.send({'cmd': 'importaccept', 'data': ''});
});
button_actwi.on("click", function(ev) {
socket.send({'cmd': 'wi', 'data': ''});
});
button_impaidg.on("click", function(ev) {
showAidgPopup();
});
aidg_close.on("click", function(ev) {
hideAidgPopup();
});
aidg_accept.on("click", function(ev) {
sendAidgImportRequest();
});
button_save.on("click", function(ev) {
socket.send({'cmd': 'saverequest', 'data': ''});
});
button_saveas.on("click", function(ev) {
showSaveAsPopup();
});
saveas_close.on("click", function(ev) {
hideSaveAsPopup();
socket.send({'cmd': 'clearoverwrite', 'data': ''});
});
saveas_accept.on("click", function(ev) {
sendSaveAsRequest();
});
button_load.on("click", function(ev) {
socket.send({'cmd': 'loadlistrequest', 'data': ''});
});
load_close.on("click", function(ev) {
hideLoadPopup();
});
load_accept.on("click", function(ev) {
socket.send({'cmd': 'loadrequest', 'data': ''});
hideLoadPopup();
});
button_newgame.on("click", function(ev) {
showNewStoryPopup();
});
ns_accept.on("click", function(ev) {
socket.send({'cmd': 'newgame', 'data': ''});
hideNewStoryPopup();
});
ns_close.on("click", function(ev) {
hideNewStoryPopup();
});
button_rndgame.on("click", function(ev) {
showRandomStoryPopup();
});
rs_accept.on("click", function(ev) {
socket.send({'cmd': 'rndgame', 'data': ''});
hideRandomStoryPopup();
});
rs_close.on("click", function(ev) {
hideRandomStoryPopup();
});
anote_slider.on("input", function () {
socket.send({'cmd': 'anotedepth', 'data': $(this).val()});
});
saveasinput.on("input", function () {
if(saveasinput.val() == "") {
disableButtons([saveas_accept]);
} else {
enableButtons([saveas_accept]);
}
hide([saveasoverwrite]);
});
// Bind Enter button to submit
input_text.keydown(function (ev) {
if (ev.which == 13 && !shift_down) {
do_clear_ent = true;
dosubmit();
} else if(ev.which == 16) {
shift_down = true;
}
});
// Enter to submit, but not if holding shift
input_text.keyup(function (ev) {
if (ev.which == 13 && do_clear_ent) {
input_text.val("");
do_clear_ent = false;
} else if(ev.which == 16) {
shift_down = false;
}
});
aidgpromptnum.keydown(function (ev) {
if (ev.which == 13) {
sendAidgImportRequest();
}
});
saveasinput.keydown(function (ev) {
if (ev.which == 13 && saveasinput.val() != "") {
sendSaveAsRequest();
}
});
});

View File

@ -18,6 +18,8 @@ var button_importwi;
var button_impaidg; var button_impaidg;
var button_settings; var button_settings;
var button_format; var button_format;
var button_mode;
var button_mode_label;
var button_send; var button_send;
var button_actedit; var button_actedit;
var button_actmem; var button_actmem;
@ -63,6 +65,9 @@ var rs_close;
var seqselmenu; var seqselmenu;
var seqselcontents; var seqselcontents;
var memorymode = false;
var gamestarted = false;
// Key states // Key states
var shift_down = false; var shift_down = false;
var do_clear_ent = false; var do_clear_ent = false;
@ -71,6 +76,10 @@ var do_clear_ent = false;
var allowtoggle = false; var allowtoggle = false;
var formatcount = 0; var formatcount = 0;
// Adventure
var action_mode = 0; // 0: story, 1: action
var adventure = false;
//=================================================================// //=================================================================//
// METHODS // METHODS
//=================================================================// //=================================================================//
@ -120,6 +129,9 @@ function addSetting(ob) {
if(allowtoggle) { if(allowtoggle) {
socket.send({'cmd': $(this).attr('id'), 'data': $(this).prop('checked')}); socket.send({'cmd': $(this).attr('id'), 'data': $(this).prop('checked')});
} }
if(ob.id == "setadventure"){
setadventure($(this).prop('checked'));
}
}); });
} }
} }
@ -345,6 +357,8 @@ function editModeSelect(n) {
} }
function enterMemoryMode() { function enterMemoryMode() {
memorymode = true;
setmodevisibility(false);
showMessage("Edit the memory to be sent with each request to the AI."); showMessage("Edit the memory to be sent with each request to the AI.");
button_actmem.html("Cancel"); button_actmem.html("Cancel");
hide([button_actback, button_actretry, button_actedit, button_delete, button_actwi]); hide([button_actback, button_actretry, button_actedit, button_delete, button_actwi]);
@ -353,6 +367,8 @@ function enterMemoryMode() {
} }
function exitMemoryMode() { function exitMemoryMode() {
memorymode = false;
setmodevisibility(adventure);
hideMessage(); hideMessage();
button_actmem.html("Memory"); button_actmem.html("Memory");
show([button_actback, button_actretry, button_actedit, button_actwi]); show([button_actback, button_actretry, button_actedit, button_actwi]);
@ -391,12 +407,26 @@ function returnWiList(ar) {
function dosubmit() { function dosubmit() {
var txt = input_text.val(); var txt = input_text.val();
socket.send({'cmd': 'submit', 'data': txt}); socket.send({'cmd': 'submit', 'actionmode': adventure ? action_mode : 0, 'data': txt});
input_text.val(""); input_text.val("");
hideMessage(); hideMessage();
hidegenseqs(); hidegenseqs();
} }
function changemode() {
if(gamestarted) {
action_mode += 1;
action_mode %= 2; // Total number of action modes (Story and Action)
} else {
action_mode = 0; // Force "Story" mode if game is not started
