#include "./MultiSpacc.h" void MultiSpacc_PrintText( char Text[], MultiSpacc_Surface *Surface, MultiSpacc_SurfaceConfig *WindowConfig, int x, int y, MultiSpacc_Surface *Tiles /*, int FontSize, int Color */ ) { #ifdef MultiSpacc_Target_SDLCom for( int i = 0; i < strlen(Text); i++ ) { MultiSpacc_Rect Offset = { .x = (x * 8) + (8 * i), .y = (y * 8), }; MultiSpacc_Rect Clip = { .x = 8 * (Text[i] % 16), .y = 8 * (Text[i] / 16), .w = 8, .h = 8, }; SDL_BlitSurface( Tiles, &Clip, Surface, &Offset ); }; #endif #ifdef MultiSpacc_Target_NDS iprintf("%s", Text); #endif #ifdef MultiSpacc_Target_NES ppu_off(); vram_adr(NTADR_A( x, y )); vram_write( Text, strlen(Text) ); ppu_on_all(); #endif } void MultiSpacc_PrintDebug( const char *format, ... ) { #ifdef MultiSpacc_Target_SDLCom va_list args; va_start(args, format); fprintf(stderr, format, args); va_end(args); #endif }