mirror of
https://gitlab.com/octospacc/MultiSpaccSDK
synced 2025-06-05 22:09:21 +02:00
Add NES sprite flags, handle SDL non-held inputs
This commit is contained in:
Binary file not shown.
@ -13,23 +13,21 @@ typedef struct MainArgs {
|
||||
MultiSpacc_Surface *background;
|
||||
//MultiSpacc_Surface *Foreground;
|
||||
MultiSpacc_Surface *tilesImg;
|
||||
MultiSpacc_KeysStates *buttonsStates;
|
||||
} MainArgs;
|
||||
|
||||
/*{pal:"nes",layout:"nes"}*/
|
||||
const char palette[32] = {
|
||||
0x0F, // screen
|
||||
0x11,0x02,0x02,0x00, // background 0
|
||||
0x00,0x00,0x00,0x00, // background 1
|
||||
0x00,0x00,0x00,0x00, // background 2
|
||||
0x00,0x00,0x00,0x00, // background 3
|
||||
0x16,0x00,0x00,0x00, // sprite 0
|
||||
0x28,0x00,0x00,0x00, // sprite 0
|
||||
0x00,0x00,0x00,0x00, // sprite 1
|
||||
0x00,0x00,0x00,0x00, // sprite 2
|
||||
0x00,0x00,0x00, // sprite 3
|
||||
};
|
||||
|
||||
Uint32 nextTick;
|
||||
|
||||
bool MainLoop( void *args )
|
||||
{
|
||||
MainArgs *margs = (MainArgs*)args;
|
||||
@ -37,7 +35,7 @@ bool MainLoop( void *args )
|
||||
//SDL_FillRect(margs->background, NULL, 0x00F);
|
||||
MultiSpacc_BlitLayer( margs->background, margs->screen );
|
||||
//SDL_BlitSurface( margs->Foreground, &rect, margs->Screen, &rect );
|
||||
MultiSpacc_SetSprite( 0, margs->spriteX, margs->spriteY, 1, margs->tilesImg, margs->screen );
|
||||
MultiSpacc_SetSprite( 0, margs->spriteX, margs->spriteY, 1, NULL, margs->tilesImg, margs->screen );
|
||||
//scroll(spriteX,0);
|
||||
|
||||
margs->spriteX += margs->accelX;
|
||||
@ -52,8 +50,10 @@ bool MainLoop( void *args )
|
||||
margs->accelY *= -1;
|
||||
}
|
||||
|
||||
MultiSpacc_PollButtons( 0, margs->buttonsStates );
|
||||
|
||||
/* TODO: listen for OS terminate signal */
|
||||
if( MultiSpacc_CheckKey( MultiSpacc_Key_Pause, 0 ) )
|
||||
if( MultiSpacc_CheckKeyPress( MultiSpacc_Key_Pause, margs->buttonsStates ) )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@ -77,14 +77,15 @@ int main( int argc, char *argv[] )
|
||||
{
|
||||
MainArgs margs = {0};
|
||||
MultiSpacc_SurfaceConfig windowConfig = {0};
|
||||
MultiSpacc_KeysStates buttonsStates = {0};
|
||||
|
||||
margs.windowConfig = &windowConfig;
|
||||
margs.buttonsStates = &buttonsStates;
|
||||
margs.accelX = +2;
|
||||
margs.accelY = +2;
|
||||
|
||||
windowConfig.width = 320;
|
||||
windowConfig.height = 240;
|
||||
//windowConfig.bits = 16;
|
||||
memcpy( windowConfig.palette, palette, 32 );
|
||||
|
||||
//romfsInit();
|
||||
|
@ -9,6 +9,7 @@ All all:
|
||||
"Target=WindowsPC MultiSpacc_Target=SDL20" \
|
||||
"Target=Windows9x" \
|
||||
"Target=Web" \
|
||||
"Target=Switch" \
|
||||
"Target=NDS" \
|
||||
"Target=NES" \
|
||||
; do \
|
||||
|
@ -20,13 +20,14 @@ signed char paddleDxMove = 0;
|
||||
|
||||
//char scoreChar[6];
|
||||
|
||||
MultiSpacc_KeysStates buttonsStates;
|
||||
MultiSpacc_SurfaceConfig windowConfig = {0};
|
||||
MultiSpacc_Window *window;
|
||||
MultiSpacc_Surface *screen;
|
||||
MultiSpacc_Surface *background;
|
||||