}
switch (action_mode) {
case 0: button_mode_label.html("Story"); break;
case 1: button_mode_label.html("Action"); break;
}
}
function newTextHighlight(ref) { function newTextHighlight(ref) {
ref.addClass("color_green"); ref.addClass("color_green");
ref.addClass("colorfade"); ref.addClass("colorfade");
@ -533,6 +563,23 @@ function hidegenseqs() {
}); });
} }
function setmodevisibility(state) {
if(state){ // Enabling
show([button_mode]);
$("#inputrow").addClass("show_mode");
} else{ // Disabling
hide([button_mode]);
$("#inputrow").removeClass("show_mode");
}
}
function setadventure(state) {
adventure = state;
if(!memorymode){
setmodevisibility(state);
}
}
//=================================================================// //=================================================================//
// READY/RUNTIME // READY/RUNTIME
//=================================================================// //=================================================================//
@ -553,6 +600,8 @@ $(document).ready(function(){
button_impaidg = $("#btn_impaidg"); button_impaidg = $("#btn_impaidg");
button_settings = $('#btn_settings'); button_settings = $('#btn_settings');
button_format = $('#btn_format'); button_format = $('#btn_format');
button_mode = $('#btnmode')
button_mode_label = $('#btnmode_label')
button_send = $('#btnsend'); button_send = $('#btnsend');
button_actedit = $('#btn_actedit'); button_actedit = $('#btn_actedit');
button_actmem = $('#btn_actmem'); button_actmem = $('#btn_actmem');
@ -613,6 +662,12 @@ $(document).ready(function(){
format_menu.html(""); format_menu.html("");
wi_menu.html(""); wi_menu.html("");
} else if(msg.cmd == "updatescreen") { } else if(msg.cmd == "updatescreen") {
_gamestarted = gamestarted
gamestarted = msg.gamestarted;
if(_gamestarted != gamestarted) {
action_mode = 0;
changemode();
}
// Send game content to Game Screen // Send game content to Game Screen
game_text.html(msg.data); game_text.html(msg.data);
// Scroll to bottom of text // Scroll to bottom of text
@ -795,6 +850,11 @@ $(document).ready(function(){
} else if(msg.cmd == "updateuseprompt") { } else if(msg.cmd == "updateuseprompt") {
// Update toggle state // Update toggle state
$("#setuseprompt").prop('checked', msg.data).change(); $("#setuseprompt").prop('checked', msg.data).change();
} else if(msg.cmd == "updateadventure") {
// Update toggle state
$("#setadventure").prop('checked', msg.data).change();
// Update adventure state
setadventure(msg.data);
} }
}); });
@ -809,6 +869,10 @@ $(document).ready(function(){
dosubmit(); dosubmit();
}); });
button_mode.on("click", function(ev) {
changemode();
});
button_actretry.on("click", function(ev) { button_actretry.on("click", function(ev) {
socket.send({'cmd': 'retry', 'data': ''}); socket.send({'cmd': 'retry', 'data': ''});
hidegenseqs(); hidegenseqs();

View File

@ -1,981 +0,0 @@
//=================================================================//
// VARIABLES
//=================================================================//
// Socket IO Object
var socket;
// UI references for jQuery
var connect_status;
var button_newgame;
var button_rndgame;
var button_save;
var button_saveas;
var button_savetofile;
var button_load;
var button_import;
var button_importwi;
var button_impaidg;
var button_settings;
var button_format;
var button_send;
var button_actedit;
var button_actmem;
var button_actback;
var button_actretry;
var button_delete;
var button_actwi;
var game_text;
var input_text;
var message_text;
var settings_menu;
var format_menu;
var wi_menu;
var anote_menu;
var anote_input;
var anote_labelcur;
var anote_slider;
var popup;
var popup_title;
var popup_content;
var popup_accept;
var popup_close;
var aidgpopup;
var aidgpromptnum;
var aidg_accept;
var aidg_close;
var saveaspopup;
var saveasinput;
var saveas_accept;
var saveas_close;
var saveasoverwrite;
var loadpopup;
var loadcontent;
var load_accept;
var load_close;
var nspopup;
var ns_accept;
var ns_close;
var rspopup;
var rs_accept;
var rs_close;
var seqselmenu;
var seqselcontents;
// Key states
var shift_down = false;
var do_clear_ent = false;
// Display vars
var allowtoggle = false;
var formatcount = 0;
//=================================================================//
// METHODS
//=================================================================//
function addSetting(ob) {
// Add setting block to Settings Menu
if(ob.uitype == "slider"){
settings_menu.append("<div class=\"settingitem\">\
<div class=\"settinglabel\">\
<div class=\"justifyleft\">\
"+ob.label+" <span class=\"helpicon\">?<span class=\"helptext\">"+ob.tooltip+"</span></span>\
</div>\
<div class=\"justifyright\" id=\""+ob.id+"cur\">\
"+ob.default+"\
</div>\
</div>\
<div>\
<input type=\"range\" class=\"form-range airange\" min=\""+ob.min+"\" max=\""+ob.max+"\" step=\""+ob.step+"\" id=\""+ob.id+"\">\
</div>\
<div class=\"settingminmax\">\
<div class=\"justifyleft\">\
"+ob.min+"\
</div>\
<div class=\"justifyright\">\
"+ob.max+"\
</div>\
</div>\
</div>");
// Set references to HTML objects
var refin = $("#"+ob.id);
var reflb = $("#"+ob.id+"cur");
window["setting_"+ob.id] = refin; // Is this still needed?
window["label_"+ob.id] = reflb; // Is this still needed?
