mirror of
https://gitlab.com/octtspacc/OcttKB
synced 2025-02-03 16:07:37 +01:00
OcttKB Cross-Repo Sync (HTML to Raw)
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created: 20230429190335486
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created: 20230429190335486
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creator: Octt
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creator: Octt
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modified: 20231029134807371
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modified: 20231104005103010
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modifier: Octt
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modifier: Octt
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tags:
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tags:
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title: Saved/Sites/Development
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title: Saved/Sites/Development
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Saved sites that are mainly about development (mainly devlogs or tips+tricks).
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Saved sites that are mainly about development (mainly devlogs, project showcases, or tips+tricks).
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Note: some are in [[Development/Resources]].
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Note: the most technically useful ones might be listed under [[Development/Resources]].
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* [[cpprograms|https://cpprograms.net/]]
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* [[cpprograms|https://cpprograms.net/]]
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* [[Dustin John Pfister|https://dustinpfister.github.io/]]
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* [[Dustin John Pfister|https://dustinpfister.github.io/]]
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* [[Jack's AutoHotkey Blog|https://jacks-autohotkey-blog.com/]] --- //Feed Your Brain While Adding Power to Your Windows Computers//
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* [[Jack's AutoHotkey Blog|https://jacks-autohotkey-blog.com/]] --- //Feed Your Brain While Adding Power to Your Windows Computers//
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* <<linkdescgit SkyLyrac"https://www.skylyrac.net" "Hacking, software projects and my thoughts" "https://github.com/AntonioND/antoniond.github.io">>
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* [[ZetCode|https://zetcode.com/]] - //accessible tutorials for various languages//
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* [[ZetCode|https://zetcode.com/]] - //accessible tutorials for various languages//
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created: 20230223222804008
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created: 20230223222804008
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creator: Octt
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creator: Octt
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modified: 20231102231222842
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modified: 20231104005211899
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modifier: Octt
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modifier: Octt
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tags:
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tags:
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title: Saved/Sites
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title: Saved/Sites
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List of some Internet sites (Web and also other protocols) I want to save, for some reason or another. Sometimes they have interesting content, others I just like the aesthetic, or navigation experience. All here are miscellaneous, look in subpages for categories.
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List of some Internet sites (Web and also other protocols, so not only "websites") I want to save, for some reason or another. Sometimes they have interesting content, others I just like the aesthetic, or navigation experience, and maybe they are by themselves a good inspiration for my site design journeys. All here are miscellaneous, look in subpages for categories.
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Some personal ones could be defined as "[[digital gardens|Digital Garden]]".
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Some personal ones could be defined as "[[digital gardens|Digital Garden]]".
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@ -17,6 +17,7 @@ Note: "[property]-leaning" means the majority of the content of the site, or the
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* [[Akalanka Ekanayake Blog|https://blog.akalanka.uk/]] --- It's a curious blog, mainly deals with IT subject but the theme/style looks like a fashion blog lmao
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* [[Akalanka Ekanayake Blog|https://blog.akalanka.uk/]] --- It's a curious blog, mainly deals with IT subject but the theme/style looks like a fashion blog lmao
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* [[Eli Grey|https://eligrey.com/]]
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* [[Eli Grey|https://eligrey.com/]]
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* [[Gianmarco Gargiulo|https://gianmarco.gg]]
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* [[Gianmarco Gargiulo|https://gianmarco.gg]]
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* <<httpL iter.ca>>
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* [[koyu's personal website|https://web.koyu.space/]]
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* [[koyu's personal website|https://web.koyu.space/]]
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* [[l33t.codes|https://l33t.codes]] --- Nice emulated retro-style with CRT effects and monospace text of many colors.
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* [[l33t.codes|https://l33t.codes]] --- Nice emulated retro-style with CRT effects and monospace text of many colors.