MultiSpacc_Surface *tilesImg;
|
||||
|
||||
MultiSpacc_SpritesMap paddleSpriteMap;
|
||||
MultiSpacc_SpritesMap paddleSxSpriteMap, paddleDxSpriteMap;
|
||||
MultiSpacc_TilesMap divisorTileMap, borderTileMap;
|
||||
|
||||
#define BallSize 8
|
||||
@ -36,8 +37,9 @@ MultiSpacc_TilesMap divisorTileMap, borderTileMap;
|
||||
|
||||
#define BallTile 128
|
||||
#define PaddleTile 129
|
||||
#define DivisorTile 130
|
||||
#define BorderTile 131
|
||||
#define BorderTile 130
|
||||
#define DivisorTileSx 131
|
||||
#define DivisorTileDx 132
|
||||
|
||||
#define BallSprite 0
|
||||
#define PaddleSxSprite 1
|
||||
@ -54,15 +56,15 @@ MultiSpacc_TilesMap divisorTileMap, borderTileMap;
|
||||
// TODO: more defines for frequently-used expressions
|
||||
|
||||
const char palette[32] = {
|
||||
0x0F, // screen
|
||||
0x11,0x30,0x27,0x00, // background 0
|
||||
0x1c,0x20,0x2c,0x00, // background 1
|
||||
0x00,0x10,0x20,0x00, // background 2
|
||||
0x06,0x16,0x26,0x00, // background 3
|
||||
0x16,0x35,0x24,0x00, // sprite 0
|
||||
0x00,0x37,0x25,0x00, // sprite 1
|
||||
0x0d,0x2d,0x3a,0x00, // sprite 2
|
||||
0x0d,0x27,0x2a, // sprite 3
|
||||
0x1B, // screen
|
||||
0x30,0x20,0x20,0x20, // background 0
|
||||
0x00,0x00,0x00,0x00, // background 1
|
||||
0x00,0x00,0x00,0x00, // background 2
|
||||
0x00,0x00,0x00,0x00, // background 3
|
||||
0x30,0x20,0x20,0x20, // sprite 0
|
||||
0x00,0x00,0x00,0x00, // sprite 1
|
||||
0x00,0x00,0x00,0x00, // sprite 2
|
||||
0x00,0x00,0x00, // sprite 3
|
||||
};
|
||||
|
||||
void ResetBall(void)
|
||||
@ -163,11 +165,11 @@ void UpdateCpuPlayer(void)
|
||||
|
||||
bool PollPlayerPaddle(void)
|
||||
{
|
||||
if( paddleSxY > 0+ScreenMarginYPx+PaddleMarginYPx+BallSize && MultiSpacc_CheckKey( MultiSpacc_Key_Up, 0 ) )
|
||||
if( paddleSxY > 0+ScreenMarginYPx+PaddleMarginYPx+BallSize && MultiSpacc_CheckKeyHold( MultiSpacc_Key_Up, &buttonsStates ) )
|
||||
{
|
||||
paddleSxMove = -1;
|
||||
}
|
||||
else if( paddleSxY < windowConfig.height-ScreenMarginYPx-PaddleMarginYPx-PaddleHeightPx-BallSize && MultiSpacc_CheckKey( MultiSpacc_Key_Down, 0 ) )
|
||||
else if( paddleSxY < windowConfig.height-ScreenMarginYPx-PaddleMarginYPx-PaddleHeightPx-BallSize && MultiSpacc_CheckKeyHold( MultiSpacc_Key_Down, &buttonsStates ) )
|
||||
{
|
||||
paddleSxMove = +1;
|
||||
}
|
||||
@ -193,8 +195,8 @@ bool DisplayBorders(void)
|
||||
|
||||
for( i=1; i<(windowConfig.height/8 - 1); i++ )
|
||||
{
|
||||
MultiSpacc_SetTile( windowConfig.width/8/2 , i, DivisorTile, tilesImg, background );
|
||||
MultiSpacc_SetTile( windowConfig.width/8/2 - 1, i, DivisorTile, tilesImg, background );
|
||||
MultiSpacc_SetTile( windowConfig.width/8/2 , i, DivisorTileDx, tilesImg, background );
|
||||
MultiSpacc_SetTile( windowConfig.width/8/2 - 1, i, DivisorTileSx, tilesImg, background );
|
||||
}
|
||||
|
||||
for( i=0; i<windowConfig.width/8; i++ )
|
||||
@ -206,18 +208,20 @@ bool DisplayBorders(void)
|
||||
|
||||
bool RealUpdate( void *args, double deltaTime )
|
||||
{
|
||||
MultiSpacc_PollButtons( 0, &buttonsStates );