// Add event function to input
refin.on("input", function () {
socket.send({'cmd': $(this).attr('id'), 'data': $(this).val()});
});
} else if(ob.uitype == "toggle"){
settings_menu.append("<div class=\"settingitem\">\
<input type=\"checkbox\" data-toggle=\"toggle\" data-onstyle=\"success\" id=\""+ob.id+"\">\
<span class=\"formatlabel\">"+ob.label+" </span>\
<span class=\"helpicon\">?<span class=\"helptext\">"+ob.tooltip+"</span></span>\
</div>");
// Tell Bootstrap-Toggle to render the new checkbox
$("input[type=checkbox]").bootstrapToggle();
$("#"+ob.id).on("change", function () {
if(allowtoggle) {
socket.send({'cmd': $(this).attr('id'), 'data': $(this).prop('checked')});
}
});
}
}
function addFormat(ob) {
// Check if we need to make a new column for this button
if(formatcount == 0) {
format_menu.append("<div class=\"formatcolumn\"></div>");
}
// Get reference to the last child column
var ref = $("#formatmenu > div").last();
// Add format block to Format Menu
ref.append("<div class=\"formatrow\">\
<input type=\"checkbox\" data-toggle=\"toggle\" data-onstyle=\"success\" id=\""+ob.id+"\">\
<span class=\"formatlabel\">"+ob.label+" </span>\
<span class=\"helpicon\">?<span class=\"helptext\">"+ob.tooltip+"</span></span>\
</div>");
// Tell Bootstrap-Toggle to render the new checkbox
$("input[type=checkbox]").bootstrapToggle();
// Add event to input
$("#"+ob.id).on("change", function () {
if(allowtoggle) {
socket.send({'cmd': $(this).attr('id'), 'data': $(this).prop('checked')});
}
});
// Increment display variable
formatcount++;
if(formatcount == 2) {
formatcount = 0;
}
}
function addImportLine(ob) {
popup_content.append("<div class=\"popuplistitem\" id=\"import"+ob.num+"\">\
<div>"+ob.title+"</div>\
<div>"+ob.acts+"</div>\
<div>"+ob.descr+"</div>\
</div>");
$("#import"+ob.num).on("click", function () {
socket.send({'cmd': 'importselect', 'data': $(this).attr('id')});
highlightImportLine($(this));
});
}
function addWiLine(ob) {
if(ob.init) {
wi_menu.append("<div class=\"wilistitem\">\
<div class=\"wiremove\">\
<button type=\"button\" class=\"btn btn-primary heightfull\" id=\"btn_wi"+ob.num+"\">X</button>\
<button type=\"button\" class=\"btn btn-success heighthalf hidden\" id=\"btn_widel"+ob.num+"\">✓</button>\
<button type=\"button\" class=\"btn btn-danger heighthalf hidden\" id=\"btn_wican"+ob.num+"\">⮌</button>\
</div>\
<div class=\"wikey\">\
<input class=\"form-control\" type=\"text\" placeholder=\"Key(s)\" id=\"wikey"+ob.num+"\">\
</div>\
<div class=\"wientry\">\
<textarea class=\"form-control\" id=\"wientry"+ob.num+"\" placeholder=\"What To Remember\">"+ob.content+"</textarea>\
</div>\
</div>");
// Send key value to text input
$("#wikey"+ob.num).val(ob.key);
// Assign delete event to button
$("#btn_wi"+ob.num).on("click", function () {
showWiDeleteConfirm(ob.num);
});
} else {
// Show WI line item with form fields hidden (uninitialized)
wi_menu.append("<div class=\"wilistitem\">\
<div class=\"wiremove\">\
<button type=\"button\" class=\"btn btn-primary heightfull\" id=\"btn_wi"+ob.num+"\">+</button>\
<button type=\"button\" class=\"btn btn-success heighthalf hidden\" id=\"btn_widel"+ob.num+"\">✓</button>\
<button type=\"button\" class=\"btn btn-danger heighthalf hidden\" id=\"btn_wican"+ob.num+"\">X</button>\
</div>\
<div class=\"wikey\">\
<input class=\"form-control hidden\" type=\"text\" placeholder=\"Key(s)\" id=\"wikey"+ob.num+"\">\
</div>\
<div class=\"wientry\">\
<textarea class=\"form-control hidden\" id=\"wientry"+ob.num+"\" placeholder=\"What To Remember\"></textarea>\
</div>\
</div>");
// Assign function to expand WI item to button
$("#btn_wi"+ob.num).on("click", function () {
expandWiLine(ob.num);
});
}
// Assign actions to other elements
$("#btn_wican"+ob.num).on("click", function () {
hideWiDeleteConfirm(ob.num);
});
$("#btn_widel"+ob.num).on("click", function () {
socket.send({'cmd': 'widelete', 'data': ob.num});
});
}
function expandWiLine(num) {
show([$("#wikey"+num), $("#wientry"+num)]);
$("#btn_wi"+num).html("X");
$("#btn_wi"+num).off();
// Tell server the WI entry was initialized
socket.send({'cmd': 'wiinit', 'data': num});
$("#btn_wi"+num).on("click", function () {
showWiDeleteConfirm(num);
});
}
function showWiDeleteConfirm(num) {
hide([$("#btn_wi"+num)]);
show([$("#btn_widel"+num), $("#btn_wican"+num)]);
}
function hideWiDeleteConfirm(num) {
show([$("#btn_wi"+num)]);
hide([$("#btn_widel"+num), $("#btn_wican"+num)]);
}
function highlightImportLine(ref) {
$("#popupcontent > div").removeClass("popuplistselected");
ref.addClass("popuplistselected");