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* [[📚 Nitay Neeman's Blog|https://nitayneeman.github.io/]]
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* [[📚 Nitay Neeman's Blog|https://nitayneeman.github.io/]]
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@ -28,6 +29,7 @@ Note: "[property]-leaning" means the majority of the content of the site, or the
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* [[Val Packett|https://val.packett.cool/]]
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* [[Val Packett|https://val.packett.cool/]]
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!!! ''[[Book]]-leaning''
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!!! ''[[Book]]-leaning''
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* [[Alf's room (アルフの部屋)|https://alf-s-room.com/]]
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* [[Ledom Software|https://ledomsoft.com]]
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* [[Ledom Software|https://ledomsoft.com]]
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* [[100R - Hundred Rabbits|https://100r.co/]] --- <<[ "[[Git|https://github.com/hundredrabbits/100r.co]]">>
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* [[100R - Hundred Rabbits|https://100r.co/]] --- <<[ "[[Git|https://github.com/hundredrabbits/100r.co]]">>
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@ -1,6 +1,6 @@
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created: 20230206113426599
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created: 20230206113426599
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creator: Octt
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creator: Octt
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modified: 20230928230938921
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modified: 20231104002058740
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modifier: Octt
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modifier: Octt
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tags:
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tags:
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title: TiddlyWiki/ThirdParty
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title: TiddlyWiki/ThirdParty
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@ -30,6 +30,7 @@ title: TiddlyWiki/ThirdParty
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!!!! ''More personal TiddlyWikis''
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!!!! ''More personal TiddlyWikis''
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* [[Dave and Blanca Gifford's homepage|https://giffmex.org/Welcome.html]]
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* [[Dave and Blanca Gifford's homepage|https://giffmex.org/Welcome.html]]
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* [[Eberron Tiddlywiki|https://eberron.tiddlyhost.com/]] --- //campaign setting for D&D designed for telling fantastical pulp and noir stories// --- <<[ "[[Git|https://github.com/wccbuck/eberron_tw/]]">>
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* [[Eberron Tiddlywiki|https://eberron.tiddlyhost.com/]] --- //campaign setting for D&D designed for telling fantastical pulp and noir stories// --- <<[ "[[Git|https://github.com/wccbuck/eberron_tw/]]">>
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* [[ℍ𝕪𝕡𝕖𝕣𝔱𝔢𝔵𝔱: h0p3|https://h0p3.neocities.org/]]
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!!!! ''Individual Plugins''
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!!!! ''Individual Plugins''
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10
Wiki-OcttKB/tiddlers/Normal/_BASIC.tid
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10
Wiki-OcttKB/tiddlers/Normal/_BASIC.tid
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created: 20231104002534686
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creator: Octt
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modified: 20231104002812574
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modifier: Octt
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tags:
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title: BASIC
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<<^wikipediaframe BASIC>>
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* [[BASIC Anywhere Machine|https://sites.google.com/view/basicanywheremachine/]] --- //All-in-one HTML file. BASIC interpreter with a console window. IDE with CodeMirror + helpful programming tools. Powered by TiddlyWiki.// --- <<[# "Main App" "https://basicanywheremachine.neocities.org/bam-ide">>
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created: 20231029134919585
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created: 20231029134919585
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creator: Octt
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creator: Octt
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modified: 20231102232811333
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modified: 20231103234130540
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modifier: Octt
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modifier: Octt
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tags:
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tags:
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title: C Language
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title: C Language
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@ -11,3 +11,5 @@ title: C Language
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* [[Passing by reference in C|https://stackoverflow.com/questions/2229498/passing-by-reference-in-c]] --- "C does not support passing a variable by reference"... //Passing a pointer ''is'' passing-by-reference. This seems to be one of those facts that "savvy" C programmers pride themselves on. Like they get a kick out of it. "Oh you might THINK C has pass-by-reference but no it's actually just the value of a memory address being passed harharhar". Passing by reference literally just means passing the memory address of where a variable is stored rather than the variable's value itself [...]//
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* [[Passing by reference in C|https://stackoverflow.com/questions/2229498/passing-by-reference-in-c]] --- "C does not support passing a variable by reference"... //Passing a pointer ''is'' passing-by-reference. This seems to be one of those facts that "savvy" C programmers pride themselves on. Like they get a kick out of it. "Oh you might THINK C has pass-by-reference but no it's actually just the value of a memory address being passed harharhar". Passing by reference literally just means passing the memory address of where a variable is stored rather than the variable's value itself [...]//
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* [[strcpy vs. memcpy|https://stackoverflow.com/questions/2898364/strcpy-vs-memcpy]] --- //strcpy stops when it encounters a NUL ('\0') character, memcpy does not//, aka as the names suggest often strcpy is perfect for strings while for generic data memcpy could be needed.
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* [[strcpy vs. memcpy|https://stackoverflow.com/questions/2898364/strcpy-vs-memcpy]] --- //strcpy stops when it encounters a NUL ('\0') character, memcpy does not//, aka as the names suggest often strcpy is perfect for strings while for generic data memcpy could be needed.
