Fix SDL and NDS printing compatibility; Update README

This commit is contained in:
2023-10-10 18:11:20 +02:00
parent 0364ead98b
commit 8f73970599
7 changed files with 45 additions and 53 deletions

View File

@ -2,47 +2,31 @@
#define AppName "Hello World"
//MultiSpacc_Window consoleInnit(MultiSpacc_Window console){
// consoleSelect(&console);
// PrintConsole *consolePtr = consoleInit(&console, 3, BgType_Text4bpp, BgSize_T_256x256, 31, 0, false, true);
// consoleSelect(&console);
// consoleSelect(consolePtr);
// return *consolePtr;
//return *consoleInit(&Window, 3, BgType_Text4bpp, BgSize_T_256x256, 31, 0, false, true);
//}
int main( void )
int main( int argc, char *argv[] )
{
MultiSpacc_SurfaceConfig WindowConfig = { .Width = 320, .Height = 240, .Bits = 16 };
MultiSpacc_Window Window = MultiSpacc_SetWindow( WindowConfig );
MultiSpacc_Surface *Screen = MultiSpacc_GetWindowSurface( &Window );
MultiSpacc_Window *Window = MultiSpacc_SetWindow( WindowConfig );
MultiSpacc_Surface *Screen = MultiSpacc_GetWindowSurface( Window );
/* if( Screen == NULL )
if( Screen == NULL )
{
printf("[E] Error Initializing Video System.\n");
MultiSpacc_PrintDebug("[E] Error Initializing Video System.\n");
return -1;
};*/
};
//MultiSpacc_SetAppTitle( Window, AppName );
//PrintConsole bottomScreen;
//consoleInit(&Window, 3, BgType_Text4bpp, BgSize_T_256x256, 31, 0, false, true);
//Window = consoleInnit(Window);
//consoleSelect(&Window);
MultiSpacc_SetAppTitle( Window, AppName );
// Bitmap font borrowed from: <https://github.com/nesdoug/01_Hello/blob/master/Alpha.chr>
// Copyright (c) 2018 Doug Fraker www.nesdoug.com (MIT)
//MultiSpacc_Surface *TilesImg = MultiSpacc_LoadImage( "Tiles.png", Screen, NULL );
MultiSpacc_PrintText( "Hello, World!", NULL, WindowConfig, 4, 4, NULL );
MultiSpacc_Surface *TilesImg = MultiSpacc_LoadImage( "Tiles.png", Screen, NULL );
MultiSpacc_PrintText( "Hello, World!", Screen, WindowConfig, 0, 0, TilesImg );
while(1){ swiWaitForVBlank(); }
/*if( MultiSpacc_UpdateWindowSurface( Window ) != 0 )
if( MultiSpacc_UpdateWindowSurface( Window ) != 0 )
{
printf("[E] Error Updating Screen.\n");
MultiSpacc_PrintDebug("[E] Error Updating Screen.\n");
return -1;
};*/
};
MultiSpacc_Sleep( 3000 );
MultiSpacc_Sleep( 4000 );
return 0;
}