enableButtons([popup_accept]);
}
function enableButtons(refs) {
for(i=0; i<refs.length; i++) {
refs[i].prop("disabled",false);
refs[i].removeClass("btn-secondary");
refs[i].addClass("btn-primary");
}
}
function disableButtons(refs) {
for(i=0; i<refs.length; i++) {
refs[i].prop("disabled",true);
refs[i].removeClass("btn-primary");
refs[i].addClass("btn-secondary");
}
}
function enableSendBtn() {
enableButtons([button_send])
button_send.html("Submit");
}
function disableSendBtn() {
disableButtons([button_send])
button_send.html("");
}
function showMessage(msg) {
message_text.removeClass();
message_text.addClass("color_green");
message_text.html(msg);
}
function errMessage(msg) {
message_text.removeClass();
message_text.addClass("color_red");
message_text.html(msg);
}
function hideMessage() {
message_text.html("");
message_text.removeClass();
}
function showWaitAnimation() {
$("#inputrowright").append("<img id=\"waitanim\" src=\"static/thinking.gif\"/>");
}
function hideWaitAnimation() {
$('#waitanim').remove();
}
function hide(refs) {
for(i=0; i<refs.length; i++) {
refs[i].addClass("hidden");
}
}
function show(refs) {
for(i=0; i<refs.length; i++) {
refs[i].removeClass("hidden");
}
}
function popupShow(state) {
if(state) {
popup.removeClass("hidden");
popup.addClass("flex");
disableButtons([popup_accept]);
} else {
popup.removeClass("flex");
popup.addClass("hidden");
}
}
function enterEditMode() {
// Add class to each story chunk
showMessage("Please select a story chunk to edit above.");
button_actedit.html("Cancel");
game_text.children('chunk').addClass("chunkhov");
game_text.on('click', '> *', function() {
editModeSelect($(this).attr("n"));
});
disableSendBtn();
hide([button_actback, button_actmem, button_actretry, button_actwi]);
show([button_delete]);
}
function exitEditMode() {
// Remove class to each story chunk
hideMessage();
button_actedit.html("Edit");
game_text.children('chunk').removeClass("chunkhov");
game_text.off('click', '> *');
enableSendBtn();
show([button_actback, button_actmem, button_actretry, button_actwi]);
hide([button_delete]);
input_text.val("");
}
function editModeSelect(n) {
socket.send({'cmd': 'editline', 'data': n});
}
function enterMemoryMode() {
showMessage("Edit the memory to be sent with each request to the AI.");
button_actmem.html("Cancel");
hide([button_actback, button_actretry, button_actedit, button_delete, button_actwi]);
// Display Author's Note field
anote_menu.slideDown("fast");
}
function exitMemoryMode() {
hideMessage();
button_actmem.html("Memory");
show([button_actback, button_actretry, button_actedit, button_actwi]);
input_text.val("");
// Hide Author's Note field
anote_menu.slideUp("fast");
}
function enterWiMode() {
showMessage("World Info will be added to memory only when the key appears in submitted text or the last action.");
button_actwi.html("Accept");
hide([button_actedit, button_actback, button_actmem, button_actretry, game_text]);
show([wi_menu]);
disableSendBtn();
}
function exitWiMode() {
hideMessage();
button_actwi.html("W Info");
hide([wi_menu]);
show([button_actedit, button_actback, button_actmem, button_actretry, game_text]);
enableSendBtn();
}
function returnWiList(ar) {
var list = [];
var i;
for(i=0; i<ar.length; i++) {
var ob = {"key": "", "content": "", "num": ar[i]};
ob.key = $("#wikey"+ar[i]).val();
ob.content = $("#wientry"+ar[i]).val();
list.push(ob);
}
socket.send({'cmd': 'sendwilist', 'data': list});
}
function dosubmit() {
var txt = input_text.val();
socket.send({'cmd': 'submit', 'data': txt});
input_text.val("");
hideMessage();
hidegenseqs();
}
function newTextHighlight(ref) {
ref.addClass("color_green");
ref.addClass("colorfade");
setTimeout(function () {
ref.removeClass("color_green");
setTimeout(function () {
ref.removeClass("colorfade");
}, 1000);
}, 10);
}
function showAidgPopup() {
aidgpopup.removeClass("hidden");
aidgpopup.addClass("flex");
aidgpromptnum.focus();
}
function hideAidgPopup() {
aidgpopup.removeClass("flex");
aidgpopup.addClass("hidden");
}
function sendAidgImportRequest() {
socket.send({'cmd': 'aidgimport', 'data': aidgpromptnum.val()});
hideAidgPopup();
aidgpromptnum.val("");
}
function showSaveAsPopup() {
disableButtons([saveas_accept]);
saveaspopup.removeClass("hidden");
saveaspopup.addClass("flex");
saveasinput.focus();
}
function hideSaveAsPopup() {
saveaspopup.removeClass("flex");
saveaspopup.addClass("hidden");
saveasinput.val("");
hide([saveasoverwrite]);
}
function sendSaveAsRequest() {
socket.send({'cmd': 'saveasrequest', 'data': saveasinput.val()});
}
function showLoadPopup() {
