yuzu/src
ReinUsesLisp 46791c464a shader/conversion: Fix F2F rounding operations with different sizes
Rounding operations only matter when the conversion size of source and
destination is the same, i.e. .F16.F16, .F32.F32 and .F64.F64.

When there is a mismatch (.F16.F32), these bits are used for IEEE
rounding, we don't emulate this because GLSL and SPIR-V don't support
configuring it per operation.
2020-03-26 01:58:49 -03:00
..
audio_core
common Merge pull request #3508 from FernandoS27/page-table 2020-03-14 16:50:27 -04:00
core Merge pull request #3524 from FearlessTobi/port-5106 2020-03-24 16:50:58 -04:00
input_common Merge pull request #3525 from FearlessTobi/linux-compile-error 2020-03-21 16:04:45 -04:00
tests
video_core shader/conversion: Fix F2F rounding operations with different sizes 2020-03-26 01:58:49 -03:00
web_service
yuzu Merge pull request #3531 from makigumo/yuzu_master 2020-03-21 22:49:28 -04:00
yuzu_cmd bcat: Disable Boxcat backend by default 2020-03-17 15:24:26 +01:00
yuzu_tester
.clang-format
CMakeLists.txt