|
||||
|
||||
if(!paused)
|
||||
{
|
||||
//SDL_FillRect( background, &background->clip_rect, SDL_MapRGB( background->format, 0, 0, 0 ) );
|
||||
MultiSpacc_BlitLayer( background, screen );
|
||||
|
||||
MultiSpacc_SetSprite( BallSprite, ballX+accelX*deltaTime, ballY+accelY*deltaTime, BallTile, tilesImg, screen );
|
||||
MultiSpacc_SetSprite( BallSprite, ballX+accelX*deltaTime, ballY+accelY*deltaTime, BallTile, NULL, tilesImg, screen );
|
||||
|
||||
#define PaddleAccelDelta PaddleAccel*deltaTime
|
||||
#define PaddleSxYDisplay (paddleSxY + paddleSxMove*PaddleAccelDelta)
|
||||
#define PaddleDxYDisplay (paddleDxY + paddleDxMove*PaddleAccelDelta)
|
||||
MultiSpacc_SetMetaSprite( PaddleSxSprite, PaddleSxX, PaddleSxYDisplay, &paddleSpriteMap, PaddleHeightTl, tilesImg, screen );
|
||||
MultiSpacc_SetMetaSprite( PaddleDxSprite, PaddleDxX, PaddleDxYDisplay, &paddleSpriteMap, PaddleHeightTl, tilesImg, screen );
|
||||
MultiSpacc_SetMetaSprite( PaddleSxSprite, PaddleSxX, PaddleSxYDisplay, &paddleSxSpriteMap, PaddleHeightTl, tilesImg, screen );
|
||||
MultiSpacc_SetMetaSprite( PaddleDxSprite, PaddleDxX, PaddleDxYDisplay, &paddleDxSpriteMap, PaddleHeightTl, tilesImg, screen );
|
||||
|
||||
//RefreshScore():
|
||||
//itoa(scoreSx, scoreChar, 10);
|
||||
@ -231,7 +235,7 @@ bool RealUpdate( void *args, double deltaTime )
|
||||
// TODO: listen for OS terminate signal
|
||||
// TODO: fix SDL not waiting for key release with inputs checked this way
|
||||
// TODO: proper pause menu?
|
||||
if( MultiSpacc_CheckKey( MultiSpacc_Key_Pause, 0 ) )
|
||||
if( MultiSpacc_CheckKeyPress( MultiSpacc_Key_Pause, &buttonsStates ) )
|
||||
{
|
||||
if(!paused)
|
||||
{
|
||||
@ -257,17 +261,25 @@ bool RealUpdate( void *args, double deltaTime )
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
int i;
|
||||
int chr[] = { PaddleTile, PaddleTile, PaddleTile, PaddleTile };
|
||||
int x[] = { 0, 0, 0, 0 };
|
||||
int y[] = { 0, 8, 16, 24 };
|
||||
|
||||
paddleSpriteMap.chr = chr;
|
||||
paddleSpriteMap.x = x;
|
||||
paddleSpriteMap.y = y;
|
||||
int x[PaddleHeightTl] = { 0, 0, 0, 0 };
|
||||
int y[PaddleHeightTl] = { 0, 8, 16, 24 };
|
||||
int chr[PaddleHeightTl] = { PaddleTile, PaddleTile, PaddleTile, PaddleTile };
|
||||
MultiSpacc_SpriteFlags flagsSx[PaddleHeightTl];
|
||||
MultiSpacc_SpriteFlags flagsDx[PaddleHeightTl];
|
||||
|
||||
for( i=0; i<PaddleHeightTl; ++i ){
|
||||
flagsDx[i].flipHorizontal = true;
|
||||
}
|
||||
|
||||
paddleSxSpriteMap.x = paddleDxSpriteMap.x = x;
|
||||
paddleSxSpriteMap.y = paddleDxSpriteMap.y = y;
|
||||
paddleSxSpriteMap.chr = paddleDxSpriteMap.chr = chr;
|
||||
paddleSxSpriteMap.flags = (MultiSpacc_SpriteFlags*)&flagsSx;
|
||||
paddleDxSpriteMap.flags = (MultiSpacc_SpriteFlags*)&flagsDx;
|
||||
|
||||
windowConfig.width = 320;
|
||||
windowConfig.height = 240;
|
||||
windowConfig.bits = 16;
|
||||
memcpy( windowConfig.palette, palette, 32 );
|
||||
|
||||
window = MultiSpacc_SetWindow( &windowConfig );
|
||||
|
Reference in New Issue
Block a user