loadpopup.removeClass("hidden");
loadpopup.addClass("flex");
}
function hideLoadPopup() {
loadpopup.removeClass("flex");
loadpopup.addClass("hidden");
loadcontent.html("");
}
function buildLoadList(ar) {
disableButtons([load_accept]);
loadcontent.html("");
showLoadPopup();
var i;
for(i=0; i<ar.length; i++) {
loadcontent.append("<div class=\"loadlistitem\" id=\"load"+i+"\" name=\""+ar[i].name+"\">\
<div>"+ar[i].name+"</div>\
<div>"+ar[i].actions+"</div>\
</div>");
$("#load"+i).on("click", function () {
enableButtons([load_accept]);
socket.send({'cmd': 'loadselect', 'data': $(this).attr("name")});
highlightLoadLine($(this));
});
}
}
function highlightLoadLine(ref) {
$("#loadlistcontent > div").removeClass("popuplistselected");
ref.addClass("popuplistselected");
}
function showNewStoryPopup() {
nspopup.removeClass("hidden");
nspopup.addClass("flex");
}
function hideNewStoryPopup() {
nspopup.removeClass("flex");
nspopup.addClass("hidden");
}
function showRandomStoryPopup() {
rspopup.removeClass("hidden");
rspopup.addClass("flex");
}
function hideRandomStoryPopup() {
rspopup.removeClass("flex");
rspopup.addClass("hidden");
}
function setStartState() {
enableSendBtn();
enableButtons([button_actmem, button_actwi]);
disableButtons([button_actedit, button_actback, button_actretry]);
hide([wi_menu, button_delete]);
show([game_text, button_actedit, button_actmem, button_actwi, button_actback, button_actretry]);
hideMessage();
hideWaitAnimation();
button_actedit.html("Edit");
button_actmem.html("Memory");
button_actwi.html("W Info");
hideAidgPopup();
hideSaveAsPopup();
hideLoadPopup();
hideNewStoryPopup();
hidegenseqs();
}
function parsegenseqs(seqs) {
seqselcontents.html("");
var i;
for(i=0; i<seqs.length; i++) {
seqselcontents.append("<div class=\"seqselitem\" id=\"seqsel"+i+"\" n=\""+i+"\">"+seqs[i].generated_text+"</div>");
$("#seqsel"+i).on("click", function () {
socket.send({'cmd': 'seqsel', 'data': $(this).attr("n")});
});
}
$('#seqselmenu').slideDown("slow");
}
function hidegenseqs() {
$('#seqselmenu').slideUp("slow", function() {
seqselcontents.html("");
});
}
//=================================================================//
// READY/RUNTIME
//=================================================================//
$(document).ready(function(){
// Bind UI references
connect_status = $('#connectstatus');
button_newgame = $('#btn_newgame');
button_rndgame = $('#btn_rndgame');
button_save = $('#btn_save');
button_saveas = $('#btn_saveas');
button_savetofile = $('#btn_savetofile');
button_load = $('#btn_load');
button_loadfrfile = $('#btn_loadfromfile');
button_import = $("#btn_import");
button_importwi = $("#btn_importwi");
button_impaidg = $("#btn_impaidg");
button_settings = $('#btn_settings');
button_format = $('#btn_format');
button_send = $('#btnsend');
button_actedit = $('#btn_actedit');
button_actmem = $('#btn_actmem');
button_actback = $('#btn_actundo');
button_actretry = $('#btn_actretry');
button_delete = $('#btn_delete');
button_actwi = $('#btn_actwi');
game_text = $('#gametext');
input_text = $('#input_text');
message_text = $('#messagefield');
settings_menu = $("#settingsmenu");
format_menu = $('#formatmenu');
anote_menu = $('#anoterowcontainer');
wi_menu = $('#wimenu');
anote_input = $('#anoteinput');
anote_labelcur = $('#anotecur');
anote_slider = $('#anotedepth');
popup = $("#popupcontainer");
popup_title = $("#popuptitletext");
popup_content = $("#popupcontent");
popup_accept = $("#btn_popupaccept");
popup_close = $("#btn_popupclose");
aidgpopup = $("#aidgpopupcontainer");
aidgpromptnum = $("#aidgpromptnum");
aidg_accept = $("#btn_aidgpopupaccept");
aidg_close = $("#btn_aidgpopupclose");
saveaspopup = $("#saveascontainer");
saveasinput = $("#savename");
saveas_accept = $("#btn_saveasaccept");
saveas_close = $("#btn_saveasclose");
saveasoverwrite = $("#saveasoverwrite");
loadpopup = $("#loadcontainer");
loadcontent = $("#loadlistcontent");
load_accept = $("#btn_loadaccept");
load_close = $("#btn_loadclose");
nspopup = $("#newgamecontainer");
ns_accept = $("#btn_nsaccept");
ns_close = $("#btn_nsclose");
rspopup = $("#rndgamecontainer");
rs_accept = $("#btn_rsaccept");
rs_close = $("#btn_rsclose");
seqselmenu = $("#seqselmenu");
seqselcontents = $("#seqselcontents");
// Connect to SocketIO server
loc = window.document.location;
socket = io.connect(loc.href);
socket.on('from_server', function(msg) {
if(msg.cmd == "connected") {
// Connected to Server Actions
connect_status.html("<b>Connected to KoboldAI Process!</b>");
connect_status.removeClass("color_orange");
