offline caching preparations
This commit is contained in:
parent
5d9d561ff9
commit
d56688706b
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@ -110,6 +110,8 @@
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icon: {{ page.icon | jsonify }},
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software_data: {{ page.software_data | jsonify }},
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};
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window.SalaMuseoGames = { site: site_config, page: page_config };
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window.SMG = window.SalaMuseoGames = { site: site_config, page: page_config };
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</script>
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<script src="{{ site.baseurl }}/assets/js/util.js"></script>
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</head>
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@ -0,0 +1,120 @@
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window.idbBackupAndRestore = {
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/* <https://gist.github.com/loilo/ed43739361ec718129a15ae5d531095b/> */
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/**
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* Export all data from an IndexedDB database
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*
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* @param {IDBDatabase} idbDatabase The database to export from
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* @return {Promise<string>}
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*/
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exportToJson: function (idbDatabase) {
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return new Promise((resolve, reject) => {
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const exportObject = {}
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if (idbDatabase.objectStoreNames.length === 0) {
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resolve(JSON.stringify(exportObject))
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} else {
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const transaction = idbDatabase.transaction(
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idbDatabase.objectStoreNames,
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'readonly'
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)
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transaction.addEventListener('error', reject)
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for (const storeName of idbDatabase.objectStoreNames) {
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const allObjects = []
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transaction
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.objectStore(storeName)
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.openCursor()
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.addEventListener('success', event => {
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const cursor = event.target.result
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if (cursor) {
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// Cursor holds value, put it into store data
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allObjects.push(cursor.value)
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cursor.continue()
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} else {
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// No more values, store is done
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exportObject[storeName] = allObjects
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// Last store was handled
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if (
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idbDatabase.objectStoreNames.length ===
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Object.keys(exportObject).length
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) {
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resolve(JSON.stringify(exportObject))
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}
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}
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})
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}
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}
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})
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},
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/**
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* Import data from JSON into an IndexedDB database.
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* This does not delete any existing data from the database, so keys may clash.
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*
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* @param {IDBDatabase} idbDatabase Database to import into
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* @param {string} json Data to import, one key per object store
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* @return {Promise<void>}
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*/
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importFromJson: function (idbDatabase, json) {
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return new Promise((resolve, reject) => {
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const transaction = idbDatabase.transaction(
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idbDatabase.objectStoreNames,
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'readwrite'
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)
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transaction.addEventListener('error', reject)
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var importObject = JSON.parse(json)
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for (const storeName of idbDatabase.objectStoreNames) {
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let count = 0
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for (const toAdd of importObject[storeName]) {
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const request = transaction.objectStore(storeName).add(toAdd)
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request.addEventListener('success', () => {
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count++
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if (count === importObject[storeName].length) {
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// Added all objects for this store
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delete importObject[storeName]
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if (Object.keys(importObject).length === 0) {
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// Added all object stores
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resolve()
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}
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}
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})
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}
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}
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})
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},
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/**
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* Clear a database
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*
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* @param {IDBDatabase} idbDatabase The database to delete all data from
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* @return {Promise<void>}
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*/
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clearDatabase: function (idbDatabase) {
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return new Promise((resolve, reject) => {
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const transaction = idbDatabase.transaction(
