Logo
Explore Help
Sign In
octo/yuzu
1
0
Fork 0
You've already forked yuzu
Code Issues Pull Requests Packages Projects Releases Wiki Activity
yuzu/src/shader_recompiler
History
ReinUsesLisp cf9f88e5a7 glasm: Implement legacy varyings
2021-07-22 21:51:34 -04:00
..
backend
glasm: Implement legacy varyings
2021-07-22 21:51:34 -04:00
frontend
shader: Add support for "negative" and unaligned offsets
2021-07-22 21:51:34 -04:00
ir_opt
shader: Track legacy varyings
2021-07-22 21:51:34 -04:00
CMakeLists.txt
glasm: Use storage buffers instead of global memory when possible
2021-07-22 21:51:33 -04:00
environment.h
shader: Implement D3D samplers
2021-07-22 21:51:28 -04:00
exception.h
shader/exception: Fix compilation errors on gcc
2021-07-22 21:51:34 -04:00
object_pool.h
shader: Address feedback + clang format
2021-07-22 21:51:26 -04:00
profile.h
opengl: Declare fragment outputs even if they are not used
2021-07-22 21:51:34 -04:00
program_header.h
shader: Implement indexed Position and ClipDistances
2021-07-22 21:51:26 -04:00
shader_info.h
shader: Track legacy varyings
2021-07-22 21:51:34 -04:00
stage.h
vk_pipeline_cache: Add pipeline cache
2021-07-22 21:51:24 -04:00
Powered by Gitea Version: 1.23.7 Page: 70ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API