connect_status.addClass("color_green");
// Reset Menus
settings_menu.html("");
format_menu.html("");
wi_menu.html("");
} else if(msg.cmd == "updatescreen") {
// Send game content to Game Screen
game_text.html(msg.data);
// Scroll to bottom of text
setTimeout(function () {
$('#gamescreen').animate({scrollTop: $('#gamescreen').prop('scrollHeight')}, 1000);
}, 5);
} else if(msg.cmd == "setgamestate") {
// Enable or Disable buttons
if(msg.data == "ready") {
enableSendBtn();
enableButtons([button_actedit, button_actmem, button_actwi, button_actback, button_actretry]);
hideWaitAnimation();
} else if(msg.data == "wait") {
disableSendBtn();
disableButtons([button_actedit, button_actmem, button_actwi, button_actback, button_actretry]);
showWaitAnimation();
} else if(msg.data == "start") {
setStartState();
}
} else if(msg.cmd == "editmode") {
// Enable or Disable edit mode
if(msg.data == "true") {
enterEditMode();
} else {
exitEditMode();
}
} else if(msg.cmd == "setinputtext") {
// Set input box text for edit mode
input_text.val(msg.data);
} else if(msg.cmd == "enablesubmit") {
// Enables the submit button
enableSendBtn();
} else if(msg.cmd == "memmode") {
// Enable or Disable memory edit mode
if(msg.data == "true") {
enterMemoryMode();
} else {
exitMemoryMode();
}
} else if(msg.cmd == "errmsg") {
// Send error message
errMessage(msg.data);
} else if(msg.cmd == "texteffect") {
// Apply color highlight to line of text
newTextHighlight($("#n"+msg.data))
} else if(msg.cmd == "updatetemp") {
// Send current temp value to input
$("#settemp").val(parseFloat(msg.data));
$("#settempcur").html(msg.data);
} else if(msg.cmd == "updatetopp") {
// Send current top p value to input
$("#settopp").val(parseFloat(msg.data));
$("#settoppcur").html(msg.data);
} else if(msg.cmd == "updatereppen") {
// Send current rep pen value to input
$("#setreppen").val(parseFloat(msg.data));
$("#setreppencur").html(msg.data);
} else if(msg.cmd == "updateoutlen") {
// Send current output amt value to input
$("#setoutput").val(parseInt(msg.data));
$("#setoutputcur").html(msg.data);
} else if(msg.cmd == "updatetknmax") {
// Send current max tokens value to input
$("#settknmax").val(parseInt(msg.data));
$("#settknmaxcur").html(msg.data);
} else if(msg.cmd == "updateikgen") {
// Send current max tokens value to input
$("#setikgen").val(parseInt(msg.data));
$("#setikgencur").html(msg.data);
} else if(msg.cmd == "setlabeltemp") {
// Update setting label with value from server
$("#settempcur").html(msg.data);
} else if(msg.cmd == "setlabeltopp") {
// Update setting label with value from server
$("#settoppcur").html(msg.data);
} else if(msg.cmd == "setlabelreppen") {
// Update setting label with value from server
$("#setreppencur").html(msg.data);
} else if(msg.cmd == "setlabeloutput") {
// Update setting label with value from server
$("#setoutputcur").html(msg.data);
} else if(msg.cmd == "setlabeltknmax") {
// Update setting label with value from server
$("#settknmaxcur").html(msg.data);
} else if(msg.cmd == "setlabelikgen") {
// Update setting label with value from server
$("#setikgencur").html(msg.data);
} else if(msg.cmd == "updateanotedepth") {
// Send current Author's Note depth value to input
anote_slider.val(parseInt(msg.data));
anote_labelcur.html(msg.data);
} else if(msg.cmd == "setlabelanotedepth") {
// Update setting label with value from server
anote_labelcur.html(msg.data);
} else if(msg.cmd == "getanote") {
// Request contents of Author's Note field
var txt = anote_input.val();
socket.send({'cmd': 'anote', 'data': txt});
} else if(msg.cmd == "setanote") {
// Set contents of Author's Note field
anote_input.val(msg.data);
} else if(msg.cmd == "addsetting") {
// Add setting controls
addSetting(msg.data);
} else if(msg.cmd == "addformat") {
// Add setting controls
addFormat(msg.data);
} else if(msg.cmd == "updatefrmttriminc") {
// Update toggle state
$("#frmttriminc").prop('checked', msg.data).change();
} else if(msg.cmd == "updatefrmtrmblln") {
// Update toggle state
$("#frmtrmblln").prop('checked', msg.data).change();
} else if(msg.cmd == "updatefrmtrmspch") {
// Update toggle state
$("#frmtrmspch").prop('checked', msg.data).change();
} else if(msg.cmd == "updatefrmtadsnsp") {
// Update toggle state
$("#frmtadsnsp").prop('checked', msg.data).change();
} else if(msg.cmd == "allowtoggle") {
// Allow toggle change states to propagate
allowtoggle = msg.data;
} else if(msg.cmd == "popupshow") {
// Show/Hide Popup
popupShow(msg.data);
} else if(msg.cmd == "addimportline") {
// Add import popup entry
addImportLine(msg.data);