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idbDatabase.objectStoreNames,
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'readwrite'
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)
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transaction.addEventListener('error', reject)
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let count = 0
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for (const storeName of idbDatabase.objectStoreNames) {
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transaction
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.objectStore(storeName)
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.clear()
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.addEventListener('success', () => {
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count++
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if (count === idbDatabase.objectStoreNames.length) {
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// Cleared all object stores
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resolve()
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}
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})
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}
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})
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},
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};
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@ -2,10 +2,10 @@
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var prefsIndex = 'SalaMuseoGames/Prefs/v1';
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var Prefs = {
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pwaManifests: { default: true, name: "Allow installing the site as a PWA" },
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softwarePwaManifests: { default: true, dependsOn: "pwaManifests", name: "Allow installing individual games as PWAs" },
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// offlineCache: { default: true, name: "Cache site pages and game files offline", summary: "Allow faster site navigation, and gameplay without an Internet connection, by caching unlimited data offline. Disable if you want to save storage. (Note that data for some emulators and games is always cached regardless of this setting; you can only manage their data when they show an option in their interface.)" },
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var Prefs = window.SalaMuseoGames.Prefs = {
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softwarePwaManifests: { default: true, /* dependsOn: "pwaManifests", */ name: "Allow installing individual games as PWAs" },
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pwaManifests: { default: false, name: "Allow installing the site home itself as a PWA" },
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offlineCache: { default: true, name: "Cache site pages and game files offline", summary: "Allow faster site navigation, and gameplay without an Internet connection, by caching unlimited data offline. Disable if you want to save storage. (Note that data for some emulators and games is always cached regardless of this setting; you can only manage their data when they show an option in their interface.)" },
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// dataExport: { onclick: (function(){}), section: "data", name: "Export configuration and gamesaves" },
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// dataImport: { onclick: (function(){}), section: "data", name: "Import configuration and gamesaves" },
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// featurePreview: { default: false, name: "Use experimental features before their release", summary: "If some new site features or adjustments are scheduled to release soon, you might be chosen to preview them before they are officially available" },
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@ -28,8 +28,9 @@ Object.keys(Prefs).forEach(function(key){
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});
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var PrefsSections = {
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data: { name: "Data management", visible: true },
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// data: { name: "Data management", visible: true },
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developer: { name: "Development", visible: Prefs.developerMode.value },
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// advanced: { name: "Advanced", visible: true },
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};
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var configElem = document.querySelector('#ConfigurationCustomizer');
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@ -64,7 +65,6 @@ if (configElem) {
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});
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}
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window.SalaMuseoGames.Prefs = Prefs;
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SavePrefs();
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})();
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@ -5,6 +5,7 @@ var Software = SalaMuseoGames.page.software_data;
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var Screen = (Software && Software.screen);
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var Site = SalaMuseoGames.site;
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var iconUrl = SalaMuseoGames.page.icon;
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var coverUrl = SalaMuseoGames.page.image;
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var sitePath = (Site.url + Site.baseurl);
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function absoluteUrlFromRelative (url) {
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}
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}
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if (Prefs.pwaManifests.value) {
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if (Prefs.pwaManifests.value || Prefs.softwarePwaManifests.value) {
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var manifestData;
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if (Prefs.softwarePwaManifests.value && Software) {
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// specific manifests on games pages
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display: ((Screen && Screen.display) || "standalone"),
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orientation: ((Screen && Screen.orientation) || "any"),
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};
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} else {
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} else if (Prefs.pwaManifests.value) {
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// site manifest on global pages
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var ldData;
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for (var elem of document.querySelectorAll('script[type="application/ld+json"]')) {
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@ -53,7 +54,7 @@ if (Prefs.pwaManifests.value) {
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scope: location.href,
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background_color: (Software && Software.background_color || getComputedStyle(document.body).backgroundColor),
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icons: [{
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src: (iconUrl ? absoluteUrlFromRelative(iconUrl) : (sitePath + '/assets/img/icons/mediumtile.png')),
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src: ((iconUrl || coverUrl) ? absoluteUrlFromRelative(iconUrl || coverUrl) : (sitePath + '/assets/img/icons/mediumtile.png')),
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sizes: "any",
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purpose: "any",
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}],
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@ -64,8 +65,21 @@ if (Prefs.pwaManifests.value) {
