(window.webpackJsonp=window.webpackJsonp||[]).push([[19],{20:function(e,t,a){"use strict";a.r(t);var n=a(0),o=a(2);function r(e){return function(e){if(Array.isArray(e))return s(e)}(e)||function(e){if("undefined"!=typeof Symbol&&Symbol.iterator in Object(e))return Array.from(e)}(e)||l(e)||function(){throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.")}()}function i(e,t){return function(e){if(Array.isArray(e))return e}(e)||function(e,t){if("undefined"!=typeof Symbol&&Symbol.iterator in Object(e)){var a=[],n=!0,o=!1,r=void 0;try{for(var i,l=e[Symbol.iterator]();!(n=(i=l.next()).done)&&(a.push(i.value),!t||a.length!==t);n=!0);}catch(e){o=!0,r=e}finally{try{n||null==l.return||l.return()}finally{if(o)throw r}}return a}}(e,t)||l(e,t)||function(){throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.")}()}function l(e,t){if(e){if("string"==typeof e)return s(e,t);var a=Object.prototype.toString.call(e).slice(8,-1);return"Object"===a&&e.constructor&&(a=e.constructor.name),"Map"===a||"Set"===a?Array.from(e):"Arguments"===a||/^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(a)?s(e,t):void 0}}function s(e,t){(null==t||t>e.length)&&(t=e.length);for(var a=0,n=new Array(t);a\n \n
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What are these names?

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\n These may look like random names, but they aren\'t. They\'re basically the game\'s cartridge ID.\n Some, you can easily tell what they are, others not so much. There isn\'t much we can do to make\n them more identifiable. You can also just upload a ROM to download its save file.\n

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Saves from a ROM
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Saves for Uploaded Games
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    \n '.concat(this.saves.map((function(e){var t=i(e,1)[0];return'\n
  • \n
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    \n '.concat(t,'\n
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    \n \n
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  • \n ')})).join(""),'\n
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