} else if(msg.cmd == "clearpopup") {
// Clear previous contents of popup
popup_content.html("");
} else if(msg.cmd == "wimode") {
// Enable or Disable WI edit mode
if(msg.data == "true") {
enterWiMode();
} else {
exitWiMode();
}
} else if(msg.cmd == "addwiitem") {
// Add WI entry to WI Menu
addWiLine(msg.data);
} else if(msg.cmd == "clearwi") {
// Clear previous contents of WI list
wi_menu.html("");
} else if(msg.cmd == "requestwiitem") {
// Package WI contents and send back to server
returnWiList(msg.data);
} else if(msg.cmd == "saveas") {
// Show Save As prompt
showSaveAsPopup();
} else if(msg.cmd == "hidesaveas") {
// Hide Save As prompt
hideSaveAsPopup();
} else if(msg.cmd == "buildload") {
// Send array of save files to load UI
buildLoadList(msg.data);
} else if(msg.cmd == "askforoverwrite") {
// Show overwrite warning
show([saveasoverwrite]);
} else if(msg.cmd == "genseqs") {
// Parse generator sequences to UI
parsegenseqs(msg.data);
} else if(msg.cmd == "hidegenseqs") {
// Collapse genseqs menu
hidegenseqs();
} else if(msg.cmd == "setlabelnumseq") {
// Update setting label with value from server
$("#setnumseqcur").html(msg.data);
} else if(msg.cmd == "updatenumseq") {
// Send current max tokens value to input
$("#setnumseq").val(parseInt(msg.data));
$("#setnumseqcur").html(msg.data);
} else if(msg.cmd == "setlabelwidepth") {
// Update setting label with value from server
$("#setwidepthcur").html(msg.data);
} else if(msg.cmd == "updatewidepth") {
// Send current max tokens value to input
$("#setwidepth").val(parseInt(msg.data));
$("#setwidepthcur").html(msg.data);
} else if(msg.cmd == "updateuseprompt") {
// Update toggle state
$("#setuseprompt").prop('checked', msg.data).change();
}
});
socket.on('disconnect', function() {
connect_status.html("<b>Lost connection...</b>");
connect_status.removeClass("color_green");
connect_status.addClass("color_orange");
});
// Bind actions to UI buttons
button_send.on("click", function(ev) {
dosubmit();
});
button_actretry.on("click", function(ev) {
socket.send({'cmd': 'retry', 'data': ''});
hidegenseqs();
});
button_actback.on("click", function(ev) {
socket.send({'cmd': 'back', 'data': ''});
hidegenseqs();
});
button_actedit.on("click", function(ev) {
socket.send({'cmd': 'edit', 'data': ''});
});
button_delete.on("click", function(ev) {
socket.send({'cmd': 'delete', 'data': ''});
});
button_actmem.on("click", function(ev) {
socket.send({'cmd': 'memory', 'data': ''});
});
button_savetofile.on("click", function(ev) {
socket.send({'cmd': 'savetofile', 'data': ''});
});
button_loadfrfile.on("click", function(ev) {
socket.send({'cmd': 'loadfromfile', 'data': ''});
});
button_import.on("click", function(ev) {
socket.send({'cmd': 'import', 'data': ''});
});
button_importwi.on("click", function(ev) {
socket.send({'cmd': 'importwi', 'data': ''});
});
button_settings.on("click", function(ev) {
$('#settingsmenu').slideToggle("slow");
});
button_format.on("click", function(ev) {
$('#formatmenu').slideToggle("slow");
});
popup_close.on("click", function(ev) {
socket.send({'cmd': 'importcancel', 'data': ''});
});
popup_accept.on("click", function(ev) {
socket.send({'cmd': 'importaccept', 'data': ''});
});
button_actwi.on("click", function(ev) {
socket.send({'cmd': 'wi', 'data': ''});
});
button_impaidg.on("click", function(ev) {
showAidgPopup();
});
aidg_close.on("click", function(ev) {
hideAidgPopup();
});
aidg_accept.on("click", function(ev) {
sendAidgImportRequest();
});
button_save.on("click", function(ev) {
socket.send({'cmd': 'saverequest', 'data': ''});
});
button_saveas.on("click", function(ev) {
showSaveAsPopup();
});
saveas_close.on("click", function(ev) {
hideSaveAsPopup();
socket.send({'cmd': 'clearoverwrite', 'data': ''});
});
saveas_accept.on("click", function(ev) {
sendSaveAsRequest();
});
button_load.on("click", function(ev) {
socket.send({'cmd': 'loadlistrequest', 'data': ''});
});
load_close.on("click", function(ev) {
hideLoadPopup();
});
load_accept.on("click", function(ev) {
socket.send({'cmd': 'loadrequest', 'data': ''});
hideLoadPopup();
});
button_newgame.on("click", function(ev) {
showNewStoryPopup();
});
ns_accept.on("click", function(ev) {
socket.send({'cmd': 'newgame', 'data': ''});
hideNewStoryPopup();
});
ns_close.on("click", function(ev) {
hideNewStoryPopup();
});
button_rndgame.on("click", function(ev) {
showRandomStoryPopup();
});
rs_accept.on("click", function(ev) {
socket.send({'cmd': 'rndgame', 'data': ''});
hideRandomStoryPopup();
});
rs_close.on("click", function(ev) {
hideRandomStoryPopup();
});