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document.head.appendChild(manifestElem);
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}
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if (Prefs.offlineCache.value && 'serviceWorker' in navigator) {
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navigator.serviceWorker.register('/ServiceWorker.js', { scope: "/SalaMuseoGames/" });
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if ('serviceWorker' in navigator) {
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var cachingScopes = ['SalaMuseoGames', 'ext-bin-1'];
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if (Prefs.offlineCache.value) {
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cachingScopes.forEach(function(scope){
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navigator.serviceWorker.register('/ServiceWorker.js', { scope: `/${scope}/` });
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});
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} else {
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navigator.serviceWorker.getRegistrations().then((workers) => {
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for (var worker of workers) {
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if (cachingScopes.includes(worker.scope.split('/').slice(-2)[0])) {
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worker.unregister();
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}
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}
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});
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}
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}
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})();
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@ -1,67 +1,70 @@
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(function(){
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var bin1Path = 'https://gamingshitposting.github.io/ext-bin-1';
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var thisElement = document.querySelector(`script[src="${SalaMuseoGames.site.baseurl}/assets/js/software-embed.js"]`);
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var data = SalaMuseoGames.page.software_data;
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var platform = data.platform;
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var core = data.core;
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var backend = data.backend;
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var romUrl = (data.rom_url || `${bin1Path}/roms/${data.rom_index}.7z`);
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var frameUrl = (data.frame_url || `${bin1Path}/${data.frame_index}`);
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function button (name, onclick) { return `<button name="${name.split(' ')[0]}" onclick="(${onclick})(this)">${name}</button>` }
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var bin1Path = 'https://gamingshitposting.github.io/ext-bin-1';
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var thisElement = document.querySelector(`script[src="${SalaMuseoGames.site.baseurl}/assets/js/software-embed.js"]`);
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var data = SalaMuseoGames.page.software_data;
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var platform = data.platform;
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var core = data.core;
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var backend = data.backend;
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var romUrl = (data.rom_url || `${bin1Path}/roms/${data.rom_index}.7z`);
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var frameUrl = (data.frame_url || `${bin1Path}/${data.frame_index}`);
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function diyEmbedHtml (frameUrl) { return (
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button('Focus 🔳️', function(ctx){
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ctx.parentElement.scrollIntoView();
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ctx.parentElement.querySelector('iframe#software-embed-frame').focus();
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}) + ' ' +
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button('Fullscreen 🖼️', function(ctx){
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ctx.parentElement.querySelector('iframe#software-embed-frame').requestFullscreen();
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}) + ' ' +
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button('Enlarge ↔️', function(ctx){
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document.body.classList[
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!document.body.className.split(' ').includes('cinema-view') ? 'add' : 'remove'
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]('cinema-view');
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}) + ' ' +
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button('Reload ♻️', function(ctx){
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var frame = ctx.parentElement.querySelector('iframe#software-embed-frame');
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var src = frame.src;
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frame.src = '';
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frame.src = src;
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}) + ' ' +
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`<iframe id="software-embed-frame" class="software-embed-frame" src="${frameUrl}"></iframe>`
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) }
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function button (name, onclick) { return `<button name="${name.split(' ')[0]}" onclick="(${onclick})(this)">${name}</button>` }
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// TODO set any overrides if specified ...
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var buttonEnlarge = button('Enlarge ↔️', function(){
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document.body.classList[
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!document.body.className.split(' ').includes('cinema-view') ? 'add' : 'remove'
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]('cinema-view');
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});
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if (platform === 'web') {
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function diyEmbedHtml (frameUrl) { return (
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button('Focus 🔳️', function(ctx){
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ctx.parentElement.scrollIntoView();
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ctx.parentElement.querySelector('iframe#software-embed-frame').focus();
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}) + ' ' +
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button('Fullscreen 🖼️', function(ctx){
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ctx.parentElement.querySelector('iframe#software-embed-frame').requestFullscreen();
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}) + ' ' +
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buttonEnlarge + ' ' +
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button('Reload ♻️', function(ctx){
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var frame = ctx.parentElement.querySelector('iframe#software-embed-frame');
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var src = frame.src;
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frame.src = '';
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frame.src = src;
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}) + ' ' +
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`<iframe id="software-embed-frame" class="software-embed-frame" src="${frameUrl}"></iframe>`
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) }
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// TODO set any overrides if specified ...
