#include "../../LibMultiSpacc/MultiSpacc.h" #define AppName "Pong" bool paused = false; Uint32 nextTick; int ballX; int ballY; int accelX = 2; int accelY = 2; int paddleSxY; int paddleDxY; MultiSpacc_SurfaceConfig windowConfig = {0}; MultiSpacc_Window *window; MultiSpacc_Surface *screen; MultiSpacc_Surface *background; MultiSpacc_Surface *tilesImg; #define BallSize 8 #define PaddleWidth 8 #define PaddleHeight 4 #define BallTile 128 #define PaddleTile 129 #define BallSprite 0 #define PaddleSxSprite 1 #define PaddleDxSprite 1 + PaddleHeight #define PaddleSxX PaddleWidth #define PaddleDxX windowConfig.width - 2*PaddleWidth /*{pal:"nes",layout:"nes"}*/ const char palette[32] = { 0x0F, // screen 0x11,0x30,0x27,0x00, // background 0 0x1c,0x20,0x2c,0x00, // background 1 0x00,0x10,0x20,0x00, // background 2 0x06,0x16,0x26,0x00, // background 3 0x16,0x35,0x24,0x00, // sprite 0 0x00,0x37,0x25,0x00, // sprite 1 0x0d,0x2d,0x3a,0x00, // sprite 2 0x0d,0x27,0x2a, // sprite 3 }; const unsigned char paddleMetaSprite[] = { 0, 0, PaddleTile, 0, 0, 8, PaddleTile, 0, 0, 16, PaddleTile, 0, 0, 24, PaddleTile, 0, 128 }; bool MainLoop( void *args ) { MultiSpacc_SpritesMap msdata; int chr[] = { 129, 129, 129, 129 }; int x[] = { 0, 0, 0, 0 }; int y[] = { 0, 8, 16, 24 }; msdata.chr = chr; msdata.x = x; msdata.y = y; if (!paused) { MultiSpacc_BlitLayer( background, screen ); MultiSpacc_SetSprite( BallSprite, ballX, ballY, BallTile, tilesImg, screen ); MultiSpacc_SetMetaSprite( PaddleSxSprite, PaddleSxX, paddleSxY, &msdata, PaddleHeight, tilesImg, screen ); MultiSpacc_SetMetaSprite( PaddleDxSprite, PaddleDxX, paddleDxY, &msdata, PaddleHeight, tilesImg, screen ); //oam_meta_spr( PaddleWidth, paddleSxY, 4, paddleMetaSprite ); //oam_meta_spr( windowConfig.width - 2*PaddleWidth, paddleDxY, 20, paddleMetaSprite ); // MultiSpacc_Sprite( PaddleSxSprite , PaddleWidth, paddleSxY , PaddleTile, tilesImg, screen ); // MultiSpacc_Sprite( PaddleSxSprite+1, PaddleWidth, paddleSxY + PaddleWidth, PaddleTile, tilesImg, screen ); // MultiSpacc_Sprite( PaddleSxSprite+2, PaddleWidth, paddleSxY + 2*PaddleWidth, PaddleTile, tilesImg, screen ); // MultiSpacc_Sprite( PaddleSxSprite+3, PaddleWidth, paddleSxY + 3*PaddleWidth, PaddleTile, tilesImg, screen ); // MultiSpacc_Sprite( PaddleDxSprite , windowConfig.width - 2*PaddleWidth, paddleDxY , PaddleTile, tilesImg, screen ); // MultiSpacc_Sprite( PaddleDxSprite+1, windowConfig.width - 2*PaddleWidth, paddleDxY + PaddleWidth, PaddleTile, tilesImg, screen ); // MultiSpacc_Sprite( PaddleDxSprite+2, windowConfig.width - 2*PaddleWidth, paddleDxY + 2*PaddleWidth, PaddleTile, tilesImg, screen ); // MultiSpacc_Sprite( PaddleDxSprite+3, windowConfig.width - 2*PaddleWidth, paddleDxY + 3*PaddleWidth, PaddleTile, tilesImg, screen ); ballX += accelX; ballY += accelY; if( ballX <= 0 || ballX >= (windowConfig.width - BallSize) ) { accelX *= -1; } if( ballY <= 0 || ballY >= (windowConfig.height - BallSize) ) { accelY *= -1; } #define TouchingPaddleSx ( ballX <= PaddleSxX+BallSize && ballY >= paddleSxY-BallSize && ballY <= (paddleSxY + 8*PaddleHeight) ) #define TouchingPaddleDx ( ballX >= PaddleDxX-BallSize && ballY >= paddleDxY-BallSize && ballY <= (paddleDxY + 8*PaddleHeight) ) if( TouchingPaddleSx || TouchingPaddleDx ) { accelX *= -1; } } else { MultiSpacc_PrintText( "Pause", background, &windowConfig, 3, 3, tilesImg ); } if( paddleSxY > 0 && MultiSpacc_CheckKey( MultiSpacc_Key_Up, 0 ) ) { --paddleSxY; } else if( paddleSxY < (windowConfig.height - 8*PaddleHeight) && MultiSpacc_CheckKey( MultiSpacc_Key_Down, 0 ) ) { ++paddleSxY; } /* TODO: listen for OS terminate signal */ if( MultiSpacc_CheckKey( MultiSpacc_Key_Pause, 0 ) ) { if (!paused) paused = true; else return false; } if( !MultiSpacc_WaitUpdateDisplay( window, &nextTick ) ) { MultiSpacc_PrintDebug("[E] Error Updating Screen.\n"); return false; } return true; } int main( int argc, char *argv[] ) { windowConfig.width = 320; windowConfig.height = 240; windowConfig.bits = 16; memcpy( windowConfig.palette, palette, 32 ); window = MultiSpacc_SetWindow( &windowConfig ); screen = MultiSpacc_GetWindowSurface( window ); background = MultiSpacc_CreateSurface( &windowConfig ); if( window == NULL || screen == NULL || background == NULL ) { MultiSpacc_PrintDebug("[E] Error Initializing Video System.\n"); return -1; }; MultiSpacc_SetAppTitle( window, AppName ); MultiSpacc_PrintDebug("[I] Ready!\n"); // Bitmap font forked from: // Original copyright (c) 2018 Doug Fraker www.nesdoug.com (MIT) tilesImg = MultiSpacc_LoadImage( "../CHARS.png", screen, NULL ); if( tilesImg == NULL ) { return -1; } ballX = windowConfig.width/2; ballY = windowConfig.height/2; paddleSxY = windowConfig.height/2 - 24; paddleDxY = windowConfig.height/2 - 24; return MultiSpacc_SetMainLoop( MainLoop, NULL ); }