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yuzu/src/shader_recompiler/ir_opt
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Fernando Sahmkow 3f4444b552 Shader Compiler: avoid overflowed indices on indixed samplers.
2021-10-17 03:38:09 +02:00
..
collect_shader_info_pass.cpp
shader: Mark ConvertF16F32 and ConvertF32F16 as fp16 instructions
2021-07-27 21:33:05 -03:00
constant_propagation_pass.cpp
Merge pull request #6767 from ReinUsesLisp/fold-float-pack
2021-07-30 02:07:52 -04:00
dead_code_elimination_pass.cpp
shader: Avoid usage of C++20 ranges to build in clang
2021-07-22 21:51:40 -04:00
dual_vertex_pass.cpp
shader: Avoid usage of C++20 ranges to build in clang
2021-07-22 21:51:40 -04:00
global_memory_to_storage_buffer_pass.cpp
shader: Avoid usage of C++20 ranges to build in clang
2021-07-22 21:51:40 -04:00
identity_removal_pass.cpp
glasm: Rework control flow introducing a syntax list
2021-07-22 21:51:31 -04:00
lower_fp16_to_fp32.cpp
shader: Move microinstruction header to the value header
2021-07-22 21:51:28 -04:00
lower_int64_to_int32.cpp
shader: Avoid usage of C++20 ranges to build in clang
2021-07-22 21:51:40 -04:00
passes.h
shader: Add int64 to int32 lowering pass
2021-07-22 21:51:39 -04:00
ssa_rewrite_pass.cpp
shader: Avoid usage of C++20 ranges to build in clang
2021-07-22 21:51:40 -04:00
texture_pass.cpp
Shader Compiler: avoid overflowed indices on indixed samplers.
2021-10-17 03:38:09 +02:00
verification_pass.cpp
glasm: Remove unintentionally committed fmt::prints
2021-07-22 21:51:33 -04:00
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