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if (platform === 'web') {
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thisElement.outerHTML = diyEmbedHtml(frameUrl);
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} else switch (backend) {
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default:
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case 'cuttingedge':
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case 'emulatorjs':
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window.EJS_player = '#software-embed-frame';
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window.EJS_pathtodata = 'https://gamingshitposting.github.io/ext-bin-1/EmulatorJS/data/';
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window.EJS_core = (core || platform);
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window.EJS_gameUrl = romUrl;
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window.EJS_screenRecording = { videoBitrate: 150000000 };
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thisElement.parentElement.appendChild(SMG.Util.elementFromHtml(buttonEnlarge));
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thisElement.parentElement.appendChild(SMG.Util.makeElement('div', {
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style: 'width: 640px; height: 480px; max-width: 100%;',
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innerHTML: '<div id="software-embed-frame"></div>',
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}));
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document.body.appendChild(SMG.Util.makeElement('script', { src: `${EJS_pathtodata}loader.js` }));
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break;
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case 'standalone':
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var frameUrl = '';
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if (platform === 'nds' || core === 'desmume') {
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frameUrl = `https://octospacc.gitlab.io/Web-Archives-Misc/Repo/DeSmuME/#RomUrl=${romUrl}`;
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}
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else if (platform === 'dos') {
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frameUrl = `https://gamingshitposting.github.io/ext-bin-1/dos.zone/${data.rom_index}/index.html`;
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}
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thisElement.outerHTML = diyEmbedHtml(frameUrl);
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} else switch (backend) {
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default:
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case 'cuttingedge':
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case 'emulatorjs':
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window.EJS_player = '#software-embed-frame';
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window.EJS_pathtodata = 'https://gamingshitposting.github.io/ext-bin-1/EmulatorJS/data/';
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window.EJS_core = (core || platform);
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window.EJS_gameUrl = romUrl;
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window.EJS_screenRecording = { videoBitrate: 150000000 };
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var frameElement = document.createElement('div');
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frameElement.style = 'width: 640px; height: 480px; max-width: 100%;';
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frameElement.innerHTML = '<div id="software-embed-frame"></div>';
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thisElement.parentElement.appendChild(frameElement);
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var scriptElement = document.createElement('script');
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scriptElement.src = EJS_pathtodata+'loader.js';
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document.body.appendChild(scriptElement);
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break;
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case 'standalone':
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var frameUrl = '';
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if (platform === 'nds' || core === 'desmume') {
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frameUrl = `https://octospacc.gitlab.io/Web-Archives-Misc/Repo/DeSmuME/#RomUrl=${romUrl}`;
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}
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else if (platform === 'dos') {
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frameUrl = `https://gamingshitposting.github.io/ext-bin-1/dos.zone/${data.rom_index}/index.html`;
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}
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thisElement.outerHTML = diyEmbedHtml(frameUrl);
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break;
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}
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break;
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}
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})();
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@ -0,0 +1,13 @@
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(function(){
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var Util = window.SalaMuseoGames.Util = {};
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Util.makeElement = (function(tag, attrs){
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return Object.assign(document.createElement('tag'), attrs);
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});
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Util.elementFromHtml = (function(html){
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return Util.makeElement('div', { innerHTML: html.trim() }).children[0];
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});
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})();
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@ -20,4 +20,4 @@ All your changes are saved automatically.
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* Try to load games marked unavailable
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-->
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<div id="ConfigurationCustomizer"><p>Loading...</p></div>
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<div id="ConfigurationCustomizer"><p>Loading...</p><script src="{{ site.baseurl }}/assets/js/idb-backup-and-restore.js"></script></div>
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