#include "../MultiSpacc.h" #include "SDL/SDL.h" #include "SDL/SDL_image.h" #include "SDL/SDL_mixer.h" #include "SDL/SDL_ttf.h" MultiSpacc_Window *MultiSpacc_SetWindow( int Width, int Height, int Bits, Uint32 Flags ) { return SDL_SetVideoMode( Width, Height, Bits, Flags ); } MultiSpacc_Surface *MultiSpacc_GetWindowSurface( MultiSpacc_Window *Window ) { return Window; } void MultiSpacc_SetAppTitle( MultiSpacc_Window *Window, const char *Title ) { SDL_WM_SetCaption( Title, NULL ); } void MultiSpacc_SetAppIcon( MultiSpacc_Window *Window, MultiSpacc_Surface *Icon ) { SDL_WM_SetIcon( Icon, NULL ); } int MultiSpacc_SetColorKey( MultiSpacc_Surface *Surface, bool Flag, Uint32 Key ) { if ( Flag ) { return SDL_SetColorKey( Surface, SDL_SRCCOLORKEY, Key ); } else { return SDL_SetColorKey( Surface, 0, Key ); } }