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* [[ISO C90 forbids mixed declarations and code in C|https://stackoverflow.com/questions/13291353/iso-c90-forbids-mixed-declarations-and-code-in-c]] --- old C standards required that new variables can be declared only before any other actual instruction in a scoped block, e.g. only at the top of a function
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* [[ISO C90 forbids mixed declarations and code in C|https://stackoverflow.com/questions/13291353/iso-c90-forbids-mixed-declarations-and-code-in-c]] --- old C standards required that new variables can be declared only before any other actual instruction in a scoped block, e.g. only at the top of a function
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* [[Creating empty function macros|https://stackoverflow.com/questions/9187628/empty-function-macros]] --- only safe way is `#define SomeFunction(arg) ((void)0)`
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** [[C macros, what's the meaning of ((void)0)?|https://stackoverflow.com/questions/61157541/c-macros-whats-the-meaning-of-void0]]
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created: 20230822234737434
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created: 20230822234737434
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creator: Octt
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creator: Octt
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icon: 🎮
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icon: 🎮
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modified: 20230905232423627
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modified: 20231103235715411
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modifier: Octt
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modifier: Octt
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page-cover: https://source.unsplash.com/random?Gamepad
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page-cover: https://source.unsplash.com/random?Gamepad
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tags:
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tags: Gaming
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title: Gamepad
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title: Gamepad
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<<^wikipediaframe Gamepad>>
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<<^wikipediaframe Gamepad>>
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created: 20230116202756249
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created: 20230116202756249
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creator: Octt
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creator: Octt
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modified: 20231102235613628
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modified: 20231104000058047
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modifier: Octt
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modifier: Octt
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tags: $:/i18n:en
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tags: $:/i18n:en
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title: Gaming
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title: Gaming
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@ -11,5 +11,6 @@ title: Gaming
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...
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...
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* [[GameSnacks|https://gamesnacks.com/]] --- //Play Bite-Sized HTML5 Games for Mobile and Desktop// --- mostly trashy games but some are decent, also there are no ads apparently?
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* [[Free Game Planet|https://www.freegameplanet.com/]] --- //All The Best Free Video Games With New Additions Every Day//
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* [[Free Game Planet|https://www.freegameplanet.com/]] --- //All The Best Free Video Games With New Additions Every Day//
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** [[Alpha Beta Gamer|https://www.alphabetagamer.com/]] --- //Free Video Game Alpha & Beta Tests. The Worlds Biggest Beta Testing Site//
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** [[Alpha Beta Gamer|https://www.alphabetagamer.com/]] --- //Free Video Game Alpha & Beta Tests. The Worlds Biggest Beta Testing Site//
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created: 20220923110724649
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created: 20220923110724649
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creator: Octt
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creator: Octt
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modified: 20231103220933272
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modified: 20231104004811786
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modifier: Octt
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modifier: Octt
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tags: Gaming Nintendo NDS Console $:/i18n:en Handheld
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tags: Gaming Nintendo NDS Console $:/i18n:en Handheld
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title: Nintendo DS
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title: Nintendo DS
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<<^wikipediaframe "Nintendo DS">>
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<<^wikipediaframe "Nintendo DS">>
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* [[Some NDS ROM File Format Discoveries|https://gbatemp.net/threads/some-nds-rom-file-format-discoveries.624725/]]
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!!! Emulators
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!!! Emulators
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...WIP
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...WIP
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created: 20230404140257082
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created: 20230404140257082
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creator: Octt
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creator: Octt
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modified: 20230927231308407
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modified: 20231103233211355
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modifier: Octt
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modifier: Octt
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tags:
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tags:
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title: Puzzle
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title: Puzzle
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@ -9,6 +9,7 @@ title: Puzzle
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* <<WikipediaL "Sliding puzzle">>
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* <<WikipediaL "Sliding puzzle">>
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* [[Puzzling Stack Exchange|https://puzzling.stackexchange.com/]] --- //question and answer site for those who create, solve, and study puzzles//
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* [[Simon Tatham's Portable Puzzle Collection|https://www.chiark.greenend.org.uk/~sgtatham/puzzles/]]
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* [[Simon Tatham's Portable Puzzle Collection|https://www.chiark.greenend.org.uk/~sgtatham/puzzles/]]
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* https://www.clarity-media.com/onlinepuzzles/
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* https://www.clarity-media.com/onlinepuzzles/
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* https://www.studiogiochi.com/enigmistica/logica/
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* https://www.studiogiochi.com/enigmistica/logica/
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created: 20231103223458206
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created: 20231103223458206
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creator: Octt
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creator: Octt
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modified: 20231103224520707
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modified: 20231103232645877
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modifier: Octt
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modifier: Octt
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title: Simple DirectMedia Layer
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title: Simple DirectMedia Layer
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<<^wikipediaframe "Simple DirectMedia Layer">>
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<<^wikipediaframe "Simple DirectMedia Layer">>
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* [[Lazy Foo' Productions - SDL 1.2 tutorial |https://lazyfoo.net/SDL_tutorials/]] --- Beginning Game Programming in C++
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* [[Getting Started With SDL 1.2|http://gamedevgeek.com/tutorials/getting-started-with-sdl/]] ; [[Moving Sprites With SDL 1.2|http://gamedevgeek.com/tutorials/moving-sprites-with-sdl/]] ; [[Animating Sprites With SDL|http://gamedevgeek.com/tutorials/animating-sprites-with-sdl/]]
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* [[Getting Started With SDL 1.2|http://gamedevgeek.com/tutorials/getting-started-with-sdl/]] ; [[Moving Sprites With SDL 1.2|http://gamedevgeek.com/tutorials/moving-sprites-with-sdl/]] ; [[Animating Sprites With SDL|http://gamedevgeek.com/tutorials/animating-sprites-with-sdl/]]