anote_slider.on("input", function () {
socket.send({'cmd': 'anotedepth', 'data': $(this).val()});
});
saveasinput.on("input", function () {
if(saveasinput.val() == "") {
disableButtons([saveas_accept]);
} else {
enableButtons([saveas_accept]);
}
hide([saveasoverwrite]);
});
// Bind Enter button to submit
input_text.keydown(function (ev) {
if (ev.which == 13 && !shift_down) {
do_clear_ent = true;
dosubmit();
} else if(ev.which == 16) {
shift_down = true;
}
});
// Enter to submit, but not if holding shift
input_text.keyup(function (ev) {
if (ev.which == 13 && do_clear_ent) {
input_text.val("");
do_clear_ent = false;
} else if(ev.which == 16) {
shift_down = false;
}
});
aidgpromptnum.keydown(function (ev) {
if (ev.which == 13) {
sendAidgImportRequest();
}
});
saveasinput.keydown(function (ev) {
if (ev.which == 13 && saveasinput.val() != "") {
sendSaveAsRequest();
}
});
});

View File

@ -6,6 +6,11 @@ chunk {
color: #ffffff; color: #ffffff;
} }
action {
color: #9ff7fa;
font-weight: bold;
}
#topmenu { #topmenu {
background-color: #337ab7; background-color: #337ab7;
padding: 10px; padding: 10px;
@ -97,12 +102,21 @@ chunk {
margin-left: 20px; margin-left: 20px;
} }
#inputrow.show_mode {
grid-template-columns: 7% 83% 10%;
}
#inputrow { #inputrow {
margin-top: 10px; margin-top: 10px;
padding: 0px; padding: 0px;
width: 100%; width: 100%;
display: grid; display: grid;
grid-template-columns: 90% 10%; grid-template-columns: 0% 90% 10%;
}
#inputrowmode {
position: relative;
padding-right: 0px;
} }
#inputrowleft { #inputrowleft {
@ -121,6 +135,13 @@ chunk {
color: #ffffff; color: #ffffff;
} }
#btnmode {
width: 100%;
height: 100%;
overflow: auto;
overflow-x: hidden;
}
#btnsend { #btnsend {
width: 100%; width: 100%;
height: 100%; height: 100%;
@ -302,10 +323,15 @@ chunk {
cursor: pointer; cursor: pointer;
} }
.chunkhov:hover > action {
color: #00fa00;
}
.colorfade { .colorfade {
-moz-transition:color 1s ease-in; -moz-transition:color 1s ease-in;
-o-transition:color 1s ease-in; -o-transition:color 1s ease-in;
-webkit-transition:color 1s ease-in; -webkit-transition:color 1s ease-in;
transition:color 1s ease-in;
} }
.color_orange { .color_orange {
@ -448,6 +474,7 @@ chunk {
-moz-transition: background-color 0.25s ease-in; -moz-transition: background-color 0.25s ease-in;
-o-transition: background-color 0.25s ease-in; -o-transition: background-color 0.25s ease-in;
-webkit-transition: background-color 0.25s ease-in; -webkit-transition: background-color 0.25s ease-in;
transition: background-color 0.25s ease-in;
} }
.loadlistitem:hover { .loadlistitem:hover {
@ -525,6 +552,7 @@ chunk {
-moz-transition: background-color 0.25s ease-in; -moz-transition: background-color 0.25s ease-in;
-o-transition: background-color 0.25s ease-in; -o-transition: background-color 0.25s ease-in;
-webkit-transition: background-color 0.25s ease-in; -webkit-transition: background-color 0.25s ease-in;
transition: background-color 0.25s ease-in;
} }
.popuplistitem:hover { .popuplistitem:hover {
@ -575,6 +603,7 @@ chunk {
-moz-transition: all 0.15s ease-in; -moz-transition: all 0.15s ease-in;
-o-transition: all 0.15s ease-in; -o-transition: all 0.15s ease-in;
-webkit-transition: all 0.15s ease-in; -webkit-transition: all 0.15s ease-in;
transition: all 0.15s ease-in;
} }
.seqselitem:hover { .seqselitem:hover {

View File

@ -101,6 +101,9 @@
</div> </div>
<div class="row"> <div class="row">
<div id="inputrow"> <div id="inputrow">
<div id="inputrowmode">
<button type="button" class="btn btn-secondary hidden" id="btnmode">Mode:<br/><b id="btnmode_label">Story</b></button>
</div>
<div id="inputrowleft"> <div id="inputrowleft">
<textarea class="form-control" id="input_text" placeholder="Enter text here"></textarea> <textarea class="form-control" id="input_text" placeholder="Enter text here"></textarea>
</div> </div>

View File

@ -59,8 +59,11 @@ def replaceblanklines(txt):
#==================================================================# #==================================================================#
# #
#==================================================================# #==================================================================#
def removespecialchars(txt): def removespecialchars(txt, vars=None):
if vars is None or vars.actionmode == 0:
txt = re.sub(r"[#/@%<>{}+=~|\^]", "", txt) txt = re.sub(r"[#/@%<>{}+=~|\^]", "", txt)
else:
txt = re.sub(r"[#/@%{}+=~|\^]", "", txt)
return txt return txt
#==================================================================# #==================================================================#