MultiSpaccSDK/LibMultiSpacc/Examples/HelloWorld/HelloWorld.c

82 lines
1.9 KiB
C

#include "../../LibMultiSpacc/MultiSpacc.h"
#define AppName "Hello World"
/*{pal:"nes",layout:"nes"}*/
const char PALETTE[32] = {
0x03, // screen
0x11,0x30,0x27,0x00, // background 0
0x1c,0x20,0x2c,0x00, // background 1
0x00,0x10,0x20,0x00, // background 2
0x06,0x16,0x26,0x00, // background 3
0x16,0x35,0x24,0x00, // sprite 0
0x00,0x37,0x25,0x00, // sprite 1
0x0d,0x2d,0x3a,0x00, // sprite 2
0x0d,0x27,0x2a, // sprite 3
};
int main( int argc, char *argv[] )
{
int spriteX = 0;
int spriteY = 0;
int accelX = +1;
int accelY = +2;
MultiSpacc_SurfaceConfig WindowConfig = {0};
MultiSpacc_Window *Window;
MultiSpacc_Surface *Screen;
MultiSpacc_Surface *TilesImg;
WindowConfig.Width = 320;
WindowConfig.Height = 240;
WindowConfig.Bits = 16;
memcpy( WindowConfig.Palette, PALETTE, 32 );
//WindowConfig.Frequency = 50;
Window = MultiSpacc_SetWindow( &WindowConfig /*, &PALETTE*/ );
Screen = MultiSpacc_GetWindowSurface( Window );
if( Screen == NULL )
{
MultiSpacc_PrintDebug("[E] Error Initializing Video System.\n");
return -1;
};
MultiSpacc_SetAppTitle( Window, AppName );
// Bitmap font borrowed from: <https://github.com/nesdoug/01_Hello/blob/master/Alpha.chr>
// Copyright (c) 2018 Doug Fraker www.nesdoug.com (MIT)
TilesImg = MultiSpacc_LoadImage( "CHARS.png", Screen, NULL );
MultiSpacc_PrintText( "Hello, World!", Screen, &WindowConfig, 2, 2, TilesImg );
MultiSpacc_PrintDebug("[I] Ready!\n");
while(true)
{
MultiSpacc_Sprite( 0, spriteX, spriteY, 1, TilesImg, Screen );
//scroll(spriteX,0);
spriteX += accelX;
spriteY += accelY;
if( spriteX >= WindowConfig.Width )
{
spriteX = 0;
}
if( spriteY == 0 || spriteY == (WindowConfig.Height - 8) )
{
accelY *= -1;
}
if( MultiSpacc_UpdateWindowSurface(Window) != 0 )
{
MultiSpacc_PrintDebug("[E] Error Updating Screen.\n");
return -1;
};
// TODO: Implement cross-platform vblank-wait
MultiSpacc_Sleep(16);
}
return 0;
}