Crappy method for NDS building (should fix if the option exists)

This commit is contained in:
2023-10-08 02:09:09 +02:00
parent 046f05aef4
commit fcdd9fe1ba
5 changed files with 163 additions and 10 deletions

View File

@ -18,9 +18,9 @@ int main( int argc, char *args[] )
// Bitmap font borrowed from: <https://github.com/nesdoug/01_Hello/blob/master/Alpha.chr>
// Copyright (c) 2018 Doug Fraker www.nesdoug.com (MIT)
MultiSpacc_Surface *TilesImg = MultiSpacc_LoadImage( "Tiles.png", Screen, NULL );
//MultiSpacc_Surface *TilesImg = MultiSpacc_LoadImage( "Tiles.png", Screen, NULL );
MultiSpacc_PrintText( "Hello, World!", Screen, WindowConfig.Width, WindowConfig.Height, 4, 4, TilesImg );
//MultiSpacc_PrintText( "Hello, World!", Screen, WindowConfig.Width, WindowConfig.Height, 4, 4, TilesImg );
if( MultiSpacc_UpdateWindowSurface( Window ) != 0 )
{