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* Minimal examples of using the HTML5 canvas via SDL, through WebAssembly and [[C|https://github.com/shlomnissan/sdl-wasm]] or [[C++|https://github.com/timhutton/sdl-canvas-wasm]]
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* Minimal examples of using the HTML5 canvas via SDL, through WebAssembly and [[C|https://github.com/shlomnissan/sdl-wasm]] or [[C++|https://github.com/timhutton/sdl-canvas-wasm]]
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Enabled: 0
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Enabled: 0
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created: 20231103212710757
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created: 20231103212710757
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creator: Octt
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creator: Octt
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modified: 20231103222606894
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modified: 20231103232313314
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modifier: Octt
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modifier: Octt
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tags: $:/GlobalOption
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tags: $:/GlobalOption
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title: $:/OcttKB/Config/TripleClickEdit
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title: $:/OcttKB/Config/TripleClickEdit
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created: 20231103225001941
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created: 20231104005255568
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current-tiddler: GettingStarted
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current-tiddler: GettingStarted
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modified: 20231103225001941
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modified: 20231104005255568
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title: $:/HistoryList
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title: $:/HistoryList
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type: application/json
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type: application/json
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created: 20231103222031777
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created: 20231103232327602
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creator: Octt
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creator: Octt
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list:
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list:
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modified: 20231103224853079
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modified: 20231104005215498
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modifier: Octt
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modifier: Octt
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title: $:/StoryList
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title: $:/StoryList
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@ -35,7 +35,7 @@ ClickListener.prototype.render = function(parent,nextSibling) {
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wrong object, we should call our edit function with our widget object set as the this property.*/
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wrong object, we should call our edit function with our widget object set as the this property.*/
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/* OcttKB: edit this to work with 3 clicks instead of 2 */
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/* OcttKB: edit this to work with 3 clicks instead of 2 */
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window.addEventListener('click', function(ev){
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parent.addEventListener('click', function(ev){
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if (ev.detail === 3) {
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if (ev.detail === 3) {
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self.editTiddler.call(self, event);
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self.editTiddler.call(self, event);
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}
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}
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created: 20231103222110593
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created: 20231103222110593
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creator: Octt
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creator: Octt
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modified: 20231103222326612
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modified: 20231103232415086
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modifier: Octt
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modifier: Octt
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module-type: widget
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module-type: widget
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title: $:/plugins/danielo515/2click2edit/ClickListener.js
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title: $:/plugins/danielo515/2click2edit/ClickListener.js
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created: 20220920140732083
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created: 20220920140732083
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creator: Octt
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creator: Octt
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modified: 20231103214416538
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modified: 20231104002543422
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modifier: Octt
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modifier: Octt
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title: $:/state/showeditpreview
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title: $:/state/showeditpreview
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no
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yes
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created: 20220920090405977
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created: 20220920090405977
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creator: Octt
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creator: Octt
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modified: 20231029235240359
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modified: 20231103232346162
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modifier: Octt
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modifier: Octt
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title: $:/state/tab-1749438307
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title: $:/state/tab-1749438307
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$:/core/ui/ControlPanel/Saving
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$:/core/ui/ControlPanel/Plugins
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created: 20230501095944427
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created: 20230501095944427
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creator: Octt
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creator: Octt
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modified: 20231103223316838
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modified: 20231104003632489
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modifier: Octt
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modifier: Octt
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title: $:/state/search/currentTab
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title: $:/state/search/currentTab
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created: 20220920092307479
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created: 20220920092307479
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creator: Octt
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creator: Octt
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modified: 20231103222616958
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modified: 20231104004813805
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modifier: Octt
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modifier: Octt
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title: $:/state/tab/sidebar--595412856
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title: $:/state/tab/sidebar--595412856
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created: 20230501095944427
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created: 20230501095944427
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creator: Octt
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creator: Octt
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modified: 20231103223316838
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modified: 20231104003632490
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modifier: Octt
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modifier: Octt
|
||||||
title: $:/state/tab/search-results/sidebar
|
title: $:/state/tab/search-results/sidebar
|
||||||
|
|
||||||
|
@ -1,3 +1,3 @@
|
|||||||
title: $:/status/RequireReloadDueToPluginChange
|
title: $:/status/RequireReloadDueToPluginChange
|
||||||
|
|
||||||
yes
|
no
|
Loading…
x
Reference in New Issue
Block a user